From f76ab8cd4e54375fd9e87cdca7d772ae755ae7de Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 18 Jun 2019 13:56:58 -0300 Subject: Smoke grenade now works too, by brute force. It only puts monsters to sleep for 500ms. --- db/re/item_db.conf | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'db') diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 6b3c6440b..7c51499b5 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -1573,7 +1573,8 @@ item_db: ( Delay: 500 UseEffect: "FX_SMOKEBOMB" Script: <" - itemskill AS_CLOAKING,1,1; + callfunc "smoke_grenade", 3, 500; + //itemskill AS_CLOAKING,1,1; //itemskill SM_MAGNUM,1; // Fallback: ~~TF_HIDING AS_CLOAKING SC_INVISIBILITY RA_CAMOUFLAGE~~ None work? //itemskill(, 1, 1); -- cgit v1.2.3-70-g09d2