// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _NPC_H_ #define _NPC_H_ #define START_NPC_NUM 110000000 #define WARP_CLASS 45 #define WARP_DEBUG_CLASS 722 #define INVISIBLE_CLASS 32767 #define MAX_NPC_CLASS 1000 //Checks if a given id is a valid npc id. [Skotlex] //Since new npcs are added all the time, the max valid value is the one before the first mob (Scorpion = 1001) #define npcdb_checkid(id) ((id >= 46 && id <= 125) || id == 139 || (id >= 700 && id <= MAX_NPC_CLASS) || id == INVISIBLE_CLASS) #ifdef PCRE_SUPPORT void npc_chat_finalize(struct npc_data *nd); int mob_chat_sub(struct block_list *bl, va_list ap); #endif //Script NPC events. enum { NPCE_LOGIN, NPCE_LOGOUT, NPCE_LOADMAP, NPCE_BASELVUP, NPCE_JOBLVUP, NPCE_DIE, NPCE_KILLPC, NPCE_KILLNPC, NPCE_MAX }; struct view_data* npc_get_viewdata(int class_); int npc_chat_sub(struct block_list *bl, va_list ap); int npc_event_dequeue(struct map_session_data *sd); int npc_event_timer(int tid,unsigned int tick,int id,int data); int npc_event(struct map_session_data *sd,const unsigned char *npcname,int); int npc_timer_event(const unsigned char *eventname); // Added by RoVeRT int npc_command(struct map_session_data *sd,const unsigned char *npcname,char *command); int npc_touch_areanpc(struct map_session_data *,int,int,int); int npc_touch_areanpc2(struct block_list *bl); // [Skotlex] int npc_click(struct map_session_data *sd,struct npc_data *nd); int npc_scriptcont(struct map_session_data *,int); TBL_NPC *npc_checknear(struct map_session_data *sd,struct block_list *bl); int npc_checknear2(struct map_session_data *sd,struct block_list *bl); int npc_buysellsel(struct map_session_data *,int,int); int npc_buylist(struct map_session_data *,int,unsigned short *); int npc_selllist(struct map_session_data *,int,unsigned short *); int npc_parse_mob(char *w1,char *w2,char *w3,char *w4); int npc_parse_mob2 (struct spawn_data*, int index); // [Wizputer] int npc_parse_warp(char *w1,char *w2,char *w3,char *w4); int npc_globalmessage(const char *name,char *mes); int npc_enable(const char *name,int flag); int npc_changename(const char *name, const char *newname, short look); // [Lance] struct npc_data* npc_name2id(const char *name); int npc_get_new_npc_id(void); void npc_addsrcfile(char *); void npc_delsrcfile(char *); void npc_parsesrcfile(char *); int do_final_npc(void); int do_init_npc(void); int npc_event_do_oninit(void); int npc_do_ontimer(int,int); int npc_event_doall(const unsigned char *name); int npc_event_do(const unsigned char *name); int npc_event_doall_id(const unsigned char *name, int id); int npc_timerevent_start(struct npc_data *nd, int rid); int npc_timerevent_stop(struct npc_data *nd); void npc_timerevent_quit(struct map_session_data *sd); int npc_gettimerevent_tick(struct npc_data *nd); int npc_settimerevent_tick(struct npc_data *nd,int newtimer); int npc_remove_map(struct npc_data *nd); void npc_unload_duplicates (struct npc_data *nd); int npc_unload(struct npc_data *nd); int npc_reload(void); int npc_script_event(TBL_PC* sd, int type); extern char *current_file; struct npc_data *fake_nd; #endif