From d4affc14cedafd3918380c17ebeb36d0864cb3cc Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Wed, 3 Jun 2020 15:32:53 -0300 Subject: Move 017-3/model --- npc/00000SAVE/model.c | 45 +++++++++++++++++++++++++++++++++++++++++++++ npc/017-3/model.c | 45 --------------------------------------------- 2 files changed, 45 insertions(+), 45 deletions(-) create mode 100644 npc/00000SAVE/model.c delete mode 100644 npc/017-3/model.c diff --git a/npc/00000SAVE/model.c b/npc/00000SAVE/model.c new file mode 100644 index 000000000..5fdf44c8a --- /dev/null +++ b/npc/00000SAVE/model.c @@ -0,0 +1,45 @@ +// TMW2/LoF scripts. +// Authors: +// TMW-LoF Team +// Jesusalva +// Description: +// Permanently repeatable quest, without any special limit + +017-3,68,87,0 script Model NPC_PLAYER,{ + mesn; + mesq l("This room is too dark. I want to brighten it up."); + next; + .@price=(getiteminfo(CaveSnakeLamp, ITEMINFO_SELLPRICE)*11/10)*5; + mesn; + mesq l("I am willing to pay @@ GP for each 5 @@ you bring me!", .@price, getitemlink(CaveSnakeLamp)); + next; + select + rif(countitem(CaveSnakeLamp) >= 5, l("Here they are!")), + l("Not now..."); + mes ""; + if (@menu == 1) { + delitem CaveSnakeLamp, 5; + Zeny=Zeny+.@price; + getexp (.@price/rand(2,3)), 5; + mesn; + mesq l("Many, many thanks!"); + next; + } + mesn; + mesq l("Too bad these lamps wear off after a while... I am making stocks of them now!"); + close; + +OnInit: + .@npcId = getnpcid(.name$); + setunitdata(.@npcId, UDT_HEADTOP, FancyHat); + setunitdata(.@npcId, UDT_HEADMIDDLE, CreasedShirt); + setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes); + setunitdata(.@npcId, UDT_WEAPON, JeansShorts); + setunitdata(.@npcId, UDT_HAIRSTYLE, 2); + setunitdata(.@npcId, UDT_HAIRCOLOR, 4); + + .sex=G_MALE; + .distance=5; + end; +} + diff --git a/npc/017-3/model.c b/npc/017-3/model.c deleted file mode 100644 index 5fdf44c8a..000000000 --- a/npc/017-3/model.c +++ /dev/null @@ -1,45 +0,0 @@ -// TMW2/LoF scripts. -// Authors: -// TMW-LoF Team -// Jesusalva -// Description: -// Permanently repeatable quest, without any special limit - -017-3,68,87,0 script Model NPC_PLAYER,{ - mesn; - mesq l("This room is too dark. I want to brighten it up."); - next; - .@price=(getiteminfo(CaveSnakeLamp, ITEMINFO_SELLPRICE)*11/10)*5; - mesn; - mesq l("I am willing to pay @@ GP for each 5 @@ you bring me!", .@price, getitemlink(CaveSnakeLamp)); - next; - select - rif(countitem(CaveSnakeLamp) >= 5, l("Here they are!")), - l("Not now..."); - mes ""; - if (@menu == 1) { - delitem CaveSnakeLamp, 5; - Zeny=Zeny+.@price; - getexp (.@price/rand(2,3)), 5; - mesn; - mesq l("Many, many thanks!"); - next; - } - mesn; - mesq l("Too bad these lamps wear off after a while... I am making stocks of them now!"); - close; - -OnInit: - .@npcId = getnpcid(.name$); - setunitdata(.@npcId, UDT_HEADTOP, FancyHat); - setunitdata(.@npcId, UDT_HEADMIDDLE, CreasedShirt); - setunitdata(.@npcId, UDT_HEADBOTTOM, NPCEyes); - setunitdata(.@npcId, UDT_WEAPON, JeansShorts); - setunitdata(.@npcId, UDT_HAIRSTYLE, 2); - setunitdata(.@npcId, UDT_HAIRCOLOR, 4); - - .sex=G_MALE; - .distance=5; - end; -} - -- cgit v1.2.3-60-g2f50