// $Id: clif.c 164 2004-10-01 16:46:58Z $ #define DUMP_UNKNOWN_PACKET 1 #include #include #include #include #include #include #include #include #ifdef _WIN32 #include #else #include #include #include #endif #include "socket.h" #include "timer.h" #include "malloc.h" #include "version.h" #include "nullpo.h" #include "map.h" #include "chrif.h" #include "clif.h" #include "pc.h" #include "npc.h" #include "itemdb.h" #include "chat.h" #include "trade.h" #include "storage.h" #include "script.h" #include "skill.h" #include "atcommand.h" #include "intif.h" #include "battle.h" #include "mob.h" #include "party.h" #include "guild.h" #include "vending.h" #include "pet.h" #include "mmo.h" #ifdef MEMWATCH #include "memwatch.h" #endif #define STATE_BLIND 0x10 /* Packet Database */ struct packet_db packet_db[MAX_PACKET_DB]; // local define enum { ALL_CLIENT, ALL_SAMEMAP, AREA, AREA_WOS, AREA_WOC, AREA_WOSC, AREA_CHAT_WOC, CHAT, CHAT_WOS, PARTY, PARTY_WOS, PARTY_SAMEMAP, PARTY_SAMEMAP_WOS, PARTY_AREA, PARTY_AREA_WOS, GUILD, GUILD_WOS, GUILD_SAMEMAP, // [Valaris] GUILD_SAMEMAP_WOS, GUILD_AREA, GUILD_AREA_WOS, // end additions [Valaris] SELF }; #define WBUFPOS(p,pos,x,y) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x)>>2; __p[1] = ((x)<<6) | (((y)>>4)&0x3f); __p[2] = (y)<<4; } #define WBUFPOS2(p,pos,x0,y0,x1,y1) { unsigned char *__p = (p); __p+=(pos); __p[0] = (x0)>>2; __p[1] = ((x0)<<6) | (((y0)>>4)&0x3f); __p[2] = ((y0)<<4) | (((x1)>>6)&0x0f); __p[3]=((x1)<<2) | (((y1)>>8)&0x03); __p[4]=(y1); } #define WFIFOPOS(fd,pos,x,y) { WBUFPOS (WFIFOP(fd,pos),0,x,y); } #define WFIFOPOS2(fd,pos,x0,y0,x1,y1) { WBUFPOS2(WFIFOP(fd,pos),0,x0,y0,x1,y1); } static char map_ip_str[16]; static in_addr_t map_ip; static int map_port = 5121; int map_fd; char talkie_mes[80]; /*========================================== * Clif Parsing Functions *------------------------------------------ */ void clif_parse_WantToConnection(int fd,struct map_session_data *sd, int cmd); void clif_parse_LoadEndAck(int fd,struct map_session_data *sd, int cmd); void clif_parse_TickSend(int fd,struct map_session_data *sd, int cmd); void clif_parse_WalkToXY(int fd,struct map_session_data *sd, int cmd); void clif_parse_QuitGame(int fd,struct map_session_data *sd, int cmd); void clif_parse_GetCharNameRequest(int fd,struct map_session_data *sd, int cmd); void clif_parse_GlobalMessage(int fd,struct map_session_data *sd, int cmd); void clif_parse_MapMove(int fd,struct map_session_data *sd, int cmd); void clif_parse_ChangeDir(int fd,struct map_session_data *sd, int cmd); void clif_parse_Emotion(int fd,struct map_session_data *sd, int cmd); void clif_parse_HowManyConnections(int fd,struct map_session_data *sd, int cmd); void clif_parse_ActionRequest(int fd,struct map_session_data *sd, int cmd); void clif_parse_Restart(int fd,struct map_session_data *sd, int cmd); void clif_parse_Wis(int fd,struct map_session_data *sd, int cmd); void clif_parse_GMmessage(int fd,struct map_session_data *sd, int cmd); void clif_parse_TakeItem(int fd,struct map_session_data *sd, int cmd); void clif_parse_DropItem(int fd,struct map_session_data *sd, int cmd); void clif_parse_UseItem(int fd,struct map_session_data *sd, int cmd); void clif_parse_EquipItem(int fd,struct map_session_data *sd, int cmd); void clif_parse_UnequipItem(int fd,struct map_session_data *sd, int cmd); void clif_parse_NpcClicked(int fd,struct map_session_data *sd, int cmd); void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd, int cmd); void clif_parse_NpcBuyListSend(int fd,struct map_session_data *sd, int cmd); void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd, int cmd); void clif_parse_CreateChatRoom(int fd,struct map_session_data *sd, int cmd); void clif_parse_ChatAddMember(int fd,struct map_session_data *sd, int cmd); void clif_parse_ChatRoomStatusChange(int fd,struct map_session_data *sd, int cmd); void clif_parse_ChangeChatOwner(int fd,struct map_session_data *sd, int cmd); void clif_parse_KickFromChat(int fd,struct map_session_data *sd, int cmd); void clif_parse_ChatLeave(int fd,struct map_session_data *sd, int cmd); void clif_parse_TradeRequest(int fd,struct map_session_data *sd, int cmd); void clif_parse_TradeAck(int fd,struct map_session_data *sd, int cmd); void clif_parse_TradeAddItem(int fd,struct map_session_data *sd, int cmd); void clif_parse_TradeOk(int fd,struct map_session_data *sd, int cmd); void clif_parse_TradeCancel(int fd,struct map_session_data *sd, int cmd); void clif_parse_TradeCommit(int fd,struct map_session_data *sd, int cmd); void clif_parse_StopAttack(int fd,struct map_session_data *sd, int cmd); void clif_parse_PutItemToCart(int fd,struct map_session_data *sd, int cmd); void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd, int cmd); void clif_parse_RemoveOption(int fd,struct map_session_data *sd, int cmd); void clif_parse_ChangeCart(int fd,struct map_session_data *sd, int cmd); void clif_parse_StatusUp(int fd,struct map_session_data *sd, int cmd); void clif_parse_SkillUp(int fd,struct map_session_data *sd, int cmd); void clif_parse_UseSkillToId(int fd,struct map_session_data *sd, int cmd); void clif_parse_UseSkillToPos(int fd,struct map_session_data *sd, int cmd); void clif_parse_UseSkillMap(int fd,struct map_session_data *sd, int cmd); void clif_parse_RequestMemo(int fd,struct map_session_data *sd, int cmd); void clif_parse_ProduceMix(int fd,struct map_session_data *sd, int cmd); void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd, int cmd); void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd, int cmd); void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd, int cmd); void clif_parse_NpcStringInput(int fd,struct map_session_data *sd, int cmd); void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd, int cmd); void clif_parse_ItemIdentify(int fd,struct map_session_data *sd, int cmd); void clif_parse_SelectArrow(int fd,struct map_session_data *sd, int cmd); void clif_parse_AutoSpell(int fd,struct map_session_data *sd, int cmd); void clif_parse_UseCard(int fd,struct map_session_data *sd, int cmd); void clif_parse_InsertCard(int fd,struct map_session_data *sd, int cmd); void clif_parse_SolveCharName(int fd,struct map_session_data *sd, int cmd); void clif_parse_ResetChar(int fd,struct map_session_data *sd, int cmd); void clif_parse_LGMmessage(int fd,struct map_session_data *sd, int cmd); void clif_parse_MoveToKafra(int fd,struct map_session_data *sd, int cmd); void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd, int cmd); void clif_parse_MoveToKafraFromCart(int fd,struct map_session_data *sd, int cmd); void clif_parse_MoveFromKafraToCart(int fd,struct map_session_data *sd, int cmd); void clif_parse_CloseKafra(int fd,struct map_session_data *sd, int cmd); void clif_parse_CreateParty(int fd,struct map_session_data *sd, int cmd); void clif_parse_CreateParty2(int fd,struct map_session_data *sd, int cmd); void clif_parse_PartyInvite(int fd,struct map_session_data *sd, int cmd); void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd, int cmd); void clif_parse_LeaveParty(int fd,struct map_session_data *sd, int cmd); void clif_parse_RemovePartyMember(int fd,struct map_session_data *sd, int cmd); void clif_parse_PartyChangeOption(int fd,struct map_session_data *sd, int cmd); void clif_parse_PartyMessage(int fd,struct map_session_data *sd, int cmd); void clif_parse_CloseVending(int fd,struct map_session_data *sd, int cmd); void clif_parse_VendingListReq(int fd,struct map_session_data *sd, int cmd); void clif_parse_PurchaseReq(int fd,struct map_session_data *sd, int cmd); void clif_parse_OpenVending(int fd,struct map_session_data *sd, int cmd); void clif_parse_CreateGuild(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildCheckMaster(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildRequestInfo(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildChangePositionInfo(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildChangeMemberPosition(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildChangeNotice(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildInvite(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildLeave(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildExplusion(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildMessage(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildRequestAlliance(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildReplyAlliance(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildDelAlliance(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildOpposition(int fd,struct map_session_data *sd, int cmd); void clif_parse_GuildBreak(int fd,struct map_session_data *sd, int cmd); void clif_parse_PetMenu(int fd,struct map_session_data *sd, int cmd); void clif_parse_CatchPet(int fd,struct map_session_data *sd, int cmd); void clif_parse_SelectEgg(int fd,struct map_session_data *sd, int cmd); void clif_parse_SendEmotion(int fd,struct map_session_data *sd, int cmd); void clif_parse_ChangePetName(int fd,struct map_session_data *sd, int cmd); void clif_parse_GMKick(int fd,struct map_session_data *sd, int cmd); void clif_parse_GMHide(int fd,struct map_session_data *sd, int cmd); void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd, int cmd); void clif_parse_GMReqNoChatCount(int fd,struct map_session_data *sd, int cmd); void clif_parse_sn_doridori(int fd,struct map_session_data *sd, int cmd); void clif_parse_sn_explosionspirits(int fd,struct map_session_data *sd, int cmd); void clif_parse_wisexin(int fd,struct map_session_data *sd, int cmd); void clif_parse_wisall(int fd,struct map_session_data *sd, int cmd); void clif_parse_wisexlist(int fd,struct map_session_data *sd, int cmd); void clif_parse_GMkillall(int fd,struct map_session_data *sd, int cmd); void clif_parse_GMsummon(int fd,struct map_session_data *sd, int cmd); void clif_parse_GMshift(int fd,struct map_session_data *sd, int cmd); void clif_parse_debug(int fd,struct map_session_data *sd, int cmd); struct { void (*func)(); char *name; } clif_parse_func[]={ {clif_parse_WantToConnection,"wanttoconnection"}, {clif_parse_LoadEndAck,"loadendack"}, {clif_parse_TickSend,"ticksend"}, {clif_parse_WalkToXY,"walktoxy"}, {clif_parse_QuitGame,"quitgame"}, {clif_parse_GetCharNameRequest,"getcharnamerequest"}, {clif_parse_GlobalMessage,"globalmessage"}, {clif_parse_MapMove,"mapmove"}, {clif_parse_ChangeDir,"changedir"}, {clif_parse_Emotion,"emotion"}, {clif_parse_HowManyConnections,"howmanyconnections"}, {clif_parse_ActionRequest,"actionrequest"}, {clif_parse_Restart,"restart"}, {clif_parse_Wis,"wis"}, {clif_parse_GMmessage,"gmmessage"}, {clif_parse_TakeItem,"takeitem"}, {clif_parse_DropItem,"dropitem"}, {clif_parse_UseItem,"useitem"}, {clif_parse_EquipItem,"equipitem"}, {clif_parse_UnequipItem,"unequipitem"}, {clif_parse_NpcClicked,"npcclicked"}, {clif_parse_NpcBuySellSelected,"npcbuysellselected"}, {clif_parse_NpcBuyListSend,"npcbuylistsend"}, {clif_parse_NpcSellListSend,"npcselllistsend"}, {clif_parse_CreateChatRoom,"createchatroom"}, {clif_parse_ChatAddMember,"chataddmember"}, {clif_parse_ChatRoomStatusChange,"chatroomstatuschange"}, {clif_parse_ChangeChatOwner,"changechatowner"}, {clif_parse_KickFromChat,"kickfromchat"}, {clif_parse_ChatLeave,"chatleave"}, {clif_parse_TradeRequest,"traderequest"}, {clif_parse_TradeAck,"tradeack"}, {clif_parse_TradeAddItem,"tradeadditem"}, {clif_parse_TradeOk,"tradeok"}, {clif_parse_TradeCancel,"tradecancel"}, {clif_parse_TradeCommit,"tradecommit"}, {clif_parse_StopAttack,"stopattack"}, {clif_parse_PutItemToCart,"putitemtocart"}, {clif_parse_GetItemFromCart,"getitemfromcart"}, {clif_parse_RemoveOption,"removeoption"}, {clif_parse_ChangeCart,"changecart"}, {clif_parse_StatusUp,"statusup"}, {clif_parse_SkillUp,"skillup"}, {clif_parse_UseSkillToId,"useskilltoid"}, {clif_parse_UseSkillToPos,"useskilltopos"}, {clif_parse_UseSkillMap,"useskillmap"}, {clif_parse_RequestMemo,"requestmemo"}, {clif_parse_ProduceMix,"producemix"}, {clif_parse_NpcSelectMenu,"npcselectmenu"}, {clif_parse_NpcNextClicked,"npcnextclicked"}, {clif_parse_NpcAmountInput,"npcamountinput"}, {clif_parse_NpcStringInput,"npcstringinput"}, {clif_parse_NpcCloseClicked,"npccloseclicked"}, {clif_parse_ItemIdentify,"itemidentify"}, {clif_parse_SelectArrow,"selectarrow"}, {clif_parse_AutoSpell,"autospell"}, {clif_parse_UseCard,"usecard"}, {clif_parse_InsertCard,"insertcard"}, {clif_parse_SolveCharName,"solvecharname"}, {clif_parse_ResetChar,"resetchar"}, {clif_parse_LGMmessage,"lgmmessage"}, {clif_parse_MoveToKafra,"movetokafra"}, {clif_parse_MoveFromKafra,"movefromkafra"}, {clif_parse_MoveToKafraFromCart,"movetokafrafromcart"}, {clif_parse_MoveFromKafraToCart,"movefromkafratocart"}, {clif_parse_CloseKafra,"closekafra"}, {clif_parse_CreateParty,"createparty"}, {clif_parse_CreateParty2,"createparty2"}, {clif_parse_PartyInvite,"partyinvite"}, {clif_parse_ReplyPartyInvite,"replypartyinvite"}, {clif_parse_LeaveParty,"leaveparty"}, {clif_parse_RemovePartyMember,"removepartymember"}, {clif_parse_PartyChangeOption,"partychangeoption"}, {clif_parse_PartyMessage,"partymessage"}, {clif_parse_CloseVending,"closevending"}, {clif_parse_VendingListReq,"vendinglistreq"}, {clif_parse_PurchaseReq,"purchasereq"}, {clif_parse_OpenVending,"openvending"}, {clif_parse_CreateGuild,"createguild"}, {clif_parse_GuildCheckMaster,"guildcheckmaster"}, {clif_parse_GuildRequestInfo,"guildrequestinfo"}, {clif_parse_GuildChangePositionInfo,"guildchangepositioninfo"}, {clif_parse_GuildChangeMemberPosition,"guildchangememberposition"}, {clif_parse_GuildRequestEmblem,"guildrequestemblem"}, {clif_parse_GuildChangeEmblem,"guildchangeemblem"}, {clif_parse_GuildChangeNotice,"guildchangenotice"}, {clif_parse_GuildInvite,"guildinvite"}, {clif_parse_GuildReplyInvite,"guildreplyinvite"}, {clif_parse_GuildLeave,"guildleave"}, {clif_parse_GuildExplusion,"guildexplusion"}, {clif_parse_GuildMessage,"guildmessage"}, {clif_parse_GuildRequestAlliance,"guildrequestalliance"}, {clif_parse_GuildReplyAlliance,"guildreplyalliance"}, {clif_parse_GuildDelAlliance,"guilddelalliance"}, {clif_parse_GuildOpposition,"guildopposition"}, {clif_parse_GuildBreak,"guildbreak"}, {clif_parse_PetMenu,"petmenu"}, {clif_parse_CatchPet,"catchpet"}, {clif_parse_SelectEgg,"selectegg"}, {clif_parse_SendEmotion,"sendemotion"}, {clif_parse_ChangePetName,"changepetname"}, {clif_parse_GMKick,"gmkick"}, {clif_parse_GMHide,"gmhide"}, {clif_parse_GMReqNoChat,"gmreqnochat"}, {clif_parse_GMReqNoChatCount,"gmreqnochatcount"}, {clif_parse_sn_doridori,"sndoridori"}, {clif_parse_sn_explosionspirits,"snexplosionspirits"}, {clif_parse_wisexin,"wisexin"}, {clif_parse_wisexlist,"wisexlist"}, {clif_parse_wisall,"wisall"}, {clif_parse_GMkillall,"killall"}, {clif_parse_GMsummon,"summon"}, {clif_parse_GMshift,"shift"}, {clif_parse_debug,"debug"}, {NULL,NULL} }; /*========================================== * map鯖のip設定 *------------------------------------------ */ void clif_setip(char *ip) { memcpy(map_ip_str,ip,16); map_ip=inet_addr(map_ip_str); } /*========================================== * map鯖のport設定 *------------------------------------------ */ void clif_setport(int port) { map_port=port; } /*========================================== * map鯖のip読み出し *------------------------------------------ */ in_addr_t clif_getip(void) { return map_ip; } /*========================================== * map鯖のport読み出し *------------------------------------------ */ int clif_getport(void) { return map_port; } /*========================================== * *------------------------------------------ */ int clif_countusers(void) { int users=0,i; struct map_session_data *sd; for(i=0;isession_data) && sd->state.auth && !(battle_config.hide_GM_session && pc_isGM(sd)) ) users++; } return users; } /*========================================== * 全てのclientに対してfunc()実行 *------------------------------------------ */ int clif_foreachclient(int (*func)(struct map_session_data*,va_list),...) { int i; va_list ap; struct map_session_data *sd; va_start(ap,func); for(i=0;isession_data) && sd->state.auth) func(sd,ap); } va_end(ap); return 0; } /*========================================== * clif_sendでAREA*指定時用 *------------------------------------------ */ int clif_send_sub(struct block_list *bl,va_list ap) { unsigned char *buf; int len; struct block_list *src_bl; int type; struct map_session_data *sd; nullpo_retr(0, bl); nullpo_retr(0, ap); nullpo_retr(0, sd=(struct map_session_data *)bl); buf=va_arg(ap,unsigned char*); len=va_arg(ap,int); nullpo_retr(0, src_bl=va_arg(ap,struct block_list*)); type=va_arg(ap,int); switch(type){ case AREA_WOS: if(bl && bl==src_bl) return 0; break; case AREA_WOC: if(sd->chatID || bl==src_bl) return 0; break; case AREA_WOSC: if ((sd) && sd->chatID && sd->chatID == ((struct map_session_data*)src_bl)->chatID) return 0; break; } if (sd) { if (WFIFOP(sd->fd,0) == buf) { printf("WARNING: Invalid use of clif_send function\n"); printf(" Packet x%4x use a WFIFO of a player instead of to use a buffer.\n", WBUFW(buf,0)); printf(" Please correct your code.\n"); // don't send to not move the pointer of the packet for next sessions in the loop } else { memcpy(WFIFOP(sd->fd,0), buf, len); WFIFOSET(sd->fd,len); } } return 0; } /*========================================== * *------------------------------------------ */ int clif_send(unsigned char *buf,int len,struct block_list *bl,int type) { int i; struct map_session_data *sd; struct chat_data *cd; struct party *p=NULL; struct guild *g=NULL; int x0=0,x1=0,y0=0,y1=0; if( type != ALL_CLIENT ){ nullpo_retr(0, bl); } switch(type){ case ALL_CLIENT: // 全クライアントに送信 for(i=0;isession_data) && sd->state.auth){ memcpy(WFIFOP(i,0),buf,len); WFIFOSET(i,len); } } break; case ALL_SAMEMAP: // 同じマップの全クライアントに送信 for(i=0;isession_data) && sd->state.auth && sd->bl.m == bl->m){ memcpy(WFIFOP(i,0),buf,len); WFIFOSET(i,len); } } break; case AREA: case AREA_WOS: case AREA_WOC: case AREA_WOSC: map_foreachinarea(clif_send_sub,bl->m,bl->x-AREA_SIZE,bl->y-AREA_SIZE,bl->x+AREA_SIZE,bl->y+AREA_SIZE,BL_PC,buf,len,bl,type); break; case AREA_CHAT_WOC: map_foreachinarea(clif_send_sub,bl->m,bl->x-(AREA_SIZE-5),bl->y-(AREA_SIZE-5),bl->x+(AREA_SIZE-5),bl->y+(AREA_SIZE-5),BL_PC,buf,len,bl,AREA_WOC); break; case CHAT: case CHAT_WOS: cd=(struct chat_data*)bl; if(bl->type==BL_PC){ sd=(struct map_session_data*)bl; cd=(struct chat_data*)map_id2bl(sd->chatID); } else if(bl->type!=BL_CHAT) break; if(cd==NULL) break; for(i=0;iusers;i++){ if(type==CHAT_WOS && cd->usersd[i]==(struct map_session_data*)bl) continue; memcpy(WFIFOP(cd->usersd[i]->fd,0),buf,len); WFIFOSET(cd->usersd[i]->fd,len); } break; case PARTY_AREA: // 同じ画面内の全パーティーメンバに送信 case PARTY_AREA_WOS: // 自分以外の同じ画面内の全パーティーメンバに送信 x0=bl->x-AREA_SIZE; y0=bl->y-AREA_SIZE; x1=bl->x+AREA_SIZE; y1=bl->y+AREA_SIZE; case PARTY: // 全パーティーメンバに送信 case PARTY_WOS: // 自分以外の全パーティーメンバに送信 case PARTY_SAMEMAP: // 同じマップの全パーティーメンバに送信 case PARTY_SAMEMAP_WOS: // 自分以外の同じマップの全パーティーメンバに送信 if (bl->type == BL_PC) { sd=(struct map_session_data *)bl; if (sd->partyspy > 0) { p = party_search(sd->partyspy); } else { if (sd->status.party_id > 0) p = party_search(sd->status.party_id); } } if (p) { for(i=0;imember[i].sd) != NULL) { if (sd->bl.id == bl->id && (type == PARTY_WOS || type == PARTY_SAMEMAP_WOS || type == PARTY_AREA_WOS)) continue; if (type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m) // マップチェック continue; if ((type == PARTY_AREA || type == PARTY_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1)) continue; memcpy(WFIFOP(sd->fd,0), buf, len); WFIFOSET(sd->fd,len); // if(battle_config.etc_log) // printf("send party %d %d %d\n",p->party_id,i,flag) } } for (i = 0; i < fd_max; i++){ if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth) { if (sd->partyspy == p->party_id) { memcpy(WFIFOP(sd->fd,0), buf, len); WFIFOSET(sd->fd,len); } } } } break; case SELF: sd=(struct map_session_data *)bl; memcpy(WFIFOP(sd->fd,0),buf,len); WFIFOSET(sd->fd,len); break; /* New definitions for guilds [Valaris] */ case GUILD_AREA: case GUILD_AREA_WOS: x0 = bl->x - AREA_SIZE; y0 = bl->y - AREA_SIZE; x1 = bl->x + AREA_SIZE; y1 = bl->y + AREA_SIZE; case GUILD: case GUILD_WOS: if (bl && bl->type == BL_PC) { // guildspy [Syrus22] sd=(struct map_session_data *)bl; if (sd->guildspy > 0) { g = guild_search(sd->guildspy); } else { if (sd->status.guild_id > 0) g = guild_search(sd->status.guild_id); } } if(g){ for(i=0;imax_member;i++){ if((sd=g->member[i].sd)!=NULL){ if(type==GUILD_WOS && sd->bl.id==bl->id) continue; memcpy(WFIFOP(sd->fd,0),buf,len); WFIFOSET(sd->fd,len); } } for (i = 0; i < fd_max; i++){ if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth) { if (sd->guildspy == g->guild_id) { memcpy(WFIFOP(sd->fd,0), buf, len); WFIFOSET(sd->fd,len); } } } } break; case GUILD_SAMEMAP: case GUILD_SAMEMAP_WOS: if (bl->type == BL_PC) { sd = (struct map_session_data *)bl; if (sd->status.guild_id > 0) g = guild_search(sd->status.guild_id); } if (g) { for(i = 0; i < g->max_member; i++) { if ((sd = g->member[i].sd) != NULL) { if (sd->bl.id == bl->id && (type == GUILD_WOS || type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS)) continue; if (type != GUILD && type != GUILD_WOS && bl->m != sd->bl.m) // マップチェック continue; if ((type == GUILD_AREA || type == GUILD_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1)) continue; memcpy(WFIFOP(sd->fd,0), buf, len); WFIFOSET(sd->fd,len); } } } break; /* End [Valaris] */ default: if(battle_config.error_log) printf("clif_send まだ作ってないよー\n"); return -1; } return 0; } // // パケット作って送信 // /*========================================== * *------------------------------------------ */ int clif_authok(struct map_session_data *sd) { int fd; nullpo_retr(0, sd); if (!sd) return 0; if (!sd->fd) return 0; fd = sd->fd; WFIFOW(fd, 0) = 0x73; WFIFOL(fd, 2) = gettick(); WFIFOPOS(fd, 6, sd->bl.x, sd->bl.y); WFIFOB(fd, 9) = 5; WFIFOB(fd,10) = 5; WFIFOSET(fd,packet_db[0x73].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_authfail_fd(int fd, int type) { if (!fd || !session[fd]) return 0; WFIFOW(fd,0) = 0x81; WFIFOL(fd,2) = type; WFIFOSET(fd,packet_db[0x81].len); clif_setwaitclose(fd); return 0; } /*========================================== * *------------------------------------------ */ int clif_charselectok(int id) { struct map_session_data *sd; int fd; if((sd=map_id2sd(id))==NULL) return 1; if (!sd->fd) return 1; fd = sd->fd; WFIFOW(fd,0) = 0xb3; WFIFOB(fd,2) = 1; WFIFOSET(fd,packet_db[0xb3].len); return 0; } /*========================================== * *------------------------------------------ */ static int clif_set009e(struct flooritem_data *fitem,unsigned char *buf) { int view; nullpo_retr(0, fitem); //009e .l .w .B .w .w .B .B .w WBUFW(buf,0)=0x9e; WBUFL(buf,2)=fitem->bl.id; if((view = itemdb_viewid(fitem->item_data.nameid)) > 0) WBUFW(buf,6)=view; else WBUFW(buf,6)=fitem->item_data.nameid; WBUFB(buf,8)=fitem->item_data.identify; WBUFW(buf,9)=fitem->bl.x; WBUFW(buf,11)=fitem->bl.y; WBUFB(buf,13)=fitem->subx; WBUFB(buf,14)=fitem->suby; WBUFW(buf,15)=fitem->item_data.amount; return packet_db[0x9e].len; } /*========================================== * *------------------------------------------ */ int clif_dropflooritem(struct flooritem_data *fitem) { char buf[64]; nullpo_retr(0, fitem); if(fitem->item_data.nameid <= 0) return 0; clif_set009e(fitem,buf); clif_send(buf,packet_db[0x9e].len,&fitem->bl,AREA); return 0; } /*========================================== * *------------------------------------------ */ int clif_clearflooritem(struct flooritem_data *fitem,int fd) { unsigned char buf[16]; nullpo_retr(0, fitem); WBUFW(buf,0) = 0xa1; WBUFL(buf,2) = fitem->bl.id; if(fd==0){ clif_send(buf,packet_db[0xa1].len,&fitem->bl,AREA); } else { memcpy(WFIFOP(fd,0),buf,6); WFIFOSET(fd,packet_db[0xa1].len); } return 0; } /*========================================== * *------------------------------------------ */ int clif_clearchar(struct block_list *bl,int type) { unsigned char buf[16]; nullpo_retr(0, bl); WBUFW(buf,0) = 0x80; WBUFL(buf,2) = bl->id; if (type == 9) { WBUFB(buf,6) = 0; clif_send(buf, packet_db[0x80].len, bl, AREA); } else { WBUFB(buf,6) = type; clif_send(buf, packet_db[0x80].len, bl, type == 1 ? AREA : AREA_WOS); } return 0; } static int clif_clearchar_delay_sub(int tid,unsigned int tick,int id,int data) { struct block_list *bl = (struct block_list *)id; clif_clearchar(bl,data); map_freeblock(bl); return 0; } int clif_clearchar_delay(unsigned int tick, struct block_list *bl, int type) { struct block_list *tmpbl=(struct block_list *)aCalloc(1,sizeof(struct block_list)); if (tmpbl == NULL) { printf("clif_clearchar_delay: out of memory !