#include #include #include "clif.h" #include "itemdb.h" #include "map.h" #include "trade.h" #include "pc.h" #include "npc.h" #include "battle.h" #include "nullpo.h" #include "log.h" #include "chrif.h" /*========================================== * 取引要請を相手に送る *------------------------------------------ */ void trade_traderequest(struct map_session_data *sd,int target_id) { struct map_session_data *target_sd; nullpo_retv(sd); if((target_sd = map_id2sd(target_id)) != NULL){ if(!battle_config.invite_request_check) { if(target_sd->guild_invite>0 || target_sd->party_invite>0){ clif_tradestart(sd,2); // 相手はPT要請中かGuild要請中 return; } } if((target_sd->trade_partner !=0) || (sd->trade_partner !=0)) { trade_tradecancel(sd); //person is in another trade } else{ if((pc_isGM(sd) < 60) && (sd->bl.m != target_sd->bl.m || (sd->bl.x - target_sd->bl.x <= -5 || sd->bl.x - target_sd->bl.x >= 5) || (sd->bl.y - target_sd->bl.y <= -5 || sd->bl.y - target_sd->bl.y >= 5))) { clif_tradestart(sd,0); //too far } else if(sd!=target_sd) { target_sd->trade_partner = sd->status.account_id; sd->trade_partner = target_sd->status.account_id; clif_traderequest(target_sd,sd->status.name); } } } else{ clif_tradestart(sd,1); //character does not exist } } /*========================================== * 取引要請 *------------------------------------------ */ void trade_tradeack(struct map_session_data *sd,int type) { struct map_session_data *target_sd; nullpo_retv(sd); if((target_sd = map_id2sd(sd->trade_partner)) != NULL){ clif_tradestart(target_sd,type); clif_tradestart(sd,type); if(type == 4){ // Cancel sd->deal_locked =0; sd->trade_partner=0; target_sd->deal_locked=0; target_sd->trade_partner=0; } if(sd->npc_id != 0) npc_event_dequeue(sd); if(target_sd->npc_id != 0) npc_event_dequeue(target_sd); } } /*========================================== * アイテム追加 *------------------------------------------ */ void trade_tradeadditem(struct map_session_data *sd, int index, int amount) { struct map_session_data *target_sd; int trade_i; int trade_weight = 0; int c; nullpo_retv(sd); if (((target_sd = map_id2sd(sd->trade_partner)) != NULL) && (sd->deal_locked < 1)){ if (index < 2 || index >= MAX_INVENTORY + 2){ if (index == 0) { if (amount > 0 && amount <= MAX_ZENY && amount <= sd->status.zeny && // check amount (target_sd->status.zeny + amount) <= MAX_ZENY) { // fix positiv overflow sd->deal_zeny = amount; clif_tradeadditem(sd, target_sd, 0, amount); } else { if (amount != 0) { trade_tradecancel(sd); return; } } } } else if (amount > 0 && amount <= sd->status.inventory[index-2].amount) { for(trade_i = 0; trade_i < 10; trade_i++) { if (sd->deal_item_amount[trade_i] == 0) { trade_weight += sd->inventory_data[index-2]->weight * amount; if (target_sd->weight + trade_weight > target_sd->max_weight){ clif_tradeitemok(sd, index, 1); // fail to add item -- the player was over weighted. amount = 0; // [MouseJstr] } else { for(c = 0; c == trade_i - 1; c++) { // re-deal exploit protection [Valaris] if (sd->deal_item_index[c] == index) { trade_tradecancel(sd); return; } } sd->deal_item_index[trade_i] = index; sd->deal_item_amount[trade_i] += amount; clif_tradeitemok(sd, index, 0); // success to add item clif_tradeadditem(sd, target_sd, index, amount); } break; } else { trade_weight += sd->inventory_data[sd->deal_item_index[trade_i]-2]->weight * sd->deal_item_amount[trade_i]; } } } } } /*========================================== * アイテム追加完了(ok押し) *------------------------------------------ */ void trade_tradeok(struct map_session_data *sd) { struct map_session_data *target_sd; int trade_i; nullpo_retv(sd); for(trade_i=0;trade_i<10;trade_i++) { int idx = sd->deal_item_index[trade_i]-2; if(((idx >= 0) && (sd->deal_item_amount[trade_i]>sd->status.inventory[idx].amount)) || sd->deal_item_amount[trade_i]<0) { trade_tradecancel(sd); return; } } if((target_sd = map_id2sd(sd->trade_partner)) != NULL){ sd->deal_locked=1; clif_tradeitemok(sd,0,0); clif_tradedeal_lock(sd,0); clif_tradedeal_lock(target_sd,1); } } /*========================================== * 