// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _SCRIPT_H_ #define _SCRIPT_H_ extern int potion_flag; //For use on Alchemist improved potions/Potion Pitcher. [Skotlex] extern int potion_hp, potion_per_hp, potion_sp, potion_per_sp; extern int potion_target; extern struct Script_Config { unsigned verbose_mode : 1; unsigned warn_func_no_comma : 1; unsigned warn_cmd_no_comma : 1; unsigned warn_func_mismatch_paramnum : 1; unsigned warn_cmd_mismatch_paramnum : 1; int check_cmdcount; int check_gotocount; unsigned event_script_type : 1; unsigned event_requires_trigger : 1; char die_event_name[NAME_LENGTH]; char kill_pc_event_name[NAME_LENGTH]; char kill_mob_event_name[NAME_LENGTH]; char login_event_name[NAME_LENGTH]; char logout_event_name[NAME_LENGTH]; char loadmap_event_name[NAME_LENGTH]; char baselvup_event_name[NAME_LENGTH]; char joblvup_event_name[NAME_LENGTH]; } script_config; struct script_data { int type; union { int num; char *str; } u; struct linkdb_node** ref; // リファレンス }; // Moved defsp from script_state to script_stack since // it must be saved when script state is RERUNLINE. [Eoe / jA 1094] struct script_code { int script_size; unsigned char* script_buf; struct linkdb_node* script_vars; }; struct script_stack { int sp,sp_max,defsp; struct script_data *stack_data; struct linkdb_node **var_function; // 関数依存変数 }; struct script_state { struct script_stack *stack; int start,end; int pos,state; int rid,oid; //unsigned char *script,*new_script; int new_pos,new_defsp; struct script_code *script, *scriptroot; struct sleep_data { int tick,timer,charid; } sleep; }; struct script_code *parse_script(unsigned char *,int); void run_script(struct script_code *rootscript,int pos,int rid,int oid); int set_var(struct map_session_data *sd, char *name, void *val); int conv_num(struct script_state *st,struct script_data *data); char* conv_str(struct script_state *st,struct script_data *data); void setd_sub(struct script_state *st, struct map_session_data *sd, char *varname, int elem, void *value, struct linkdb_node **ref); int run_script_timer(int tid, unsigned int tick, int id, int data); void run_script_main(struct script_state *st); struct linkdb_node* script_erase_sleepdb(struct linkdb_node *n); void script_free_code(struct script_code* code); struct dbt* script_get_label_db(void); struct dbt* script_get_userfunc_db(void); int script_config_read(char *cfgName); void script_free_stack(struct script_stack*); int do_init_script(void); int do_final_script(void); int add_str(const unsigned char *p); int script_reload(void); extern char mapreg_txt[]; #endif