\n"); exit(1); } memcpy(tmpbl, bl, sizeof(struct block_list)); add_timer(tick, clif_clearchar_delay_sub, (int)tmpbl, type); return 0; } /*========================================== * *------------------------------------------ */ int clif_clearchar_id(int id,int type,int fd) { unsigned char buf[16]; WBUFW(buf,0) = 0x80; WBUFL(buf,2) = id; WBUFB(buf,6) = type; memcpy(WFIFOP(fd,0),buf,7); WFIFOSET(fd,packet_db[0x80].len); return 0; } /*========================================== * *------------------------------------------ */ static int clif_set0078(struct map_session_data *sd, unsigned char *buf) { int level=0; nullpo_retr(0, sd); if (sd->disguise > 23 && sd->disguise < 4001) { // mob disguises [Valaris] WBUFW(buf,0) = 0x78; WBUFL(buf,2) = sd->bl.id; WBUFW(buf,6) = battle_get_speed(&sd->bl); WBUFW(buf,8) = sd->opt1; WBUFW(buf,10) = sd->opt2; WBUFW(buf,12) = sd->status.option; WBUFW(buf,14) = sd->disguise; WBUFW(buf,42) = 0; WBUFB(buf,44) = 0; WBUFPOS(buf, 46, sd->bl.x, sd->bl.y); WBUFB(buf,48) |= sd->dir & 0x0f; WBUFB(buf,49) = 5; WBUFB(buf,50) = 5; WBUFB(buf,51) = 0; WBUFW(buf,52) = ((level = battle_get_lv(&sd->bl)) > battle_config.max_lv) ? battle_config.max_lv : level; return packet_db[0x78].len; } #if PACKETVER < 4 WBUFW(buf,0)=0x78; WBUFL(buf,2)=sd->bl.id; WBUFW(buf,6)=sd->speed; WBUFW(buf,8)=sd->opt1; WBUFW(buf,10)=sd->opt2; WBUFW(buf,12)=sd->status.option; WBUFW(buf,14)=sd->view_class; WBUFW(buf,16)=sd->status.hair; if(sd->view_class != 22) WBUFW(buf,18)=sd->status.weapon; else WBUFW(buf,18)=0; WBUFW(buf,20)=sd->status.head_bottom; WBUFW(buf,22)=sd->status.shield; WBUFW(buf,24)=sd->status.head_top; WBUFW(buf,26)=sd->status.head_mid; WBUFW(buf,28)=sd->status.hair_color; WBUFW(buf,30)=sd->status.clothes_color; WBUFW(buf,32)=sd->head_dir; WBUFL(buf,34)=sd->status.guild_id; WBUFL(buf,38)=sd->guild_emblem_id; WBUFW(buf,42)=sd->status.manner; WBUFB(buf,44)=sd->status.karma; WBUFB(buf,45)=sd->sex; WBUFPOS(buf,46,sd->bl.x,sd->bl.y); WBUFB(buf,48)|=sd->dir&0x0f; WBUFB(buf,49)=5; WBUFB(buf,50)=5; WBUFB(buf,51)=sd->state.dead_sit; WBUFW(buf,52)=(sd->status.base_level>battle_config.max_lv)?battle_config.max_lv:sd->status.base_level; return packet_db[0x78].len; #else WBUFW(buf,0)=0x1d8; WBUFL(buf,2)=sd->bl.id; WBUFW(buf,6)=sd->speed; WBUFW(buf,8)=sd->opt1; WBUFW(buf,10)=sd->opt2; WBUFW(buf,12)=sd->status.option; WBUFW(buf,14)=sd->view_class; WBUFW(buf,16)=sd->status.hair; if(sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) { if(sd->inventory_data[sd->equip_index[9]]->view_id > 0) WBUFW(buf,18)=sd->inventory_data[sd->equip_index[9]]->view_id; else WBUFW(buf,18)=sd->status.inventory[sd->equip_index[9]].nameid; } else WBUFW(buf,18) = 0; if (sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22) { if (sd->inventory_data[sd->equip_index[8]]->view_id > 0) WBUFW(buf,20) = sd->inventory_data[sd->equip_index[8]]->view_id; else WBUFW(buf,20)=sd->status.inventory[sd->equip_index[8]].nameid; } else WBUFW(buf,20) = 0; WBUFW(buf,22)=sd->status.head_bottom; WBUFW(buf,24)=sd->status.head_top; WBUFW(buf,26)=sd->status.head_mid; WBUFW(buf,28)=sd->status.hair_color; WBUFW(buf,30)=sd->status.clothes_color; WBUFW(buf,32)=sd->head_dir; WBUFL(buf,34)=sd->status.guild_id; WBUFW(buf,38)=sd->guild_emblem_id; WBUFW(buf,40)=sd->status.manner; WBUFW(buf,42)=sd->opt3; WBUFB(buf,44)=sd->status.karma; WBUFB(buf,45)=sd->sex; WBUFPOS(buf,46,sd->bl.x,sd->bl.y); WBUFB(buf,48)|=sd->dir&0x0f; WBUFB(buf,49)=5; WBUFB(buf,50)=5; WBUFB(buf,51)=sd->state.dead_sit; WBUFW(buf,52)=((level = battle_get_lv(&sd->bl)) > battle_config.max_lv) ? battle_config.max_lv : level; return packet_db[0x1d8].len; #endif } /*========================================== * *------------------------------------------ */ static int clif_set007b(struct map_session_data *sd,unsigned char *buf) { int level=0; nullpo_retr(0, sd); if (sd->disguise > 23 && sd->disguise < 4001) { // mob disguises [Valaris] WBUFW(buf,0)=0x7b; WBUFL(buf,2)=sd->bl.id; WBUFW(buf,6)=battle_get_speed(&sd->bl); WBUFW(buf,8)=sd->opt1; WBUFW(buf,10)=sd->opt2; WBUFW(buf,12)=sd->status.option; WBUFW(buf,14)=sd->disguise; WBUFL(buf,22)=gettick(); WBUFW(buf,46)=0; WBUFB(buf,48)=0; WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y); WBUFB(buf,55)=0; WBUFB(buf,56)=5; WBUFB(buf,57)=5; WBUFW(buf,58)=((level = battle_get_lv(&sd->bl))>battle_config.max_lv)? battle_config.max_lv:level; return packet_db[0x7b].len; } #if PACKETVER < 4 WBUFW(buf,0)=0x7b; WBUFL(buf,2)=sd->bl.id; WBUFW(buf,6)=sd->speed; WBUFW(buf,8)=sd->opt1; WBUFW(buf,10)=sd->opt2; WBUFW(buf,12)=sd->status.option; WBUFW(buf,14)=sd->view_class; WBUFW(buf,16)=sd->status.hair; if(sd->view_class != 22) WBUFW(buf,18)=sd->status.weapon; else WBUFW(buf,18)=0; WBUFW(buf,20)=sd->status.head_bottom; WBUFL(buf,22)=gettick(); WBUFW(buf,26)=sd->status.shield; WBUFW(buf,28)=sd->status.head_top; WBUFW(buf,30)=sd->status.head_mid; WBUFW(buf,32)=sd->status.hair_color; WBUFW(buf,34)=sd->status.clothes_color; WBUFW(buf,36)=sd->head_dir; WBUFL(buf,38)=sd->status.guild_id; WBUFL(buf,42)=sd->guild_emblem_id; WBUFW(buf,46)=sd->status.manner; WBUFB(buf,48)=sd->status.karma; WBUFB(buf,49)=sd->sex; WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y); WBUFB(buf,55)=0; WBUFB(buf,56)=5; WBUFB(buf,57)=5; WBUFW(buf,58)=(sd->status.base_level>battle_config.max_lv)?battle_config.max_lv:sd->status.base_level; return packet_db[0x7b].len; #else WBUFW(buf,0)=0x1da; WBUFL(buf,2)=sd->bl.id; WBUFW(buf,6)=sd->speed; WBUFW(buf,8)=sd->opt1; WBUFW(buf,10)=sd->opt2; WBUFW(buf,12)=sd->status.option; WBUFW(buf,14)=sd->view_class; WBUFW(buf,16)=sd->status.hair; if(sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) { if(sd->inventory_data[sd->equip_index[9]]->view_id > 0) WBUFW(buf,18)=sd->inventory_data[sd->equip_index[9]]->view_id; else WBUFW(buf,18)=sd->status.inventory[sd->equip_index[9]].nameid; } else WBUFW(buf,18)=0; if(sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22) { if(sd->inventory_data[sd->equip_index[8]]->view_id > 0) WBUFW(buf,20)=sd->inventory_data[sd->equip_index[8]]->view_id; else WBUFW(buf,20)=sd->status.inventory[sd->equip_index[8]].nameid; } else WBUFW(buf,20)=0; WBUFW(buf,22)=sd->status.head_bottom; WBUFL(buf,24)=gettick(); WBUFW(buf,28)=sd->status.head_top; WBUFW(buf,30)=sd->status.head_mid; WBUFW(buf,32)=sd->status.hair_color; WBUFW(buf,34)=sd->status.clothes_color; WBUFW(buf,36)=sd->head_dir; WBUFL(buf,38)=sd->status.guild_id; WBUFW(buf,42)=sd->guild_emblem_id; WBUFW(buf,44)=sd->status.manner; WBUFW(buf,46)=sd->opt3; WBUFB(buf,48)=sd->status.karma; WBUFB(buf,49)=sd->sex; WBUFPOS2(buf,50,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y); WBUFB(buf,55)=0; WBUFB(buf,56)=5; WBUFB(buf,57)=5; WBUFW(buf,58)=(sd->status.base_level>battle_config.max_lv)?battle_config.max_lv:sd->status.base_level; return packet_db[0x1da].len; #endif } /*========================================== * クラスチェンジ typeはMobの場合は1で他は0? *------------------------------------------ */ int clif_class_change(struct block_list *bl,int class,int type) { char buf[16]; nullpo_retr(0, bl); if(class >= MAX_PC_CLASS) { WBUFW(buf,0)=0x1b0; WBUFL(buf,2)=bl->id; WBUFB(buf,6)=type; WBUFL(buf,7)=class; clif_send(buf,packet_db[0x1b0].len,bl,AREA); } return 0; } /*========================================== * *------------------------------------------ */ int clif_mob_class_change(struct mob_data *md, int class) { char buf[16]; int view = mob_get_viewclass(class); nullpo_retr(0, md); if(view >= MAX_PC_CLASS) { WBUFW(buf,0)=0x1b0; WBUFL(buf,2)=md->bl.id; WBUFB(buf,6)=1; WBUFL(buf,7)=view; clif_send(buf,packet_db[0x1b0].len,&md->bl,AREA); } return 0; } // mob equipment [Valaris] int clif_mob_equip(struct mob_data *md, int nameid) { unsigned char buf[16]; nullpo_retr(0, md); memset(buf,0,packet_db[0x1a4].len); WBUFW(buf,0)=0x1a4; WBUFB(buf,2)=3; WBUFL(buf,3)=md->bl.id; WBUFL(buf,7)=nameid; clif_send(buf,packet_db[0x1a4].len,&md->bl,AREA); return 0; } /*========================================== * MOB表示1 *------------------------------------------ */ static int clif_mob0078(struct mob_data *md, unsigned char *buf) { int level; memset(buf,0,packet_db[0x78].len); nullpo_retr(0, md); WBUFW(buf,0)=0x78; WBUFL(buf,2)=md->bl.id; WBUFW(buf,6)=battle_get_speed(&md->bl); WBUFW(buf,8)=md->opt1; WBUFW(buf,10)=md->opt2; WBUFW(buf,12)=md->option; WBUFW(buf,14)=mob_get_viewclass(md->class); if((mob_get_viewclass(md->class) <= 23) || (mob_get_viewclass(md->class) == 812) || (mob_get_viewclass(md->class) >= 4001)) { WBUFW(buf,12)|=mob_db[md->class].option; WBUFW(buf,16)=mob_get_hair(md->class); WBUFW(buf,18)=mob_get_weapon(md->class); WBUFW(buf,20)=mob_get_head_buttom(md->class); WBUFW(buf,22)=mob_get_shield(md->class); WBUFW(buf,24)=mob_get_head_top(md->class); WBUFW(buf,26)=mob_get_head_mid(md->class); WBUFW(buf,28)=mob_get_hair_color(md->class); WBUFW(buf,30)=mob_get_clothes_color(md->class); //Add for player monster dye - Valaris WBUFB(buf,45)=mob_get_sex(md->class); } if (md->class >= 1285 && md->class <= 1287 && md->guild_id) { // Added guardian emblems [Valaris] struct guild *g; struct guild_castle *gc=guild_mapname2gc(map[md->bl.m].name); if (gc && gc->guild_id > 0) { g=guild_search(gc->guild_id); if (g) { WBUFL(buf,22)=g->emblem_id; WBUFL(buf,26)=gc->guild_id; } } } // End addition WBUFPOS(buf,46,md->bl.x,md->bl.y); WBUFB(buf,48)|=md->dir&0x0f; WBUFB(buf,49)=5; WBUFB(buf,50)=5; WBUFW(buf,52)=((level = battle_get_lv(&md->bl))>battle_config.max_lv)? battle_config.max_lv:level; return packet_db[0x78].len; } /*========================================== * MOB表示2 *------------------------------------------ */ static int clif_mob007b(struct mob_data *md,unsigned char *buf) { int level; memset(buf,0,packet_db[0x7b].len); nullpo_retr(0, md); WBUFW(buf,0)=0x7b; WBUFL(buf,2)=md->bl.id; WBUFW(buf,6)=battle_get_speed(&md->bl); WBUFW(buf,8)=md->opt1; WBUFW(buf,10)=md->opt2; WBUFW(buf,12)=md->option; WBUFW(buf,14)=mob_get_viewclass(md->class); if ((mob_get_viewclass(md->class) < 24) || (mob_get_viewclass(md->class) > 4000)) { WBUFW(buf,12)|=mob_db[md->class].option; WBUFW(buf,16)=mob_get_hair(md->class); WBUFW(buf,18)=mob_get_weapon(md->class); WBUFW(buf,20)=mob_get_head_buttom(md->class); WBUFL(buf,22)=gettick(); WBUFW(buf,26)=mob_get_shield(md->class); WBUFW(buf,28)=mob_get_head_top(md->class); WBUFW(buf,30)=mob_get_head_mid(md->class); WBUFW(buf,32)=mob_get_hair_color(md->class); WBUFW(buf,34)=mob_get_clothes_color(md->class); //Add for player monster dye - Valaris WBUFB(buf,49)=mob_get_sex(md->class); } else WBUFL(buf,22)=gettick(); if(md->class >= 1285 && md->class <= 1287 && md->guild_id) { // Added guardian emblems [Valaris] struct guild *g; struct guild_castle *gc=guild_mapname2gc(map[md->bl.m].name); if(gc && gc->guild_id > 0){ g=guild_search(gc->guild_id); if(g) { WBUFL(buf,28)=gc->guild_id; WBUFL(buf,24)=g->emblem_id; } } } // End addition WBUFB(buf,56)=5; WBUFB(buf,57)=5; WBUFW(buf,58)=((level = battle_get_lv(&md->bl))>battle_config.max_lv)? battle_config.max_lv:level; return packet_db[0x7b].len; } /*========================================== * *------------------------------------------ */ static int clif_npc0078(struct npc_data *nd,unsigned char *buf) { struct guild *g; nullpo_retr(0, nd); memset(buf,0,packet_db[0x78].len); WBUFW(buf,0)=0x78; WBUFL(buf,2)=nd->bl.id; WBUFW(buf,6)=nd->speed; WBUFW(buf,12)=nd->option; WBUFW(buf,14)=nd->class; if( (nd->bl.subtype!=WARP) && (nd->class == 722) && (nd->u.scr.guild_id > 0) && ((g=guild_search(nd->u.scr.guild_id))) ) { WBUFL(buf,22)=g->emblem_id; WBUFL(buf,26)=g->guild_id; } WBUFPOS(buf,46,nd->bl.x,nd->bl.y); WBUFB(buf,48)|=nd->dir&0x0f; WBUFB(buf,49)=5; WBUFB(buf,50)=5; return packet_db[0x78].len; } // NPC Walking [Valaris] static int clif_npc007b(struct npc_data *nd, unsigned char *buf) { struct guild *g; nullpo_retr(0, nd); memset(buf,0,packet_db[0x7b].len); WBUFW(buf,0)=0x7b; WBUFL(buf,2)=nd->bl.id; WBUFW(buf,6)=nd->speed; WBUFW(buf,12)=nd->option; WBUFW(buf,14)=nd->class; //if ((nd->class == 722) && (nd->u.scr.guild_id > 0) && ((g=guild_search(nd->u.scr.guild_id)) != NULL)) if((nd->bl.subtype!=WARP) && (nd->class == 722) && (nd->u.scr.guild_id > 0) && ((g=guild_search(nd->u.scr.guild_id)))) { WBUFL(buf,22)=g->emblem_id; WBUFL(buf,26)=g->guild_id; } WBUFL(buf,22)=gettick(); WBUFPOS2(buf,50,nd->bl.x,nd->bl.y,nd->to_x,nd->to_y); WBUFB(buf,56)=5; WBUFB(buf,57)=5; return packet_db[0x7b].len; } /*========================================== * *------------------------------------------ */ static int clif_pet0078(struct pet_data *pd,unsigned char *buf) { int view,level; nullpo_retr(0, pd); memset(buf,0,packet_db[0x78].len); WBUFW(buf,0)=0x78; WBUFL(buf,2)=pd->bl.id; WBUFW(buf,6)=pd->speed; WBUFW(buf,14)=mob_get_viewclass(pd->class); if((mob_get_viewclass(pd->class) < 24) || (mob_get_viewclass(pd->class) > 4000)) { WBUFW(buf,12)=mob_db[pd->class].option; WBUFW(buf,16)=mob_get_hair(pd->class); WBUFW(buf,18)=mob_get_weapon(pd->class); WBUFW(buf,20)=mob_get_head_buttom(pd->class); WBUFW(buf,22)=mob_get_shield(pd->class); WBUFW(buf,24)=mob_get_head_top(pd->class); WBUFW(buf,26)=mob_get_head_mid(pd->class); WBUFW(buf,28)=mob_get_hair_color(pd->class); WBUFW(buf,30)=mob_get_clothes_color(pd->class); //Add for player pet dye - Valaris WBUFB(buf,45)=mob_get_sex(pd->class); } else { WBUFW(buf,16)=0x14; if((view = itemdb_viewid(pd->equip)) > 0) WBUFW(buf,20)=view; else WBUFW(buf,20)=pd->equip; } WBUFPOS(buf,46,pd->bl.x,pd->bl.y); WBUFB(buf,48)|=pd->dir&0x0f; WBUFB(buf,49)=0; WBUFB(buf,50)=0; WBUFW(buf,52)=((level = battle_get_lv(&pd->bl))>battle_config.max_lv)? battle_config.max_lv:level; return packet_db[0x78].len; } /*========================================== * *------------------------------------------ */ static int clif_pet007b(struct pet_data *pd,unsigned char *buf) { int view,level; nullpo_retr(0, pd); memset(buf,0,packet_db[0x7b].len); WBUFW(buf,0)=0x7b; WBUFL(buf,2)=pd->bl.id; WBUFW(buf,6)=pd->speed; WBUFW(buf,14)=mob_get_viewclass(pd->class); if((mob_get_viewclass(pd->class) < 24) || (mob_get_viewclass(pd->class) > 4000)) { WBUFW(buf,12)=mob_db[pd->class].option; WBUFW(buf,16)=mob_get_hair(pd->class); WBUFW(buf,18)=mob_get_weapon(pd->class); WBUFW(buf,20)=mob_get_head_buttom(pd->class); WBUFL(buf,22)=gettick(); WBUFW(buf,26)=mob_get_shield(pd->class); WBUFW(buf,28)=mob_get_head_top(pd->class); WBUFW(buf,30)=mob_get_head_mid(pd->class); WBUFW(buf,32)=mob_get_hair_color(pd->class); WBUFW(buf,34)=mob_get_clothes_color(pd->class); //Add for player pet dye - Valaris WBUFB(buf,49)=mob_get_sex(pd->class); } else { WBUFW(buf,16)=0x14; if((view = itemdb_viewid(pd->equip)) > 0) WBUFW(buf,20)=view; else WBUFW(buf,20)=pd->equip; WBUFL(buf,22)=gettick(); } WBUFPOS2(buf,50,pd->bl.x,pd->bl.y,pd->to_x,pd->to_y); WBUFB(buf,56)=0; WBUFB(buf,57)=0; WBUFW(buf,58)=((level = battle_get_lv(&pd->bl))>battle_config.max_lv)? battle_config.max_lv:level; return packet_db[0x7b].len; } /*========================================== * *------------------------------------------ */ static int clif_set01e1(struct map_session_data *sd,unsigned char *buf) { nullpo_retr(0, sd); WBUFW(buf,0)=0x1e1; WBUFL(buf,2)=sd->bl.id; WBUFW(buf,6)=sd->spiritball; return packet_db[0x1e1].len; } /*========================================== * *------------------------------------------ */ static int clif_set0192(int fd,int m,int x,int y,int type) { WFIFOW(fd,0) = 0x192; WFIFOW(fd,2) = x; WFIFOW(fd,4) = y; WFIFOW(fd,6) = type; memcpy(WFIFOP(fd,8),map[m].name,16); WFIFOSET(fd,packet_db[0x192].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_spawnpc(struct map_session_data *sd) { unsigned char buf[128]; nullpo_retr(0, sd); if (sd->disguise > 23 && sd->disguise < 4001) { // mob disguises [Valaris] clif_clearchar(&sd->bl, 9); memset(buf, 0, packet_db[0x119].len); WBUFW(buf, 0) = 0x119; WBUFL(buf, 2) = sd->bl.id; WBUFW(buf, 6) = 0; WBUFW(buf, 8) = 0; WBUFW(buf,10) = 0x40; WBUFB(buf,12) = 0; clif_send(buf, packet_db[0x119].len, &sd->bl, SELF); memset(buf, 0, packet_db[0x7c].len); WBUFW(buf, 0) = 0x7c; WBUFL(buf, 2) = sd->bl.id; WBUFW(buf, 6) = sd->speed; WBUFW(buf, 8) = sd->opt1; WBUFW(buf,10) = sd->opt2; WBUFW(buf,12) = sd->status.option; WBUFW(buf,20) = sd->disguise; WBUFPOS(buf, 36, sd->bl.x, sd->bl.y); clif_send(buf, packet_db[0x7c].len, &sd->bl, AREA); } clif_set0078(sd, buf); #if PACKETVER < 4 WBUFW(buf, 0) = 0x79; WBUFW(buf,51) = (sd->status.base_level > battle_config.max_lv) ? battle_config.max_lv : sd->status.base_level; clif_send(buf, packet_db[0x79].len, &sd->bl, AREA_WOS); #else WBUFW(buf, 0) = 0x1d9; WBUFW(buf,51) = (sd->status.base_level > battle_config.max_lv) ? battle_config.max_lv : sd->status.base_level; clif_send(buf, packet_db[0x1d9].len, &sd->bl, AREA_WOS); #endif if (sd->spiritball > 0) clif_spiritball(sd); if (sd->status.guild_id > 0) { // force display of guild emblem [Valaris] struct guild *g = guild_search(sd->status.guild_id); if (g) clif_guild_emblem(sd,g); } // end addition [Valaris] if (sd->status.class==13 || sd->status.class==21 || sd->status.class==4014 || sd->status.class==4022) pc_setoption(sd,sd->status.option|0x0020); // [Valaris] if ((pc_isriding(sd) && pc_checkskill(sd,KN_RIDING)>0) && (sd->status.class==7 || sd->status.class==14 || sd->status.class==4008 || sd->status.class==4015)) pc_setriding(sd); // update peco riders for people upgrading athena [Valaris] if (map[sd->bl.m].flag.snow) clif_specialeffect(&sd->bl, 162, 1); if (map[sd->bl.m].flag.fog) clif_specialeffect(&sd->bl, 233, 1); if (map[sd->bl.m].flag.sakura) clif_specialeffect(&sd->bl, 163, 1); if (map[sd->bl.m].flag.leaves) clif_specialeffect(&sd->bl, 333, 1); if (map[sd->bl.m].flag.rain) clif_specialeffect(&sd->bl, 161, 1); return 0; } /*========================================== * *------------------------------------------ */ int clif_spawnnpc(struct npc_data *nd) { unsigned char buf[64]; int len; nullpo_retr(0, nd); if(nd->class < 0 || (nd->flag&1 && nd->option != 0x0002) || nd->class == INVISIBLE_CLASS) return 0; memset(buf,0,packet_db[0x7c].len); WBUFW(buf,0)=0x7c; WBUFL(buf,2)=nd->bl.id; WBUFW(buf,6)=nd->speed; WBUFW(buf,12)=nd->option; WBUFW(buf,20)=nd->class; WBUFPOS(buf,36,nd->bl.x,nd->bl.y); clif_send(buf,packet_db[0x7c].len,&nd->bl,AREA); len = clif_npc0078(nd,buf); clif_send(buf,len,&nd->bl,AREA); return 0; } /*========================================== * *------------------------------------------ */ int clif_spawnmob(struct mob_data *md) { unsigned char buf[64]; int len; nullpo_retr(0, md); if (mob_get_viewclass(md->class) > 23 ) { memset(buf,0,packet_db[0x7c].len); WBUFW(buf,0)=0x7c; WBUFL(buf,2)=md->bl.id; WBUFW(buf,6)=md->speed; WBUFW(buf,8)=md->opt1; WBUFW(buf,10)=md->opt2; WBUFW(buf,12)=md->option; WBUFW(buf,20)=mob_get_viewclass(md->class); WBUFPOS(buf,36,md->bl.x,md->bl.y); clif_send(buf,packet_db[0x7c].len,&md->bl,AREA); } len = clif_mob0078(md,buf); clif_send(buf,len,&md->bl,AREA); if (mob_get_equip(md->class) > 0) // mob equipment [Valaris] clif_mob_equip(md,mob_get_equip(md->class)); return 0; } // pet /*========================================== * *------------------------------------------ */ int clif_spawnpet(struct pet_data *pd) { unsigned char buf[64]; int len; nullpo_retr(0, pd); if(mob_get_viewclass(pd->class) >= MAX_PC_CLASS) { memset(buf,0,packet_db[0x7c].len); WBUFW(buf,0)=0x7c; WBUFL(buf,2)=pd->bl.id; WBUFW(buf,6)=pd->speed; WBUFW(buf,20)=mob_get_viewclass(pd->class); WBUFPOS(buf,36,pd->bl.x,pd->bl.y); clif_send(buf,packet_db[0x7c].len,&pd->bl,AREA); } len = clif_pet0078(pd,buf); clif_send(buf,len,&pd->bl,AREA); return 0; } /*========================================== * *------------------------------------------ */ int clif_movepet(struct pet_data *pd) { unsigned char buf[256]; int len; nullpo_retr(0, pd); len = clif_pet007b(pd,buf); clif_send(buf,len,&pd->bl,AREA); return 0; } /*========================================== * npc walking [Valaris] *------------------------------------------ */ int clif_movenpc(struct npc_data *nd) { unsigned char buf[256]; int len; nullpo_retr(0, nd); len = clif_npc007b(nd,buf); clif_send(buf,len,&nd->bl,AREA); return 0; } /*========================================== * *------------------------------------------ */ int clif_servertick(struct map_session_data *sd) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x7f; WFIFOL(fd,2)=sd->server_tick; WFIFOSET(fd,packet_db[0x7f].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_walkok(struct map_session_data *sd) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x87; WFIFOL(fd,2)=gettick();; WFIFOPOS2(fd,6,sd->bl.x,sd->bl.y,sd->to_x,sd->to_y); WFIFOB(fd,11)=0; WFIFOSET(fd,packet_db[0x87].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_movechar(struct map_session_data *sd) { int fd; int len; unsigned char buf[256]; nullpo_retr(0, sd); fd = sd->fd; len = clif_set007b(sd, buf); if (sd->disguise > 23 && sd->disguise < 4001) { clif_send(buf, len, &sd->bl, AREA); return 0; } else clif_send(buf, len, &sd->bl, AREA_WOS); if (battle_config.save_clothcolor == 1 && sd->status.clothes_color > 0) clif_changelook(&sd->bl, LOOK_CLOTHES_COLOR, sd->status.clothes_color); return 0; } /*========================================== * *------------------------------------------ */ void clif_quitsave(int fd,struct map_session_data *sd) { map_quit(sd); chrif_chardisconnect(sd); } /*========================================== * *------------------------------------------ */ static int clif_waitclose(int tid, unsigned int tick, int id, int data) { if (session[id]) session[id]->eof = 1; close(id); return 0; } /*========================================== * *------------------------------------------ */ void clif_setwaitclose(int fd) { add_timer(gettick() + 5000, clif_waitclose, fd, 0); } /*========================================== * *------------------------------------------ */ int clif_changemap(struct map_session_data *sd,char *mapname,int x,int y) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x91; memcpy(WFIFOP(fd,2),mapname,16); WFIFOW(fd,18)=x; WFIFOW(fd,20)=y; WFIFOSET(fd,packet_db[0x91].len); if (sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris] clif_spawnpc(sd); return 0; } /*========================================== * *------------------------------------------ */ int clif_changemapserver(struct map_session_data *sd,char *mapname,int x,int y,int ip,int port) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x92; memcpy(WFIFOP(fd,2),mapname,16); WFIFOW(fd,18)=x; WFIFOW(fd,20)=y; WFIFOL(fd,22)=ip; WFIFOW(fd,26)=port; WFIFOSET(fd,packet_db[0x92].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_fixpos(struct block_list *bl) { char buf[16]; nullpo_retr(0, bl); WBUFW(buf,0)=0x88; WBUFL(buf,2)=bl->id; WBUFW(buf,6)=bl->x; WBUFW(buf,8)=bl->y; clif_send(buf,packet_db[0x88].len,bl,AREA); return 0; } /*========================================== * *------------------------------------------ */ int clif_npcbuysell(struct map_session_data* sd,int id) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xc4; WFIFOL(fd,2)=id; WFIFOSET(fd,packet_db[0xc4].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_buylist(struct map_session_data *sd,struct npc_data *nd) { struct item_data *id; int fd,i,val; nullpo_retr(0, sd); nullpo_retr(0, nd); fd=sd->fd; WFIFOW(fd,0)=0xc6; for(i=0;nd->u.shop_item[i].nameid > 0;i++){ id = itemdb_search(nd->u.shop_item[i].nameid); val=nd->u.shop_item[i].value; WFIFOL(fd,4+i*11)=val; if ( ! id->flag.value_notdc) val=pc_modifybuyvalue(sd,val); WFIFOL(fd,8+i*11)=val; WFIFOB(fd,12+i*11)=id->type; if(id->view_id > 0) WFIFOW(fd,13+i*11)=id->view_id; else WFIFOW(fd,13+i*11)=nd->u.shop_item[i].nameid; } WFIFOW(fd,2)=i*11+4; WFIFOSET(fd,WFIFOW(fd,2)); return 0; } /*========================================== * *------------------------------------------ */ int clif_selllist(struct map_session_data *sd) { int fd,i,c=0,val; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xc7; for(i=0;istatus.inventory[i].nameid > 0 && sd->inventory_data[i]) { val=sd->inventory_data[i]->value_sell; if(val < 0) continue; WFIFOW(fd,4+c*10)=i+2; WFIFOL(fd,6+c*10)=val; if ( !sd->inventory_data[i]->flag.value_notoc) val=pc_modifysellvalue(sd,val); WFIFOL(fd,10+c*10)=val; c++; } } WFIFOW(fd,2)=c*10+4; WFIFOSET(fd,WFIFOW(fd,2)); return 0; } /*========================================== * *------------------------------------------ */ int clif_scriptmes(struct map_session_data *sd,int npcid,char *mes) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xb4; WFIFOW(fd,2)=strlen(mes)+9; WFIFOL(fd,4)=npcid; strncpy(WFIFOP(fd,8),mes,strlen(mes)+1); WFIFOSET(fd,WFIFOW(fd,2)); return 0; } /*========================================== * *------------------------------------------ */ int clif_scriptnext(struct map_session_data *sd,int npcid) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xb5; WFIFOL(fd,2)=npcid; WFIFOSET(fd,packet_db[0xb5].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_scriptclose(struct map_session_data *sd,int npcid) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xb6; WFIFOL(fd,2)=npcid; WFIFOSET(fd,packet_db[0xb6].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_scriptmenu(struct map_session_data *sd,int npcid,char *mes) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xb7; WFIFOW(fd,2)=strlen(mes)+9; WFIFOL(fd,4)=npcid; strncpy(WFIFOP(fd,8),mes,strlen(mes)+1); WFIFOSET(fd,WFIFOW(fd,2)); return 0; } /*========================================== * *------------------------------------------ */ int clif_scriptinput(struct map_session_data *sd,int npcid) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x142; WFIFOL(fd,2)=npcid; WFIFOSET(fd,packet_db[0x142].