取引キャンセル *------------------------------------------ */ void trade_tradecancel(struct map_session_data *sd) { struct map_session_data *target_sd; int trade_i; nullpo_retv(sd); if((target_sd = map_id2sd(sd->trade_partner)) != NULL){ for(trade_i=0; trade_i<10;trade_i++) { //give items back (only virtual) if(sd->deal_item_amount[trade_i] != 0) { clif_additem(sd,sd->deal_item_index[trade_i]-2,sd->deal_item_amount[trade_i],0); sd->deal_item_index[trade_i] =0; sd->deal_item_amount[trade_i]=0; } if(target_sd->deal_item_amount[trade_i] != 0) { clif_additem(target_sd,target_sd->deal_item_index[trade_i]-2,target_sd->deal_item_amount[trade_i],0); target_sd->deal_item_index[trade_i] =0; target_sd->deal_item_amount[trade_i]=0; } } if(sd->deal_zeny) { clif_updatestatus(sd,SP_ZENY); sd->deal_zeny=0; } if(target_sd->deal_zeny) { clif_updatestatus(target_sd,SP_ZENY); target_sd->deal_zeny=0; } sd->deal_locked =0; sd->trade_partner=0; target_sd->deal_locked=0; target_sd->trade_partner=0; clif_tradecancelled(sd); clif_tradecancelled(target_sd); } } /*========================================== * 取引許諾(trade押し) *------------------------------------------ */ void trade_tradecommit(struct map_session_data *sd) { struct map_session_data *target_sd; int trade_i; nullpo_retv(sd); if((target_sd = map_id2sd(sd->trade_partner)) != NULL){ if( (sd->deal_locked >=1) && (target_sd->deal_locked >=1) ){ // both have pressed 'ok' if(sd->deal_locked < 2) {sd->deal_locked=2;} // set locked to 2 if(target_sd->deal_locked==2) { // the other one pressed 'trade' too for(trade_i=0; trade_i<10;trade_i++) { if(sd->deal_item_amount[trade_i] != 0) { int n=sd->deal_item_index[trade_i]-2; int flag; //Dupe Fix by mark if (sd->status.inventory[n].amount < sd->deal_item_amount[trade_i]) sd->deal_item_amount[trade_i] = sd->status.inventory[n].amount; //End Dupe Fix #ifndef TXT_ONLY if(log_config.trade > 0) log_trade(sd,target_sd,n,sd->deal_item_amount[trade_i]); #endif //USE_SQL flag = pc_additem(target_sd,&sd->status.inventory[n],sd->deal_item_amount[trade_i]); if(flag==0) pc_delitem(sd,n,sd->deal_item_amount[trade_i],1); else clif_additem(sd,n,sd->deal_item_amount[trade_i],0); sd->deal_item_index[trade_i] =0; sd->deal_item_amount[trade_i]=0; } if(target_sd->deal_item_amount[trade_i] != 0) { int n=target_sd->deal_item_index[trade_i]-2; int flag; //Dupe Fix by mark if (target_sd->status.inventory[n].amount < target_sd->deal_item_amount[trade_i]) target_sd->deal_item_amount[trade_i] = target_sd->status.inventory[n].amount; //End Dupe Fix #ifndef TXT_ONLY if(log_config.trade > 0) log_trade(target_sd,sd,n,target_sd->deal_item_amount[trade_i]); #endif //USE_SQL flag = pc_additem(sd,&target_sd->status.inventory[n],target_sd->deal_item_amount[trade_i]); if(flag==0) pc_delitem(target_sd,n,target_sd->deal_item_amount[trade_i],1); else clif_additem(target_sd,n,target_sd->deal_item_amount[trade_i],0); target_sd->deal_item_index[trade_i] =0; target_sd->deal_item_amount[trade_i]=0; } } if(sd->deal_zeny) { #ifndef TXT_ONLY if (log_config.trade > 0 && log_config.zeny > 0) log_zeny(sd, target_sd, sd->deal_zeny); #endif //USE_SQL sd->status.zeny -= sd->deal_zeny; clif_updatestatus(sd,SP_ZENY); target_sd->status.zeny += sd->deal_zeny; clif_updatestatus(target_sd,SP_ZENY); sd->deal_zeny=0; } if(target_sd->deal_zeny) { #ifndef TXT_ONLY if (log_config.trade > 0 && log_config.zeny > 0) log_zeny(target_sd, sd, target_sd->deal_zeny); #endif //USE_SQL target_sd->status.zeny -= target_sd->deal_zeny; clif_updatestatus(target_sd,SP_ZENY); sd->status.zeny += target_sd->deal_zeny; clif_updatestatus(sd,SP_ZENY); target_sd->deal_zeny=0; } sd->deal_locked =0; sd->trade_partner=0; target_sd->deal_locked=0; target_sd->trade_partner=0; clif_tradecompleted(sd,0); clif_tradecompleted(target_sd,0); // save both player to avoid crash: they always have no advantage/disadvantage between the 2 players [Yor] chrif_save(sd); // do pc_makesavestatus and save storage too chrif_save(target_sd); // do pc_makesavestatus and save storage too } } } }