// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #include #include #include #include "../common/nullpo.h" #include "../common/malloc.h" #include "../common/showmsg.h" #include "../common/strlib.h" #include "itemdb.h" #include "map.h" #include "battle.h" // struct battle_config #include "script.h" // item script processing #include "pc.h" // W_MUSICAL, W_WHIP static struct dbt* item_db; static struct item_group itemgroup_db[MAX_ITEMGROUP]; struct item_data dummy_item; //This is the default dummy item used for non-existant items. [Skotlex] /*========================================== * 名前で検索用 *------------------------------------------*/ // name = item alias, so we should find items aliases first. if not found then look for "jname" (full name) int itemdb_searchname_sub(DBKey key,void *data,va_list ap) { struct item_data *item=(struct item_data *)data,**dst,**dst2; char *str; str=va_arg(ap,char *); dst=va_arg(ap,struct item_data **); dst2=va_arg(ap,struct item_data **); if(item == &dummy_item) return 0; //Absolute priority to Aegis code name. if (*dst != NULL) return 0; if( strcmpi(item->name,str)==0 ) *dst=item; //Second priority to Client displayed name. if (*dst2 != NULL) return 0; if( strcmpi(item->jname,str)==0 ) *dst2=item; return 0; } /*========================================== * 名前で検索 *------------------------------------------*/ struct item_data* itemdb_searchname(const char *str) { struct item_data *item=NULL, *item2=NULL; item_db->foreach(item_db,itemdb_searchname_sub,str,&item,&item2); return item?item:item2; } static int itemdb_searchname_array_sub(DBKey key,void * data,va_list ap) { struct item_data *item=(struct item_data *)data; char *str; str=va_arg(ap,char *); if (item == &dummy_item) return 1; //Invalid item. if(stristr(item->jname,str)) return 0; if(stristr(item->name,str)) return 0; return strcmpi(item->jname,str); } /*========================================== * Founds up to N matches. Returns number of matches [Skotlex] *------------------------------------------*/ int itemdb_searchname_array(struct item_data** data, int size, const char *str) { return item_db->getall(item_db,(void**)data,size,itemdb_searchname_array_sub,str); } /*========================================== * 箱系アイテム検索 *------------------------------------------*/ int itemdb_searchrandomid(int group) { if(group<1 || group>=MAX_ITEMGROUP) { if (battle_config.error_log) ShowError("itemdb_searchrandomid: Invalid group id %d\n", group); return UNKNOWN_ITEM_ID; } if (itemgroup_db[group].qty) return itemgroup_db[group].nameid[rand()%itemgroup_db[group].qty]; if (battle_config.error_log) ShowError("itemdb_searchrandomid: No item entries for group id %d\n", group); return UNKNOWN_ITEM_ID; } /*========================================== * Calculates total item-group related bonuses for the given item *------------------------------------------*/ int itemdb_group_bonus(struct map_session_data* sd, int itemid) { int bonus = 0, i, j; for (i=0; i < MAX_ITEMGROUP; i++) { if (!sd->itemgrouphealrate[i]) continue; for (j=0; j < itemgroup_db[i].qty; j++) { if (itemgroup_db[i].nameid[j] == itemid) { bonus += sd->itemgrouphealrate[i]; break; } } } return bonus; } /*========================================== * DBの存在確認 *------------------------------------------*/ struct item_data* itemdb_exists(int nameid) { struct item_data* id; if (!nameid) return NULL; id = idb_get(item_db,nameid); //Adjust nameid in case it's used outside. [Skotlex] if (id == &dummy_item) dummy_item.nameid = nameid; return id; } /*========================================== * Converts the jobid from the format in itemdb * to the format used by the map server. [Skotlex] *------------------------------------------*/ static void itemdb_jobid2mapid(unsigned int *bclass, unsigned int jobmask) { int i; bclass[0]= bclass[1]= bclass[2]= 0; //Base classes if (jobmask & 1<nameid = key.i; id->weight=1; id->type=IT_ETC; return id; } /*========================================== * Loads (and creates if not found) an item from the db. *------------------------------------------*/ struct item_data* itemdb_load(int nameid) { struct item_data *id = idb_ensure(item_db,nameid,create_item_data); if (id == &dummy_item) { //Remove dummy_item, replace by real data. DBKey key; key.i = nameid; idb_remove(item_db,nameid); id = create_item_data(key, NULL); idb_put(item_db,nameid,id); } return id; } static void* return_dummy_data(DBKey key, va_list args) { if (battle_config.error_log) ShowWarning("itemdb_search: Item ID %d does not exists in the item_db. Using dummy data.\n", key.i); dummy_item.nameid = key.i; return &dummy_item; } /*========================================== * Loads an item from the db. If not found, it will return the dummy item. *------------------------------------------*/ struct item_data* itemdb_search(int nameid) { return idb_ensure(item_db,nameid,return_dummy_data); } /*========================================== * Returns if given item is a player-equippable piece. *------------------------------------------*/ int itemdb_isequip(int nameid) { int type=itemdb_type(nameid); switch (type) { case IT_WEAPON: case IT_ARMOR: case IT_AMMO: return 1; default: return 0; } } /*========================================== * Alternate version of itemdb_isequip *------------------------------------------*/ int itemdb_isequip2(struct item_data *data) { nullpo_retr(0, data); switch(data->type) { case IT_WEAPON: case IT_ARMOR: case IT_AMMO: return 1; default: return 0; } } /*========================================== * Returns if given item's type is stackable. *------------------------------------------*/ int itemdb_isstackable(int nameid) { int type=itemdb_type(nameid); switch(type) { case IT_WEAPON: case IT_ARMOR: case IT_PETEGG: case IT_PETARMOR: return 0; default: return 1; } } /*========================================== * Alternate version of itemdb_isstackable *------------------------------------------*/ int itemdb_isstackable2(struct item_data *data) { nullpo_retr(0, data); switch(data->type) { case IT_WEAPON: case IT_ARMOR: case IT_PETEGG: case IT_PETARMOR: return 0; default: return 1; } } /*========================================== * Trade Restriction functions [Skotlex] *------------------------------------------*/ int itemdb_isdropable_sub(struct item_data *item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&1) || gmlv >= item->gm_lv_trade_override)); } int itemdb_cantrade_sub(struct item_data* item, int gmlv, int gmlv2) { return (item && (!(item->flag.trade_restriction&2) || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override)); } int itemdb_canpartnertrade_sub(struct item_data* item, int gmlv, int gmlv2) { return (item && (item->flag.trade_restriction&4 || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override)); } int itemdb_cansell_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&8) || gmlv >= item->gm_lv_trade_override)); } int itemdb_cancartstore_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&16) || gmlv >= item->gm_lv_trade_override)); } int itemdb_canstore_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&32) || gmlv >= item->gm_lv_trade_override)); } int itemdb_canguildstore_sub(struct item_data* item, int gmlv, int unused) { return (item && (!