From 94703972389ad2f7207add218cabf8493035c895 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Wed, 13 Mar 2019 12:53:34 -0300 Subject: Commit the desync patch which was tested by players. In fact, this caused a bit of desync, but there are other worse desync out there. --- conf/map/battle/battle.conf | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'conf/map/battle/battle.conf') diff --git a/conf/map/battle/battle.conf b/conf/map/battle/battle.conf index 7ce315cbf..dca323c57 100644 --- a/conf/map/battle/battle.conf +++ b/conf/map/battle/battle.conf @@ -68,7 +68,8 @@ multihit_delay: 80 // Damaged delay rate for players (Note 2) // (Setting to false/0 will be like always endure) -player_damage_delay_rate: 90 +// Default is 90, but the desync/lag it causes is not worth the feature. +player_damage_delay_rate: 0 // Should race or element be used to consider someone undead? // 0 = element undead -- cgit v1.2.3-60-g2f50