// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _STORAGE_H_ #define _STORAGE_H_ //#include "../common/mmo.h" struct storage_data; struct guild_storage; struct item; //#include "map.h" struct map_session_data; int storage_delitem(struct map_session_data* sd, int n, int amount); int storage_storageopen(struct map_session_data *sd); int storage_storageadd(struct map_session_data *sd,int index,int amount); int storage_storageget(struct map_session_data *sd,int index,int amount); int storage_storageaddfromcart(struct map_session_data *sd,int index,int amount); int storage_storagegettocart(struct map_session_data *sd,int index,int amount); void storage_storageclose(struct map_session_data *sd); int do_init_storage(void); void do_final_storage(void); void do_reconnect_storage(void); void storage_storage_quit(struct map_session_data *sd, int flag); struct guild_storage* guild2storage(int guild_id); int guild_storage_delete(int guild_id); int storage_guild_storageopen(struct map_session_data *sd); int guild_storage_additem(struct map_session_data *sd,struct guild_storage *stor,struct item *item_data,int amount); int guild_storage_delitem(struct map_session_data *sd,struct guild_storage *stor,int n,int amount); int storage_guild_storageadd(struct map_session_data *sd,int index,int amount); int storage_guild_storageget(struct map_session_data *sd,int index,int amount); int storage_guild_storageaddfromcart(struct map_session_data *sd,int index,int amount); int storage_guild_storagegettocart(struct map_session_data *sd,int index,int amount); int storage_guild_storageclose(struct map_session_data *sd); int storage_guild_storage_quit(struct map_session_data *sd,int flag); int storage_guild_storagesave(int account_id, int guild_id, int flag); int storage_guild_storagesaved(int guild_id); //Ack from char server that guild store was saved. #endif /* _STORAGE_H_ */