(item->flag.trade_restriction&64) || gmlv >= item->gm_lv_trade_override)); } int itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, int (*func)(struct item_data*, int, int)) { struct item_data* item_data = itemdb_search(item->nameid); int i; if (!func(item_data, gmlv, gmlv2)) return 0; if(item_data->slot == 0 || itemdb_isspecial(item->card[0])) return 1; for(i = 0; i < item_data->slot; i++) { if (!item->card[i]) continue; if (!func(itemdb_search(item->card[i]), gmlv, gmlv2)) return 0; } return 1; } /*========================================== * Specifies if item-type should drop unidentified. *------------------------------------------*/ int itemdb_isidentified(int nameid) { int type=itemdb_type(nameid); switch (type) { case IT_WEAPON: case IT_ARMOR: case IT_PETARMOR: return 0; default: return 1; } } /*========================================== * アイテム使用可能フラグのオーバーライド *------------------------------------------*/ static int itemdb_read_itemavail (void) { FILE *fp; int nameid, j, k, ln = 0; char line[1024], *str[10], *p; struct item_data *id; sprintf(line, "%s/item_avail.txt", db_path); if ((fp = fopen(line,"r")) == NULL) { ShowError("can't read %s\n", line); return -1; } while(fgets(line, sizeof(line), fp)) { if (line[0] == '/' && line[1] == '/') continue; memset(str, 0, sizeof(str)); for (j = 0, p = line; j < 2 && p; j++) { str[j] = p; p = strchr(p, ','); if(p) *p++ = 0; } if (j < 2 || str[0] == NULL || (nameid = atoi(str[0])) < 0 || !(id = itemdb_exists(nameid))) continue; k = atoi(str[1]); if (k > 0) { id->flag.available = 1; id->view_id = k; } else id->flag.available = 0; ln++; } fclose(fp); ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, "item_avail.txt"); return 0; } /*========================================== * read item group data *------------------------------------------*/ static void itemdb_read_itemgroup_sub(const char* filename) { FILE *fp; char line[1024]; int ln=0; int groupid,j,k,nameid; char *str[3],*p; char w1[1024], w2[1024]; if( (fp=fopen(filename,"r"))==NULL ){ ShowError("can't read %s\n", line); return; } while(fgets(line, sizeof(line), fp)) { ln++; if(line[0]=='/' && line[1]=='/') continue; if(strstr(line,"import")) { if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2 && strcmpi(w1, "import") == 0) { itemdb_read_itemgroup_sub(w2); continue; } } memset(str,0,sizeof(str)); for(j=0,p=line;j<3 && p;j++){ str[j]=p; p=strchr(p,','); if(p) *p++=0; } if(str[0]==NULL) continue; if (j<3) { if (j>1) //Or else it barks on blank lines... ShowWarning("itemdb_read_itemgroup: Insufficient fields for entry at %s:%d\n", filename, ln); continue; } groupid = atoi(str[0]); if (groupid < 0 || groupid >= MAX_ITEMGROUP) { ShowWarning("itemdb_read_itemgroup: Invalid group %d in %s:%d\n", groupid, filename, ln); continue; } nameid = atoi(str[1]); if (!itemdb_exists(nameid)) { ShowWarning("itemdb_read_itemgroup: Non-existant item %d in %s:%d\n", nameid, filename, ln); continue; } k = atoi(str[2]); if (itemgroup_db[groupid].qty+k >= MAX_RANDITEM) { ShowWarning("itemdb_read_itemgroup: Group %d is full (%d entries) in %s:%d\n", groupid, MAX_RANDITEM, filename, ln); continue; } for(j=0;jflag.no_equip=atoi(str[1]); ln++; } fclose(fp); if (ln > 0) { ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"item_noequip.txt"); } return 0; } /*========================================== * Reads item trade restrictions [Skotlex] *------------------------------------------*/ static int itemdb_read_itemtrade(void) { FILE *fp; int nameid, j, flag, gmlv, ln = 0; char line[1024], *str[10], *p; struct item_data *id; sprintf(line, "%s/item_trade.txt", db_path); if ((fp = fopen(line,"r")) == NULL) { ShowError("can't read %s\n", line); return -1; } while(fgets(line, sizeof(line), fp)) { if (line[0] == '/' && line[1] == '/') continue; memset(str, 0, sizeof(str)); for (j = 0, p = line; j < 3 && p; j++) { str[j] = p; p = strchr(p, ','); if(p) *p++ = 0; } if (j < 3 || str[0] == NULL || (nameid = atoi(str[0])) < 0 || !