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authorJesusaves <cpntb1@ymail.com>2020-06-06 19:41:07 -0300
committerJesusaves <cpntb1@ymail.com>2020-06-06 19:41:07 -0300
commit3bb355fb545b6505451989afec7ca74cb49e5967 (patch)
tree1f9846fd1213f8077df14318de77fd8b497f8cdf /conf
parentcc14d6171196852af27fe698533f277164540e83 (diff)
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Deprecation.
Nature Elemental --> Holy Elemental Undead Elemental --> Shadow Elemental
Diffstat (limited to 'conf')
-rw-r--r--conf/map/battle/battle.conf2
1 files changed, 1 insertions, 1 deletions
diff --git a/conf/map/battle/battle.conf b/conf/map/battle/battle.conf
index cf7448ec8..890cf6979 100644
--- a/conf/map/battle/battle.conf
+++ b/conf/map/battle/battle.conf
@@ -75,7 +75,7 @@ player_damage_delay_rate: 0
// 0 = element undead
// 1 = race undead
// 2 = both (either one works)
-undead_detect_type: 0
+undead_detect_type: 1
// Does HP recover if hit by an attribute that's same as your own? (Note 1)
// (Will not work in Renewal)