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_scriptinputstr(struct map_session_data *sd,int npcid) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x1d4; WFIFOL(fd,2)=npcid; WFIFOSET(fd,packet_db[0x1d4].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_viewpoint(struct map_session_data *sd,int npc_id,int type,int x,int y,int id,int color) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x144; WFIFOL(fd,2)=npc_id; WFIFOL(fd,6)=type; WFIFOL(fd,10)=x; WFIFOL(fd,14)=y; WFIFOB(fd,18)=id; WFIFOL(fd,19)=color; WFIFOSET(fd,packet_db[0x144].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_cutin(struct map_session_data *sd,char *image,int type) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x1b3; memcpy(WFIFOP(fd,2),image,64); WFIFOB(fd,66)=type; WFIFOSET(fd,packet_db[0x1b3].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_additem(struct map_session_data *sd,int n,int amount,int fail) { int fd,j; unsigned char *buf; nullpo_retr(0, sd); fd=sd->fd; buf=WFIFOP(fd,0); if(fail) { WBUFW(buf,0)=0xa0; WBUFW(buf,2)=n+2; WBUFW(buf,4)=amount; WBUFW(buf,6)=0; WBUFB(buf,8)=0; WBUFB(buf,9)=0; WBUFB(buf,10)=0; WBUFW(buf,11)=0; WBUFW(buf,13)=0; WBUFW(buf,15)=0; WBUFW(buf,17)=0; WBUFW(buf,19)=0; WBUFB(buf,21)=0; WBUFB(buf,22)=fail; } else { if (n<0 || n>=MAX_INVENTORY || sd->status.inventory[n].nameid <=0 || sd->inventory_data[n] == NULL) return 1; WBUFW(buf,0)=0xa0; WBUFW(buf,2)=n+2; WBUFW(buf,4)=amount; if(sd->inventory_data[n]->view_id > 0) WBUFW(buf,6)=sd->inventory_data[n]->view_id; else WBUFW(buf,6)=sd->status.inventory[n].nameid; WBUFB(buf,8)=sd->status.inventory[n].identify; WBUFB(buf,9)=sd->status.inventory[n].attribute; WBUFB(buf,10)=sd->status.inventory[n].refine; if(sd->status.inventory[n].card[0]==0x00ff || sd->status.inventory[n].card[0]==0x00fe || sd->status.inventory[n].card[0]==(short)0xff00) { WBUFW(buf,11)=sd->status.inventory[n].card[0]; WBUFW(buf,13)=sd->status.inventory[n].card[1]; WBUFW(buf,15)=sd->status.inventory[n].card[2]; WBUFW(buf,17)=sd->status.inventory[n].card[3]; } else { if (sd->status.inventory[n].card[0] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[0])) > 0) WBUFW(buf,11)=j; else WBUFW(buf,11)=sd->status.inventory[n].card[0]; if(sd->status.inventory[n].card[1] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[1])) > 0) WBUFW(buf,13)=j; else WBUFW(buf,13)=sd->status.inventory[n].card[1]; if(sd->status.inventory[n].card[2] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[2])) > 0) WBUFW(buf,15)=j; else WBUFW(buf,15)=sd->status.inventory[n].card[2]; if(sd->status.inventory[n].card[3] > 0 && (j=itemdb_viewid(sd->status.inventory[n].card[3])) > 0) WBUFW(buf,17)=j; else WBUFW(buf,17)=sd->status.inventory[n].card[3]; } WBUFW(buf,19)=pc_equippoint(sd,n); WBUFB(buf,21)=(sd->inventory_data[n]->type == 7)? 4:sd->inventory_data[n]->type; WBUFB(buf,22)=fail; } WFIFOSET(fd,packet_db[0xa0].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_delitem(struct map_session_data *sd,int n,int amount) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xaf; WFIFOW(fd,2)=n+2; WFIFOW(fd,4)=amount; WFIFOSET(fd,packet_db[0xaf].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_itemlist(struct map_session_data *sd) { int i,n,fd,arrow=-1; unsigned char *buf; nullpo_retr(0, sd); fd=sd->fd; buf = WFIFOP(fd,0); #if PACKETVER < 5 WBUFW(buf,0)=0xa3; for(i=0,n=0;istatus.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL || itemdb_isequip2(sd->inventory_data[i])) continue; WBUFW(buf,n*10+4)=i+2; if(sd->inventory_data[i]->view_id > 0) WBUFW(buf,n*10+6)=sd->inventory_data[i]->view_id; else WBUFW(buf,n*10+6)=sd->status.inventory[i].nameid; WBUFB(buf,n*10+8)=sd->inventory_data[i]->type; WBUFB(buf,n*10+9)=sd->status.inventory[i].identify; WBUFW(buf,n*10+10)=sd->status.inventory[i].amount; if(sd->inventory_data[i]->equip == 0x8000){ WBUFW(buf,n*10+12)=0x8000; if (sd->status.inventory[i].equip) arrow=i; // ついでに矢装備チェック } else WBUFW(buf,n*10+12)=0; n++; } if(n){ WBUFW(buf,2)=4+n*10; WFIFOSET(fd,WFIFOW(fd,2)); } #else WBUFW(buf,0)=0x1ee; for(i=0,n=0;istatus.inventory[i].nameid <=0 || sd->inventory_data[i] == NULL || itemdb_isequip2(sd->inventory_data[i])) continue; WBUFW(buf,n*18+4)=i+2; if(sd->inventory_data[i]->view_id > 0) WBUFW(buf,n*18+6)=sd->inventory_data[i]->view_id; else WBUFW(buf,n*18+6)=sd->status.inventory[i].nameid; WBUFB(buf,n*18+8)=sd->inventory_data[i]->type; WBUFB(buf,n*18+9)=sd->status.inventory[i].identify; WBUFW(buf,n*18+10)=sd->status.inventory[i].amount; if(sd->inventory_data[i]->equip == 0x8000){ WBUFW(buf,n*18+12)=0x8000; if(sd->status.inventory[i].equip) arrow=i; // ついでに矢装備チェック } else WBUFW(buf,n*18+12)=0; WBUFW(buf,n*18+14)=sd->status.inventory[i].card[0]; WBUFW(buf,n*18+16)=sd->status.inventory[i].card[1]; WBUFW(buf,n*18+18)=sd->status.inventory[i].card[2]; WBUFW(buf,n*18+20)=sd->status.inventory[i].card[3]; n++; } if(n){ WBUFW(buf,2)=4+n*18; WFIFOSET(fd,WFIFOW(fd,2)); } #endif if(arrow >= 0) clif_arrowequip(sd,arrow); return 0; } /*========================================== * *------------------------------------------ */ int clif_equiplist(struct map_session_data *sd) { int i,j,n,fd; unsigned char *buf; nullpo_retr(0, sd); fd=sd->fd; buf = WFIFOP(fd,0); WBUFW(buf,0)=0xa4; for(i=0,n=0;istatus.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL || !itemdb_isequip2(sd->inventory_data[i])) continue; WBUFW(buf,n*20+4)=i+2; if(sd->inventory_data[i]->view_id > 0) WBUFW(buf,n*20+6)=sd->inventory_data[i]->view_id; else WBUFW(buf,n*20+6)=sd->status.inventory[i].nameid; WBUFB(buf,n*20+8)=(sd->inventory_data[i]->type == 7)? 4:sd->inventory_data[i]->type; WBUFB(buf,n*20+9)=sd->status.inventory[i].identify; WBUFW(buf,n*20+10)=pc_equippoint(sd,i); WBUFW(buf,n*20+12)=sd->status.inventory[i].equip; WBUFB(buf,n*20+14)=sd->status.inventory[i].attribute; WBUFB(buf,n*20+15)=sd->status.inventory[i].refine; if(sd->status.inventory[i].card[0]==0x00ff || sd->status.inventory[i].card[0]==0x00fe || sd->status.inventory[i].card[0]==(short)0xff00) { WBUFW(buf,n*20+16)=sd->status.inventory[i].card[0]; WBUFW(buf,n*20+18)=sd->status.inventory[i].card[1]; WBUFW(buf,n*20+20)=sd->status.inventory[i].card[2]; WBUFW(buf,n*20+22)=sd->status.inventory[i].card[3]; } else { if(sd->status.inventory[i].card[0] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[0])) > 0) WBUFW(buf,n*20+16)=j; else WBUFW(buf,n*20+16)=sd->status.inventory[i].card[0]; if(sd->status.inventory[i].card[1] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[1])) > 0) WBUFW(buf,n*20+18)=j; else WBUFW(buf,n*20+18)=sd->status.inventory[i].card[1]; if(sd->status.inventory[i].card[2] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[2])) > 0) WBUFW(buf,n*20+20)=j; else WBUFW(buf,n*20+20)=sd->status.inventory[i].card[2]; if(sd->status.inventory[i].card[3] > 0 && (j=itemdb_viewid(sd->status.inventory[i].card[3])) > 0) WBUFW(buf,n*20+22)=j; else WBUFW(buf,n*20+22)=sd->status.inventory[i].card[3]; } n++; } if(n){ WBUFW(buf,2)=4+n*20; WFIFOSET(fd,WFIFOW(fd,2)); } return 0; } /*========================================== * カプラさんに預けてある消耗品&収集品リスト *------------------------------------------ */ int clif_storageitemlist(struct map_session_data *sd,struct storage *stor) { struct item_data *id; int i,n,fd; unsigned char *buf; nullpo_retr(0, sd); nullpo_retr(0, stor); fd=sd->fd; buf = WFIFOP(fd,0); #if PACKETVER < 5 WBUFW(buf,0)=0xa5; for(i=0,n=0;istorage[i].nameid<=0) continue; nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid)); if(itemdb_isequip2(id)) continue; WBUFW(buf,n*10+4)=i+1; if(id->view_id > 0) WBUFW(buf,n*10+6)=id->view_id; else WBUFW(buf,n*10+6)=stor->storage[i].nameid; WBUFB(buf,n*10+8)=id->type;; WBUFB(buf,n*10+9)=stor->storage[i].identify; WBUFW(buf,n*10+10)=stor->storage[i].amount; WBUFW(buf,n*10+12)=0; n++; } if(n){ WBUFW(buf,2)=4+n*10; WFIFOSET(fd,WFIFOW(fd,2)); } #else WBUFW(buf,0)=0x1f0; for(i=0,n=0;istorage[i].nameid<=0) continue; nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid)); if(itemdb_isequip2(id)) continue; WBUFW(buf,n*18+4)=i+1; if(id->view_id > 0) WBUFW(buf,n*18+6)=id->view_id; else WBUFW(buf,n*18+6)=stor->storage[i].nameid; WBUFB(buf,n*18+8)=id->type;; WBUFB(buf,n*18+9)=stor->storage[i].identify; WBUFW(buf,n*18+10)=stor->storage[i].amount; WBUFW(buf,n*18+12)=0; WBUFW(buf,n*18+14)=stor->storage[i].card[0]; WBUFW(buf,n*18+16)=stor->storage[i].card[1]; WBUFW(buf,n*18+18)=stor->storage[i].card[2]; WBUFW(buf,n*18+20)=stor->storage[i].card[3]; n++; } if(n){ WBUFW(buf,2)=4+n*18; WFIFOSET(fd,WFIFOW(fd,2)); } #endif return 0; } /*========================================== * カプラさんに預けてある装備リスト *------------------------------------------ */ int clif_storageequiplist(struct map_session_data *sd,struct storage *stor) { struct item_data *id; int i,j,n,fd; unsigned char *buf; nullpo_retr(0, sd); nullpo_retr(0, stor); fd=sd->fd; buf = WFIFOP(fd,0); WBUFW(buf,0)=0xa6; for(i=0,n=0;istorage[i].nameid<=0) continue; nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid)); if(!itemdb_isequip2(id)) continue; WBUFW(buf,n*20+4)=i+1; if(id->view_id > 0) WBUFW(buf,n*20+6)=id->view_id; else WBUFW(buf,n*20+6)=stor->storage[i].nameid; WBUFB(buf,n*20+8)=id->type; WBUFB(buf,n*20+9)=stor->storage[i].identify; WBUFW(buf,n*20+10)=id->equip; WBUFW(buf,n*20+12)=stor->storage[i].equip; WBUFB(buf,n*20+14)=stor->storage[i].attribute; WBUFB(buf,n*20+15)=stor->storage[i].refine; if(stor->storage[i].card[0]==0x00ff || stor->storage[i].card[0]==0x00fe || stor->storage[i].card[0]==(short)0xff00) { WBUFW(buf,n*20+16)=stor->storage[i].card[0]; WBUFW(buf,n*20+18)=stor->storage[i].card[1]; WBUFW(buf,n*20+20)=stor->storage[i].card[2]; WBUFW(buf,n*20+22)=stor->storage[i].card[3]; } else { if(stor->storage[i].card[0] > 0 && (j=itemdb_viewid(stor->storage[i].card[0])) > 0) WBUFW(buf,n*20+16)=j; else WBUFW(buf,n*20+16)=stor->storage[i].card[0]; if(stor->storage[i].card[1] > 0 && (j=itemdb_viewid(stor->storage[i].card[1])) > 0) WBUFW(buf,n*20+18)=j; else WBUFW(buf,n*20+18)=stor->storage[i].card[1]; if(stor->storage[i].card[2] > 0 && (j=itemdb_viewid(stor->storage[i].card[2])) > 0) WBUFW(buf,n*20+20)=j; else WBUFW(buf,n*20+20)=stor->storage[i].card[2]; if(stor->storage[i].card[3] > 0 && (j=itemdb_viewid(stor->storage[i].card[3])) > 0) WBUFW(buf,n*20+22)=j; else WBUFW(buf,n*20+22)=stor->storage[i].card[3]; } n++; } if(n){ WBUFW(buf,2)=4+n*20; WFIFOSET(fd,WFIFOW(fd,2)); } return 0; } /*========================================== * *------------------------------------------ */ int clif_guildstorageitemlist(struct map_session_data *sd,struct guild_storage *stor) { struct item_data *id; int i,n,fd; unsigned char *buf; nullpo_retr(0, sd); nullpo_retr(0, stor); fd=sd->fd; buf=WFIFOP(fd,0); #if PACKETVER < 5 WBUFW(buf,0)=0xa5; for(i=0,n=0;istorage[i].nameid<=0) continue; nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid)); if(itemdb_isequip2(id)) continue; WBUFW(buf,n*10+4)=i+1; if(id->view_id > 0) WBUFW(buf,n*10+6)=id->view_id; else WBUFW(buf,n*10+6)=stor->storage[i].nameid; WBUFB(buf,n*10+8)=id->type;; WBUFB(buf,n*10+9)=stor->storage[i].identify; WBUFW(buf,n*10+10)=stor->storage[i].amount; WBUFW(buf,n*10+12)=0; n++; } if(n){ WBUFW(buf,2)=4+n*10; WFIFOSET(fd,WFIFOW(fd,2)); } #else WBUFW(buf,0)=0x1f0; for(i=0,n=0;istorage[i].nameid<=0) continue; nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid)); if(itemdb_isequip2(id)) continue; WBUFW(buf,n*18+4)=i+1; if(id->view_id > 0) WBUFW(buf,n*18+6)=id->view_id; else WBUFW(buf,n*18+6)=stor->storage[i].nameid; WBUFB(buf,n*18+8)=id->type;; WBUFB(buf,n*18+9)=stor->storage[i].identify; WBUFW(buf,n*18+10)=stor->storage[i].amount; WBUFW(buf,n*18+12)=0; WBUFW(buf,n*18+14)=stor->storage[i].card[0]; WBUFW(buf,n*18+16)=stor->storage[i].card[1]; WBUFW(buf,n*18+18)=stor->storage[i].card[2]; WBUFW(buf,n*18+20)=stor->storage[i].card[3]; n++; } if(n){ WBUFW(buf,2)=4+n*18; WFIFOSET(fd,WFIFOW(fd,2)); } #endif return 0; } /*========================================== * *------------------------------------------ */ int clif_guildstorageequiplist(struct map_session_data *sd,struct guild_storage *stor) { struct item_data *id; int i,j,n,fd; unsigned char *buf; nullpo_retr(0, sd); fd=sd->fd; buf=WFIFOP(fd,0); WBUFW(buf,0)=0xa6; for(i=0,n=0;istorage[i].nameid<=0) continue; nullpo_retr(0, id = itemdb_search(stor->storage[i].nameid)); if(!itemdb_isequip2(id)) continue; WBUFW(buf,n*20+4)=i+1; if(id->view_id > 0) WBUFW(buf,n*20+6)=id->view_id; else WBUFW(buf,n*20+6)=stor->storage[i].nameid; WBUFB(buf,n*20+8)=id->type; WBUFB(buf,n*20+9)=stor->storage[i].identify; WBUFW(buf,n*20+10)=id->equip; WBUFW(buf,n*20+12)=stor->storage[i].equip; WBUFB(buf,n*20+14)=stor->storage[i].attribute; WBUFB(buf,n*20+15)=stor->storage[i].refine; if(stor->storage[i].card[0]==0x00ff || stor->storage[i].card[0]==0x00fe || stor->storage[i].card[0]==(short)0xff00) { WBUFW(buf,n*20+16)=stor->storage[i].card[0]; WBUFW(buf,n*20+18)=stor->storage[i].card[1]; WBUFW(buf,n*20+20)=stor->storage[i].card[2]; WBUFW(buf,n*20+22)=stor->storage[i].card[3]; } else { if(stor->storage[i].card[0] > 0 && (j=itemdb_viewid(stor->storage[i].card[0])) > 0) WBUFW(buf,n*20+16)=j; else WBUFW(buf,n*20+16)=stor->storage[i].card[0]; if(stor->storage[i].card[1] > 0 && (j=itemdb_viewid(stor->storage[i].card[1])) > 0) WBUFW(buf,n*20+18)=j; else WBUFW(buf,n*20+18)=stor->storage[i].card[1]; if(stor->storage[i].card[2] > 0 && (j=itemdb_viewid(stor->storage[i].card[2])) > 0) WBUFW(buf,n*20+20)=j; else WBUFW(buf,n*20+20)=stor->storage[i].card[2]; if(stor->storage[i].card[3] > 0 && (j=itemdb_viewid(stor->storage[i].card[3])) > 0) WBUFW(buf,n*20+22)=j; else WBUFW(buf,n*20+22)=stor->storage[i].card[3]; } n++; } if(n){ WBUFW(buf,2)=4+n*20; WFIFOSET(fd,WFIFOW(fd,2)); } return 0; } /*========================================== * ステータスを送りつける * 表示専用数字はこの中で計算して送る *------------------------------------------ */ int clif_updatestatus(struct map_session_data *sd,int type) { int fd,len=8; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xb0; WFIFOW(fd,2)=type; switch(type){ // 00b0 case SP_WEIGHT: pc_checkweighticon(sd); WFIFOW(fd,0)=0xb0; WFIFOW(fd,2)=type; WFIFOL(fd,4)=sd->weight; break; case SP_MAXWEIGHT: WFIFOL(fd,4)=sd->max_weight; break; case SP_SPEED: WFIFOL(fd,4)=sd->speed; break; case SP_BASELEVEL: WFIFOL(fd,4)=sd->status.base_level; break; case SP_JOBLEVEL: WFIFOL(fd,4)=sd->status.job_level; break; case SP_MANNER: WFIFOL(fd,4)=sd->status.manner; clif_changestatus(&sd->bl,SP_MANNER,sd->status.manner); break; case SP_STATUSPOINT: WFIFOL(fd,4)=sd->status.status_point; break; case SP_SKILLPOINT: WFIFOL(fd,4)=sd->status.skill_point; break; case SP_HIT: WFIFOL(fd,4)=sd->hit; break; case SP_FLEE1: WFIFOL(fd,4)=sd->flee; break; case SP_FLEE2: WFIFOL(fd,4)=sd->flee2/10; break; case SP_MAXHP: WFIFOL(fd,4)=sd->status.max_hp; break; case SP_MAXSP: WFIFOL(fd,4)=sd->status.max_sp; break; case SP_HP: WFIFOL(fd,4)=sd->status.hp; break; case SP_SP: WFIFOL(fd,4)=sd->status.sp; break; case SP_ASPD: WFIFOL(fd,4)=sd->aspd; break; case SP_ATK1: WFIFOL(fd,4)=sd->base_atk+sd->watk; break; case SP_DEF1: WFIFOL(fd,4)=sd->def; break; case SP_MDEF1: WFIFOL(fd,4)=sd->mdef; break; case SP_ATK2: WFIFOL(fd,4)=sd->watk2; break; case SP_DEF2: WFIFOL(fd,4)=sd->def2; break; case SP_MDEF2: WFIFOL(fd,4)=sd->mdef2; break; case SP_CRITICAL: WFIFOL(fd,4)=sd->critical/10; break; case SP_MATK1: WFIFOL(fd,4)=sd->matk1; break; case SP_MATK2: WFIFOL(fd,4)=sd->matk2; break; // 00b1 終了 case SP_ZENY: WFIFOW(fd,0)=0xb1; if(sd->status.zeny < 0) sd->status.zeny = 0; WFIFOL(fd,4)=sd->status.zeny; break; case SP_BASEEXP: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=sd->status.base_exp; break; case SP_JOBEXP: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=sd->status.job_exp; break; case SP_NEXTBASEEXP: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=pc_nextbaseexp(sd); break; case SP_NEXTJOBEXP: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=pc_nextjobexp(sd); break; // 00be 終了 case SP_USTR: case SP_UAGI: case SP_UVIT: case SP_UINT: case SP_UDEX: case SP_ULUK: WFIFOW(fd,0)=0xbe; WFIFOB(fd,4)=pc_need_status_point(sd,type-SP_USTR+SP_STR); len=5; break; // 013a 終了 case SP_ATTACKRANGE: WFIFOW(fd,0)=0x13a; WFIFOW(fd,2)=sd->attackrange; len=4; break; // 0141 終了 case SP_STR: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.str; WFIFOL(fd,10)=sd->paramb[0] + sd->parame[0]; len=14; break; case SP_AGI: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.agi; WFIFOL(fd,10)=sd->paramb[1] + sd->parame[1]; len=14; break; case SP_VIT: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.vit; WFIFOL(fd,10)=sd->paramb[2] + sd->parame[2]; len=14; break; case SP_INT: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.int_; WFIFOL(fd,10)=sd->paramb[3] + sd->parame[3]; len=14; break; case SP_DEX: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.dex; WFIFOL(fd,10)=sd->paramb[4] + sd->parame[4]; len=14; break; case SP_LUK: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.luk; WFIFOL(fd,10)=sd->paramb[5] + sd->parame[5]; len=14; break; case SP_CARTINFO: WFIFOW(fd,0)=0x121; WFIFOW(fd,2)=sd->cart_num; WFIFOW(fd,4)=sd->cart_max_num; WFIFOL(fd,6)=sd->cart_weight; WFIFOL(fd,10)=sd->cart_max_weight; len=14; break; default: if(battle_config.error_log) printf("clif_updatestatus : make %d routine\n",type); return 1; } WFIFOSET(fd,len); return 0; } int clif_changestatus(struct block_list *bl,int type,int val) { unsigned char buf[12]; struct map_session_data *sd = NULL; nullpo_retr(0, bl); if(bl->type == BL_PC) sd = (struct map_session_data *)bl; //printf("clif_changestatus id:%d type:%d val:%d\n",bl->id,type,val); if(sd){ WBUFW(buf,0)=0x1ab; WBUFL(buf,2)=bl->id; WBUFW(buf,6)=type; switch(type){ case SP_MANNER: WBUFL(buf,8)=val; break; default: if(battle_config.error_log) printf("clif_changestatus : make %d routine\n",type); return 1; } clif_send(buf,packet_db[0x1ab].len,bl,AREA_WOS); } return 0; } /*========================================== * *------------------------------------------ */ int clif_changelook(struct block_list *bl,int type,int val) { unsigned char buf[32]; struct map_session_data *sd = NULL; nullpo_retr(0, bl); if(bl->type == BL_PC) sd = (struct map_session_data *)bl; if(sd && sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris] return 0; #if PACKETVER < 4 if(sd && (type == LOOK_WEAPON || type == LOOK_SHIELD) && sd->view_class == 22) val =0; WBUFW(buf,0)=0xc3; WBUFL(buf,2)=bl->id; WBUFB(buf,6)=type; WBUFB(buf,7)=val; clif_send(buf,packet_db[0xc3].len,bl,AREA); #else if(sd && (type == LOOK_WEAPON || type == LOOK_SHIELD || type == LOOK_SHOES)) { WBUFW(buf,0)=0x1d7; WBUFL(buf,2)=bl->id; if(type == LOOK_SHOES) { WBUFB(buf,6)=9; if(sd->equip_index[2] >= 0 && sd->inventory_data[sd->equip_index[2]]) { if(sd->inventory_data[sd->equip_index[2]]->view_id > 0) WBUFW(buf,7)=sd->inventory_data[sd->equip_index[2]]->view_id; else WBUFW(buf,7)=sd->status.inventory[sd->equip_index[2]].nameid; } else WBUFW(buf,7)=0; WBUFW(buf,9)=0; } else { WBUFB(buf,6)=2; if(sd->equip_index[9] >= 0 && sd->inventory_data[sd->equip_index[9]] && sd->view_class != 22) { if(sd->inventory_data[sd->equip_index[9]]->view_id > 0) WBUFW(buf,7)=sd->inventory_data[sd->equip_index[9]]->view_id; else WBUFW(buf,7)=sd->status.inventory[sd->equip_index[9]].nameid; } else WBUFW(buf,7)=0; if(sd->equip_index[8] >= 0 && sd->equip_index[8] != sd->equip_index[9] && sd->inventory_data[sd->equip_index[8]] && sd->view_class != 22) { if(sd->inventory_data[sd->equip_index[8]]->view_id > 0) WBUFW(buf,9)=sd->inventory_data[sd->equip_index[8]]->view_id; else WBUFW(buf,9)=sd->status.inventory[sd->equip_index[8]].nameid; } else WBUFW(buf,9)=0; } clif_send(buf,packet_db[0x1d7].len,bl,AREA); } else if(sd && (type == LOOK_BASE) && (val > 255)) { WBUFW(buf,0)=0x1d7; WBUFL(buf,2)=bl->id; WBUFB(buf,6)=type; WBUFW(buf,7)=val; WBUFW(buf,9)=0; clif_send(buf,packet_db[0x1d7].len,bl,AREA); } else { WBUFW(buf,0)=0xc3; WBUFL(buf,2)=bl->id; WBUFB(buf,6)=type; WBUFB(buf,7)=val; clif_send(buf,packet_db[0xc3].len,bl,AREA); } #endif return 0; } /*========================================== * *------------------------------------------ */ int clif_initialstatus(struct map_session_data *sd) { int fd; unsigned char *buf; nullpo_retr(0, sd); fd=sd->fd; buf=WFIFOP(fd,0); WBUFW(buf,0)=0xbd; WBUFW(buf,2)=sd->status.status_point; WBUFB(buf,4)=(sd->status.str > 255)? 255:sd->status.str; WBUFB(buf,5)=pc_need_status_point(sd,SP_STR); WBUFB(buf,6)=(sd->status.agi > 255)? 255:sd->status.agi; WBUFB(buf,7)=pc_need_status_point(sd,SP_AGI); WBUFB(buf,8)=(sd->status.vit > 255)? 255:sd->status.vit; WBUFB(buf,9)=pc_need_status_point(sd,SP_VIT); WBUFB(buf,10)=(sd->status.int_ > 255)? 255:sd->status.int_; WBUFB(buf,11)=pc_need_status_point(sd,SP_INT); WBUFB(buf,12)=(sd->status.dex > 255)? 255:sd->status.dex; WBUFB(buf,13)=pc_need_status_point(sd,SP_DEX); WBUFB(buf,14)=(sd->status.luk > 255)? 255:sd->status.luk; WBUFB(buf,15)=pc_need_status_point(sd,SP_LUK); WBUFW(buf,16) = sd->base_atk + sd->watk; WBUFW(buf,18) = sd->watk2; //atk bonus WBUFW(buf,20) = sd->matk1; WBUFW(buf,22) = sd->matk2; WBUFW(buf,24) = sd->def; // def WBUFW(buf,26) = sd->def2; WBUFW(buf,28) = sd->mdef; // mdef WBUFW(buf,30) = sd->mdef2; WBUFW(buf,32) = sd->hit; WBUFW(buf,34) = sd->flee; WBUFW(buf,36) = sd->flee2/10; WBUFW(buf,38) = sd->critical/10; WBUFW(buf,40) = sd->status.karma; WBUFW(buf,42) = sd->status.manner; WFIFOSET(fd,packet_db[0xbd].len); clif_updatestatus(sd,SP_STR); clif_updatestatus(sd,SP_AGI); clif_updatestatus(sd,SP_VIT); clif_updatestatus(sd,SP_INT); clif_updatestatus(sd,SP_DEX); clif_updatestatus(sd,SP_LUK); clif_updatestatus(sd,SP_ATTACKRANGE); clif_updatestatus(sd,SP_ASPD); return 0; } /*========================================== *矢装備 *------------------------------------------ */ int clif_arrowequip(struct map_session_data *sd,int val) { int fd; nullpo_retr(0, sd); if(sd->attacktarget && sd->attacktarget > 0) // [Valaris] sd->attacktarget = 0; fd=sd->fd; WFIFOW(fd,0)=0x013c; WFIFOW(fd,2)=val+2;//矢のアイテムID WFIFOSET(fd,packet_db[0x013c].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_arrow_fail(struct map_session_data *sd,int type) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x013b; WFIFOW(fd,2)=type; WFIFOSET(fd,packet_db[0x013b].len); return 0; } /*========================================== * 作成可能 矢リスト送信 *------------------------------------------ */ int clif_arrow_create_list(struct map_session_data *sd) { int i,c,view; int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x1ad; for(i=0,c=0;i 0 && pc_search_inventory(sd,skill_arrow_db[i].nameid)>=0){ if((view = itemdb_viewid(skill_arrow_db[i].nameid)) > 0) WFIFOW(fd,c*2+4) = view; else WFIFOW(fd,c*2+4) = skill_arrow_db[i].nameid; c++; } } WFIFOW(fd,2)=c*2+4; WFIFOSET(fd,WFIFOW(fd,2)); if(c > 0) sd->state.make_arrow_flag = 1; return 0; } /*========================================== * *------------------------------------------ */ int clif_statusupack(struct map_session_data *sd,int type,int ok,int val) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xbc; WFIFOW(fd,2)=type; WFIFOB(fd,4)=ok; WFIFOB(fd,5)=val; WFIFOSET(fd,packet_db[0xbc].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_equipitemack(struct map_session_data *sd,int n,int pos,int ok) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xaa; WFIFOW(fd,2)=n+2; WFIFOW(fd,4)=pos; WFIFOB(fd,6)=ok; WFIFOSET(fd,packet_db[0xaa].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xac; WFIFOW(fd,2)=n+2; WFIFOW(fd,4)=pos; WFIFOB(fd,6)=ok; WFIFOSET(fd,packet_db[0xac].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_misceffect(struct block_list* bl,int type) { char buf[32]; nullpo_retr(0, bl); WBUFW(buf,0) = 0x19b; WBUFL(buf,2) = bl->id; WBUFL(buf,6) = type; clif_send(buf,packet_db[0x19b].len,bl,AREA); return 0; } int clif_misceffect2(struct block_list *bl, int type) { char buf[32]; nullpo_retr(0, bl); //memset(buf, 0, packet_db[0x1f3].len); WBUFW(buf,0) = 0x1f3; WBUFL(buf,2) = bl->id; WBUFL(buf,6) = type; clif_send(buf, packet_db[0x1f3].len, bl, AREA); return 0; } /*========================================== * 表示オプション変更 *------------------------------------------ */ int clif_changeoption(struct block_list* bl) { char buf[32]; short option; struct status_change *sc_data; struct map_session_data *sd; static const int omask[]={ 0x10,0x20 }; static const int scnum[]={ SC_FALCON, SC_RIDING }; int i; nullpo_retr(0, bl); option = *battle_get_option(bl); sc_data = battle_get_sc_data(bl); WBUFW(buf,0) = 0x119; WBUFL(buf,2) = bl->id; WBUFW(buf,6) = *battle_get_opt1(bl); WBUFW(buf,8) = *battle_get_opt2(bl); WBUFW(buf,10) = option; WBUFB(buf,12) = 0; // ?? if(bl->type==BL_PC) { // disguises [Valaris] struct map_session_data *sd=((struct map_session_data *)bl); if(sd && sd->disguise > 23 && sd->disguise < 4001) { clif_send(buf,packet_db[0x119].len,bl,AREA_WOS); clif_spawnpc(sd); } else clif_send(buf,packet_db[0x119].len,bl,AREA); } else clif_send(buf,packet_db[0x119].len,bl,AREA); // アイコンの表示 if(sc_data) { for(i=0;itype==BL_PC && (sd=(struct map_session_data *)bl)) clif_changelook(bl,LOOK_BASE,sd->view_class); return 0; } /*========================================== * *------------------------------------------ */ int clif_useitemack(struct map_session_data *sd,int index,int amount,int ok) { nullpo_retr(0, sd); if(!ok) { int fd=sd->fd; WFIFOW(fd,0)=0xa8; WFIFOW(fd,2)=index+2; WFIFOW(fd,4)=amount; WFIFOB(fd,6)=ok; WFIFOSET(fd,packet_db[0xa8].len); } else { #if PACKETVER < 3 int fd=sd->fd; WFIFOW(fd,0)=0xa8; WFIFOW(fd,2)=index+2; WFIFOW(fd,4)=amount; WFIFOB(fd,6)=ok; WFIFOSET(fd,packet_db[0xa8].len); #else char buf[32]; WBUFW(buf,0)=0x1c8; WBUFW(buf,2)=index+2; if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) WBUFW(buf,4)=sd->inventory_data[index]->view_id; else WBUFW(buf,4)=sd->status.inventory[index].nameid; WBUFL(buf,6)=sd->bl.id; WBUFW(buf,10)=amount; WBUFB(buf,12)=ok; clif_send(buf,packet_db[0x1c8].len,&sd->bl,AREA); #endif } return 0; } /*========================================== * *------------------------------------------ */ int clif_createchat(struct map_session_data *sd,int fail) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xd6; WFIFOB(fd,2)=fail; WFIFOSET(fd,packet_db[0xd6].