From 1f2abf03539f1c373d7b88c0e61e31bc01c8a7b1 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Mon, 19 Oct 2020 01:56:02 -0300 Subject: As per DD, Mathias and Manatauro request... Noobs are now able to get a Small Knife (lv 3 noob weapon) with AOE on it. Just for the feeling, it is not very useful at all - well, maybe at Aidan... --- npc/003-0/mainquest.txt | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'npc/003-0/mainquest.txt') diff --git a/npc/003-0/mainquest.txt b/npc/003-0/mainquest.txt index 97f2cf862..39b8914fa 100644 --- a/npc/003-0/mainquest.txt +++ b/npc/003-0/mainquest.txt @@ -58,11 +58,13 @@ OnBegin: setunitdata(.@REF, UDT_ATKMAX, 180); // TODO: unitwalk + /* // TODO: Energy Balls. Should they spawn at (21,31) and (69,31)? // At this time they are utterly deadly. You could use a skill to // disable them... Perhaps... A grenade? dispbottom col(l("SCRIPT ERROR (%s/%s)", .@m$, .@n$), 1); dispbottom l("An error happened: unitwalk failed"); + */ // TODO: Assassinate initnpctimer; end; @@ -125,6 +127,8 @@ OnAssassinDefeat: } else { dispbottom l("A mission well done. I should report to lua now."); } + // Extra extra EXTRA bonus + CsysNpcCraft(SmallKnife, IOPT_SPLASHDAMAGE, 1, 0,0, 0,0, VAR_MAXHPPERCENT, -5); end; OnInit: -- cgit v1.2.3-60-g2f50