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author | Jesusaves <cpntb1@ymail.com> | 2022-06-03 22:20:49 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2022-06-03 22:20:49 -0300 |
commit | a25e43a009e94455e70e238855274fe347e9ba43 (patch) | |
tree | 984b3acfb2d421e12b74c3af0f16acecc6dd00b1 /npc/functions | |
parent | fec09a8fb32391d36e78e18c458d7471f314c7b1 (diff) | |
download | serverdata-a25e43a009e94455e70e238855274fe347e9ba43.tar.gz serverdata-a25e43a009e94455e70e238855274fe347e9ba43.tar.bz2 serverdata-a25e43a009e94455e70e238855274fe347e9ba43.tar.xz serverdata-a25e43a009e94455e70e238855274fe347e9ba43.zip |
Prevent players from farming monster king aggro by setting 30 seconds ticks.
You can only generate up to 5 aggro every 30 seconds, non-cummulative.
If you kill a level 30 monster and then a level 60 monster, 2 aggro is generated.
If you kill two level 30 monsters, 1 aggro is generated.
If you kill a level 90 monster and then a level 60 monster, 3 aggro is generated.
If you kill a level 150 monster, wait 45 seconds, and kill a lv 30 one, 6 aggro is generated.
Diffstat (limited to 'npc/functions')
-rw-r--r-- | npc/functions/mkbot.txt | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/npc/functions/mkbot.txt b/npc/functions/mkbot.txt index 1b0d2b0cb..1ea3f2ba8 100644 --- a/npc/functions/mkbot.txt +++ b/npc/functions/mkbot.txt @@ -259,7 +259,19 @@ function script MKAggro { .@aggro=getarg(0, killedrid); .@moblv=strmobinfo(3,.@aggro); .@aggro=min(5, .@moblv / 30); + + // Cycles of 30 seconds + if (@mkaggra+30 > gettimetick(2)) { + .@aggro -= @mkaggrb; + if (.@aggro <= 0) + return; + } else { + @mkaggrb=0; + } + // Increase monster king aggro and update ticks $@MK_AGGRO += .@aggro; + @mkaggra=gettimetick(2); + @mkaggrb=.@aggro + @mkaggrb; return; } |