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_dispchat(struct chat_data *cd,int fd) { char buf[128]; // 最大title(60バイト)+17 if(cd==NULL || *cd->owner==NULL) return 1; WBUFW(buf,0)=0xd7; WBUFW(buf,2)=strlen(cd->title)+18; WBUFL(buf,4)=(*cd->owner)->id; WBUFL(buf,8)=cd->bl.id; WBUFW(buf,12)=cd->limit; WBUFW(buf,14)=cd->users; WBUFB(buf,16)=cd->pub; strncpy(WBUFP(buf,17),cd->title,strlen(cd->title)+1); if(fd){ memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2)); WFIFOSET(fd,WBUFW(buf,2)); } else { clif_send(buf,WBUFW(buf,2),*cd->owner,AREA_WOSC); } return 0; } /*========================================== * chatの状態変更成功 * 外部の人用と命令コード(d7->df)が違うだけ *------------------------------------------ */ int clif_changechatstatus(struct chat_data *cd) { char buf[128]; // 最大title(60バイト)+17 if(cd==NULL || cd->usersd[0]==NULL) return 1; WBUFW(buf,0)=0xdf; WBUFW(buf,2)=strlen(cd->title)+18; WBUFL(buf,4)=cd->usersd[0]->bl.id; WBUFL(buf,8)=cd->bl.id; WBUFW(buf,12)=cd->limit; WBUFW(buf,14)=cd->users; WBUFB(buf,16)=cd->pub; strncpy(WBUFP(buf,17),cd->title,strlen(cd->title)+1); clif_send(buf,WBUFW(buf,2),&cd->usersd[0]->bl,CHAT); return 0; } /*========================================== * *------------------------------------------ */ int clif_clearchat(struct chat_data *cd,int fd) { char buf[32]; nullpo_retr(0, cd); WBUFW(buf,0)=0xd8; WBUFL(buf,2)=cd->bl.id; if(fd){ memcpy(WFIFOP(fd,0),buf,packet_db[0xd8].len); WFIFOSET(fd,packet_db[0xd8].len); } else { clif_send(buf,packet_db[0xd8].len,*cd->owner,AREA_WOSC); } return 0; } /*========================================== * *------------------------------------------ */ int clif_joinchatfail(struct map_session_data *sd,int fail) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xda; WFIFOB(fd,2)=fail; WFIFOSET(fd,packet_db[0xda].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_joinchatok(struct map_session_data *sd,struct chat_data* cd) { int fd; int i; nullpo_retr(0, sd); nullpo_retr(0, cd); fd=sd->fd; WFIFOW(fd,0)=0xdb; WFIFOW(fd,2)=8+(28*cd->users); WFIFOL(fd,4)=cd->bl.id; for(i = 0;i < cd->users;i++){ WFIFOL(fd,8+i*28) = (i!=0)||((*cd->owner)->type==BL_NPC); memcpy(WFIFOP(fd,8+i*28+4),cd->usersd[i]->status.name,24); } WFIFOSET(fd,WFIFOW(fd,2)); return 0; } /*========================================== * *------------------------------------------ */ int clif_addchat(struct chat_data* cd,struct map_session_data *sd) { char buf[32]; nullpo_retr(0, sd); nullpo_retr(0, cd); WBUFW(buf, 0) = 0x0dc; WBUFW(buf, 2) = cd->users; memcpy(WBUFP(buf, 4),sd->status.name,24); clif_send(buf,packet_db[0xdc].len,&sd->bl,CHAT_WOS); return 0; } /*========================================== * *------------------------------------------ */ int clif_changechatowner(struct chat_data* cd,struct map_session_data *sd) { char buf[64]; nullpo_retr(0, sd); nullpo_retr(0, cd); WBUFW(buf, 0) = 0xe1; WBUFL(buf, 2) = 1; memcpy(WBUFP(buf,6),cd->usersd[0]->status.name,24); WBUFW(buf,30) = 0xe1; WBUFL(buf,32) = 0; memcpy(WBUFP(buf,36),sd->status.name,24); clif_send(buf,packet_db[0xe1].len*2,&sd->bl,CHAT); return 0; } /*========================================== * *------------------------------------------ */ int clif_leavechat(struct chat_data* cd,struct map_session_data *sd) { char buf[32]; nullpo_retr(0, sd); nullpo_retr(0, cd); WBUFW(buf, 0) = 0xdd; WBUFW(buf, 2) = cd->users-1; memcpy(WBUFP(buf,4),sd->status.name,24); WBUFB(buf,28) = 0; clif_send(buf,packet_db[0xdd].len,&sd->bl,CHAT); return 0; } /*========================================== * 取り引き要請受け *------------------------------------------ */ int clif_traderequest(struct map_session_data *sd,char *name) { int fd; struct map_session_data *target_sd; nullpo_retr(0, sd); nullpo_retr(0, (target_sd=map_id2sd(sd->trade_partner))); fd=sd->fd; #if PACKETVER < 6 WFIFOW(fd,0)=0xe5; strncpy(WFIFOP(fd,2),name,24); WFIFOSET(fd,packet_db[0xe5].len); #else WFIFOW(fd,0)=0x1f4; strncpy(WFIFOP(fd,2),name,24); WFIFOL(fd,26)=target_sd->status.char_id; //良く分からないからとりあえずchar_id WFIFOW(fd,30)=target_sd->status.base_level; WFIFOSET(fd,packet_db[0x1f4].len); #endif return 0; } /*========================================== * 取り引き要求応答 *------------------------------------------ */ int clif_tradestart(struct map_session_data *sd,int type) { int fd; struct map_session_data *target_sd; nullpo_retr(0, sd); if((target_sd=map_id2sd(sd->trade_partner)) == NULL) return -1; fd=sd->fd; #if PACKETVER < 6 WFIFOW(fd,0)=0xe7; WFIFOB(fd,2)=type; WFIFOSET(fd,packet_db[0xe7].len); #else WFIFOW(fd,0)=0x1f5; WFIFOB(fd,2)=type; WFIFOL(fd,3)=target_sd->status.char_id; //良く分からないからとりあえずchar_id WFIFOW(fd,7)=target_sd->status.base_level; WFIFOSET(fd,packet_db[0x1f5].len); #endif return 0; } /*========================================== * 相手方からのアイテム追加 *------------------------------------------ */ int clif_tradeadditem(struct map_session_data *sd,struct map_session_data *tsd,int index,int amount) { int fd,j; nullpo_retr(0, sd); nullpo_retr(0, tsd); fd=tsd->fd; WFIFOW(fd,0)=0xe9; WFIFOL(fd,2)=amount; if(index==0){ WFIFOW(fd,6) = 0; // type id WFIFOB(fd,8) = 0; //identify flag WFIFOB(fd,9) = 0; // attribute WFIFOB(fd,10)= 0; //refine WFIFOW(fd,11)= 0; //card (4w) WFIFOW(fd,13)= 0; //card (4w) WFIFOW(fd,15)= 0; //card (4w) WFIFOW(fd,17)= 0; //card (4w) } else{ index -= 2; if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) WFIFOW(fd,6) = sd->inventory_data[index]->view_id; else WFIFOW(fd,6) = sd->status.inventory[index].nameid; // type id WFIFOB(fd,8) = sd->status.inventory[index].identify; //identify flag WFIFOB(fd,9) = sd->status.inventory[index].attribute; // attribute WFIFOB(fd,10)= sd->status.inventory[index].refine; //refine if(sd->status.inventory[index].card[0]==0x00ff || sd->status.inventory[index].card[0]==0x00fe || sd->status.inventory[index].card[0]==(short)0xff00) { WFIFOW(fd,11)= sd->status.inventory[index].card[0]; //card (4w) WFIFOW(fd,13)= sd->status.inventory[index].card[1]; //card (4w) WFIFOW(fd,15)= sd->status.inventory[index].card[2]; //card (4w) WFIFOW(fd,17)= sd->status.inventory[index].card[3]; //card (4w) } else { if(sd->status.inventory[index].card[0] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[0])) > 0) WFIFOW(fd,11)= j; else WFIFOW(fd,11)= sd->status.inventory[index].card[0]; if(sd->status.inventory[index].card[1] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[1])) > 0) WFIFOW(fd,13)= j; else WFIFOW(fd,13)= sd->status.inventory[index].card[1]; if(sd->status.inventory[index].card[2] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[2])) > 0) WFIFOW(fd,15)= j; else WFIFOW(fd,15)= sd->status.inventory[index].card[2]; if(sd->status.inventory[index].card[3] > 0 && (j=itemdb_viewid(sd->status.inventory[index].card[3])) > 0) WFIFOW(fd,17)= j; else WFIFOW(fd,17)= sd->status.inventory[index].card[3]; } } WFIFOSET(fd,packet_db[0xe9].len); return 0; } /*========================================== * アイテム追加成功/失敗 *------------------------------------------ */ int clif_tradeitemok(struct map_session_data *sd,int index,int fail) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xea; WFIFOW(fd,2)=index; WFIFOB(fd,4)=fail; WFIFOSET(fd,packet_db[0xea].len); return 0; } /*========================================== * 取り引きok押し *------------------------------------------ */ int clif_tradedeal_lock(struct map_session_data *sd,int fail) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xec; WFIFOB(fd,2)=fail; // 0=you 1=the other person WFIFOSET(fd,packet_db[0xec].len); return 0; } /*========================================== * 取り引きがキャンセルされました *------------------------------------------ */ int clif_tradecancelled(struct map_session_data *sd) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xee; WFIFOSET(fd,packet_db[0xee].len); return 0; } /*========================================== * 取り引き完了 *------------------------------------------ */ int clif_tradecompleted(struct map_session_data *sd,int fail) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xf0; WFIFOB(fd,2)=fail; WFIFOSET(fd,packet_db[0xf0].len); return 0; } /*========================================== * カプラ倉庫のアイテム数を更新 *------------------------------------------ */ int clif_updatestorageamount(struct map_session_data *sd,struct storage *stor) { int fd; nullpo_retr(0, sd); nullpo_retr(0, stor); fd=sd->fd; WFIFOW(fd,0) = 0xf2; // update storage amount WFIFOW(fd,2) = stor->storage_amount; //items WFIFOW(fd,4) = MAX_STORAGE; //items max WFIFOSET(fd,packet_db[0xf2].len); return 0; } /*========================================== * カプラ倉庫にアイテムを追加する *------------------------------------------ */ int clif_storageitemadded(struct map_session_data *sd,struct storage *stor,int index,int amount) { int view,fd,j; nullpo_retr(0, sd); nullpo_retr(0, stor); fd=sd->fd; WFIFOW(fd,0) =0xf4; // Storage item added WFIFOW(fd,2) =index+1; // index WFIFOL(fd,4) =amount; // amount if((view = itemdb_viewid(stor->storage[index].nameid)) > 0) WFIFOW(fd,8) =view; else WFIFOW(fd,8) =stor->storage[index].nameid; // id WFIFOB(fd,10)=stor->storage[index].identify; //identify flag WFIFOB(fd,11)=stor->storage[index].attribute; // attribute WFIFOB(fd,12)=stor->storage[index].refine; //refine if(stor->storage[index].card[0]==0x00ff || stor->storage[index].card[0]==0x00fe || stor->storage[index].card[0]==(short)0xff00) { WFIFOW(fd,13)=stor->storage[index].card[0]; //card (4w) WFIFOW(fd,15)=stor->storage[index].card[1]; //card (4w) WFIFOW(fd,17)=stor->storage[index].card[2]; //card (4w) WFIFOW(fd,19)=stor->storage[index].card[3]; //card (4w) } else { if(stor->storage[index].card[0] > 0 && (j=itemdb_viewid(stor->storage[index].card[0])) > 0) WFIFOW(fd,13)= j; else WFIFOW(fd,13)= stor->storage[index].card[0]; if(stor->storage[index].card[1] > 0 && (j=itemdb_viewid(stor->storage[index].card[1])) > 0) WFIFOW(fd,15)= j; else WFIFOW(fd,15)= stor->storage[index].card[1]; if(stor->storage[index].card[2] > 0 && (j=itemdb_viewid(stor->storage[index].card[2])) > 0) WFIFOW(fd,17)= j; else WFIFOW(fd,17)= stor->storage[index].card[2]; if(stor->storage[index].card[3] > 0 && (j=itemdb_viewid(stor->storage[index].card[3])) > 0) WFIFOW(fd,19)= j; else WFIFOW(fd,19)= stor->storage[index].card[3]; } WFIFOSET(fd,packet_db[0xf4].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_updateguildstorageamount(struct map_session_data *sd,struct guild_storage *stor) { int fd; nullpo_retr(0, sd); nullpo_retr(0, stor); fd=sd->fd; WFIFOW(fd,0) = 0xf2; // update storage amount WFIFOW(fd,2) = stor->storage_amount; //items WFIFOW(fd,4) = MAX_GUILD_STORAGE; //items max WFIFOSET(fd,packet_db[0xf2].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_guildstorageitemadded(struct map_session_data *sd,struct guild_storage *stor,int index,int amount) { int view,fd,j; nullpo_retr(0, sd); nullpo_retr(0, stor); fd=sd->fd; WFIFOW(fd,0) =0xf4; // Storage item added WFIFOW(fd,2) =index+1; // index WFIFOL(fd,4) =amount; // amount if((view = itemdb_viewid(stor->storage[index].nameid)) > 0) WFIFOW(fd,8) =view; else WFIFOW(fd,8) =stor->storage[index].nameid; // id WFIFOB(fd,10)=stor->storage[index].identify; //identify flag WFIFOB(fd,11)=stor->storage[index].attribute; // attribute WFIFOB(fd,12)=stor->storage[index].refine; //refine if(stor->storage[index].card[0]==0x00ff || stor->storage[index].card[0]==0x00fe || stor->storage[index].card[0]==(short)0xff00) { WFIFOW(fd,13)=stor->storage[index].card[0]; //card (4w) WFIFOW(fd,15)=stor->storage[index].card[1]; //card (4w) WFIFOW(fd,17)=stor->storage[index].card[2]; //card (4w) WFIFOW(fd,19)=stor->storage[index].card[3]; //card (4w) } else { if(stor->storage[index].card[0] > 0 && (j=itemdb_viewid(stor->storage[index].card[0])) > 0) WFIFOW(fd,13)= j; else WFIFOW(fd,13)= stor->storage[index].card[0]; if(stor->storage[index].card[1] > 0 && (j=itemdb_viewid(stor->storage[index].card[1])) > 0) WFIFOW(fd,15)= j; else WFIFOW(fd,15)= stor->storage[index].card[1]; if(stor->storage[index].card[2] > 0 && (j=itemdb_viewid(stor->storage[index].card[2])) > 0) WFIFOW(fd,17)= j; else WFIFOW(fd,17)= stor->storage[index].card[2]; if(stor->storage[index].card[3] > 0 && (j=itemdb_viewid(stor->storage[index].card[3])) > 0) WFIFOW(fd,19)= j; else WFIFOW(fd,19)= stor->storage[index].card[3]; } WFIFOSET(fd,packet_db[0xf4].len); return 0; } /*========================================== * カプラ倉庫からアイテムを取り去る *------------------------------------------ */ int clif_storageitemremoved(struct map_session_data *sd,int index,int amount) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xf6; // Storage item removed WFIFOW(fd,2)=index+1; WFIFOL(fd,4)=amount; WFIFOSET(fd,packet_db[0xf6].len); return 0; } /*========================================== * カプラ倉庫を閉じる *------------------------------------------ */ int clif_storageclose(struct map_session_data *sd) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xf8; // Storage Closed WFIFOSET(fd,packet_db[0xf8].len); return 0; } // // callback系 ? // /*========================================== * PC表示 *------------------------------------------ */ void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd) { int len; nullpo_retv(sd); nullpo_retv(dstsd); if(dstsd->walktimer != -1){ len = clif_set007b(dstsd,WFIFOP(sd->fd,0)); WFIFOSET(sd->fd,len); } else { len = clif_set0078(dstsd,WFIFOP(sd->fd,0)); WFIFOSET(sd->fd,len); } if(dstsd->chatID){ struct chat_data *cd; cd=(struct chat_data*)map_id2bl(dstsd->chatID); if(cd->usersd[0]==dstsd) clif_dispchat(cd,sd->fd); } if(dstsd->vender_id){ clif_showvendingboard(&dstsd->bl,dstsd->message,sd->fd); } if(dstsd->spiritball > 0) { clif_set01e1(dstsd,WFIFOP(sd->fd,0)); WFIFOSET(sd->fd,packet_db[0x1e1].len); } if(battle_config.save_clothcolor==1 && dstsd->status.clothes_color > 0) clif_changelook(&dstsd->bl,LOOK_CLOTHES_COLOR,dstsd->status.clothes_color); if(sd->status.manner < 0) clif_changestatus(&sd->bl,SP_MANNER,sd->status.manner); } /*========================================== * NPC表示 *------------------------------------------ */ void clif_getareachar_npc(struct map_session_data* sd,struct npc_data* nd) { int len; nullpo_retv(sd); nullpo_retv(nd); if(nd->class < 0 ||(nd->flag&1 && nd->option != 0x0002) || nd->class == INVISIBLE_CLASS) return; len = clif_npc0078(nd,WFIFOP(sd->fd,0)); WFIFOSET(sd->fd,len); if(nd->chat_id){ clif_dispchat((struct chat_data*)map_id2bl(nd->chat_id),sd->fd); } } /*========================================== * 移動停止 *------------------------------------------ */ int clif_movemob(struct mob_data *md) { unsigned char buf[256]; int len; nullpo_retr(0, md); len = clif_mob007b(md,buf); clif_send(buf,len,&md->bl,AREA); if(mob_get_equip(md->class) > 0) // mob equipment [Valaris] clif_mob_equip(md,mob_get_equip(md->class)); return 0; } /*========================================== * モンスターの位置修正 *------------------------------------------ */ int clif_fixmobpos(struct mob_data *md) { unsigned char buf[256]; int len; nullpo_retr(0, md); if(md->state.state == MS_WALK){ len = clif_mob007b(md,buf); clif_send(buf,len,&md->bl,AREA); } else { len = clif_mob0078(md,buf); clif_send(buf,len,&md->bl,AREA); } return 0; } /*========================================== * PCの位置修正 *------------------------------------------ */ int clif_fixpcpos(struct map_session_data *sd) { unsigned char buf[256]; int len; nullpo_retr(0, sd); if(sd->walktimer != -1){ len = clif_set007b(sd,buf); clif_send(buf,len,&sd->bl,AREA); } else { len = clif_set0078(sd,buf); clif_send(buf,len,&sd->bl,AREA); } return 0; } /*========================================== * *------------------------------------------ */ int clif_fixpetpos(struct pet_data *pd) { unsigned char buf[256]; int len; nullpo_retr(0, pd); if(pd->state.state == MS_WALK){ len = clif_pet007b(pd,buf); clif_send(buf,len,&pd->bl,AREA); } else { len = clif_pet0078(pd,buf); clif_send(buf,len,&pd->bl,AREA); } return 0; } // npc walking [Valaris] int clif_fixnpcpos(struct npc_data *nd) { unsigned char buf[256]; int len; nullpo_retr(0, nd); if(nd->state.state == MS_WALK){ len = clif_npc007b(nd,buf); clif_send(buf,len,&nd->bl,AREA); } else { len = clif_npc0078(nd,buf); clif_send(buf,len,&nd->bl,AREA); } return 0; } /*========================================== * 通常攻撃エフェクト&ダメージ *------------------------------------------ */ int clif_damage(struct block_list *src,struct block_list *dst,unsigned int tick,int sdelay,int ddelay,int damage,int div,int type,int damage2) { unsigned char buf[256]; struct status_change *sc_data; nullpo_retr(0, src); nullpo_retr(0, dst); sc_data = battle_get_sc_data(dst); if(type != 4 && dst->type == BL_PC && ((struct map_session_data *)dst)->special_state.infinite_endure) type = 9; if(sc_data) { if(type != 4 && sc_data[SC_ENDURE].timer != -1) type = 9; if(sc_data[SC_HALLUCINATION].timer != -1) { if(damage > 0) damage = damage*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100; if(damage2 > 0) damage2 = damage2*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100; } } WBUFW(buf,0)=0x8a; WBUFL(buf,2)=src->id; WBUFL(buf,6)=dst->id; WBUFL(buf,10)=tick; WBUFL(buf,14)=sdelay; WBUFL(buf,18)=ddelay; WBUFW(buf,22)=(damage > 0x7fff)? 0x7fff:damage; WBUFW(buf,24)=div; WBUFB(buf,26)=type; WBUFW(buf,27)=damage2; clif_send(buf,packet_db[0x8a].len,src,AREA); return 0; } /*========================================== * *------------------------------------------ */ void clif_getareachar_mob(struct map_session_data* sd,struct mob_data* md) { int len; nullpo_retv(sd); nullpo_retv(md); if(md->state.state == MS_WALK){ len = clif_mob007b(md,WFIFOP(sd->fd,0)); WFIFOSET(sd->fd,len); } else { len = clif_mob0078(md,WFIFOP(sd->fd,0)); WFIFOSET(sd->fd,len); } if(mob_get_equip(md->class) > 0) // mob equipment [Valaris] clif_mob_equip(md,mob_get_equip(md->class)); } /*========================================== * *------------------------------------------ */ void clif_getareachar_pet(struct map_session_data* sd,struct pet_data* pd) { int len; nullpo_retv(sd); nullpo_retv(pd); if(pd->state.state == MS_WALK){ len = clif_pet007b(pd,WFIFOP(sd->fd,0)); WFIFOSET(sd->fd,len); } else { len = clif_pet0078(pd,WFIFOP(sd->fd,0)); WFIFOSET(sd->fd,len); } } /*========================================== * *------------------------------------------ */ void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem) { int view,fd; nullpo_retv(sd); nullpo_retv(fitem); fd=sd->fd; //009d .l .w .B .w .w .w .B .B WFIFOW(fd,0)=0x9d; WFIFOL(fd,2)=fitem->bl.id; if((view = itemdb_viewid(fitem->item_data.nameid)) > 0) WFIFOW(fd,6)=view; else WFIFOW(fd,6)=fitem->item_data.nameid; WFIFOB(fd,8)=fitem->item_data.identify; WFIFOW(fd,9)=fitem->bl.x; WFIFOW(fd,11)=fitem->bl.y; WFIFOW(fd,13)=fitem->item_data.amount; WFIFOB(fd,15)=fitem->subx; WFIFOB(fd,16)=fitem->suby; WFIFOSET(fd,packet_db[0x9d].len); } /*========================================== * 場所スキルエフェクトが視界に入る *------------------------------------------ */ int clif_getareachar_skillunit(struct map_session_data *sd,struct skill_unit *unit) { int fd; struct block_list *bl; nullpo_retr(0, unit); fd=sd->fd; bl=map_id2bl(unit->group->src_id); #if PACKETVER < 3 memset(WFIFOP(fd,0),0,packet_db[0x11f].len); WFIFOW(fd, 0)=0x11f; WFIFOL(fd, 2)=unit->bl.id; WFIFOL(fd, 6)=unit->group->src_id; WFIFOW(fd,10)=unit->bl.x; WFIFOW(fd,12)=unit->bl.y; WFIFOB(fd,14)=unit->group->unit_id; WFIFOB(fd,15)=0; WFIFOSET(fd,packet_db[0x11f].len); #else memset(WFIFOP(fd,0),0,packet_db[0x1c9].len); WFIFOW(fd, 0)=0x1c9; WFIFOL(fd, 2)=unit->bl.id; WFIFOL(fd, 6)=unit->group->src_id; WFIFOW(fd,10)=unit->bl.x; WFIFOW(fd,12)=unit->bl.y; WFIFOB(fd,14)=unit->group->unit_id; WFIFOB(fd,15)=1; if(unit->group->unit_id==0xb0){ //グラフィティ WFIFOB(fd,15+1)=1; memcpy(WFIFOP(fd,15+2),unit->group->valstr,80); }else{ WFIFOL(fd,15+1)=0; //1-4調べた限り固定 WFIFOL(fd,15+5)=0; //5-8調べた限り固定 //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字 WFIFOL(fd,15+13)=unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF) WFIFOL(fd,15+17)=0x004f37dd; //17-20調べた限り固定 WFIFOL(fd,15+21)=0x0012f674; //21-24調べた限り固定 WFIFOL(fd,15+25)=0x0012f664; //25-28調べた限り固定 WFIFOL(fd,15+29)=0x0012f654; //29-32調べた限り固定 WFIFOL(fd,15+33)=0x77527bbc; //33-36調べた限り固定 //37-39 WFIFOB(fd,15+40)=0x2d; //40調べた限り固定 WFIFOL(fd,15+41)=0; //41-44調べた限り0固定 WFIFOL(fd,15+45)=0; //45-48調べた限り0固定 WFIFOL(fd,15+49)=0; //49-52調べた限り0固定 WFIFOL(fd,15+53)=0x0048d919; //53-56調べた限り固定 WFIFOL(fd,15+57)=0x0000003e; //57-60調べた限り固定 WFIFOL(fd,15+61)=0x0012f66c; //61-64調べた限り固定 //65-68 //69-72 if(bl) WFIFOL(fd,15+73)=bl->y; //73-76術者のY座標 WFIFOL(fd,15+77)=unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字 WFIFOB(fd,15+81)=0xaa; //81終端文字0xaa } /* Graffiti [Valaris] */ if(unit->group->unit_id==0xb0) { WFIFOL(fd,15)=1; WFIFOL(fd,16)=1; memcpy(WFIFOP(fd,17),unit->group->valstr,80); } WFIFOSET(fd,packet_db[0x1c9].len); #endif if(unit->group->skill_id == WZ_ICEWALL) clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,5); return 0; } /*========================================== * 場所スキルエフェクトが視界から消える *------------------------------------------ */ int clif_clearchar_skillunit(struct skill_unit *unit,int fd) { nullpo_retr(0, unit); WFIFOW(fd, 0)=0x120; WFIFOL(fd, 2)=unit->bl.id; WFIFOSET(fd,packet_db[0x120].len); if(unit->group->skill_id == WZ_ICEWALL) clif_set0192(fd,unit->bl.m,unit->bl.x,unit->bl.y,unit->val2); return 0; } /*========================================== * *------------------------------------------ */ int clif_01ac(struct block_list *bl) { char buf[32]; nullpo_retr(0, bl); WBUFW(buf, 0) = 0x1ac; WBUFL(buf, 2) = bl->id; clif_send(buf,packet_db[0x1ac].len,bl,AREA); return 0; } /*========================================== * *------------------------------------------ */ int clif_getareachar(struct block_list* bl,va_list ap) { struct map_session_data *sd; nullpo_retr(0, bl); nullpo_retr(0, ap); sd=va_arg(ap,struct map_session_data*); switch(bl->type){ case BL_PC: if(sd==(struct map_session_data*)bl) break; clif_getareachar_pc(sd,(struct map_session_data*) bl); break; case BL_NPC: clif_getareachar_npc(sd,(struct npc_data*) bl); break; case BL_MOB: clif_getareachar_mob(sd,(struct mob_data*) bl); break; case BL_PET: clif_getareachar_pet(sd,(struct pet_data*) bl); break; case BL_ITEM: clif_getareachar_item(sd,(struct flooritem_data*) bl); break; case BL_SKILL: clif_getareachar_skillunit(sd,(struct skill_unit *)bl); break; default: if(battle_config.error_log) printf("get area char ??? %d\n",bl->type); break; } return 0; } /*========================================== * *------------------------------------------ */ int clif_pcoutsight(struct block_list *bl,va_list ap) { struct map_session_data *sd,*dstsd; nullpo_retr(0, bl); nullpo_retr(0, ap); nullpo_retr(0, sd=va_arg(ap,struct map_session_data*)); switch(bl->type){ case BL_PC: dstsd = (struct map_session_data*) bl; if(sd != dstsd) { clif_clearchar_id(dstsd->bl.id,0,sd->fd); clif_clearchar_id(sd->bl.id,0,dstsd->fd); if(dstsd->chatID){ struct chat_data *cd; cd=(struct chat_data*)map_id2bl(dstsd->chatID); if(cd->usersd[0]==dstsd) clif_dispchat(cd,sd->fd); } if(dstsd->vender_id){ clif_closevendingboard(&dstsd->bl,sd->fd); } } break; case BL_NPC: if( ((struct npc_data *)bl)->class != INVISIBLE_CLASS ) clif_clearchar_id(bl->id,0,sd->fd); break; case BL_MOB: case BL_PET: clif_clearchar_id(bl->id,0,sd->fd); break; case BL_ITEM: clif_clearflooritem((struct flooritem_data*)bl,sd->fd); break; case BL_SKILL: clif_clearchar_skillunit((struct skill_unit *)bl,sd->fd); break; } return 0; } /*========================================== * *------------------------------------------ */ int clif_pcinsight(struct block_list *bl,va_list ap) { struct map_session_data *sd,*dstsd; nullpo_retr(0, bl); nullpo_retr(0, ap); nullpo_retr(0, sd=va_arg(ap,struct map_session_data*)); switch(bl->type){ case BL_PC: dstsd = (struct map_session_data *)bl; if(sd != dstsd) { clif_getareachar_pc(sd,dstsd); clif_getareachar_pc(dstsd,sd); } break; case BL_NPC: clif_getareachar_npc(sd,(struct npc_data*)bl); break; case BL_MOB: clif_getareachar_mob(sd,(struct mob_data*)bl); break; case BL_PET: clif_getareachar_pet(sd,(struct pet_data*)bl); break; case BL_ITEM: clif_getareachar_item(sd,(struct flooritem_data*)bl); break; case BL_SKILL: clif_getareachar_skillunit(sd,(struct skill_unit *)bl); break; } return 0; } /*========================================== * *------------------------------------------ */ int clif_moboutsight(struct block_list *bl,va_list ap) { struct map_session_data *sd; struct mob_data *md; nullpo_retr(0, bl); nullpo_retr(0, ap); nullpo_retr(0, md=va_arg(ap,struct mob_data*)); if(bl->type==BL_PC && (sd = (struct map_session_data*) bl)){ clif_clearchar_id(md->bl.id,0,sd->fd); } return 0; } /*========================================== * *------------------------------------------ */ int clif_mobinsight(struct block_list *bl,va_list ap) { struct map_session_data *sd; struct mob_data *md; nullpo_retr(0, bl); nullpo_retr(0, ap); md=va_arg(ap,struct mob_data*); if(bl->type==BL_PC && (sd = (struct map_session_data *)bl)){ clif_getareachar_mob(sd,md); } return 0; } /*========================================== * *------------------------------------------ */ int clif_petoutsight(struct block_list *bl,va_list ap) { struct map_session_data *sd; struct pet_data *pd; nullpo_retr(0, bl); nullpo_retr(0, ap); nullpo_retr(0, pd=va_arg(ap,struct pet_data*)); if(bl->type==BL_PC && (sd = (struct map_session_data*) bl)){ clif_clearchar_id(pd->bl.id,0,sd->fd); } return 0; } // npc walking [Valaris] int clif_npcoutsight(struct block_list *bl,va_list ap) { struct map_session_data *sd; struct npc_data *nd; nullpo_retr(0, bl); nullpo_retr(0, ap); nullpo_retr(0, nd=va_arg(ap,struct npc_data*)); if(bl->type==BL_PC && (sd = (struct map_session_data*) bl)){ clif_clearchar_id(nd->bl.id,0,sd->fd); } return 0; } /*========================================== * *------------------------------------------ */ int clif_petinsight(struct block_list *bl,va_list ap) { struct map_session_data *sd; struct pet_data *pd; nullpo_retr(0, bl); nullpo_retr(0, ap); pd=va_arg(ap,struct pet_data*); if(bl->type==BL_PC && (sd = (struct map_session_data *)bl)){ clif_getareachar_pet(sd,pd); } return 0; } // npc walking [Valaris] int clif_npcinsight(struct block_list *bl,va_list ap) { struct map_session_data *sd; struct npc_data *nd; nullpo_retr(0, bl); nullpo_retr(0, ap); nd=va_arg(ap,struct npc_data*); if(bl->type==BL_PC && (sd = (struct map_session_data *)bl)){ clif_getareachar_npc(sd,nd); } return 0; } /*========================================== * *------------------------------------------ */ int clif_skillinfo(struct map_session_data *sd,int skillid,int type,int range) { int fd,id; nullpo_retr(0, sd); fd=sd->fd; if( (id=sd->status.skill[skillid].id) <= 0 ) return 0; WFIFOW(fd,0)=0x147; WFIFOW(fd,2) = id; if(type < 0) WFIFOW(fd,4) = skill_get_inf(id); else WFIFOW(fd,4) = type; WFIFOW(fd,6) = 0; WFIFOW(fd,8) = sd->status.skill[skillid].lv; WFIFOW(fd,10) = skill_get_sp(id,sd->status.skill[skillid].lv); if(range < 0) { range = skill_get_range(id,sd->status.skill[skillid].lv); if(range < 0) range = battle_get_range(&sd->bl) - (range + 1); WFIFOW(fd,12)= range; } else WFIFOW(fd,12)= range; memset(WFIFOP(fd,14),0,24); if(!