From 842005f9c17ef2cdcb4ff132492d0ae7b3230a87 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 7 Jul 2018 19:31:24 -0300 Subject: [skip ci] Don't spawn two Yeti Kings, no matter whatever happens... --- npc/001-7/celestia_bossfight.txt | 2 ++ 1 file changed, 2 insertions(+) (limited to 'npc/001-7/celestia_bossfight.txt') diff --git a/npc/001-7/celestia_bossfight.txt b/npc/001-7/celestia_bossfight.txt index 1f2f1a06e..a357bf9c4 100644 --- a/npc/001-7/celestia_bossfight.txt +++ b/npc/001-7/celestia_bossfight.txt @@ -99,6 +99,8 @@ L_Survivor: next; mesn col(l("The Yeti King"), 3); mesq l("I give you five minutes to defeat me. Witness my wrath!"); + if (mobcount(.map$, "#YetiKing::OnVictory")) + close; setnpcdisplay .name$, NPC_NO_SPRITE; npctalk l("*Roaaaaaar!*"); monster .map$, .x, .y, strmobinfo(1, YetiKing), YetiKing, 1, "#YetiKing::OnVictory"; -- cgit v1.2.3-70-g09d2