// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _QUEST_H_ #define _QUEST_H_ int quest_pc_login(TBL_PC * sd); int quest_load_info(TBL_PC * sd, struct mmo_charstatus * st); int quest_make_savedata(TBL_PC * sd); int quest_add(TBL_PC * sd, struct quest * qd); int quest_delete(TBL_PC * sd, int quest_id); int quest_update_objective(TBL_PC * sd, int quest_id, int objective_num, const char * name, int count); int quest_update_status(TBL_PC * sd, int quest_id, bool status); #endif