(skill_get_inf2(id)&0x01) || battle_config.quest_skill_learn == 1 || (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill) ) WFIFOB(fd,38)= (sd->status.skill[skillid].lv < skill_get_max(id) && sd->status.skill[skillid].flag ==0 )? 1:0; else WFIFOB(fd,38) = 0; WFIFOSET(fd,packet_db[0x147].len); return 0; } /*========================================== * スキルリストを送信する *------------------------------------------ */ int clif_skillinfoblock(struct map_session_data *sd) { int fd; int i,c,len=4,id,range; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x10f; for ( i = c = 0; i < MAX_SKILL; i++){ if( (id=sd->status.skill[i].id)!=0 ){ WFIFOW(fd,len ) = id; WFIFOW(fd,len+2) = skill_get_inf(id); WFIFOW(fd,len+4) = 0; WFIFOW(fd,len+6) = sd->status.skill[i].lv; WFIFOW(fd,len+8) = skill_get_sp(id,sd->status.skill[i].lv); range = skill_get_range(id,sd->status.skill[i].lv); if(range < 0) range = battle_get_range(&sd->bl) - (range + 1); WFIFOW(fd,len+10)= range; memset(WFIFOP(fd,len+12),0,24); if(!(skill_get_inf2(id)&0x01) || battle_config.quest_skill_learn == 1 || (battle_config.gm_allskill > 0 && pc_isGM(sd) >= battle_config.gm_allskill) ) WFIFOB(fd,len+36)= (sd->status.skill[i].lv < skill_get_max(id) && sd->status.skill[i].flag ==0 )? 1:0; else WFIFOB(fd,len+36) = 0; len+=37; c++; } } WFIFOW(fd,2)=len; WFIFOSET(fd,len); return 0; } /*========================================== * スキル割り振り通知 *------------------------------------------ */ int clif_skillup(struct map_session_data *sd,int skill_num) { int range,fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0) = 0x10e; WFIFOW(fd,2) = skill_num; WFIFOW(fd,4) = sd->status.skill[skill_num].lv; WFIFOW(fd,6) = skill_get_sp(skill_num,sd->status.skill[skill_num].lv); range = skill_get_range(skill_num,sd->status.skill[skill_num].lv); if(range < 0) range = battle_get_range(&sd->bl) - (range + 1); WFIFOW(fd,8) = range; WFIFOB(fd,10) = (sd->status.skill[skill_num].lv < skill_get_max(sd->status.skill[skill_num].id)) ? 1 : 0; WFIFOSET(fd,packet_db[0x10e].len); return 0; } /*========================================== * スキル詠唱エフェクトを送信する *------------------------------------------ */ int clif_skillcasting(struct block_list* bl, int src_id,int dst_id,int dst_x,int dst_y,int skill_num,int casttime) { unsigned char buf[32]; WBUFW(buf,0) = 0x13e; WBUFL(buf,2) = src_id; WBUFL(buf,6) = dst_id; WBUFW(buf,10) = dst_x; WBUFW(buf,12) = dst_y; WBUFW(buf,14) = skill_num;//魔法詠唱スキル WBUFL(buf,16) = skill_get_pl(skill_num);//属性 WBUFL(buf,20) = casttime;//skill詠唱時間 clif_send(buf,packet_db[0x13e].len, bl, AREA); return 0; } /*========================================== * *------------------------------------------ */ int clif_skillcastcancel(struct block_list* bl) { unsigned char buf[16]; nullpo_retr(0, bl); WBUFW(buf,0) = 0x1b9; WBUFL(buf,2) = bl->id; clif_send(buf,packet_db[0x1b9].len, bl, AREA); return 0; } /*========================================== * スキル詠唱失敗 *------------------------------------------ */ int clif_skill_fail(struct map_session_data *sd,int skill_id,int type,int btype) { int fd; nullpo_retr(0, sd); fd=sd->fd; if(type==0x4 && battle_config.display_delay_skill_fail==0){ return 0; } WFIFOW(fd,0) = 0x110; WFIFOW(fd,2) = skill_id; WFIFOW(fd,4) = btype; WFIFOW(fd,6) = 0; WFIFOB(fd,8) = 0; WFIFOB(fd,9) = type; WFIFOSET(fd,packet_db[0x110].len); return 0; } /*========================================== * スキル攻撃エフェクト&ダメージ *------------------------------------------ */ int clif_skill_damage(struct block_list *src,struct block_list *dst, unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type) { unsigned char buf[64]; struct status_change *sc_data; nullpo_retr(0, src); nullpo_retr(0, dst); sc_data = battle_get_sc_data(dst); if(type != 5 && dst->type == BL_PC && ((struct map_session_data *)dst)->special_state.infinite_endure) type = 9; if(sc_data) { if(type != 5 && sc_data[SC_ENDURE].timer != -1) type = 9; if(sc_data[SC_HALLUCINATION].timer != -1 && damage > 0) damage = damage*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100; } #if PACKETVER < 3 WBUFW(buf,0)=0x114; WBUFW(buf,2)=skill_id; WBUFL(buf,4)=src->id; WBUFL(buf,8)=dst->id; WBUFL(buf,12)=tick; WBUFL(buf,16)=sdelay; WBUFL(buf,20)=ddelay; WBUFW(buf,24)=damage; WBUFW(buf,26)=skill_lv; WBUFW(buf,28)=div; WBUFB(buf,30)=(type>0)?type:skill_get_hit(skill_id); clif_send(buf,packet_db[0x114].len,src,AREA); #else WBUFW(buf,0)=0x1de; WBUFW(buf,2)=skill_id; WBUFL(buf,4)=src->id; WBUFL(buf,8)=dst->id; WBUFL(buf,12)=tick; WBUFL(buf,16)=sdelay; WBUFL(buf,20)=ddelay; WBUFL(buf,24)=damage; WBUFW(buf,28)=skill_lv; WBUFW(buf,30)=div; WBUFB(buf,32)=(type>0)?type:skill_get_hit(skill_id); clif_send(buf,packet_db[0x1de].len,src,AREA); #endif return 0; } /*========================================== * 吹き飛ばしスキル攻撃エフェクト&ダメージ *------------------------------------------ */ int clif_skill_damage2(struct block_list *src,struct block_list *dst, unsigned int tick,int sdelay,int ddelay,int damage,int div,int skill_id,int skill_lv,int type) { unsigned char buf[64]; struct status_change *sc_data; nullpo_retr(0, src); nullpo_retr(0, dst); sc_data = battle_get_sc_data(dst); if(type != 5 && dst->type == BL_PC && ((struct map_session_data *)dst)->special_state.infinite_endure) type = 9; if(sc_data) { if(type != 5 && sc_data[SC_ENDURE].timer != -1) type = 9; if(sc_data[SC_HALLUCINATION].timer != -1 && damage > 0) damage = damage*(5+sc_data[SC_HALLUCINATION].val1) + rand()%100; } WBUFW(buf,0)=0x115; WBUFW(buf,2)=skill_id; WBUFL(buf,4)=src->id; WBUFL(buf,8)=dst->id; WBUFL(buf,12)=tick; WBUFL(buf,16)=sdelay; WBUFL(buf,20)=ddelay; WBUFW(buf,24)=dst->x; WBUFW(buf,26)=dst->y; WBUFW(buf,28)=damage; WBUFW(buf,30)=skill_lv; WBUFW(buf,32)=div; WBUFB(buf,34)=(type>0)?type:skill_get_hit(skill_id); clif_send(buf,packet_db[0x115].len,src,AREA); return 0; } /*========================================== * 支援/回復スキルエフェクト *------------------------------------------ */ int clif_skill_nodamage(struct block_list *src,struct block_list *dst, int skill_id,int heal,int fail) { unsigned char buf[32]; nullpo_retr(0, src); nullpo_retr(0, dst); if(heal>0x7fff && skill_id != (NPC_SELFDESTRUCTION || NPC_SELFDESTRUCTION2)) heal=0x7fff; WBUFW(buf,0)=0x11a; WBUFW(buf,2)=skill_id; WBUFW(buf,4)=heal; WBUFL(buf,6)=dst->id; WBUFL(buf,10)=src->id; WBUFB(buf,14)=fail; clif_send(buf,packet_db[0x11a].len,src,AREA); return 0; } /*========================================== * 場所スキルエフェクト *------------------------------------------ */ int clif_skill_poseffect(struct block_list *src,int skill_id,int val,int x,int y,int tick) { unsigned char buf[32]; nullpo_retr(0, src); WBUFW(buf,0)=0x117; WBUFW(buf,2)=skill_id; WBUFL(buf,4)=src->id; WBUFW(buf,8)=val; WBUFW(buf,10)=x; WBUFW(buf,12)=y; WBUFL(buf,14)=tick; clif_send(buf,packet_db[0x117].len,src,AREA); return 0; } /*========================================== * 場所スキルエフェクト表示 *------------------------------------------ */ int clif_skill_setunit(struct skill_unit *unit) { unsigned char buf[128]; struct block_list *bl; nullpo_retr(0, unit); bl=map_id2bl(unit->group->src_id); #if PACKETVER < 3 memset(WBUFP(buf, 0),0,packet_db[0x11f].len); WBUFW(buf, 0)=0x11f; WBUFL(buf, 2)=unit->bl.id; WBUFL(buf, 6)=unit->group->src_id; WBUFW(buf,10)=unit->bl.x; WBUFW(buf,12)=unit->bl.y; WBUFB(buf,14)=unit->group->unit_id; WBUFB(buf,15)=0; clif_send(buf,packet_db[0x11f].len,&unit->bl,AREA); #else memset(WBUFP(buf, 0),0,packet_db[0x1c9].len); WBUFW(buf, 0)=0x1c9; WBUFL(buf, 2)=unit->bl.id; WBUFL(buf, 6)=unit->group->src_id; WBUFW(buf,10)=unit->bl.x; WBUFW(buf,12)=unit->bl.y; WBUFB(buf,14)=unit->group->unit_id; WBUFB(buf,15)=1; if(unit->group->unit_id==0xb0){ //グラフィティ WBUFB(buf,15+1)=1; memcpy(WBUFP(buf,15+2),unit->group->valstr,80); }else{ WBUFL(buf,15+1)=0; //1-4調べた限り固定 WBUFL(buf,15+5)=0; //5-8調べた限り固定 //9-12マップごとで一定の77-80とはまた違う4バイトのかなり大きな数字 WBUFL(buf,15+13)=unit->bl.y - 0x12; //13-16ユニットのY座標-18っぽい(Y:17でFF FF FF FF) WBUFL(buf,15+17)=0x004f37dd; //17-20調べた限り固定(0x1b2で0x004fdbddだった) WBUFL(buf,15+21)=0x0012f674; //21-24調べた限り固定 WBUFL(buf,15+25)=0x0012f664; //25-28調べた限り固定 WBUFL(buf,15+29)=0x0012f654; //29-32調べた限り固定 WBUFL(buf,15+33)=0x77527bbc; //33-36調べた限り固定 //37-39 WBUFB(buf,15+40)=0x2d; //40調べた限り固定 WBUFL(buf,15+41)=0; //41-44調べた限り0固定 WBUFL(buf,15+45)=0; //45-48調べた限り0固定 WBUFL(buf,15+49)=0; //49-52調べた限り0固定 WBUFL(buf,15+53)=0x0048d919; //53-56調べた限り固定(0x01b2で0x00495119だった) WBUFL(buf,15+57)=0x0000003e; //57-60調べた限り固定 WBUFL(buf,15+61)=0x0012f66c; //61-64調べた限り固定 //65-68 //69-72 if(bl) WBUFL(buf,15+73)=bl->y; //73-76術者のY座標 WBUFL(buf,15+77)=unit->bl.m; //77-80マップIDかなぁ?かなり2バイトで足りそうな数字 WBUFB(buf,15+81)=0xaa; //81終端文字0xaa } /* Graffiti [Valaris] */ if(unit->group->unit_id==0xb0) { WBUFL(buf,15)=1; WBUFL(buf,16)=1; memcpy(WBUFP(buf,17),unit->group->valstr,80); } clif_send(buf,packet_db[0x1c9].len,&unit->bl,AREA); #endif return 0; } /*========================================== * 場所スキルエフェクト削除 *------------------------------------------ */ int clif_skill_delunit(struct skill_unit *unit) { unsigned char buf[16]; nullpo_retr(0, unit); WBUFW(buf, 0)=0x120; WBUFL(buf, 2)=unit->bl.id; clif_send(buf,packet_db[0x120].len,&unit->bl,AREA); return 0; } /*========================================== * ワープ場所選択 *------------------------------------------ */ int clif_skill_warppoint(struct map_session_data *sd,int skill_num, const char *map1,const char *map2,const char *map3,const char *map4) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x11c; WFIFOW(fd,2)=skill_num; memcpy(WFIFOP(fd, 4),map1,16); memcpy(WFIFOP(fd,20),map2,16); memcpy(WFIFOP(fd,36),map3,16); memcpy(WFIFOP(fd,52),map4,16); WFIFOSET(fd,packet_db[0x11c].len); return 0; } /*========================================== * メモ応答 *------------------------------------------ */ int clif_skill_memo(struct map_session_data *sd,int flag) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x11e; WFIFOB(fd,2)=flag; WFIFOSET(fd,packet_db[0x11e].len); return 0; } int clif_skill_teleportmessage(struct map_session_data *sd,int flag) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x189; WFIFOW(fd,2)=flag; WFIFOSET(fd,packet_db[0x189].len); return 0; } /*========================================== * モンスター情報 *------------------------------------------ */ int clif_skill_estimation(struct map_session_data *sd,struct block_list *dst) { struct mob_data *md; unsigned char buf[64]; int i; nullpo_retr(0, sd); nullpo_retr(0, dst); if(dst->type!=BL_MOB ) return 0; if((md=(struct mob_data *)dst) == NULL) return 0; WBUFW(buf, 0)=0x18c; WBUFW(buf, 2)=mob_get_viewclass(md->class); WBUFW(buf, 4)=mob_db[md->class].lv; WBUFW(buf, 6)=mob_db[md->class].size; WBUFL(buf, 8)=md->hp; WBUFW(buf,12)=battle_get_def2(&md->bl); WBUFW(buf,14)=mob_db[md->class].race; WBUFW(buf,16)=battle_get_mdef2(&md->bl) - (mob_db[md->class].vit>>1); WBUFW(buf,18)=battle_get_elem_type(&md->bl); for(i=0;i<9;i++) WBUFB(buf,20+i)= battle_attr_fix(100,i+1,md->def_ele); if(sd->status.party_id>0) clif_send(buf,packet_db[0x18c].len,&sd->bl,PARTY_AREA); else{ memcpy(WFIFOP(sd->fd,0),buf,packet_db[0x18c].len); WFIFOSET(sd->fd,packet_db[0x18c].len); } return 0; } /*========================================== * アイテム合成可能リスト *------------------------------------------ */ int clif_skill_produce_mix_list(struct map_session_data *sd,int trigger) { int i,c,view,fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd, 0)=0x18d; for(i=0,c=0;i 0) WFIFOW(fd,c*8+ 4)= view; else WFIFOW(fd,c*8+ 4)= skill_produce_db[i].nameid; WFIFOW(fd,c*8+ 6)= 0x0012; WFIFOL(fd,c*8+ 8)= sd->status.char_id; c++; } } WFIFOW(fd, 2)=c*8+8; WFIFOSET(fd,WFIFOW(fd,2)); if(c > 0) sd->state.produce_flag = 1; return 0; } /*========================================== * 状態異常アイコン/メッセージ表示 *------------------------------------------ */ int clif_status_change(struct block_list *bl,int type,int flag) { unsigned char buf[16]; nullpo_retr(0, bl); WBUFW(buf,0)=0x0196; WBUFW(buf,2)=type; WBUFL(buf,4)=bl->id; WBUFB(buf,8)=flag; clif_send(buf,packet_db[0x196].len,bl,AREA); return 0; } /*========================================== * Send message (modified by [Yor]) *------------------------------------------ */ int clif_displaymessage(const int fd, char* mes) { //Console [Wizputer] if ( fd == 0 ) printf("console: %s\n",mes); else { int len_mes = strlen(mes); if (len_mes > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line. WFIFOW(fd,0) = 0x8e; WFIFOW(fd,2) = 5 + len_mes; // 4 + len + NULL teminate memcpy(WFIFOP(fd,4), mes, len_mes + 1); WFIFOSET(fd, 5 + len_mes); } } return 0; } /*========================================== * 天の声を送信する *------------------------------------------ */ int clif_GMmessage(struct block_list *bl,char* mes,int len,int flag) { unsigned char buf[len+16]; //unsigned char *buf = ((len + 16) >= sizeof(lbuf)) ? malloc(len+16) : lbuf; int lp = (flag&0x10) ? 8 : 4; WBUFW(buf,0) = 0x9a; WBUFW(buf,2) = len+lp; WBUFL(buf,4) = 0x65756c62; memcpy(WBUFP(buf,lp), mes, len); flag&=0x07; clif_send(buf, WBUFW(buf,2), bl, (flag==1)? ALL_SAMEMAP: (flag==2)? AREA: (flag==3)? SELF: ALL_CLIENT); //if (buf != lbuf) // free(buf); return 0; } /*========================================== * HPSP回復エフェクトを送信する *------------------------------------------ */ int clif_heal(int fd,int type,int val) { WFIFOW(fd,0)=0x13d; WFIFOW(fd,2)=type; WFIFOW(fd,4)=val; WFIFOSET(fd,packet_db[0x13d].len); return 0; } /*========================================== * 復活する *------------------------------------------ */ int clif_resurrection(struct block_list *bl,int type) { unsigned char buf[16]; nullpo_retr(0, bl); if(bl->type==BL_PC) { // disguises [Valaris] struct map_session_data *sd=((struct map_session_data *)bl); if(sd && sd->disguise > 23 && sd->disguise < 4001) clif_spawnpc(sd); } WBUFW(buf,0)=0x148; WBUFL(buf,2)=bl->id; WBUFW(buf,6)=type; clif_send(buf,packet_db[0x148].len,bl,type==1 ? AREA : AREA_WOS); return 0; } /*========================================== * PVP実装?(仮) *------------------------------------------ */ int clif_set0199(int fd,int type) { WFIFOW(fd,0)=0x199; WFIFOW(fd,2)=type; WFIFOSET(fd,packet_db[0x199].len); return 0; } /*========================================== * PVP実装?(仮) *------------------------------------------ */ int clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type) { nullpo_retr(0, sd); if(map[sd->bl.m].flag.nopvp) return 0; if(type == 2) { WFIFOW(sd->fd,0) = 0x19a; WFIFOL(sd->fd,2) = sd->bl.id; if(pvprank<=0) pc_calc_pvprank(sd); WFIFOL(sd->fd,6) = pvprank; WFIFOL(sd->fd,10) = pvpnum; WFIFOSET(sd->fd,packet_db[0x19a].len); } else { char buf[32]; WBUFW(buf,0) = 0x19a; WBUFL(buf,2) = sd->bl.id; if(sd->status.option&0x46) WBUFL(buf,6) = -1; else if(pvprank<=0) pc_calc_pvprank(sd); WBUFL(buf,6) = pvprank; WBUFL(buf,10) = pvpnum; if(!type) clif_send(buf,packet_db[0x19a].len,&sd->bl,AREA); else clif_send(buf,packet_db[0x19a].len,&sd->bl,ALL_SAMEMAP); } return 0; } /*========================================== * *------------------------------------------ */ int clif_send0199(int map,int type) { struct block_list bl; char buf[16]; bl.m = map; WBUFW(buf,0)=0x199; WBUFW(buf,2)=type; clif_send(buf,packet_db[0x199].len,&bl,ALL_SAMEMAP); return 0; } /*========================================== * 精錬エフェクトを送信する *------------------------------------------ */ int clif_refine(int fd,struct map_session_data *sd,int fail,int index,int val) { WFIFOW(fd,0)=0x188; WFIFOW(fd,2)=fail; WFIFOW(fd,4)=index+2; WFIFOW(fd,6)=val; WFIFOSET(fd,packet_db[0x188].len); return 0; } /*========================================== * Wisp/page is transmitted to the destination player *------------------------------------------ */ int clif_wis_message(int fd, char *nick, char *mes, int mes_len) // R 0097 .w .24B .?B { WFIFOW(fd,0)=0x97; WFIFOW(fd,2)=mes_len +24+ 4; memcpy(WFIFOP(fd,4),nick,24); memcpy(WFIFOP(fd,28),mes,mes_len); WFIFOSET(fd,WFIFOW(fd,2)); return 0; } /*========================================== * The transmission result of Wisp/page is transmitted to the source player *------------------------------------------ */ int clif_wis_end(int fd, int flag) // R 0098 .B: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target { WFIFOW(fd,0)=0x98; WFIFOW(fd,2)=flag; WFIFOSET(fd,packet_db[0x98].len); return 0; } /*========================================== * キャラID名前引き結果を送信する *------------------------------------------ */ int clif_solved_charname(struct map_session_data *sd,int char_id) { char *p= map_charid2nick(char_id); int fd; nullpo_retr(0, sd); fd=sd->fd; if(p!=NULL){ WFIFOW(fd,0)=0x194; WFIFOL(fd,2)=char_id; memcpy(WFIFOP(fd,6), p,24 ); WFIFOSET(fd,packet_db[0x194].len); }else{ map_reqchariddb(sd,char_id); chrif_searchcharid(char_id); } return 0; } /*========================================== * カードの挿入可能リストを返す *------------------------------------------ */ int clif_use_card(struct map_session_data *sd,int idx) { nullpo_retr(0, sd); if(sd->inventory_data[idx]) { int i,c; int ep=sd->inventory_data[idx]->equip; int fd=sd->fd; WFIFOW(fd,0)=0x017b; for(i=c=0;iinventory_data[i] == NULL) continue; if(sd->inventory_data[i]->type!=4 && sd->inventory_data[i]->type!=5) // 武器防具じゃない continue; if(sd->status.inventory[i].card[0]==0x00ff) // 製造武器 continue; if(sd->status.inventory[i].card[0]==(short)0xff00 || sd->status.inventory[i].card[0]==0x00fe) continue; if(sd->status.inventory[i].identify==0 ) // 未鑑定 continue; if((sd->inventory_data[i]->equip&ep)==0) // 装備個所が違う continue; if(sd->inventory_data[i]->type==4 && ep==32) // 盾カードと両手武器 continue; for(j=0;jinventory_data[i]->slot;j++){ if( sd->status.inventory[i].card[j]==0 ) break; } if(j==sd->inventory_data[i]->slot) // すでにカードが一杯 continue; WFIFOW(fd,4+c*2)=i+2; c++; } WFIFOW(fd,2)=4+c*2; WFIFOSET(fd,WFIFOW(fd,2)); } return 0; } /*========================================== * カードの挿入終了 *------------------------------------------ */ int clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x17d; WFIFOW(fd,2)=idx_equip+2; WFIFOW(fd,4)=idx_card+2; WFIFOB(fd,6)=flag; WFIFOSET(fd,packet_db[0x17d].len); return 0; } /*========================================== * 鑑定可能アイテムリスト送信 *------------------------------------------ */ int clif_item_identify_list(struct map_session_data *sd) { int i,c; int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x177; for(i=c=0;istatus.inventory[i].nameid > 0 && sd->status.inventory[i].identify!=1){ WFIFOW(fd,c*2+4)=i+2; c++; } } if(c > 0) { WFIFOW(fd,2)=c*2+4; WFIFOSET(fd,WFIFOW(fd,2)); } return 0; } /*========================================== * 鑑定結果 *------------------------------------------ */ int clif_item_identified(struct map_session_data *sd,int idx,int flag) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd, 0)=0x179; WFIFOW(fd, 2)=idx+2; WFIFOB(fd, 4)=flag; WFIFOSET(fd,packet_db[0x179].len); return 0; } /*========================================== * 修理可能アイテムリスト送信 * ※実際のパケットがわからないので動作しません *------------------------------------------ */ int clif_item_repair_list(struct map_session_data *sd) { int i,c; int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x0; for(i=c=0;istatus.inventory[i].nameid > 0 && sd->status.inventory[i].attribute!