/** * This file is part of Hercules. * http://herc.ws - http://github.com/HerculesWS/Hercules * * Copyright (C) 2012-2018 Hercules Dev Team * Copyright (C) Athena Dev Teams * * Hercules is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef MAP_PET_H #define MAP_PET_H #include "map/map.h" // struct block_list #include "map/status.h" // enum sc_type #include "map/unit.h" // struct unit_data #include "common/hercules.h" #include "common/mmo.h" // NAME_LENGTH, struct s_pet #define MAX_PET_DB 300 #define MAX_PETLOOT_SIZE 30 /** Pet Evolution [Dastgir/Hercules] */ struct pet_evolve_data { int petEggId; VECTOR_DECL(struct itemlist_entry) items; }; struct s_pet_db { int class_; char name[NAME_LENGTH],jname[NAME_LENGTH]; int itemID; int EggID; int AcceID; int FoodID; int fullness; int hungry_delay; int r_hungry; int r_full; int intimate; int die; int capture; int speed; char s_perfor; int talk_convert_class; int attack_rate; int defence_attack_rate; int change_target_rate; int autofeed; struct script_code *equip_script; struct script_code *pet_script; /* Pet Evolution */ VECTOR_DECL(struct pet_evolve_data) evolve_data; }; enum { PET_CLASS,PET_CATCH,PET_EGG,PET_EQUIP,PET_FOOD }; struct pet_recovery { //Stat recovery enum sc_type type; ///< Status Change id unsigned short delay; ///< How long before curing (secs). int timer; }; struct pet_bonus { unsigned short type; //bStr, bVit? unsigned short val; //Qty unsigned short duration; //in secs unsigned short delay; //Time before RENEWAL_CAST (secs) int timer; }; struct pet_skill_attack { //Attack Skill unsigned short id; unsigned short lv; unsigned short div_; //0 = Normal skill. >0 = Fixed damage (lv), fixed div_. unsigned short rate; //Base chance of skill ocurrance (10 = 10% of attacks) unsigned short bonusrate; //How being 100% loyal affects cast rate (10 = At 1000 intimacy->rate+10% }; struct pet_skill_support { //Support Skill unsigned short id; unsigned short lv; unsigned short hp; //Max HP% for skill to trigger (50 -> 50% for Magnificat) unsigned short sp; //Max SP% for skill to trigger (100 = no check) unsigned short delay; //Time (secs) between being able to recast. int timer; }; struct pet_loot { struct item *item; unsigned short count; unsigned short weight; unsigned short max; }; struct pet_data { struct block_list bl; struct unit_data ud; struct view_data vd; struct s_pet pet; struct status_data status; struct mob_db *db; struct s_pet_db *petDB; int pet_hungry_timer; int target_id; struct { unsigned skillbonus : 1; } state; int move_fail_count; int64 next_walktime, last_thinktime; short rate_fix; //Support rate as modified by intimacy (1000 = 100%) [Skotlex] struct pet_recovery* recovery; struct pet_bonus* bonus; struct pet_skill_attack* a_skill; struct pet_skill_support* s_skill; struct pet_loot* loot; struct map_session_data *msd; }; #define pet_stop_walking(pd, type) (unit->stop_walking(&(pd)->bl, (type))) #define pet_stop_attack(pd) (unit->stop_attack(&(pd)->bl)) struct pet_interface { struct s_pet_db db[MAX_PET_DB]; struct eri *item_drop_ers; //For loot drops delay structures. struct eri *item_drop_list_ers; /* */ int (*init) (bool minimal); int (*final) (void); /* */ int (*hungry_val) (struct pet_data *pd); void (*set_intimate) (struct pet_data *pd, int value); int (*create_egg) (struct map_session_data *sd, int item_id); int (*unlocktarget) (struct pet_data *pd); int (*attackskill) (struct pet_data *pd, int target_id); int (*target_check) (struct map_session_data *sd, struct block_list *bl, int type); int (*sc_check) (struct map_session_data *sd, int type); int (*hungry) (int tid, int64 tick, int id, intptr_t data); int (*search_petDB_index) (int key, int type); int (*hungry_timer_delete) (struct pet_data *pd); int (*performance) (struct map_session_data *sd, struct pet_data *pd); int (*return_egg) (struct map_session_data *sd, struct pet_data *pd); int (*data_init) (struct map_session_data *sd, struct s_pet *petinfo); int (*birth_process) (struct map_session_data *sd, struct s_pet *petinfo); int (*recv_petdata) (int account_id, struct s_pet *p, int flag); int (*select_egg) (struct map_session_data *sd, int egg_index); int (*catch_process1) (struct map_session_data *sd, int target_class); int (*catch_process2) (struct map_session_data *sd, int target_id); bool (*get_egg) (int account_id, int pet_class, int pet_id ); int (*unequipitem) (struct map_session_data *sd, struct pet_data *pd); int (*food) (struct map_session_data *sd, struct pet_data *pd); int (*ai_sub_hard_lootsearch) (struct block_list *bl, va_list ap); int (*menu) (struct map_session_data *sd, int menunum); int (*change_name) (struct map_session_data *sd, const char *name); int (*change_name_ack) (struct map_session_data *sd, const char *name, int flag); int (*equipitem) (struct map_session_data *sd, int index); int (*randomwalk) (struct pet_data *pd, int64 tick); int (*ai_sub_hard) (struct pet_data *pd, struct map_session_data *sd, int64 tick); int (*ai_sub_foreachclient) (struct map_session_data *sd, va_list ap); int (*ai_hard) (int tid, int64 tick, int id, intptr_t data); int (*delay_item_drop) (int tid, int64 tick, int id, intptr_t data); int (*lootitem_drop) (struct pet_data *pd, struct map_session_data *sd); int (*skill_bonus_timer) (int tid, int64 tick, int id, intptr_t data); int (*recovery_timer) (int tid, int64 tick, int id, intptr_t data); int (*skill_support_timer) (int tid, int64 tick, int id, intptr_t data); void (*read_db) (void); int (*read_db_libconfig) (const char *filename, bool ignore_missing); int (*read_db_sub) (struct config_setting_t *it, int n, const char *source); bool (*read_db_sub_intimacy) (int idx, struct config_setting_t *t); void (*read_db_clear) (void); /* Pet Evolution [Dastgir/Hercules] */ void (*read_db_sub_evolution) (struct config_setting_t *t, int n); }; #ifdef HERCULES_CORE void pet_defaults(void); #endif // HERCULES_CORE HPShared struct pet_interface *pet; #endif /* MAP_PET_H */