From 0452e5c5f9dd7b166c8fe681c6fe64c03740716a Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Tue, 11 Aug 2015 13:38:56 +0300 Subject: Use npc sprite names in all scripts. --- npc/001-2-4/doors.txt | 4 ++-- npc/001-2-4/terry.txt | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'npc/001-2-4') diff --git a/npc/001-2-4/doors.txt b/npc/001-2-4/doors.txt index 45b7dbed2..b910acbd7 100644 --- a/npc/001-2-4/doors.txt +++ b/npc/001-2-4/doors.txt @@ -5,7 +5,7 @@ // Doors warp and animations in map 001-2-4 // -001-2-4,52,28,0 script #LibraryWarp 32767,0,0,{ +001-2-4,52,28,0 script #LibraryWarp NPC_HIDDEN,0,0,{ OnTouch: warp "001-2-5", 28, 37; close; @@ -14,7 +14,7 @@ OnUnTouch: doevent "#LibraryDoor::OnUnTouch"; } -001-2-4,52,27,0 script #LibraryDoor 907,3,3,{ +001-2-4,52,27,0 script #LibraryDoor NPC_ARTIS_IN_DOOR,3,3,{ close; OnTouch: diff --git a/npc/001-2-4/terry.txt b/npc/001-2-4/terry.txt index 170f22260..168253312 100644 --- a/npc/001-2-4/terry.txt +++ b/npc/001-2-4/terry.txt @@ -4,7 +4,7 @@ // Description: // Librarian -001-2-4,51,35,4 script Terry 423,{ +001-2-4,51,35,4 script Terry NPC_TERRY,{ mesn; mesq l("Hi."); next; -- cgit v1.2.3-60-g2f50