(id = itemdb_exists(nameid))) continue; flag = atoi(str[1]); gmlv = atoi(str[2]); if (flag > 0 && flag < 128 && gmlv > 0) { //Check range id->flag.trade_restriction = flag; id->gm_lv_trade_override = gmlv; ln++; } } fclose(fp); ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, "item_trade.txt"); return 0; } /*====================================== * Applies gender restrictions according to settings. [Skotlex] *======================================*/ static int itemdb_gendercheck(struct item_data *id) { if (id->nameid == WEDDING_RING_M) //Grom Ring return 1; if (id->nameid == WEDDING_RING_F) //Bride Ring return 0; if (id->look == W_MUSICAL && id->type == IT_WEAPON) //Musical instruments are always male-only return 1; if (id->look == W_WHIP && id->type == IT_WEAPON) //Whips are always female-only return 0; return (battle_config.ignore_items_gender?2:id->sex); } #ifndef TXT_ONLY /*====================================== * SQL *======================================*/ static int itemdb_read_sqldb(void) { unsigned short nameid; struct item_data *id; char script[65535 + 2 + 1]; // Maximum length of MySQL TEXT type (65535) + 2 bytes for curly brackets + 1 byte for terminator char *item_db_name[] = { item_db_db, item_db2_db }; long unsigned int ln = 0; int i; // ---------- for (i = 0; i < 2; i++) { sprintf(tmp_sql, "SELECT * FROM `%s`", item_db_name[i]); // Execute the query; if the query execution succeeded... if (mysql_query(&mmysql_handle, tmp_sql) == 0) { sql_res = mysql_store_result(&mmysql_handle); // If the storage of the query result succeeded... if (sql_res) { // Parse each row in the query result into sql_row while ((sql_row = mysql_fetch_row(sql_res))) { /*Table structure is: 00 id 01 name_english 02 name_japanese 03 type 04 price_buy 05 price_sell 06 weight 07 attack 08 defence 09 range 10 slots 11 equip_jobs 12 equip_upper 13 equip_genders 14 equip_locations 15 weapon_level 16 equip_level 17 refineable 18 view 19 script 20 equip_script 21 unequip_script */ nameid = atoi(sql_row[0]); // If the identifier is not within the valid range, process the next row if (nameid == 0) continue; ln++; // ---------- id = itemdb_load(nameid); strncpy(id->name, sql_row[1], ITEM_NAME_LENGTH-1); strncpy(id->jname, sql_row[2], ITEM_NAME_LENGTH-1); id->type = atoi(sql_row[3]); if (id->type == IT_DELAYCONSUME) { //Items that are consumed upon target confirmation //(yggdrasil leaf, spells & pet lures) [Skotlex] id->type = IT_USABLE; id->flag.delay_consume=1; } else //In case of an itemdb reload and the item type changed. id->flag.delay_consume=0; // If price_buy is not NULL and price_sell is not NULL... if ((sql_row[4] != NULL) && (sql_row[5] != NULL)) { id->value_buy = atoi(sql_row[4]); id->value_sell = atoi(sql_row[5]); } // If price_buy is not NULL and price_sell is NULL... else if ((sql_row[4] != NULL) && (sql_row[5] == NULL)) { id->value_buy = atoi(sql_row[4]); id->value_sell = atoi(sql_row[4]) / 2; } // If price_buy is NULL and price_sell is not NULL... else if ((sql_row[4] == NULL) && (sql_row[5] != NULL)) { id->value_buy = atoi(sql_row[5]) * 2; id->value_sell = atoi(sql_row[5]); } // If price_buy is NULL and price_sell is NULL... if ((sql_row[4] == NULL) && (sql_row[5] == NULL)) { id->value_buy = 0; id->value_sell = 0; } id->weight = atoi(sql_row[6]); id->atk = (sql_row[7] != NULL) ? atoi(sql_row[7]) : 0; id->def = (sql_row[8] != NULL) ? atoi(sql_row[8]) : 0; id->range = (sql_row[9] != NULL) ? atoi(sql_row[9]) : 0; id->slot = (sql_row[10] != NULL) ? atoi(sql_row[10]) : 0; if (id->slot > MAX_SLOTS) { ShowWarning("itemdb_read_sqldb: Item %d (%s) specifies %d slots, but the server only supports up to %d\n", nameid, id->jname, id->slot, MAX_SLOTS); id->slot = MAX_SLOTS; } itemdb_jobid2mapid(id->class_base, (sql_row[11] != NULL) ? (unsigned int)strtoul(sql_row[11], NULL, 0) : 0); id->class_upper= (sql_row[12] != NULL) ? atoi(sql_row[12]) : 0; id->sex = (sql_row[13] != NULL) ? atoi(sql_row[13]) : 0; id->equip = (sql_row[14] != NULL) ? atoi(sql_row[14]) : 0; if (!id->equip && itemdb_isequip2(id)) { ShowWarning("Item %d (%s) is an equipment with no equip-field! Making it an etc item.