From 1bf0522b01041d75f44fc511471a583407818126 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Mon, 7 Jan 2019 15:35:25 -0200 Subject: Base Level and Luck can now affect the mercenary you'll get. It raises in an absolute way the merc rates, up to 2%. This means a level 100 player with 100 luck have 2.5% chance to get a 5 star. --- db/re/item_db.conf | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'db') diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 4264d7d79..3a1b0dc57 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -11436,7 +11436,7 @@ item_db: ( noauction: true } Script: <" - .@seed=rand(0, 10000); + .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); // 0.5% if (.@seed < 50) { @@ -11481,7 +11481,7 @@ item_db: ( noauction: true } Script: <" - .@seed=rand(0, 10000); + .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); // 1.0% if (.@seed < 100) { @@ -11526,7 +11526,7 @@ item_db: ( noauction: true } Script: <" - .@seed=rand(0, 10000); + .@seed=rand(0, 10000)-BaseLevel-readparam(bLuk); // 2.0% if (.@seed < 200) { -- cgit v1.2.3-70-g09d2