=0){ WFIFOW(fd,c*2+4)=i+2; c++; } } if(c > 0) { WFIFOW(fd,2)=c*2+4; WFIFOSET(fd,WFIFOW(fd,2)); } return 0; } /*========================================== * アイテムによる一時的なスキル効果 *------------------------------------------ */ int clif_item_skill(struct map_session_data *sd,int skillid,int skilllv,const char *name) { int range,fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd, 0)=0x147; WFIFOW(fd, 2)=skillid; WFIFOW(fd, 4)=skill_get_inf(skillid); WFIFOW(fd, 6)=0; WFIFOW(fd, 8)=skilllv; WFIFOW(fd,10)=skill_get_sp(skillid,skilllv); range = skill_get_range(skillid,skilllv); if(range < 0) range = battle_get_range(&sd->bl) - (range + 1); WFIFOW(fd,12)=range; memcpy(WFIFOP(fd,14),name,24); WFIFOB(fd,38)=0; WFIFOSET(fd,packet_db[0x147].len); return 0; } /*========================================== * カートにアイテム追加 *------------------------------------------ */ int clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail) { int view,j,fd; unsigned char *buf; nullpo_retr(0, sd); fd=sd->fd; buf=WFIFOP(fd,0); if(n<0 || n>=MAX_CART || sd->status.cart[n].nameid<=0) return 1; WBUFW(buf,0)=0x124; WBUFW(buf,2)=n+2; WBUFL(buf,4)=amount; if((view = itemdb_viewid(sd->status.cart[n].nameid)) > 0) WBUFW(buf,8)=view; else WBUFW(buf,8)=sd->status.cart[n].nameid; WBUFB(buf,10)=sd->status.cart[n].identify; WBUFB(buf,11)=sd->status.cart[n].attribute; WBUFB(buf,12)=sd->status.cart[n].refine; if(sd->status.cart[n].card[0]==0x00ff || sd->status.cart[n].card[0]==0x00fe || sd->status.cart[n].card[0]==(short)0xff00) { WBUFW(buf,13)=sd->status.cart[n].card[0]; WBUFW(buf,15)=sd->status.cart[n].card[1]; WBUFW(buf,17)=sd->status.cart[n].card[2]; WBUFW(buf,19)=sd->status.cart[n].card[3]; } else { if(sd->status.cart[n].card[0] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[0])) > 0) WBUFW(buf,13)= j; else WBUFW(buf,13)= sd->status.cart[n].card[0]; if(sd->status.cart[n].card[1] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[1])) > 0) WBUFW(buf,15)= j; else WBUFW(buf,15)= sd->status.cart[n].card[1]; if(sd->status.cart[n].card[2] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[2])) > 0) WBUFW(buf,17)= j; else WBUFW(buf,17)= sd->status.cart[n].card[2]; if(sd->status.cart[n].card[3] > 0 && (j=itemdb_viewid(sd->status.cart[n].card[3])) > 0) WBUFW(buf,19)= j; else WBUFW(buf,19)= sd->status.cart[n].card[3]; } WFIFOSET(fd,packet_db[0x124].len); return 0; } /*========================================== * カートからアイテム削除 *------------------------------------------ */ int clif_cart_delitem(struct map_session_data *sd,int n,int amount) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x125; WFIFOW(fd,2)=n+2; WFIFOL(fd,4)=amount; WFIFOSET(fd,packet_db[0x125].len); return 0; } /*========================================== * カートのアイテムリスト *------------------------------------------ */ int clif_cart_itemlist(struct map_session_data *sd) { struct item_data *id; int i,n,fd; unsigned char *buf; nullpo_retr(0, sd); fd=sd->fd; buf = WFIFOP(fd,0); #if PACKETVER < 5 WBUFW(buf,0)=0x123; for(i=0,n=0;istatus.cart[i].nameid<=0) continue; id = itemdb_search(sd->status.cart[i].nameid); if(itemdb_isequip2(id)) continue; WBUFW(buf,n*10+4)=i+2; if(id->view_id > 0) WBUFW(buf,n*10+6)=id->view_id; else WBUFW(buf,n*10+6)=sd->status.cart[i].nameid; WBUFB(buf,n*10+8)=id->type; WBUFB(buf,n*10+9)=sd->status.cart[i].identify; WBUFW(buf,n*10+10)=sd->status.cart[i].amount; WBUFW(buf,n*10+12)=0; n++; } if(n){ WBUFW(buf,2)=4+n*10; WFIFOSET(fd,WFIFOW(fd,2)); } #else WBUFW(buf,0)=0x1ef; for(i=0,n=0;istatus.cart[i].nameid<=0) continue; id = itemdb_search(sd->status.cart[i].nameid); if(itemdb_isequip2(id)) continue; WBUFW(buf,n*18+4)=i+2; if(id->view_id > 0) WBUFW(buf,n*18+6)=id->view_id; else WBUFW(buf,n*18+6)=sd->status.cart[i].nameid; WBUFB(buf,n*18+8)=id->type; WBUFB(buf,n*18+9)=sd->status.cart[i].identify; WBUFW(buf,n*18+10)=sd->status.cart[i].amount; WBUFW(buf,n*18+12)=0; WBUFW(buf,n*18+14)=sd->status.cart[i].card[0]; WBUFW(buf,n*18+16)=sd->status.cart[i].card[1]; WBUFW(buf,n*18+18)=sd->status.cart[i].card[2]; WBUFW(buf,n*18+20)=sd->status.cart[i].card[3]; n++; } if(n){ WBUFW(buf,2)=4+n*18; WFIFOSET(fd,WFIFOW(fd,2)); } #endif return 0; } /*========================================== * カートの装備品リスト *------------------------------------------ */ int clif_cart_equiplist(struct map_session_data *sd) { struct item_data *id; int i,j,n,fd; unsigned char *buf; nullpo_retr(0, sd); fd=sd->fd; buf = WFIFOP(fd,0); WBUFW(buf,0)=0x122; for(i=0,n=0;istatus.cart[i].nameid<=0) continue; id = itemdb_search(sd->status.cart[i].nameid); if(!itemdb_isequip2(id)) continue; WBUFW(buf,n*20+4)=i+2; if(id->view_id > 0) WBUFW(buf,n*20+6)=id->view_id; else WBUFW(buf,n*20+6)=sd->status.cart[i].nameid; WBUFB(buf,n*20+8)=id->type; WBUFB(buf,n*20+9)=sd->status.cart[i].identify; WBUFW(buf,n*20+10)=id->equip; WBUFW(buf,n*20+12)=sd->status.cart[i].equip; WBUFB(buf,n*20+14)=sd->status.cart[i].attribute; WBUFB(buf,n*20+15)=sd->status.cart[i].refine; if(sd->status.cart[i].card[0]==0x00ff || sd->status.cart[i].card[0]==0x00fe || sd->status.cart[i].card[0]==(short)0xff00) { WBUFW(buf,n*20+16)=sd->status.cart[i].card[0]; WBUFW(buf,n*20+18)=sd->status.cart[i].card[1]; WBUFW(buf,n*20+20)=sd->status.cart[i].card[2]; WBUFW(buf,n*20+22)=sd->status.cart[i].card[3]; } else { if(sd->status.cart[i].card[0] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[0])) > 0) WBUFW(buf,n*20+16)= j; else WBUFW(buf,n*20+16)= sd->status.cart[i].card[0]; if(sd->status.cart[i].card[1] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[1])) > 0) WBUFW(buf,n*20+18)= j; else WBUFW(buf,n*20+18)= sd->status.cart[i].card[1]; if(sd->status.cart[i].card[2] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[2])) > 0) WBUFW(buf,n*20+20)= j; else WBUFW(buf,n*20+20)= sd->status.cart[i].card[2]; if(sd->status.cart[i].card[3] > 0 && (j=itemdb_viewid(sd->status.cart[i].card[3])) > 0) WBUFW(buf,n*20+22)= j; else WBUFW(buf,n*20+22)= sd->status.cart[i].card[3]; } n++; } if(n){ WBUFW(buf,2)=4+n*20; WFIFOSET(fd,WFIFOW(fd,2)); } return 0; } /*========================================== * 露店開設 *------------------------------------------ */ int clif_openvendingreq(struct map_session_data *sd,int num) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x12d; WFIFOW(fd,2)=num; WFIFOSET(fd,packet_db[0x12d].len); return 0; } /*========================================== * 露店看板表示 *------------------------------------------ */ int clif_showvendingboard(struct block_list* bl,char *message,int fd) { unsigned char buf[128]; nullpo_retr(0, bl); WBUFW(buf,0)=0x131; WBUFL(buf,2)=bl->id; strncpy(WBUFP(buf,6),message,80); if(fd){ memcpy(WFIFOP(fd,0),buf,packet_db[0x131].len); WFIFOSET(fd,packet_db[0x131].len); }else{ clif_send(buf,packet_db[0x131].len,bl,AREA_WOS); } return 0; } /*========================================== * 露店看板消去 *------------------------------------------ */ int clif_closevendingboard(struct block_list* bl,int fd) { unsigned char buf[16]; nullpo_retr(0, bl); WBUFW(buf,0)=0x132; WBUFL(buf,2)=bl->id; if(fd){ memcpy(WFIFOP(fd,0),buf,packet_db[0x132].len); WFIFOSET(fd,packet_db[0x132].len); }else{ clif_send(buf,packet_db[0x132].len,bl,AREA_WOS); } return 0; } /*========================================== * 露店アイテムリスト *------------------------------------------ */ int clif_vendinglist(struct map_session_data *sd,int id,struct vending *vending) { struct item_data *data; int i,j,n,index,fd; struct map_session_data *vsd; unsigned char *buf; nullpo_retr(0, sd); nullpo_retr(0, vending); nullpo_retr(0, vsd=map_id2sd(id)); fd=sd->fd; buf = WFIFOP(fd,0); WBUFW(buf,0)=0x133; WBUFL(buf,4)=id; for(i=0,n=0;ivend_num;i++){ if(vending[i].amount<=0) continue; WBUFL(buf,8+n*22)=vending[i].value; WBUFW(buf,12+n*22)=vending[i].amount; WBUFW(buf,14+n*22)=(index=vending[i].index)+2; if(vsd->status.cart[index].nameid <= 0 || vsd->status.cart[index].amount <= 0) continue; data = itemdb_search(vsd->status.cart[index].nameid); WBUFB(buf,16+n*22)=data->type; if(data->view_id > 0) WBUFW(buf,17+n*22)=data->view_id; else WBUFW(buf,17+n*22)=vsd->status.cart[index].nameid; WBUFB(buf,19+n*22)=vsd->status.cart[index].identify; WBUFB(buf,20+n*22)=vsd->status.cart[index].attribute; WBUFB(buf,21+n*22)=vsd->status.cart[index].refine; if(vsd->status.cart[index].card[0]==0x00ff || vsd->status.cart[index].card[0]==0x00fe || vsd->status.cart[index].card[0]==(short)0xff00) { WBUFW(buf,22+n*22)=vsd->status.cart[index].card[0]; WBUFW(buf,24+n*22)=vsd->status.cart[index].card[1]; WBUFW(buf,26+n*22)=vsd->status.cart[index].card[2]; WBUFW(buf,28+n*22)=vsd->status.cart[index].card[3]; } else { if(vsd->status.cart[index].card[0] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[0])) > 0) WBUFW(buf,22+n*22)= j; else WBUFW(buf,22+n*22)= vsd->status.cart[index].card[0]; if(vsd->status.cart[index].card[1] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[1])) > 0) WBUFW(buf,24+n*22)= j; else WBUFW(buf,24+n*22)= vsd->status.cart[index].card[1]; if(vsd->status.cart[index].card[2] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[2])) > 0) WBUFW(buf,26+n*22)= j; else WBUFW(buf,26+n*22)= vsd->status.cart[index].card[2]; if(vsd->status.cart[index].card[3] > 0 && (j=itemdb_viewid(vsd->status.cart[index].card[3])) > 0) WBUFW(buf,28+n*22)= j; else WBUFW(buf,28+n*22)= vsd->status.cart[index].card[3]; } n++; } if(n > 0){ WBUFW(buf,2)=8+n*22; WFIFOSET(fd,WFIFOW(fd,2)); } return 0; } /*========================================== * 露店アイテム購入失敗 *------------------------------------------ */ int clif_buyvending(struct map_session_data *sd,int index,int amount,int fail) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x135; WFIFOW(fd,2)=index+2; WFIFOW(fd,4)=amount; WFIFOB(fd,6)=fail; WFIFOSET(fd,packet_db[0x135].len); return 0; } /*========================================== * 露店開設成功 *------------------------------------------ */ int clif_openvending(struct map_session_data *sd,int id,struct vending *vending) { struct item_data *data; int i,j,n,index,fd; unsigned char *buf; nullpo_retr(0, sd); fd=sd->fd; buf = WFIFOP(fd,0); WBUFW(buf,0)=0x136; WBUFL(buf,4)=id; for(i=0,n=0;ivend_num;i++){ if (sd->vend_num > 2+pc_checkskill(sd,MC_VENDING)) return 0; WBUFL(buf,8+n*22)=vending[i].value; WBUFW(buf,12+n*22)=(index=vending[i].index)+2; WBUFW(buf,14+n*22)=vending[i].amount; if(sd->status.cart[index].nameid <= 0 || sd->status.cart[index].amount <= 0 || sd->status.cart[index].identify==0 || sd->status.cart[index].attribute==1) // Prevent unidentified and broken items from being sold [Valaris] continue; data = itemdb_search(sd->status.cart[index].nameid); WBUFB(buf,16+n*22)=data->type; if(data->view_id > 0) WBUFW(buf,17+n*22)=data->view_id; else WBUFW(buf,17+n*22)=sd->status.cart[index].nameid; WBUFB(buf,19+n*22)=sd->status.cart[index].identify; WBUFB(buf,20+n*22)=sd->status.cart[index].attribute; WBUFB(buf,21+n*22)=sd->status.cart[index].refine; if(sd->status.cart[index].card[0]==0x00ff || sd->status.cart[index].card[0]==0x00fe || sd->status.cart[index].card[0]==(short)0xff00) { WBUFW(buf,22+n*22)=sd->status.cart[index].card[0]; WBUFW(buf,24+n*22)=sd->status.cart[index].card[1]; WBUFW(buf,26+n*22)=sd->status.cart[index].card[2]; WBUFW(buf,28+n*22)=sd->status.cart[index].card[3]; } else { if(sd->status.cart[index].card[0] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[0])) > 0) WBUFW(buf,22+n*22)= j; else WBUFW(buf,22+n*22)= sd->status.cart[index].card[0]; if(sd->status.cart[index].card[1] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[1])) > 0) WBUFW(buf,24+n*22)= j; else WBUFW(buf,24+n*22)= sd->status.cart[index].card[1]; if(sd->status.cart[index].card[2] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[2])) > 0) WBUFW(buf,26+n*22)= j; else WBUFW(buf,26+n*22)= sd->status.cart[index].card[2]; if(sd->status.cart[index].card[3] > 0 && (j=itemdb_viewid(sd->status.cart[index].card[3])) > 0) WBUFW(buf,28+n*22)= j; else WBUFW(buf,28+n*22)= sd->status.cart[index].card[3]; } n++; } if(n > 0){ WBUFW(buf,2)=8+n*22; WFIFOSET(fd,WFIFOW(fd,2)); } return n; } /*========================================== * 露店アイテム販売報告 *------------------------------------------ */ int clif_vendingreport(struct map_session_data *sd,int index,int amount) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x137; WFIFOW(fd,2)=index+2; WFIFOW(fd,4)=amount; WFIFOSET(fd,packet_db[0x137].len); return 0; } /*========================================== * パーティ作成完了 *------------------------------------------ */ int clif_party_created(struct map_session_data *sd,int flag) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xfa; WFIFOB(fd,2)=flag; WFIFOSET(fd,packet_db[0xfa].len); return 0; } /*========================================== * パーティ情報送信 *------------------------------------------ */ int clif_party_info(struct party *p,int fd) { unsigned char buf[1024]; int i,c; struct map_session_data *sd=NULL; nullpo_retr(0, p); WBUFW(buf,0)=0xfb; memcpy(WBUFP(buf,4),p->name,24); for(i=c=0;imember[i]; if(m->account_id>0){ if(sd==NULL) sd=m->sd; WBUFL(buf,28+c*46)=m->account_id; memcpy(WBUFP(buf,28+c*46+ 4),m->name,24); memcpy(WBUFP(buf,28+c*46+28),m->map,16); WBUFB(buf,28+c*46+44)=(m->leader)?0:1; WBUFB(buf,28+c*46+45)=(m->online)?0:1; c++; } } WBUFW(buf,2)=28+c*46; if(fd>=0){ // fdが設定されてるならそれに送る memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2)); WFIFOSET(fd,WFIFOW(fd,2)); return 9; } if(sd!=NULL) clif_send(buf,WBUFW(buf,2),&sd->bl,PARTY); return 0; } /*========================================== * パーティ勧誘 *------------------------------------------ */ int clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd) { int fd; struct party *p; nullpo_retr(0, sd); nullpo_retr(0, tsd); fd=tsd->fd; if( (p=party_search(sd->status.party_id))==NULL ) return 0; WFIFOW(fd,0)=0xfe; WFIFOL(fd,2)=sd->status.account_id; memcpy(WFIFOP(fd,6),p->name,24); WFIFOSET(fd,packet_db[0xfe].len); return 0; } /*========================================== * パーティ勧誘結果 *------------------------------------------ */ int clif_party_inviteack(struct map_session_data *sd,char *nick,int flag) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xfd; memcpy(WFIFOP(fd,2),nick,24); WFIFOB(fd,26)=flag; WFIFOSET(fd,packet_db[0xfd].len); return 0; } /*========================================== * パーティ設定送信 * flag & 0x001=exp変更ミス * 0x010=item変更ミス * 0x100=一人にのみ送信 *------------------------------------------ */ int clif_party_option(struct party *p,struct map_session_data *sd,int flag) { unsigned char buf[16]; nullpo_retr(0, p); // if(battle_config.etc_log) // printf("clif_party_option: %d %d %d\n",p->exp,p->item,flag); if(sd==NULL && flag==0){ int i; for(i=0;imember[i].account_id))!=NULL) break; } if(sd==NULL) return 0; WBUFW(buf,0)=0x101; WBUFW(buf,2)=((flag&0x01)?2:p->exp); WBUFW(buf,4)=((flag&0x10)?2:p->item); if(flag==0) clif_send(buf,packet_db[0x101].len,&sd->bl,PARTY); else { memcpy(WFIFOP(sd->fd,0),buf,packet_db[0x101].len); WFIFOSET(sd->fd,packet_db[0x101].len); } return 0; } /*========================================== * パーティ脱退(脱退前に呼ぶこと) *------------------------------------------ */ int clif_party_leaved(struct party *p,struct map_session_data *sd,int account_id,char *name,int flag) { unsigned char buf[64]; int i; nullpo_retr(0, p); WBUFW(buf,0)=0x105; WBUFL(buf,2)=account_id; memcpy(WBUFP(buf,6),name,24); WBUFB(buf,30)=flag&0x0f; if((flag&0xf0)==0){ if(sd==NULL) for(i=0;imember[i].sd)!=NULL) break; if(sd!=NULL) clif_send(buf,packet_db[0x105].len,&sd->bl,PARTY); }else if(sd!=NULL){ memcpy(WFIFOP(sd->fd,0),buf,packet_db[0x105].len); WFIFOSET(sd->fd,packet_db[0x105].len); } return 0; } /*========================================== * パーティメッセージ送信 *------------------------------------------ */ int clif_party_message(struct party *p,int account_id,char *mes,int len) { struct map_session_data *sd; int i; nullpo_retr(0, p); for(i=0;imember[i].sd)!=NULL) break; } if(sd!=NULL){ unsigned char buf[1024]; WBUFW(buf,0)=0x109; WBUFW(buf,2)=len+8; WBUFL(buf,4)=account_id; memcpy(WBUFP(buf,8),mes,len); clif_send(buf,len+8,&sd->bl,PARTY); } return 0; } /*========================================== * パーティ座標通知 *------------------------------------------ */ int clif_party_xy(struct party *p,struct map_session_data *sd) { unsigned char buf[16]; nullpo_retr(0, sd); WBUFW(buf,0)=0x107; WBUFL(buf,2)=sd->status.account_id; WBUFW(buf,6)=sd->bl.x; WBUFW(buf,8)=sd->bl.y; clif_send(buf,packet_db[0x107].len,&sd->bl,PARTY_SAMEMAP_WOS); // if(battle_config.etc_log) // printf("clif_party_xy %d\n",sd->status.account_id); return 0; } /*========================================== * パーティHP通知 *------------------------------------------ */ int clif_party_hp(struct party *p,struct map_session_data *sd) { unsigned char buf[16]; nullpo_retr(0, sd); WBUFW(buf,0)=0x106; WBUFL(buf,2)=sd->status.account_id; WBUFW(buf,6)=(sd->status.hp > 0x7fff)? 0x7fff:sd->status.hp; WBUFW(buf,8)=(sd->status.max_hp > 0x7fff)? 0x7fff:sd->status.max_hp; clif_send(buf,packet_db[0x106].len,&sd->bl,PARTY_AREA_WOS); // if(battle_config.etc_log) // printf("clif_party_hp %d\n",sd->status.account_id); return 0; } /*========================================== * パーティ場所移動(未使用) *------------------------------------------ */ int clif_party_move(struct party *p,struct map_session_data *sd,int online) { unsigned char buf[128]; nullpo_retr(0, sd); nullpo_retr(0, p); WBUFW(buf, 0)=0x104; WBUFL(buf, 2)=sd->status.account_id; WBUFL(buf, 6)=0; WBUFW(buf,10)=sd->bl.x; WBUFW(buf,12)=sd->bl.y; WBUFB(buf,14)=!online; memcpy(WBUFP(buf,15),p->name,24); memcpy(WBUFP(buf,39),sd->status.name,24); memcpy(WBUFP(buf,63),map[sd->bl.m].name,16); clif_send(buf,packet_db[0x104].len,&sd->bl,PARTY); return 0; } /*========================================== * 攻撃するために移動が必要 *------------------------------------------ */ int clif_movetoattack(struct map_session_data *sd,struct block_list *bl) { int fd; nullpo_retr(0, sd); nullpo_retr(0, bl); fd=sd->fd; WFIFOW(fd, 0)=0x139; WFIFOL(fd, 2)=bl->id; WFIFOW(fd, 6)=bl->x; WFIFOW(fd, 8)=bl->y; WFIFOW(fd,10)=sd->bl.x; WFIFOW(fd,12)=sd->bl.y; WFIFOW(fd,14)=sd->attackrange; WFIFOSET(fd,packet_db[0x139].len); return 0; } /*========================================== * 製造エフェクト *------------------------------------------ */ int clif_produceeffect(struct map_session_data *sd,int flag,int nameid) { int view,fd; nullpo_retr(0, sd); fd=sd->fd; // 名前の登録と送信を先にしておく if( map_charid2nick(sd->status.char_id)==NULL ) map_addchariddb(sd->status.char_id,sd->status.name); clif_solved_charname(sd,sd->status.char_id); WFIFOW(fd, 0)=0x18f; WFIFOW(fd, 2)=flag; if((view = itemdb_viewid(nameid)) > 0) WFIFOW(fd, 4)=view; else WFIFOW(fd, 4)=nameid; WFIFOSET(fd,packet_db[0x18f].len); return 0; } // pet int clif_catch_process(struct map_session_data *sd) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x19e; WFIFOSET(fd,packet_db[0x19e].len); return 0; } int clif_pet_rulet(struct map_session_data *sd,int data) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x1a0; WFIFOB(fd,2)=data; WFIFOSET(fd,packet_db[0x1a0].len); return 0; } /*========================================== * pet卵リスト作成 *------------------------------------------ */ int clif_sendegg(struct map_session_data *sd) { //R 01a6 .w .w* int i,n=0,fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x1a6; if(sd->status.pet_id <= 0) { for(i=0,n=0;istatus.inventory[i].nameid<=0 || sd->inventory_data[i] == NULL || sd->inventory_data[i]->type!=7 || sd->status.inventory[i].amount<=0) continue; WFIFOW(fd,n*2+4)=i+2; n++; } } WFIFOW(fd,2)=4+n*2; WFIFOSET(fd,WFIFOW(fd,2)); return 0; } int clif_send_petdata(struct map_session_data *sd,int type,int param) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x1a4; WFIFOB(fd,2)=type; WFIFOL(fd,3)=sd->pd->bl.id; WFIFOL(fd,7)=param; WFIFOSET(fd,packet_db[0x1a4].len); return 0; } int clif_send_petstatus(struct map_session_data *sd) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x1a2; memcpy(WFIFOP(fd,2),sd->pet.name,24); WFIFOB(fd,26)=(battle_config.pet_rename == 1)? 0:sd->pet.rename_flag; WFIFOW(fd,27)=sd->pet.level; WFIFOW(fd,29)=sd->pet.hungry; WFIFOW(fd,31)=sd->pet.intimate; WFIFOW(fd,33)=sd->pet.equip; WFIFOSET(fd,packet_db[0x1a2].len); return 0; } /*========================================== * *------------------------------------------ */ int clif_pet_emotion(struct pet_data *pd,int param) { unsigned char buf[16]; struct map_session_data *sd; nullpo_retr(0, pd); nullpo_retr(0, sd = pd->msd); memset(buf,0,packet_db[0x1aa].len); WBUFW(buf,0)=0x1aa; WBUFL(buf,2)=pd->bl.id; if(param >= 100 && sd->petDB->talk_convert_class) { if(sd->petDB->talk_convert_class < 0) return 0; else if(sd->petDB->talk_convert_class > 0) { param -= (pd->class - 100)*100; param += (sd->petDB->talk_convert_class - 100)*100; } } WBUFL(buf,6)=param; clif_send(buf,packet_db[0x1aa].len,&pd->bl,AREA); return 0; } int clif_pet_performance(struct block_list *bl,int param) { unsigned char buf[16]; nullpo_retr(0, bl); memset(buf,0,packet_db[0x1a4].len); WBUFW(buf,0)=0x1a4; WBUFB(buf,2)=4; WBUFL(buf,3)=bl->id; WBUFL(buf,7)=param; clif_send(buf,packet_db[0x1a4].len,bl,AREA); return 0; } int clif_pet_equip(struct pet_data *pd,int nameid) { unsigned char buf[16]; int view; nullpo_retr(0, pd); memset(buf,0,packet_db[0x1a4].len); WBUFW(buf,0)=0x1a4; WBUFB(buf,2)=3; WBUFL(buf,3)=pd->bl.id; if((view = itemdb_viewid(nameid)) > 0) WBUFL(buf,7)=view; else WBUFL(buf,7)=nameid; clif_send(buf,packet_db[0x1a4].len,&pd->bl,AREA); return 0; } int clif_pet_food(struct map_session_data *sd,int foodid,int fail) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x1a3; WFIFOB(fd,2)=fail; WFIFOW(fd,3)=foodid; WFIFOSET(fd,packet_db[0x1a3].len); return 0; } /*========================================== * オートスペル リスト送信 *------------------------------------------ */ int clif_autospell(struct map_session_data *sd,int skilllv) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd, 0)=0x1cd; if(skilllv>0 && pc_checkskill(sd,MG_NAPALMBEAT)>0) WFIFOL(fd,2)= MG_NAPALMBEAT; else WFIFOL(fd,2)= 0x00000000; if(skilllv>1 && pc_checkskill(sd,MG_COLDBOLT)>0) WFIFOL(fd,6)= MG_COLDBOLT; else WFIFOL(fd,6)= 0x00000000; if(skilllv>1 && pc_checkskill(sd,MG_FIREBOLT)>0) WFIFOL(fd,10)= MG_FIREBOLT; else WFIFOL(fd,10)= 0x00000000; if(skilllv>1 && pc_checkskill(sd,MG_LIGHTNINGBOLT)>0) WFIFOL(fd,14)= MG_LIGHTNINGBOLT; else WFIFOL(fd,14)= 0x00000000; if(skilllv>4 && pc_checkskill(sd,MG_SOULSTRIKE)>0) WFIFOL(fd,18)= MG_SOULSTRIKE; else WFIFOL(fd,18)= 0x00000000; if(skilllv>7 && pc_checkskill(sd,MG_FIREBALL)>0) WFIFOL(fd,22)= MG_FIREBALL; else WFIFOL(fd,22)= 0x00000000; if(skilllv>9 && pc_checkskill(sd,MG_FROSTDIVER)>0) WFIFOL(fd,26)= MG_FROSTDIVER; else WFIFOL(fd,26)= 0x00000000; WFIFOSET(fd,packet_db[0x1cd].len); return 0; } /*========================================== * ディボーションの青い糸 *------------------------------------------ */ int clif_devotion(struct map_session_data *sd,int target) { unsigned char buf[56]; int n; nullpo_retr(0, sd); WBUFW(buf,0)=0x1cf; WBUFL(buf,2)=sd->bl.id; // WBUFL(buf,6)=target; for(n=0;n<5;n++) WBUFL(buf,6+4*n)=sd->dev.val2[n]; // WBUFL(buf,10+4*n)=0; WBUFB(buf,26)=8; WBUFB(buf,27)=0; clif_send(buf,packet_db[0x1cf].len,&sd->bl,AREA); return 0; } /*========================================== * 氣球 *------------------------------------------ */ int clif_spiritball(struct map_session_data *sd) { unsigned char buf[16]; nullpo_retr(0, sd); WBUFW(buf,0)=0x1d0; WBUFL(buf,2)=sd->bl.id; WBUFW(buf,6)=sd->spiritball; clif_send(buf,packet_db[0x1d0].len,&sd->bl,AREA); return 0; } /*========================================== * *------------------------------------------ */ int clif_combo_delay(struct block_list *bl,int wait) { unsigned char buf[32]; nullpo_retr(0, bl); WBUFW(buf,0)=0x1d2; WBUFL(buf,2)=bl->id; WBUFL(buf,6)=wait; clif_send(buf,packet_db[0x1d2].len,bl,AREA); return 0; } /*========================================== *白刃取り *------------------------------------------ */ int clif_bladestop(struct block_list *src,struct block_list *dst, int bool) { unsigned char buf[32]; nullpo_retr(0, src); nullpo_retr(0, dst); WBUFW(buf,0)=0x1d1; WBUFL(buf,2)=src->id; WBUFL(buf,6)=dst->id; WBUFL(buf,10)=bool; clif_send(buf,packet_db[0x1d1].len,src,AREA); return 0; } /*========================================== * *------------------------------------------ */ int clif_changemapcell(int m,int x,int y,int cell_type,int type) { struct block_list bl; char buf[32]; bl.m = m; bl.x = x; bl.y = y; WBUFW(buf,0) = 0x192; WBUFW(buf,2) = x; WBUFW(buf,4) = y; WBUFW(buf,6) = cell_type; memcpy(WBUFP(buf,8),map[m].name,16); if(!type) clif_send(buf,packet_db[0x192].len,&bl,AREA); else clif_send(buf,packet_db[0x192].len,&bl,ALL_SAMEMAP); return 0; } /*========================================== * MVPエフェクト *------------------------------------------ */ int clif_mvp_effect(struct map_session_data *sd) { unsigned char buf[16]; nullpo_retr(0, sd); WBUFW(buf,0)=0x10c; WBUFL(buf,2)=sd->bl.id; clif_send(buf,packet_db[0x10c].len,&sd->bl,AREA); return 0; } /*========================================== * MVPアイテム所得 *------------------------------------------ */ int clif_mvp_item(struct map_session_data *sd,int nameid) { int view,fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x10a; if((view = itemdb_viewid(nameid)) > 0) WFIFOW(fd,2)=view; else WFIFOW(fd,2)=nameid; WFIFOSET(fd,packet_db[0x10a].len); return 0; } /*========================================== * MVP経験値所得 *------------------------------------------ */ int clif_mvp_exp(struct map_session_data *sd,int exp) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x10b; WFIFOL(fd,2)=exp; WFIFOSET(fd,packet_db[0x10b].len); return 0; } /*========================================== * ギルド作成可否通知 *------------------------------------------ */ int clif_guild_created(struct map_session_data *sd,int flag) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x167; WFIFOB(fd,2)=flag; WFIFOSET(fd,packet_db[0x167].len); return 0; } /*========================================== * ギルド所属通知 *------------------------------------------ */ int clif_guild_belonginfo(struct map_session_data *sd,struct guild *g) { int ps,fd; nullpo_retr(0, sd); nullpo_retr(0, g); fd=sd->fd; ps=guild_getposition(sd,g); memset(WFIFOP(fd,0),0,packet_db[0x16c].len); WFIFOW(fd,0)=0x16c; WFIFOL(fd,2)=g->guild_id; WFIFOL(fd,6)=g->emblem_id; WFIFOL(fd,10)=g->position[ps].mode; memcpy(WFIFOP(fd,19),g->name,24); WFIFOSET(fd,packet_db[0x16c].len); return 0; } /*========================================== * ギルドメンバログイン通知 *------------------------------------------ */ int clif_guild_memberlogin_notice(struct guild *g,int idx,int flag) { unsigned char buf[64]; nullpo_retr(0, g); WBUFW(buf, 0)=0x16d; WBUFL(buf, 2)=g->member[idx].account_id; WBUFL(buf, 6)=g->member[idx].char_id; WBUFL(buf,10)=flag; if(g->member[idx].sd==NULL){ struct map_session_data *sd=guild_getavailablesd(g); if(sd!=NULL) clif_send(buf,packet_db[0x16d].len,&sd->bl,GUILD); }else clif_send(buf,packet_db[0x16d].len,&g->member[idx].sd->bl,GUILD_WOS); return 0; } /*========================================== * ギルドマスター通知(14dへの応答) *------------------------------------------ */ int clif_guild_masterormember(struct map_session_data *sd) { int type=0x57,fd; struct guild *g; nullpo_retr(0, sd); fd=sd->fd; g=guild_search(sd->status.guild_id); if(g!