From 20df2abc1aca00d6aa5dc78347133890f36b32f3 Mon Sep 17 00:00:00 2001 From: Saulc Date: Sat, 13 Jan 2018 20:50:42 +0100 Subject: Initial commit --- db/homun_skill_tree.txt | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 db/homun_skill_tree.txt (limited to 'db/homun_skill_tree.txt') diff --git a/db/homun_skill_tree.txt b/db/homun_skill_tree.txt new file mode 100644 index 000000000..3966e03d3 --- /dev/null +++ b/db/homun_skill_tree.txt @@ -0,0 +1,15 @@ +// Homunculus Skill Tree Database +// +// Structure of Database: +// Class,SkillID,MaxLv[,JobLevel],Prerequisite SkillID1,Prerequisite SkillLv1,PrereqSkillID2,PrereqSkillLv2,PrereqSkillID3,PrereqSkillLv3,PrereqSkillID4,PrereqSkillLv4,PrereqSkillID5,PrereqSkillLv5,IntimacyLvReq //SKILLNAME#Skill Name# +// +// 01. Class Homunculus ID. +// 02. SkillID Skill ID of the homunuculus skill. +// 03. MaxLv Maximum level of the homunuculus skill. +// 04. JobLevel Job level required for the skill to become available (optional, reserved, not used by server). +// 05. Prerequisite SkillID Homunculus skill required for the skill to become available. +// 06. Prerequisite SkillLv Level of the required homunculus skill. +// ... +// 15. IntimacyLvReq Minimum level of intimacy to unlock skill. +// +// NOTE: MAX_PC_SKILL_REQUIRE (typically 5) ID/Lv pairs must be specified. -- cgit v1.2.3-60-g2f50