diff options
-rw-r--r-- | npc/017-10/airship.txt | 2 | ||||
-rw-r--r-- | npc/025-1/_import.txt | 1 | ||||
-rw-r--r-- | npc/025-1/phoenix.txt (renamed from npc/025-2/phoenix.txt) | 7 | ||||
-rw-r--r-- | npc/025-2/_import.txt | 2 | ||||
-rw-r--r-- | npc/025-2/guard.txt | 24 |
5 files changed, 33 insertions, 3 deletions
diff --git a/npc/017-10/airship.txt b/npc/017-10/airship.txt index 751be8cea..57618a629 100644 --- a/npc/017-10/airship.txt +++ b/npc/017-10/airship.txt @@ -8,7 +8,7 @@ end; OnTouch: .@q=getq(General_Narrator); - if (.@q < 19) + if (.@q < 20) end; mesc l(".:: Fortress Island ::."), 1; diff --git a/npc/025-1/_import.txt b/npc/025-1/_import.txt index 2d7aab78d..50631a93c 100644 --- a/npc/025-1/_import.txt +++ b/npc/025-1/_import.txt @@ -4,5 +4,6 @@ "npc/025-1/_mobs.txt", "npc/025-1/ctrl.c", "npc/025-1/ihclot.txt", +"npc/025-1/phoenix.txt", "npc/025-1/salohcin.txt", "npc/025-1/xovilam.txt", diff --git a/npc/025-2/phoenix.txt b/npc/025-1/phoenix.txt index 6e1d64d19..b8e20a246 100644 --- a/npc/025-2/phoenix.txt +++ b/npc/025-1/phoenix.txt @@ -4,7 +4,7 @@ // Notes: // Phoenix Rebirth -025-2,108,23,0 script Phoenix Rebirth NPC_BRGUARD_SPEAR,{ +025-1,66,21,0 script Phoenix Rebirth NPC_BRGUARD_SPEAR,{ setpcblock(255, true); mesn; mesq l("Hello there. My name is %s.", .name$); @@ -187,5 +187,10 @@ jobchange max(0, @menuret); close; + +OnInit: + .sex = G_MALE; + .distance = 7; + end; } diff --git a/npc/025-2/_import.txt b/npc/025-2/_import.txt index d195a69a1..f3af81005 100644 --- a/npc/025-2/_import.txt +++ b/npc/025-2/_import.txt @@ -2,5 +2,5 @@ // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/025-2/_mobs.txt", "npc/025-2/_warps.txt", +"npc/025-2/guard.txt", "npc/025-2/main.txt", -"npc/025-2/phoenix.txt", diff --git a/npc/025-2/guard.txt b/npc/025-2/guard.txt new file mode 100644 index 000000000..93839a2a3 --- /dev/null +++ b/npc/025-2/guard.txt @@ -0,0 +1,24 @@ +// TMW-2 Script. +// Author: +// Jesusalva +// Notes: +// Generic Guard from the Alliance + +025-2,108,23,0 script Alliance Guard NPC_BRGUARD_BOW,{ + .@q=getq(General_Narrator); + if (.@q >= 21) + goto L_ShortSummary; + setpcblock(255, true); + mesn; + mesq l("Hey %s, I was informed about your arrival. You are here, good!"); + setpcblock(255, false); + close; + +L_ShortSummary: + .@open$=l("We have set some stalls which should be useful if you plan into raiding the Impregnable Fortress."); + .@lock$=l("It is locked but %s should be able to coordinate a raid on it.", $MOST_HEROIC$); + mesn; + mesq l("Past this point is the Fortress Island. %s Even so, be careful, the town should not exist.", ($FORTRESS_STATE ? .@open$ : .@lock$)); + close; +} + |