\n", nameid, id->jname); id->type = 3; } id->wlv = (sql_row[15] != NULL) ? atoi(sql_row[15]) : 0; id->elv = (sql_row[16] != NULL) ? atoi(sql_row[16]) : 0; id->flag.no_refine = (sql_row[17] == NULL || atoi(sql_row[17]) == 1)?0:1; id->look = (sql_row[18] != NULL) ? atoi(sql_row[18]) : 0; id->view_id = 0; id->sex = itemdb_gendercheck(id); //Apply gender filtering. // ---------- if (id->script) script_free_code(id->script); if (sql_row[19] != NULL) { if (sql_row[19][0] == '{') id->script = parse_script(sql_row[19],item_db_name[i], ln, 0); else { sprintf(script, "{%s}", sql_row[19]); id->script = parse_script(script, item_db_name[i], ln, 0); } } else id->script = NULL; if (id->equip_script) script_free_code(id->equip_script); if (sql_row[20] != NULL) { if (sql_row[20][0] == '{') id->equip_script = parse_script(sql_row[20], item_db_name[i], ln, 0); else { sprintf(script, "{%s}", sql_row[20]); id->equip_script = parse_script(script, item_db_name[i], ln, 0); } } else id->equip_script = NULL; if (id->unequip_script) script_free_code(id->unequip_script); if (sql_row[21] != NULL) { if (sql_row[21][0] == '{') id->unequip_script = parse_script(sql_row[21],item_db_name[i], ln, 0); else { sprintf(script, "{%s}", sql_row[21]); id->unequip_script = parse_script(script, item_db_name[i], ln, 0); } } else id->unequip_script = NULL; // ---------- id->flag.available = 1; id->flag.value_notdc = 0; id->flag.value_notoc = 0; } ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, item_db_name[i]); ln = 0; } else { ShowSQL("DB error (%s) - %s\n",item_db_name[i], mysql_error(&mmysql_handle)); ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql); } // Free the query result mysql_free_result(sql_res); } else { ShowSQL("DB error (%s) - %s\n",item_db_name[i], mysql_error(&mmysql_handle)); ShowDebug("at %s:%d - %s\n", __FILE__,__LINE__,tmp_sql); } } return 0; } #endif /* not TXT_ONLY */ /*========================================== * アイテムデータベースの読み込み *------------------------------------------*/ static int itemdb_readdb(void) { FILE *fp; char line[1024]; int ln=0,lines=0; int nameid,j; char *str[32],*p,*np; struct item_data *id; int i=0; char *filename[]={ "item_db.txt","item_db2.txt" }; for(i=0;i<2;i++){ sprintf(line, "%s/%s", db_path, filename[i]); fp=fopen(line,"r"); if(fp==NULL){ if(i>0) continue; ShowFatalError("can't read %s\n",line); exit(1); } lines=0; while(fgets(line, sizeof(line), fp)) { lines++; if(line[0]=='/' && line[1]=='/') continue; memset(str,0,sizeof(str)); for(j=0,np=p=line;j<19 && p;j++){ str[j]=p; p=strchr(p,','); if(p){ *p++=0; np=p; } } if(str[0]==NULL) continue; nameid=atoi(str[0]); if(nameid<=0) continue; if (j < 19) { //Crash-fix on broken item lines. [Skotlex] ShowWarning("Reading %s: Insufficient fields for item with id %d, skipping.\n", filename[i], nameid); continue; } ln++; //ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Job Upper,Gender,Loc,wLV,eLV,refineable,View id=itemdb_load(nameid); strncpy(id->name, str[1], ITEM_NAME_LENGTH-1); strncpy(id->jname, str[2], ITEM_NAME_LENGTH-1); id->type=atoi(str[3]); if (id->type == IT_DELAYCONSUME) { //Items that are consumed upon target confirmation //(yggdrasil leaf, spells & pet lures) [Skotlex] id->type = IT_USABLE; id->flag.delay_consume=1; } else //In case of an itemdb reload and the item type changed. id->flag.delay_consume=0; { int buy = atoi(str[4]), sell = atoi(str[5]); // if buying price > selling price * 2 consider it valid and don't change it [celest] if (buy && sell && buy > sell*2){ id->value_buy = buy; id->value_sell = sell; } else { // buy≠sell*2 は item_value_db.txt で指定してください。 if (sell) { // sell値を優先とする id->value_buy = sell*2; id->value_sell = sell; } else { id->value_buy = buy; id->value_sell = buy/2; } } // check for bad prices that can possibly cause exploits if (id->value_buy*75/100 < id->value_sell*124/100) { ShowWarning ("Item %s [%d] buying:%d < selling:%d\n", id->name, id->nameid, id->value_buy*75/100, id->value_sell*124/100); } } id->weight=atoi(str[6]); id->atk=atoi(str[7]); id->def=atoi(str[8]); id->range=atoi(str[9]); id->slot=atoi(str[10]); if (id->slot > MAX_SLOTS) { ShowWarning("itemdb_readdb: Item %d (%s) specifies %d slots, but the server only supports up to %d\n", nameid, id->jname, id->slot, MAX_SLOTS); id->slot = MAX_SLOTS; } itemdb_jobid2mapid(id->class_base, (unsigned int)strtoul(str[11],NULL,0)); id->class_upper = atoi(str[12]); id->sex = atoi(str[13]); if(id->equip != atoi(str[14])){ id->equip=atoi(str[14]); } if (!id->equip && itemdb_isequip2(id)) { ShowWarning("Item %d (%s) is an equipment with no equip-field! Making it an etc item.