// Copyright (c) Hercules Dev Team, licensed under GNU GPL. // See the LICENSE file // Portions Copyright (c) Athena Dev Teams #ifndef MAP_STORAGE_H #define MAP_STORAGE_H #include "../common/cbasetypes.h" #include "../common/db.h" struct guild_storage; struct item; struct map_session_data; struct storage_interface { /* */ void (*reconnect) (void); /* */ int (*delitem) (struct map_session_data* sd, int n, int amount); int (*open) (struct map_session_data *sd); int (*add) (struct map_session_data *sd,int index,int amount); int (*get) (struct map_session_data *sd,int index,int amount); int (*additem) (struct map_session_data* sd, struct item* item_data, int amount); int (*addfromcart) (struct map_session_data *sd,int index,int amount); int (*gettocart) (struct map_session_data *sd,int index,int amount); void (*close) (struct map_session_data *sd); void (*pc_quit) (struct map_session_data *sd, int flag); int (*comp_item) (const void *i1_, const void *i2_); void (*sortitem) (struct item* items, unsigned int size); int (*reconnect_sub) (DBKey key, DBData *data, va_list ap); }; struct storage_interface *storage; struct guild_storage_interface { struct DBMap* db; // int guild_id -> struct guild_storage* /* */ struct guild_storage *(*id2storage) (int guild_id); struct guild_storage *(*id2storage2) (int guild_id); /* */ void (*init) (bool minimal); void (*final) (void); /* */ int (*delete) (int guild_id); int (*open) (struct map_session_data *sd); int (*additem) (struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount); int (*delitem) (struct map_session_data *sd,struct guild_storage *stor,int n,int amount); int (*add) (struct map_session_data *sd,int index,int amount); int (*get) (struct map_session_data *sd,int index,int amount); int (*addfromcart) (struct map_session_data *sd,int index,int amount); int (*gettocart) (struct map_session_data *sd,int index,int amount); int (*close) (struct map_session_data *sd); int (*pc_quit) (struct map_session_data *sd,int flag); int (*save) (int account_id, int guild_id, int flag); int (*saved) (int guild_id); //Ack from char server that guild store was saved. DBData (*create) (DBKey key, va_list args); }; struct guild_storage_interface *gstorage; void storage_defaults(void); void gstorage_defaults(void); #endif /* MAP_STORAGE_H */