From 72d5e66b82737020de45101c3918843915ace252 Mon Sep 17 00:00:00 2001 From: jesusalva Date: Thu, 1 Mar 2018 17:35:17 -0300 Subject: Remove bad sailor talks --- npc/functions/sailortalk.txt | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/npc/functions/sailortalk.txt b/npc/functions/sailortalk.txt index 73145768b..2e6996d03 100644 --- a/npc/functions/sailortalk.txt +++ b/npc/functions/sailortalk.txt @@ -13,9 +13,7 @@ function script sailortalk { if (.@rand == 1) { speech( - l("These purple mushrooms are called @@s. There are plenty of 'em on this island!", getitemlink(Plushroom)), - l("It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?", getitemlink(Plushroom)), - l("These funny fungi are mushrooming all around this island. Just pick some @@s and have a try.", getitemlink(Plushroom))); + l("Ah, I am so bored..."); close; } if (.@rand == 2) npctalkonce(l("Good to hear from you!")); @@ -30,7 +28,7 @@ function script sailortalk { close; } if (.@rand == 5) npctalkonce(l("A-hoy matey!")); - if (.@rand == 6) npctalkonce(l("We are glad captain Nard has let you join the crew!")); + if (.@rand == 6) npctalkonce(l("Arr!")); if (.@rand == 7) npctalkonce(l("Howdy?")); end; -- cgit v1.2.3-60-g2f50