From 5d03be70163180b3472ec696e45d514e88951665 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sun, 16 Jun 2019 01:20:58 -0300 Subject: Change mobAI when dealing with spawns and summons... for test purposes. --- conf/map/battle/monster.conf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'conf/map/battle') diff --git a/conf/map/battle/monster.conf b/conf/map/battle/monster.conf index 260f8416b..b69e68ef2 100644 --- a/conf/map/battle/monster.conf +++ b/conf/map/battle/monster.conf @@ -71,7 +71,7 @@ monster_max_aspd: 199 // 0x400: Set this to make mobs have a range of 9 for all skills. Otherwise, they // will obey the normal skill range rules. // Example: 0x140 -> Chase players through warps + use skills in random order. -monster_ai: 0x001 +monster_ai: 0x201 // How often should a monster rethink its chase? // 0: Every 100ms (MIN_MOBTHINKTIME) -- cgit v1.2.3-60-g2f50