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craft_db: (
// craft Database
/******************************************************************************
************* Entry structure ************************************************
******************************************************************************
{
Id: craft id [int]
Name: craft name [string]
Priority: craft priority [int]
Price: craft price [int]
Lv: base level [int]
Flag: flag from craft object [string/int]
ReturnCode: return code for scripts [int]
SourceItems: ({ craft inventory source (will be deleted after crafting)
Name: amount [int]
...
},
...
)
CreateItems: ( // items what will be creted in crafting
{
Name: amount
...
},
{
Name:
{
Amount: amount
Cards: ["card0", ...]
},
},
...
)
DeleteItems: { additional items what will be deleted from inventory
Name: amount [int]
...
}
RequiredItems: { required additional items. will be unchanged
Name: amount [int]
...
}
RequiredSkills: { required skills and levels
Name: level [int]
...
}
RequiredQuests: {
Name: level [int]
...
}
RequiredEquips: {
Name: true
}
},
******************************************************************************/
)
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