\n", nameid, id->jname); id->type = 3; } id->wlv=atoi(str[15]); id->elv=atoi(str[16]); id->flag.no_refine = atoi(str[17])?0:1; //If the refine column is 1, no_refine is 0 id->look=atoi(str[18]); id->flag.available=1; id->flag.value_notdc=0; id->flag.value_notoc=0; id->view_id=0; id->sex = itemdb_gendercheck(id); //Apply gender filtering. if (id->script) { script_free_code(id->script); id->script=NULL; } if (id->equip_script) { script_free_code(id->equip_script); id->equip_script=NULL; } if (id->unequip_script) { script_free_code(id->unequip_script); id->unequip_script=NULL; } if((p=strchr(np,'{'))==NULL) continue; str[19] = p; //Script np = strchr(p,'}'); while (np && np[1] && np[1] != ',') np = strchr(np+1,'}'); //Jump close brackets until the next field is found. if (!np || !np[1]) { //Couldn't find the end of the script field. id->script = parse_script(str[19],filename[i],lines,0); continue; } np[1] = '\0'; //Set end of script id->script = parse_script(str[19],filename[i],lines,0); np+=2; //Skip to next field if(!np || (p=strchr(np,'{'))==NULL) continue; str[20] = p; //Equip Script np = strchr(p,'}'); while (np && np[1] && np[1] != ',') np = strchr(np+1,'}'); //Jump close brackets until the next field is found. if (!np || !np[1]) { //Couldn't find the end of the script field. id->equip_script = parse_script(str[20],filename[i],lines,0); continue; } np[1] = '\0'; //Set end of script id->equip_script = parse_script(str[20],filename[i],lines,0); np+=2; //Skip comma, to next field if(!np || (p=strchr(np,'{'))==NULL) continue; //Unequip script, last column. id->unequip_script = parse_script(p,filename[i],lines,0); } fclose(fp); if (ln > 0) { ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,filename[i]); } ln=0; // reset to 0 } return 0; } /*==================================== * Removed item_value_db, don't re-add *------------------------------------*/ static void itemdb_read(void) { #ifndef TXT_ONLY if (db_use_sqldbs) itemdb_read_sqldb(); else #endif itemdb_readdb(); itemdb_read_itemgroup(); itemdb_read_itemavail(); itemdb_read_noequip(); itemdb_read_itemtrade(); } /*========================================== * Initialize / Finalize *------------------------------------------*/ static int itemdb_final_sub (DBKey key,void *data,va_list ap) { int flag; struct item_data *id = (struct item_data *)data; flag = va_arg(ap, int); if (id->script) { script_free_code(id->script); id->script = NULL; } if (id->equip_script) { script_free_code(id->equip_script); id->equip_script = NULL; } if (id->unequip_script) { script_free_code(id->unequip_script); id->unequip_script = NULL; } // Whether to clear the item data (exception: do not clear the dummy item data if (flag && id != &dummy_item) aFree(id); return 0; } void itemdb_reload(void) { //Just read, the function takes care of freeing scripts. itemdb_read(); } void do_final_itemdb(void) { item_db->destroy(item_db, itemdb_final_sub, 1); if (dummy_item.script) { script_free_code(dummy_item.script); dummy_item.script = NULL; } if (dummy_item.equip_script) { script_free_code(dummy_item.equip_script); dummy_item.equip_script = NULL; } if (dummy_item.unequip_script) { script_free_code(dummy_item.unequip_script); dummy_item.unequip_script = NULL; } } int do_init_itemdb(void) { item_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int)); create_dummy_data(); //Dummy data item. itemdb_read(); return 0; }