=NULL && strcmp(g->master,sd->status.name)==0) type=0xd7; WFIFOW(fd,0)=0x14e; WFIFOL(fd,2)=type; WFIFOSET(fd,packet_db[0x14e].len); return 0; } /*========================================== * Basic Info (Territories [Valaris]) *------------------------------------------ */ int clif_guild_basicinfo(struct map_session_data *sd) { int fd,i,t=0; struct guild *g; struct guild_castle *gc=NULL; nullpo_retr(0, sd); fd=sd->fd; g=guild_search(sd->status.guild_id); if(g==NULL) return 0; WFIFOW(fd, 0)=0x1b6;//0x150; WFIFOL(fd, 2)=g->guild_id; WFIFOL(fd, 6)=g->guild_lv; WFIFOL(fd,10)=g->connect_member; WFIFOL(fd,14)=g->max_member; WFIFOL(fd,18)=g->average_lv; WFIFOL(fd,22)=g->exp; WFIFOL(fd,26)=g->next_exp; WFIFOL(fd,30)=0; // 上納 WFIFOL(fd,34)=0; // VW(性格の悪さ?:性向グラフ左右) WFIFOL(fd,38)=0; // RF(正義の度合い?:性向グラフ上下) WFIFOL(fd,42)=0; // 人数? memcpy(WFIFOP(fd,46),g->name,24); memcpy(WFIFOP(fd,70),g->master,24); memcpy(WFIFOP(fd,94),"",20); // 本拠地 for(i=0;iguild_id == gc->guild_id) t++; } if (t==1) memcpy(WFIFOP(fd,94),"One Castle",20); else if (t==2) memcpy(WFIFOP(fd,94),"Two Castles",20); else if (t==3) memcpy(WFIFOP(fd,94),"Three Castles",20); else if (t==4) memcpy(WFIFOP(fd,94),"Four Castles",20); else if (t==5) memcpy(WFIFOP(fd,94),"Five Castles",20); else if (t==6) memcpy(WFIFOP(fd,94),"Six Castles",20); else if (t==7) memcpy(WFIFOP(fd,94),"Seven Castles",20); else if (t==8) memcpy(WFIFOP(fd,94),"Eight Castles",20); else if (t==9) memcpy(WFIFOP(fd,94),"Nine Castles",20); else if (t==10) memcpy(WFIFOP(fd,94),"Ten Castles",20); else if (t==11) memcpy(WFIFOP(fd,94),"Eleven Castles",20); else if (t==12) memcpy(WFIFOP(fd,94),"Twelve Castles",20); else if (t==13) memcpy(WFIFOP(fd,94),"Thirteen Castles",20); else if (t==14) memcpy(WFIFOP(fd,94),"Fourteen Castles",20); else if (t==15) memcpy(WFIFOP(fd,94),"Fifteen Castles",20); else if (t==16) memcpy(WFIFOP(fd,94),"Sixteen Castles",20); else if (t==17) memcpy(WFIFOP(fd,94),"Seventeen Castles",20); else if (t==18) memcpy(WFIFOP(fd,94),"Eighteen Castles",20); else if (t==19) memcpy(WFIFOP(fd,94),"Nineteen Castles",20); else if (t==20) memcpy(WFIFOP(fd,94),"Twenty Castles",20); else if (t==21) memcpy(WFIFOP(fd,94),"Twenty One Castles",20); else if (t==22) memcpy(WFIFOP(fd,94),"Twenty Two Castles",20); else if (t==23) memcpy(WFIFOP(fd,94),"Twenty Three Castles",20); else if (t==24) memcpy(WFIFOP(fd,94),"Twenty Four Castles",20); else if (t==MAX_GUILDCASTLE) memcpy(WFIFOP(fd,94),"Total Domination",20); else memcpy(WFIFOP(fd,94),"None Taken",20); WFIFOSET(fd,packet_db[WFIFOW(fd,0)].len); clif_guild_emblem(sd,g); // Guild emblem vanish fix [Valaris] return 0; } /*========================================== * ギルド同盟/敵対情報 *------------------------------------------ */ int clif_guild_allianceinfo(struct map_session_data *sd) { int fd,i,c; struct guild *g; nullpo_retr(0, sd); fd=sd->fd; g=guild_search(sd->status.guild_id); if(g==NULL) return 0; WFIFOW(fd, 0)=0x14c; for(i=c=0;ialliance[i]; if(a->guild_id>0){ WFIFOL(fd,c*32+4)=a->opposition; WFIFOL(fd,c*32+8)=a->guild_id; memcpy(WFIFOP(fd,c*32+12),a->name,24); c++; } } WFIFOW(fd, 2)=c*32+4; WFIFOSET(fd,WFIFOW(fd,2)); return 0; } /*========================================== * ギルドメンバーリスト *------------------------------------------ */ int clif_guild_memberlist(struct map_session_data *sd) { int fd; int i,c; struct guild *g; nullpo_retr(0, sd); fd=sd->fd; g=guild_search(sd->status.guild_id); if(g==NULL) return 0; WFIFOW(fd, 0)=0x154; for(i=0,c=0;imax_member;i++){ struct guild_member *m=&g->member[i]; if(m->account_id==0) continue; WFIFOL(fd,c*104+ 4)=m->account_id; WFIFOL(fd,c*104+ 8)=m->char_id; WFIFOW(fd,c*104+12)=m->hair; WFIFOW(fd,c*104+14)=m->hair_color; WFIFOW(fd,c*104+16)=m->gender; WFIFOW(fd,c*104+18)=m->class; WFIFOW(fd,c*104+20)=m->lv; WFIFOL(fd,c*104+22)=m->exp; WFIFOL(fd,c*104+26)=m->online; WFIFOL(fd,c*104+30)=m->position; memset(WFIFOP(fd,c*104+34),0,50); // メモ? memcpy(WFIFOP(fd,c*104+84),m->name,24); c++; } WFIFOW(fd, 2)=c*104+4; WFIFOSET(fd,WFIFOW(fd,2)); return 0; } /*========================================== * ギルド役職名リスト *------------------------------------------ */ int clif_guild_positionnamelist(struct map_session_data *sd) { int i,fd; struct guild *g; nullpo_retr(0, sd); fd=sd->fd; g=guild_search(sd->status.guild_id); if(g==NULL) return 0; WFIFOW(fd, 0)=0x166; for(i=0;iposition[i].name,24); } WFIFOW(fd,2)=i*28+4; WFIFOSET(fd,WFIFOW(fd,2)); return 0; } /*========================================== * ギルド役職情報リスト *------------------------------------------ */ int clif_guild_positioninfolist(struct map_session_data *sd) { int i,fd; struct guild *g; nullpo_retr(0, sd); fd=sd->fd; g=guild_search(sd->status.guild_id); if(g==NULL) return 0; WFIFOW(fd, 0)=0x160; for(i=0;iposition[i]; WFIFOL(fd,i*16+ 4)=i; WFIFOL(fd,i*16+ 8)=p->mode; WFIFOL(fd,i*16+12)=i; WFIFOL(fd,i*16+16)=p->exp_mode; } WFIFOW(fd, 2)=i*16+4; WFIFOSET(fd,WFIFOW(fd,2)); return 0; } /*========================================== * ギルド役職変更通知 *------------------------------------------ */ int clif_guild_positionchanged(struct guild *g,int idx) { struct map_session_data *sd; unsigned char buf[128]; nullpo_retr(0, g); WBUFW(buf, 0)=0x174; WBUFW(buf, 2)=44; WBUFL(buf, 4)=idx; WBUFL(buf, 8)=g->position[idx].mode; WBUFL(buf,12)=idx; WBUFL(buf,16)=g->position[idx].exp_mode; memcpy(WBUFP(buf,20),g->position[idx].name,24); if( (sd=guild_getavailablesd(g))!=NULL ) clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD); return 0; } /*========================================== * ギルドメンバ変更通知 *------------------------------------------ */ int clif_guild_memberpositionchanged(struct guild *g,int idx) { struct map_session_data *sd; unsigned char buf[64]; nullpo_retr(0, g); WBUFW(buf, 0)=0x156; WBUFW(buf, 2)=16; WBUFL(buf, 4)=g->member[idx].account_id; WBUFL(buf, 8)=g->member[idx].char_id; WBUFL(buf,12)=g->member[idx].position; if( (sd=guild_getavailablesd(g))!=NULL ) clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD); return 0; } /*========================================== * ギルドエンブレム送信 *------------------------------------------ */ int clif_guild_emblem(struct map_session_data *sd,struct guild *g) { int fd; nullpo_retr(0, sd); nullpo_retr(0, g); fd=sd->fd; if(g->emblem_len<=0) return 0; WFIFOW(fd,0)=0x152; WFIFOW(fd,2)=g->emblem_len+12; WFIFOL(fd,4)=g->guild_id; WFIFOL(fd,8)=g->emblem_id; memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len); WFIFOSET(fd,WFIFOW(fd,2)); return 0; } /*========================================== * ギルドスキル送信 *------------------------------------------ */ int clif_guild_skillinfo(struct map_session_data *sd) { int fd; int i,id,c,up=1; struct guild *g; nullpo_retr(0, sd); fd=sd->fd; g=guild_search(sd->status.guild_id); if(g==NULL) return 0; WFIFOW(fd,0)=0x0162; WFIFOW(fd,4)=g->skill_point; for(i=c=0;iskill[i].id>0){ WFIFOW(fd,c*37+ 6) = id = g->skill[i].id; WFIFOW(fd,c*37+ 8) = guild_skill_get_inf(id); WFIFOW(fd,c*37+10) = 0; WFIFOW(fd,c*37+12) = g->skill[i].lv; WFIFOW(fd,c*37+14) = guild_skill_get_sp(id,g->skill[i].lv); WFIFOW(fd,c*37+16) = guild_skill_get_range(id); memset(WFIFOP(fd,c*37+18),0,24); if(g->skill[i].lv < guild_skill_get_max(id)) { //Kafra and Guardian changed to require Approval [Sara] if (g->skill[i].id == GD_KAFRACONTACT && guild_checkskill(g,GD_APPROVAL) <= 0) up = 0; else if (g->skill[i].id == GD_GUARDIANRESEARCH && guild_checkskill(g,GD_APPROVAL) <= 0) up = 0; //Glory skill requirements -- Pretty sure correct [Sara] else if (g->skill[i].id == GD_LEADERSHIP && guild_checkskill(g,GD_GLORYGUILD) <= 0) up = 0; else if (g->skill[i].id == GD_GLORYWOUNDS && guild_checkskill(g,GD_GLORYGUILD) <= 0) up = 0; else if (g->skill[i].id == GD_SOULCOLD && guild_checkskill(g,GD_GLORYWOUNDS) <= 0) up = 0; else if (g->skill[i].id == GD_HAWKEYES && guild_checkskill(g,GD_LEADERSHIP) <= 0) up = 0; //Activated skill requirements -- Just guesses [Sara] else if (g->skill[i].id == GD_BATTLEORDER && guild_checkskill(g,GD_APPROVAL) <= 0) up = 0; else if (g->skill[i].id == GD_REGENERATION && guild_checkskill(g,GD_APPROVAL) <= 0) up = 0; else if (g->skill[i].id == GD_RESTORE && guild_checkskill(g,GD_REGENERATION) <= 0) up = 0; else if (g->skill[i].id == GD_EMERGENCYCALL && guild_checkskill(g,GD_APPROVAL) <= 0) up = 0; if (g->skill[i].id == GD_GUARDUP && guild_checkskill(g,GD_GUARDIANRESEARCH) <= 0) up = 0; //Unadded yet? Has extension description in kRO tables else if (g->skill[i].id == GD_DEVELOPMENT) up = 0; else up = 1; } else { up = 0; } WFIFOB(fd,c*37+42)= up; c++; } } WFIFOW(fd,2)=c*37+6; WFIFOSET(fd,WFIFOW(fd,2)); return 0; } /*========================================== * ギルド告知送信 *------------------------------------------ */ int clif_guild_notice(struct map_session_data *sd,struct guild *g) { int fd; nullpo_retr(0, sd); nullpo_retr(0, g); fd=sd->fd; if(*g->mes1==0 && *g->mes2==0) return 0; WFIFOW(fd,0)=0x16f; memcpy(WFIFOP(fd,2),g->mes1,60); memcpy(WFIFOP(fd,62),g->mes2,120); WFIFOSET(fd,packet_db[0x16f].len); return 0; } /*========================================== * ギルドメンバ勧誘 *------------------------------------------ */ int clif_guild_invite(struct map_session_data *sd,struct guild *g) { int fd; nullpo_retr(0, sd); nullpo_retr(0, g); fd=sd->fd; WFIFOW(fd,0)=0x16a; WFIFOL(fd,2)=g->guild_id; memcpy(WFIFOP(fd,6),g->name,24); WFIFOSET(fd,packet_db[0x16a].len); return 0; } /*========================================== * ギルドメンバ勧誘結果 *------------------------------------------ */ int clif_guild_inviteack(struct map_session_data *sd,int flag) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x169; WFIFOB(fd,2)=flag; WFIFOSET(fd,packet_db[0x169].len); return 0; } /*========================================== * ギルドメンバ脱退通知 *------------------------------------------ */ int clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes) { unsigned char buf[128]; nullpo_retr(0, sd); WBUFW(buf, 0)=0x15a; memcpy(WBUFP(buf, 2),name,24); memcpy(WBUFP(buf,26),mes,40); clif_send(buf,packet_db[0x15a].len,&sd->bl,GUILD); return 0; } /*========================================== * ギルドメンバ追放通知 *------------------------------------------ */ int clif_guild_explusion(struct map_session_data *sd,const char *name,const char *mes, int account_id) { unsigned char buf[128]; nullpo_retr(0, sd); WBUFW(buf, 0)=0x15c; memcpy(WBUFP(buf, 2),name,24); memcpy(WBUFP(buf,26),mes,40); memcpy(WBUFP(buf,66),"dummy",24); clif_send(buf,packet_db[0x15c].len,&sd->bl,GUILD); return 0; } /*========================================== * ギルド追放メンバリスト *------------------------------------------ */ int clif_guild_explusionlist(struct map_session_data *sd) { int fd; int i,c; struct guild *g; nullpo_retr(0, sd); fd=sd->fd; g=guild_search(sd->status.guild_id); if(g==NULL) return 0; WFIFOW(fd,0)=0x163; for(i=c=0;iexplusion[i]; if(e->account_id>0){ memcpy(WFIFOP(fd,c*88+ 4),e->name,24); memcpy(WFIFOP(fd,c*88+28),e->acc,24); memcpy(WFIFOP(fd,c*88+52),e->mes,44); c++; } } WFIFOW(fd,2)=c*88+4; WFIFOSET(fd,WFIFOW(fd,2)); return 0; } /*========================================== * ギルド会話 *------------------------------------------ */ int clif_guild_message(struct guild *g,int account_id,const char *mes,int len) { struct map_session_data *sd; //unsigned char lbuf[255]; //unsigned char *buf = lbuf; //if (len + 32 >= sizeof(lbuf)) // buf = malloc(len + 32); unsigned char buf[len+32]; WBUFW(buf, 0)=0x17f; WBUFW(buf, 2)=len+4; memcpy(WBUFP(buf,4),mes,len); if( (sd=guild_getavailablesd(g))!=NULL ) clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD); //if ( buf != lbuf) // free(buf); return 0; } /*========================================== * ギルドスキル割り振り通知 *------------------------------------------ */ int clif_guild_skillup(struct map_session_data *sd,int skill_num,int lv) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0) = 0x10e; WFIFOW(fd,2) = skill_num; WFIFOW(fd,4) = lv; WFIFOW(fd,6) = guild_skill_get_sp(skill_num,lv); WFIFOW(fd,8) = guild_skill_get_range(skill_num); WFIFOB(fd,10) = 1; WFIFOSET(fd,11); return 0; } /*========================================== * ギルド同盟要請 *------------------------------------------ */ int clif_guild_reqalliance(struct map_session_data *sd,int account_id,const char *name) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x171; WFIFOL(fd,2)=account_id; memcpy(WFIFOP(fd,6),name,24); WFIFOSET(fd,packet_db[0x171].len); return 0; } /*========================================== * ギルド同盟結果 *------------------------------------------ */ int clif_guild_allianceack(struct map_session_data *sd,int flag) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x173; WFIFOL(fd,2)=flag; WFIFOSET(fd,packet_db[0x173].len); return 0; } /*========================================== * ギルド関係解消通知 *------------------------------------------ */ int clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x184; WFIFOL(fd,2)=guild_id; WFIFOL(fd,6)=flag; WFIFOSET(fd,packet_db[0x184].len); return 0; } /*========================================== * ギルド敵対結果 *------------------------------------------ */ int clif_guild_oppositionack(struct map_session_data *sd,int flag) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x181; WFIFOB(fd,2)=flag; WFIFOSET(fd,packet_db[0x181].len); return 0; } /*========================================== * ギルド関係追加 *------------------------------------------ */ /*int clif_guild_allianceadded(struct guild *g,int idx) { unsigned char buf[64]; WBUFW(fd,0)=0x185; WBUFL(fd,2)=g->alliance[idx].opposition; WBUFL(fd,6)=g->alliance[idx].guild_id; memcpy(WBUFP(fd,10),g->alliance[idx].name,24); clif_send(buf,packet_db[0x185].len,guild_getavailablesd(g),GUILD); return 0; }*/ /*========================================== * ギルド解散通知 *------------------------------------------ */ int clif_guild_broken(struct map_session_data *sd,int flag) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0x15e; WFIFOL(fd,2)=flag; WFIFOSET(fd,packet_db[0x15e].len); return 0; } /*========================================== * エモーション *------------------------------------------ */ void clif_emotion(struct block_list *bl,int type) { unsigned char buf[8]; nullpo_retv(bl); WBUFW(buf,0)=0xc0; WBUFL(buf,2)=bl->id; WBUFB(buf,6)=type; clif_send(buf,packet_db[0xc0].len,bl,AREA); } /*========================================== * トーキーボックス *------------------------------------------ */ void clif_talkiebox(struct block_list *bl,char* talkie) { unsigned char buf[86]; nullpo_retv(bl); WBUFW(buf,0)=0x191; WBUFL(buf,2)=bl->id; memcpy(WBUFP(buf,6),talkie,80); clif_send(buf,packet_db[0x191].len,bl,AREA); } /*========================================== * 結婚エフェクト *------------------------------------------ */ void clif_wedding_effect(struct block_list *bl) { unsigned char buf[6]; nullpo_retv(bl); WBUFW(buf,0)=0x1ea; WBUFL(buf,2)=bl->id; clif_send(buf,packet_db[0x1ea].len,bl,AREA); } /*========================================== * あなたに逢いたい使用時名前叫び *------------------------------------------ void clif_callpartner(struct map_session_data *sd) { unsigned char buf[26]; char *p; nullpo_retv(sd); if(sd->status.partner_id){ WBUFW(buf,0)=0x1e6; p = map_charid2nick(sd->status.partner_id); if(p){ memcpy(WBUFP(buf,2),p,24); }else{ map_reqchariddb(sd,sd->status.partner_id); chrif_searchcharid(sd->status.partner_id); WBUFB(buf,2) = 0; } clif_send(buf,packet_db[0x1e6].len,&sd->bl,AREA); } return; } */ /*========================================== * 座る *------------------------------------------ */ void clif_sitting(struct map_session_data *sd) { unsigned char buf[64]; nullpo_retv(sd); WBUFW(buf, 0) = 0x8a; WBUFL(buf, 2) = sd->bl.id; WBUFB(buf,26) = 2; //clif_send(buf, packet_len_table[0x8a], &sd->bl, AREA); clif_send(buf, packet_db[0x8a].len, &sd->bl, AREA); } /*========================================== * *------------------------------------------ */ int clif_disp_onlyself(struct map_session_data *sd,char *mes,int len) { //unsigned char lbuf[255]; //unsigned char *buf = (len + 32 >= sizeof(lbuf)) ? malloc(len + 32) : lbuf; unsigned char buf[len+32]; nullpo_retr(0, sd); WBUFW(buf, 0)=0x17f; WBUFW(buf, 2)=len+8; memcpy(WBUFP(buf,4),mes,len+4); clif_send(buf,WBUFW(buf,2),&sd->bl,SELF); //if (buf != lbuf) // free(buf); return 0; } /*========================================== * *------------------------------------------ */ int clif_GM_kickack(struct map_session_data *sd,int id) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xcd; WFIFOL(fd,2)=id; WFIFOSET(fd,packet_db[0xcd].len); return 0; } int clif_GM_kick(struct map_session_data *sd,struct map_session_data *tsd,int type) { int fd; nullpo_retr(0, tsd); if(type) clif_GM_kickack(sd,tsd->status.account_id); tsd->opt1 = tsd->opt2 = 0; fd = tsd->fd; WFIFOW(fd,0)=0x18b; WFIFOW(fd,2)=0; WFIFOSET(fd,packet_db[0x18b].len); clif_setwaitclose(fd); return 0; } /*========================================== * Wis拒否許可応答 *------------------------------------------ */ int clif_wisexin(struct map_session_data *sd,int type,int flag) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xd1; WFIFOB(fd,2)=type; WFIFOB(fd,3)=flag; WFIFOSET(fd,packet_db[0xd1].len); return 0; } /*========================================== * Wis全拒否許可応答 *------------------------------------------ */ int clif_wisall(struct map_session_data *sd,int type,int flag) { int fd; nullpo_retr(0, sd); fd=sd->fd; WFIFOW(fd,0)=0xd2; WFIFOB(fd,2)=type; WFIFOB(fd,3)=flag; WFIFOSET(fd,packet_db[0xd2].len); return 0; } /*========================================== * サウンドエフェクト *------------------------------------------ */ void clif_soundeffect(struct map_session_data *sd,struct block_list *bl,char *name,int type) { int fd; nullpo_retv(sd); nullpo_retv(bl); fd=sd->fd; WFIFOW(fd,0)=0x1d3; memcpy(WFIFOP(fd,2),name,24); WFIFOB(fd,26)=type; WFIFOL(fd,27)=0; WFIFOL(fd,31)=bl->id; WFIFOSET(fd,packet_db[0x1d3].len); return; } // displaying special effects (npcs, weather, etc) [Valaris] int clif_specialeffect(struct block_list *bl, int type, int flag) { unsigned char buf[24]; nullpo_retr(0, bl); memset(buf, 0, packet_db[0x1f3].len); WBUFW(buf,0) = 0x1f3; WBUFL(buf,2) = bl->id; WBUFL(buf,6) = type; if (flag==2) { struct map_session_data *sd=NULL; int i; for(i=0; i < fd_max; i++) { if (session[i] && (sd = session[i]->session_data) != NULL && sd->state.auth && sd->bl.m == bl->m) clif_specialeffect(&sd->bl,type,1); } } else if (flag==1) clif_send(buf, packet_db[0x1f3].len, bl, SELF); else if (!flag) clif_send(buf, packet_db[0x1f3].len, bl, AREA); return 0; } // ------------ // clif_parse_* // ------------ // パケット読み取って色々操作 /*========================================== * *------------------------------------------ */ void clif_parse_WantToConnection(int fd,struct map_session_data *sd, int cmd) { struct map_session_data *old_sd; int account_id,char_id,login_id1,sex; unsigned int client_tick; if(sd){ if(battle_config.error_log) printf("clif_parse_WantToConnection : invalid request?\n"); return; } sd=session[fd]->session_data=(struct map_session_data *)aCalloc(1,sizeof(struct map_session_data)); if (sd == NULL) { printf("out of memory : clif_parse_WantToConnection\n"); exit(1); } sd->fd = fd; account_id = RFIFOL(fd,packet_db[cmd].pos[0]); char_id = RFIFOL(fd,packet_db[cmd].pos[1]); login_id1 = RFIFOL(fd,packet_db[cmd].pos[2]); client_tick = RFIFOL(fd,packet_db[cmd].pos[3]); sex = RFIFOB(fd,packet_db[cmd].pos[4]); pc_setnewpc(sd,account_id,char_id,login_id1,client_tick,sex,fd); if((old_sd=map_id2sd(account_id)) != NULL){ // if same account already connected, we disconnect the 2 sessions old_sd->new_fd=fd; } else { map_addiddb(&sd->bl); } chrif_authreq(sd); WFIFOL(fd,0)=sd->bl.id; WFIFOSET(fd,4); return; } /*========================================== * 007d クライアント側マップ読み込み完了 * map侵入時に必要なデータを全て送りつける *------------------------------------------ */ void clif_parse_LoadEndAck(int fd,struct map_session_data *sd, int cmd) { // struct item_data* item; int i; nullpo_retv(sd); if(sd->bl.prev != NULL) return; // 接続ok時 //clif_authok(); if(sd->npc_id) npc_event_dequeue(sd); clif_skillinfoblock(sd); pc_checkitem(sd); //guild_info(); // loadendack時 // next exp clif_updatestatus(sd,SP_NEXTBASEEXP); clif_updatestatus(sd,SP_NEXTJOBEXP); // skill point clif_updatestatus(sd,SP_SKILLPOINT); // item clif_itemlist(sd); clif_equiplist(sd); // cart if(pc_iscarton(sd)){ clif_cart_itemlist(sd); clif_cart_equiplist(sd); clif_updatestatus(sd,SP_CARTINFO); } // param all clif_initialstatus(sd); // party party_send_movemap(sd); // guild guild_send_memberinfoshort(sd,1); // 119 // 78 if(battle_config.pc_invincible_time > 0) { if(map[sd->bl.m].flag.gvg) pc_setinvincibletimer(sd,battle_config.pc_invincible_time<<1); else pc_setinvincibletimer(sd,battle_config.pc_invincible_time); } map_addblock(&sd->bl); // ブロック登録 clif_spawnpc(sd); // spawn // weight max , now clif_updatestatus(sd,SP_MAXWEIGHT); clif_updatestatus(sd,SP_WEIGHT); // pvp if(sd->pvp_timer!=-1 && !battle_config.pk_mode) delete_timer(sd->pvp_timer,pc_calc_pvprank_timer); if(map[sd->bl.m].flag.pvp){ if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris] sd->pvp_timer=add_timer(gettick()+200,pc_calc_pvprank_timer,sd->bl.id,0); sd->pvp_rank=0; sd->pvp_lastusers=0; sd->pvp_point=5; } clif_set0199(sd->fd,1); } else { sd->pvp_timer=-1; } if(map[sd->bl.m].flag.gvg) { clif_set0199(sd->fd,3); } // pet if(sd->status.pet_id > 0 && sd->pd && sd->pet.intimate > 0) { map_addblock(&sd->pd->bl); clif_spawnpet(sd->pd); clif_send_petdata(sd,0,0); clif_send_petdata(sd,5,0x14); clif_send_petstatus(sd); } if(sd->state.connect_new) { sd->state.connect_new = 0; if(sd->status.class != sd->view_class) clif_changelook(&sd->bl,LOOK_BASE,sd->view_class); if(sd->status.pet_id > 0 && sd->pd && sd->pet.intimate > 900) clif_pet_emotion(sd->pd,(sd->pd->class - 100)*100 + 50 + pet_hungry_val(sd)); /* Stop players from spawning inside castles [Valaris] */ { struct guild_castle *gc=guild_mapname2gc(map[sd->bl.m].name); if (gc) pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,2); } /* End Addition [Valaris] */ } // view equipment item #if PACKETVER < 4 clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield); #else clif_changelook(&sd->bl,LOOK_WEAPON,0); #endif if(battle_config.save_clothcolor==1 && sd->status.clothes_color > 0) clif_changelook(&sd->bl,LOOK_CLOTHES_COLOR,sd->status.clothes_color); if(sd->status.hpstatus.max_hp>>2 && pc_checkskill(sd,SM_AUTOBERSERK)>0 && (sd->sc_data[SC_PROVOKE].timer==-1 || sd->sc_data[SC_PROVOKE].val2==0 )) // オートバーサーク発動 skill_status_change_start(&sd->bl,SC_PROVOKE,10,1,0,0,0,0); // if(time(&timer) < ((weddingtime=pc_readglobalreg(sd,"PC_WEDDING_TIME")) + 3600)) // skill_status_change_start(&sd->bl,SC_WEDDING,0,weddingtime,0,0,36000,0); if(battle_config.muting_players && sd->status.manner < 0) skill_status_change_start(&sd->bl,SC_NOCHAT,0,0,0,0,0,0); // option clif_changeoption(&sd->bl); if(sd->sc_data[SC_TRICKDEAD].timer != -1) skill_status_change_end(&sd->bl,SC_TRICKDEAD,-1); if(sd->sc_data[SC_SIGNUMCRUCIS].timer != -1 && !battle_check_undead(7,sd->def_ele)) skill_status_change_end(&sd->bl,SC_SIGNUMCRUCIS,-1); if(sd->special_state.infinite_endure && sd->sc_data[SC_ENDURE].timer == -1) skill_status_change_start(&sd->bl,SC_ENDURE,10,1,0,0,0,0); for(i=0;istatus.inventory[i].equip && sd->status.inventory[i].equip & 0x0002 && sd->status.inventory[i].attribute==1) skill_status_change_start(&sd->bl,SC_BROKNWEAPON,0,0,0,0,0,0); if(sd->status.inventory[i].equip && sd->status.inventory[i].equip & 0x0010 && sd->status.inventory[i].attribute==1) skill_status_change_start(&sd->bl,SC_BROKNARMOR,0,0,0,0,0,0); } map_foreachinarea(clif_getareachar,sd->bl.m,sd->bl.x-AREA_SIZE,sd->bl.y-AREA_SIZE,sd->bl.x+AREA_SIZE,sd->bl.y+AREA_SIZE,0,sd); } /*========================================== * *------------------------------------------ */ void clif_parse_TickSend(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); sd->client_tick=RFIFOL(fd,packet_db[cmd].pos[0]); sd->server_tick=gettick(); clif_servertick(sd); } /*========================================== * *------------------------------------------ */ void clif_parse_WalkToXY(int fd, struct map_session_data *sd, int cmd) { int x, y; nullpo_retv(sd); if(pc_isdead(sd)) { clif_clearchar_area(&sd->bl,1); return; } if (sd->npc_id != 0 || sd->vender_id != 0) return; if(sd->skilltimer != -1 && pc_checkskill(sd,SA_FREECAST) <= 0) // フリーキャスト return; if(sd->chatID) return; if(sd->canmove_tick > gettick()) return; // ステータス異常やハイディング中(トンネルドライブ無)で動けない if((sd->opt1 > 0 && sd->opt1 != 6) || sd->sc_data[SC_ANKLE].timer !=-1 || //アンクルスネア sd->sc_data[SC_AUTOCOUNTER].timer !=-1 || //オートカウンター sd->sc_data[SC_TRICKDEAD].timer !=-1 || //死んだふり sd->sc_data[SC_BLADESTOP].timer !=-1 || //白刃取り sd->sc_data[SC_SPIDERWEB].timer !=-1 || //スパイダーウェッブ (sd->sc_data[SC_DANCING].timer !=-1 && sd->sc_data[SC_DANCING].val4) //合奏スキル演奏中は動けない ) // return; if( (sd->status.option&2) && pc_checkskill(sd,RG_TUNNELDRIVE) <= 0) return; if(sd->invincible_timer != -1) pc_delinvincibletimer(sd); pc_stopattack(sd); x = RFIFOB(fd,packet_db[cmd].pos[0])*4+(RFIFOB(fd,packet_db[cmd].pos[0]+1)>>6); y = ((RFIFOB(fd,packet_db[cmd].pos[0]+1)&0x3f)<<4)+(RFIFOB(fd,packet_db[cmd].pos[0]+2)>>4); pc_walktoxy(sd,x,y); } /*========================================== * *------------------------------------------ */ void clif_parse_QuitGame(int fd,struct map_session_data *sd, int cmd) { unsigned int tick=gettick(); struct skill_unit_group* sg; nullpo_retv(sd); WFIFOW(fd,0)=0x18b; if ((!pc_isdead(sd) && (sd->opt1 || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND)))) || sd->skilltimer != -1 || (DIFF_TICK(tick , sd->canact_tick) < 0) || (sd->sc_data && sd->sc_data[SC_DANCING].timer!=-1 && sd->sc_data[SC_DANCING].val4 && (sg=(struct skill_unit_group *)sd->sc_data[SC_DANCING].val2) && sg->src_id == sd->bl.id)) { WFIFOW(fd,2)=1; WFIFOSET(fd,packet_db[0x18b].len); return; } /* Rovert's prevent logout option fixed [Valaris] */ if ((battle_config.prevent_logout && (gettick() - sd->canlog_tick) >= 10000) || (!battle_config.prevent_logout)) { clif_setwaitclose(fd); WFIFOW(fd,2)=0; } else { WFIFOW(fd,2)=1; } WFIFOSET(fd,packet_db[0x18b].len); clif_setwaitclose(fd); } /*========================================== * *------------------------------------------ */ void clif_parse_GetCharNameRequest(int fd,struct map_session_data *sd, int cmd) { struct block_list *bl; int account_id; account_id = RFIFOL(fd,packet_db[cmd].pos[0]); bl=map_id2bl(account_id); if(bl==NULL) return; WFIFOW(fd,0)=0x95; WFIFOL(fd,2)=account_id; switch(bl->type){ case BL_PC: { struct map_session_data *ssd=(struct map_session_data *)bl; struct party *p=NULL; struct guild *g=NULL; nullpo_retv(ssd); memcpy(WFIFOP(fd,6),ssd->status.name,24); if( ssd->status.guild_id>0 &&(g=guild_search(ssd->status.guild_id))!=NULL && (ssd->status.party_id==0 ||(p=party_search(ssd->status.party_id))!=NULL) ){ // ギルド所属ならパケット0195を返す int i,ps=-1; for(i=0;imax_member;i++){ if( g->member[i].account_id==ssd->status.account_id && g->member[i].char_id==ssd->status.char_id ) ps=g->member[i].position; } if(ps>=0 && psname,24); else WFIFOB(fd,30)=0; memcpy(WFIFOP(fd,54),g->name,24); memcpy(WFIFOP(fd,78),g->position[ps].name,24); WFIFOSET(fd,packet_db[0x195].len); break; } } WFIFOSET(fd,packet_db[0x95].len); } break; case BL_PET: memcpy(WFIFOP(fd,6),((struct pet_data*)bl)->name,24); WFIFOSET(fd,packet_db[0x95].len); break; case BL_NPC: memcpy(WFIFOP(fd,6),((struct npc_data*)bl)->name,24); WFIFOSET(fd,packet_db[0x95].len); break; case BL_MOB: { struct mob_data *md = (struct mob_data *)bl; nullpo_retv(md); memcpy(WFIFOP(fd,6), md->name, 24); if (md->class >= 1285 && md->class <= 1288 && md->guild_id) { struct guild *g; struct guild_castle *gc = guild_mapname2gc(map[md->bl.m].name); if (gc && gc->guild_id > 0 && (g = guild_search(gc->guild_id)) != NULL) { WFIFOW(fd, 0) = 0x195; WFIFOB(fd,30) = 0; memcpy(WFIFOP(fd,54), g->name, 24); memcpy(WFIFOP(fd,78), gc->castle_name, 24); WFIFOSET(fd,packet_db[0x195].len); } else { WFIFOSET(fd,packet_db[0x95].len); } } else if (battle_config.show_mob_hp == 1) { char mobhp[50]; sprintf(mobhp, "hp: %d/%d", md->hp, mob_db[md->class].max_hp); WFIFOW(fd, 0) = 0x195; memcpy(WFIFOP(fd,30), mobhp, 24); WFIFOB(fd,54) = 0; WFIFOB(fd,78) = 0; WFIFOSET(fd,packet_db[0x195].len); } else { WFIFOSET(fd,packet_db[0x95].len); } } break; default: if(battle_config.error_log) printf("clif_parse_GetCharNameRequest : bad type %d(%d)\n",bl->type,account_id); break; } } /*========================================== * *------------------------------------------ */ void clif_parse_GlobalMessage(int fd, struct map_session_data *sd, int cmd) { // S 008c .w .?B char *message = (char *) malloc(RFIFOW(fd,2) + 128); char *buf = (char *) malloc(RFIFOW(fd,2) + 4); nullpo_retv(sd); memset(message, '\0', RFIFOW(fd,packet_db[cmd].pos[0]) + 128); memset(buf, '\0', RFIFOW(fd,packet_db[cmd].pos[0]) + 4); if((is_atcommand(fd, sd, RFIFOP(fd, packet_db[cmd].pos[1]), 0) != AtCommand_None) || ( sd->sc_data && (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可 sd->sc_data[SC_NOCHAT].timer!=-1 )) ) //チャット禁止 { free(message); free(buf); return; } //printf("clif_parse_GlobalMessage: message: '%s'.\n", RFIFOP(fd,4)); if(strncmp(RFIFOP(fd, packet_db[cmd].pos[1]), sd->status.name, strlen(sd->status.name)) != 0) { printf("Hack on global message: character '%s' (account: %d), use an other name to send a (normal) message.\n", sd->status.name, sd->status.account_id); // information is sended to all online GM sprintf(message, "Hack on global message (normal message): character '%s' (account: %d) uses an other name.", sd->status.name, sd->status.account_id); intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message, strlen(message) + 1); if (strlen(RFIFOP(fd, packet_db[cmd].pos[1])) == 0) strcpy(message, " This player sends a void name and a void message."); else sprintf(message, " This player sends (name:message): '%s'.", RFIFOP(fd, packet_db[cmd].pos[1])); intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message, strlen(message) + 1); // message about the ban if (battle_config.ban_spoof_namer > 0) sprintf(message, " This player has been banned for %d minute(s).", battle_config.ban_spoof_namer); else sprintf(message, " This player hasn't been banned (Ban option is disabled)."); intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, message, strlen(message) + 1); // if we ban people if (battle_config.ban_spoof_namer > 0) { chrif_char_ask_name(-1, sd->status.name, 2, 0, 0, 0, 0, battle_config.ban_spoof_namer, 0); // type: 2 - ban (year, month, day, hour, minute, second) clif_setwaitclose(fd); // forced to disconnect because of the hack } // but for the hacker, we display on his screen (he see/look no difference). } else { // send message to others WBUFW(buf,0) = 0x8d; WBUFW(buf,2) = RFIFOW(fd,2) + 4; // len of message - 4 + 8 WBUFL(buf,4) = sd->bl.id; memcpy(WBUFP(buf,8), RFIFOP(fd,4), RFIFOW(fd,2) - 4); clif_send(buf, WBUFW(buf,2), &sd->bl, sd->chatID ? CHAT_WOS : AREA_CHAT_WOC); } // send back message to the speaker memcpy(WFIFOP(fd,0), RFIFOP(fd,0), RFIFOW(fd,packet_db[cmd].pos[0])); WFIFOW(fd,0) = 0x8e; WFIFOSET(fd, WFIFOW(fd,2)); free(message); free(buf); return; } int clif_message(struct block_list *bl, char* msg) { unsigned short msg_len = strlen(msg) + 1; unsigned char buf[256]; nullpo_retr(0, bl); WBUFW(buf, 0) = 0x8d; WBUFW(buf, 2) = msg_len + 8; WBUFL(buf, 4) = bl->id; memcpy(WBUFP(buf, 8), msg, msg_len); clif_send(buf, WBUFW(buf,2), bl, AREA); return 0; } /*========================================== * *------------------------------------------ */ void clif_parse_MapMove(int fd, struct map_session_data *sd, int cmd) { // /m /mapmove (as @rura GM command) char mapname[32]; int x,y; if (battle_config.atc_gmonly == 0 || pc_isGM(sd) >= get_atcommand_level(AtCommand_MapMove)) { memcpy(mapname,RFIFOP(fd,packet_db[cmd].pos[0]),16); mapname[16]=0; x=RFIFOW(fd,packet_db[cmd].pos[1]); y=RFIFOW(fd,packet_db[cmd].pos[2]); pc_setpos(sd,mapname,x,y,2); } } /*========================================== * *------------------------------------------ */ void clif_parse_ChangeDir(int fd,struct map_session_data *sd, int cmd) { short headdir,dir; unsigned char buf[64]; nullpo_retv(sd); headdir=RFIFOW(fd,packet_db[cmd].pos[0]); dir=RFIFOB(fd,packet_db[cmd].pos[1]); pc_setdir(sd,dir,headdir); WFIFOW(fd,0)=0x9c; WFIFOL(fd,2)=sd->bl.id; WFIFOW(fd,6)=headdir; WFIFOB(fd,8)=dir; if (sd->disguise > 23 && sd->disguise < 4001) // mob disguises [Valaris] clif_send(buf, packet_db[0x9c].len, &sd->bl, AREA); else clif_send(buf, packet_db[0x9c].len, &sd->bl, AREA_WOS); } /*========================================== * *------------------------------------------ */ void clif_parse_Emotion(int fd,struct map_session_data *sd, int cmd) { int emotion; unsigned char buf[64]; nullpo_retv(sd); if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 2){ emotion=RFIFOB(fd,packet_db[cmd].pos[0]); WBUFW(buf,0) = 0xc0; WBUFL(buf,2) = sd->bl.id; WBUFB(buf,6) = emotion; clif_send(buf, packet_db[0xc0].len, &sd->bl, AREA); } else clif_skill_fail(sd, 1, 0, 1); } /*========================================== * *------------------------------------------ */ void clif_parse_HowManyConnections(int fd, struct map_session_data *sd, int cmd) { WFIFOW(fd,0) = 0xc2; WFIFOL(fd,2) = map_getusers(); WFIFOSET(fd,packet_db[0xc2].len); } /*========================================== * *------------------------------------------ */ void clif_parse_ActionRequest(int fd, struct map_session_data *sd, int cmd) { unsigned int tick; unsigned char buf[64]; int action_type, target_id; nullpo_retv(sd); if(pc_isdead(sd)) { clif_clearchar_area(&sd->bl,1); return; } if( sd->npc_id!=0 || sd->opt1 > 0 || sd->status.option&2 || ( sd->sc_data && ( sd->sc_data[SC_AUTOCOUNTER].timer != -1 || //オートカウンター sd->sc_data[SC_BLADESTOP].timer != -1 || //白刃取り sd->sc_data[SC_DANCING].timer!=-1 )) ) //ダンス中 return; tick=gettick(); pc_stop_walking(sd,0); pc_stopattack(sd); target_id = RFIFOL(fd,packet_db[cmd].pos[0]); action_type = RFIFOB(fd,packet_db[cmd].pos[1]); switch(action_type) { case 0x00: // once attack case 0x07: // continuous attack if(sd->sc_data[SC_WEDDING].timer != -1 || sd->view_class==22) return; if (sd->vender_id != 0) return; if (!battle_config.sdelay_attack_enable && pc_checkskill(sd, SA_FREECAST) <= 0) { if (DIFF_TICK(tick, sd->canact_tick) < 0) { clif_skill_fail(sd, 1, 4, 0); return; } } if (sd->invincible_timer != -1) pc_delinvincibletimer(sd); if (sd->attacktarget > 0) // [Valaris] sd->attacktarget = 0; pc_attack(sd, target_id, action_type != 0); break; case 0x02: // sitdown if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 3) { pc_stop_walking(sd,1); skill_gangsterparadise(sd,1);/* ギャングスターパラダイス設定 */ pc_setsit(sd); clif_sitting(sd); } else clif_skill_fail(sd, 1, 0, 2); break; case 0x03: // standup skill_gangsterparadise(sd,0);/* ギャングスターパラダイス解除 */ pc_setstand(sd); WBUFW(buf, 0) = 0x8a; WBUFL(buf, 2) = sd->bl.id; WBUFB(buf,26) = 3; clif_send(buf, packet_db[0x8a].len, &sd->bl, AREA); break; } } /*========================================== * *------------------------------------------ */ void clif_parse_Restart(int fd,struct map_session_data *sd, int cmd) { int restarttype=RFIFOB(fd,packet_db[cmd].pos[0]); nullpo_retv(sd); switch(restarttype){ case 0x00: if(pc_isdead(sd)){ pc_setstand(sd); pc_setrestartvalue(sd,3); pc_setpos(sd,sd->status.save_point.map,sd->status.save_point.x,sd->status.save_point.y,2); } break; case 0x01: if(!pc_isdead(sd) && (sd->opt1 || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND)))) return; /* Rovert's Prevent logout option - Fixed [Valaris] */ if ((battle_config.prevent_logout && (gettick() - sd->canlog_tick) >= 10000) || (!battle_config.prevent_logout)) { chrif_charselectreq(sd); } else { WFIFOW(fd,0)=0x18b; WFIFOW(fd,2)=1; WFIFOSET(fd,packet_db[0x18b].len); return; } chrif_charselectreq(sd); break; } } /*========================================== * Transmission of a wisp (S 0096 .w .24B .?B) *------------------------------------------ */ void clif_parse_Wis(int fd,struct map_session_data *sd, int cmd) { int len=RFIFOW(fd,packet_db[cmd].pos[0]); if( sd && sd->sc_data && (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可 sd->sc_data[SC_NOCHAT].timer!=-1 ) ) //チャット禁止 return; intif_wis_message(sd,RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOP(fd,packet_db[cmd].pos[2]),len-packet_db[cmd].pos[2]); } /*========================================== * *------------------------------------------ */ void clif_parse_GMmessage(int fd, struct map_session_data *sd, int cmd) { // /b int len; nullpo_retv(sd); len=RFIFOW(fd,packet_db[cmd].pos[0]); if (battle_config.atc_gmonly == 0 || pc_isGM(sd) >= get_atcommand_level(AtCommand_Broadcast)) intif_GMmessage(RFIFOP(fd,packet_db[cmd].pos[1]),len-packet_db[cmd].pos[1],0); } /*========================================== * *------------------------------------------ */ void clif_parse_TakeItem(int fd,struct map_session_data *sd, int cmd) { struct flooritem_data *fitem; int map_object_id; nullpo_retv(sd); map_object_id = RFIFOL(fd,packet_db[cmd].pos[0]); fitem=(struct flooritem_data*)map_id2bl(map_object_id); if(pc_isdead(sd)) { clif_clearchar_area(&sd->bl,1); return; } if( sd->npc_id!=0 || sd->vender_id != 0 || sd->opt1 > 0 || (sd->sc_data && (sd->sc_data[SC_AUTOCOUNTER].timer!=-1 || //オートカウンター sd->sc_data[SC_BLADESTOP].timer!=-1 || //白刃取り sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク sd->sc_data[SC_NOCHAT].timer!=-1 )) ) //会話禁止 return; if(fitem==NULL || fitem->bl.m != sd->bl.m) return; pc_takeitem(sd,fitem); } /*========================================== * *------------------------------------------ */ void clif_parse_DropItem(int fd, struct map_session_data *sd, int cmd) { int item_index, item_amount; nullpo_retv(sd); if(pc_isdead(sd)) { clif_clearchar_area(&sd->bl,1); return; } if( sd->npc_id!=0 || sd->vender_id != 0 || sd->opt1 > 0 || (sd->sc_data && (sd->sc_data[SC_AUTOCOUNTER].timer!=-1 || //オートカウンター sd->sc_data[SC_BLADESTOP].timer!=-1 || //白刃取り sd->sc_data[SC_BERSERK].timer!=-1)) ) //バーサーク return; item_index = RFIFOW(fd,packet_db[cmd].pos[0])-2; item_amount = RFIFOW(fd,packet_db[cmd].pos[1]); pc_dropitem(sd,item_index,item_amount); } /*========================================== * *------------------------------------------ */ void clif_parse_UseItem(int fd, struct map_session_data *sd, int cmd) { nullpo_retv(sd); if(pc_isdead(sd)) { clif_clearchar_area(&sd->bl,1); return; } if( sd->npc_id!=0 || sd->vender_id != 0 || sd->opt1 > 0 || (sd->sc_data && (sd->sc_data[SC_TRICKDEAD].timer != -1 || //死んだふり sd->sc_data[SC_BLADESTOP].timer!=-1 || //白刃取り sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク sd->sc_data[SC_NOCHAT].timer!=-1 )) ) //会話禁止 return; if (sd->invincible_timer != -1) pc_delinvincibletimer(sd); pc_useitem(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2); } /*========================================== * *------------------------------------------ */ void clif_parse_EquipItem(int fd,struct map_session_data *sd, int cmd) { int index; nullpo_retv(sd); if(pc_isdead(sd)) { clif_clearchar_area(&sd->bl,1); return; } index = RFIFOW(fd,packet_db[cmd].pos[0])-2; if(sd->npc_id!=0 || sd->vender_id != 0) return; if(sd->sc_data && ( sd->sc_data[SC_BLADESTOP].timer!=-1 || sd->sc_data[SC_BERSERK].timer!=-1 )) return; if(sd->status.inventory[index].identify != 1) { // 未鑑定 clif_equipitemack(sd,index,0,0); // fail return; } if(sd->status.inventory[index].attribute != 0) { // 破壊されている clif_equipitemack(sd,index,0,0); // fail return; } //ペット用装備であるかないか if(sd->inventory_data[index]) { if(sd->inventory_data[index]->type != 8){ if(sd->inventory_data[index]->type == 10) RFIFOW(fd,packet_db[cmd].pos[1])=0x8000; // 矢を無理やり装備できるように(−−; pc_equipitem(sd,index,RFIFOW(fd,packet_db[cmd].pos[1])); } else pet_equipitem(sd,index); } } /*========================================== * *------------------------------------------ */ void clif_parse_UnequipItem(int fd,struct map_session_data *sd, int cmd) { int index; nullpo_retv(sd); if(pc_isdead(sd)) { clif_clearchar_area(&sd->bl,1); return; } index = packet_db[cmd].pos[0]-2; if(sd->status.inventory[index].attribute == 1 && sd->sc_data && sd->sc_data[SC_BROKNWEAPON].timer!=-1) skill_status_change_end(&sd->bl,SC_BROKNWEAPON,-1); if(sd->status.inventory[index].attribute == 1 && sd->sc_data && sd->sc_data[SC_BROKNARMOR].timer!=-1) skill_status_change_end(&sd->bl,SC_BROKNARMOR,-1); if(sd->sc_data && ( sd->sc_data[SC_BLADESTOP].timer!=-1 || sd->sc_data[SC_BERSERK].timer!=-1 )) return; if(sd->npc_id!=0 || sd->vender_id != 0 || sd->opt1 > 0) return; pc_unequipitem(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,0); } /*========================================== * *------------------------------------------ */ void clif_parse_NpcClicked(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); if(pc_isdead(sd)) { clif_clearchar_area(&sd->bl,1); return; } if(sd->npc_id!=0 || sd->vender_id != 0) return; npc_click(sd,RFIFOL(fd,packet_db[cmd].pos[0])); } /*========================================== * *------------------------------------------ */ void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd, int cmd) { npc_buysellsel(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOB(fd,packet_db[cmd].pos[1])); } /*========================================== * *------------------------------------------ */ void clif_parse_NpcBuyListSend(int fd,struct map_session_data *sd, int cmd) { int fail=0,n; unsigned short *item_list; n = (RFIFOW(fd,packet_db[cmd].pos[0])-4) /4; item_list = (unsigned short*)RFIFOP(fd,packet_db[cmd].pos[1]); fail = npc_buylist(sd,n,item_list); WFIFOW(fd,0)=0xca; WFIFOB(fd,2)=fail; WFIFOSET(fd,packet_db[0xca].len); } /*========================================== * *------------------------------------------ */ void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd, int cmd) { int fail=0,n; unsigned short *item_list; n = (RFIFOW(fd,packet_db[cmd].pos[0])-4) /4; item_list = (unsigned short*)RFIFOP(fd,packet_db[cmd].pos[1]); fail = npc_selllist(sd,n,item_list); WFIFOW(fd,0)=0xcb; WFIFOB(fd,2)=fail; WFIFOSET(fd,packet_db[0xcb].len); } /*========================================== * *------------------------------------------ */ void clif_parse_CreateChatRoom(int fd,struct map_session_data *sd, int cmd) { if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 4){ int len = RFIFOW(fd,packet_db[cmd].pos[0]); chat_createchat(sd,RFIFOW(fd,packet_db[cmd].pos[1]),RFIFOB(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3]),RFIFOP(fd,packet_db[cmd].pos[4]),len-packet_db[cmd].pos[4]); } else clif_skill_fail(sd,1,0,3); } /*========================================== * *------------------------------------------ */ void clif_parse_ChatAddMember(int fd,struct map_session_data *sd, int cmd) { chat_joinchat(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1])); } /*========================================== * *------------------------------------------ */ void clif_parse_ChatRoomStatusChange(int fd,struct map_session_data *sd, int cmd) { int len = RFIFOW(fd,packet_db[cmd].pos[0]); chat_changechatstatus(sd,RFIFOW(fd,packet_db[cmd].pos[1]),RFIFOB(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3]),RFIFOP(fd,packet_db[cmd].pos[4]),len-packet_db[cmd].pos[4]); } /*========================================== * *------------------------------------------ */ void clif_parse_ChangeChatOwner(int fd,struct map_session_data *sd, int cmd) { chat_changechatowner(sd,RFIFOP(fd,packet_db[cmd].pos[0])); } /*========================================== * *------------------------------------------ */ void clif_parse_KickFromChat(int fd,struct map_session_data *sd, int cmd) { chat_kickchat(sd,RFIFOP(fd,packet_db[cmd].pos[0])); } /*========================================== * *------------------------------------------ */ void clif_parse_ChatLeave(int fd,struct map_session_data *sd, int cmd) { chat_leavechat(sd); } /*========================================== * 取引要請を相手に送る *------------------------------------------ */ void clif_parse_TradeRequest(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); if(map[sd->bl.m].flag.notrade) return; if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 1){ trade_traderequest(sd,RFIFOL(sd->fd,packet_db[cmd].pos[0])); } else clif_skill_fail(sd,1,0,0); } /*========================================== * 取引要請 *------------------------------------------ */ void clif_parse_TradeAck(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); if(map[sd->bl.m].flag.notrade) return; trade_tradeack(sd,RFIFOB(sd->fd,packet_db[cmd].pos[0])); } /*========================================== * アイテム追加 *------------------------------------------ */ void clif_parse_TradeAddItem(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); trade_tradeadditem(sd,RFIFOW(sd->fd,packet_db[cmd].pos[0]),RFIFOL(sd->fd,packet_db[cmd].pos[1])); } /*========================================== * アイテム追加完了(ok押し) *------------------------------------------ */ void clif_parse_TradeOk(int fd,struct map_session_data *sd, int cmd) { trade_tradeok(sd); } /*========================================== * 取引キャンセル *------------------------------------------ */ void clif_parse_TradeCancel(int fd,struct map_session_data *sd, int cmd) { trade_tradecancel(sd); } /*========================================== * 取引許諾(trade押し) *------------------------------------------ */ void clif_parse_TradeCommit(int fd,struct map_session_data *sd, int cmd) { trade_tradecommit(sd); } /*========================================== * *------------------------------------------ */ void clif_parse_StopAttack(int fd,struct map_session_data *sd, int cmd) { pc_stopattack(sd); } /*========================================== * カートへアイテムを移す *------------------------------------------ */ void clif_parse_PutItemToCart(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); if(sd->npc_id!=0 || sd->vender_id != 0) return; pc_putitemtocart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOL(fd,packet_db[cmd].pos[1])); } /*========================================== * カートからアイテムを出す *------------------------------------------ */ void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); if(sd->npc_id!=0 || sd->vender_id != 0) return; pc_getitemfromcart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOL(fd,packet_db[cmd].pos[1])); } /*========================================== * 付属品(鷹,ペコ,カート)をはずす *------------------------------------------ */ void clif_parse_RemoveOption(int fd,struct map_session_data *sd, int cmd) { if(pc_isriding(sd)) { // jobchange when removing peco [Valaris] if(sd->status.class==13) sd->status.class=sd->view_class=7; if(sd->status.class==21) sd->status.class=sd->view_class=14; if(sd->status.class==4014) sd->status.class=sd->view_class=4008; if(sd->status.class==4022) sd->status.class=sd->view_class=4015; } pc_setoption(sd,0); } /*========================================== * チェンジカート *------------------------------------------ */ void clif_parse_ChangeCart(int fd,struct map_session_data *sd, int cmd) { pc_setcart(sd,RFIFOW(fd,packet_db[cmd].pos[0])); } /*========================================== * ステータスアップ *------------------------------------------ */ void clif_parse_StatusUp(int fd,struct map_session_data *sd, int cmd) { pc_statusup(sd,RFIFOW(fd,packet_db[cmd].pos[0])); } /*========================================== * スキルレベルアップ *------------------------------------------ */ void clif_parse_SkillUp(int fd,struct map_session_data *sd, int cmd) { pc_skillup(sd,RFIFOW(fd,packet_db[cmd].pos[0])); } /*========================================== * スキル使用(ID指定) *------------------------------------------ */ void clif_parse_UseSkillToId(int fd, struct map_session_data *sd, int cmd) { int skillnum, skilllv,lv, target_id; unsigned int tick=gettick(); struct block_list *bl; nullpo_retv(sd); if(map[sd->bl.m].flag.noskill) return; if(sd->npc_id!=0 || sd->vender_id != 0) return; if(sd->chatID) return; skilllv = RFIFOW(fd,packet_db[cmd].pos[0]); skillnum = RFIFOW(fd,packet_db[cmd].pos[1]); target_id = RFIFOL(fd,packet_db[cmd].pos[2]); bl=map_id2bl(target_id); if(bl && mob_gvmobcheck(sd, bl) == 0) return; if(skillnotok(skillnum, sd)) return; if (sd->skilltimer != -1) { if (skillnum != SA_CASTCANCEL) return; } else if (DIFF_TICK(tick, sd->canact_tick) < 0) { clif_skill_fail(sd, skillnum, 4, 0); return; } if ((sd->sc_data[SC_TRICKDEAD].timer != -1 && skillnum != NV_TRICKDEAD) || sd->sc_data[SC_BERSERK].timer != -1 || sd->sc_data[SC_NOCHAT].timer!=-1 || sd->sc_data[SC_WEDDING].timer!=-1 || sd->view_class==22) return; if (sd->invincible_timer != -1) pc_delinvincibletimer(sd); if(sd->skillitem >= 0 && sd->skillitem == skillnum) { if(skilllv != sd->skillitemlv) skilllv = sd->skillitemlv; skill_use_id(sd,target_id,skillnum,skilllv); } else { sd->skillitem = sd->skillitemlv = -1; if(skillnum == MO_EXTREMITYFIST) { if((sd->sc_data[SC_COMBO].timer == -1 || (sd->sc_data[SC_COMBO].val1 != MO_COMBOFINISH && sd->sc_data[SC_COMBO].val1 != CH_CHAINCRUSH))) { if(!sd->state.skill_flag ) { sd->state.skill_flag = 1; clif_skillinfo(sd,MO_EXTREMITYFIST,1,-1); return; } else if (sd->bl.id == target_id) { clif_skillinfo(sd, MO_EXTREMITYFIST, 1, -1); return; } } } if( (lv = pc_checkskill(sd,skillnum)) > 0) { if(skilllv > lv) skilllv = lv; skill_use_id(sd,target_id,skillnum,skilllv); if(sd->state.skill_flag) sd->state.skill_flag = 0; } } } /*========================================== * スキル使用(場所指定) *------------------------------------------ */ void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd, int cmd) { int skillnum, skilllv, lv, x, y; unsigned int tick = gettick(); nullpo_retv(sd); if(map[sd->bl.m].flag.noskill) return; if(sd->npc_id!=0 || sd->vender_id != 0) return; if(sd->chatID) return; skilllv = RFIFOW(fd,packet_db[cmd].pos[0]); skillnum = RFIFOW(fd,packet_db[cmd].pos[1]); x = RFIFOW(fd,packet_db[cmd].pos[2]); y = RFIFOW(fd,packet_db[cmd].pos[3]); if(packet_db[cmd].pos[4]){ if(pc_issit(sd)){ clif_skill_fail(sd,skillnum,0,0); return; } memcpy(sd->message,RFIFOP(fd,packet_db[cmd].pos[4]),80); } if(sd->skilltimer != -1) return; else if(DIFF_TICK(tick , sd->canact_tick) < 0) { clif_skill_fail(sd,skillnum,4,0); return; } if((sd->sc_data[SC_TRICKDEAD].timer != -1 && skillnum != NV_TRICKDEAD) || sd->sc_data[SC_BERSERK].timer!=-1 || sd->sc_data[SC_NOCHAT].timer!=-1 || sd->sc_data[SC_WEDDING].timer!=-1 || sd->view_class==22) return; if (sd->invincible_timer != -1) pc_delinvincibletimer(sd); if(sd->skillitem >= 0 && sd->skillitem == skillnum) { if(skilllv != sd->skillitemlv) skilllv = sd->skillitemlv; skill_use_pos(sd,x,y,skillnum,skilllv); } else { sd->skillitem = sd->skillitemlv = -1; if( (lv = pc_checkskill(sd,skillnum)) > 0) { if(skilllv > lv) skilllv = lv; skill_use_pos(sd,x,y,skillnum,skilllv); } } } /*========================================== * スキル使用(map指定) *------------------------------------------ */ void clif_parse_UseSkillMap(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); if(map[sd->bl.m].flag.noskill) return; if(sd->chatID) return; if(sd->npc_id!=0 || sd->vender_id != 0 || (sd->sc_data && (sd->sc_data[SC_TRICKDEAD].timer != -1 || sd->sc_data[SC_BERSERK].timer!=-1 || sd->sc_data[SC_NOCHAT].timer!=-1 || sd->sc_data[SC_WEDDING].timer!=-1 || sd->view_class==22))) return; if(sd->invincible_timer != -1) pc_delinvincibletimer(sd); skill_castend_map(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1])); } /*========================================== * メモ要求 *------------------------------------------ */ void clif_parse_RequestMemo(int fd,struct map_session_data *sd, int cmd) { pc_memo(sd,-1); } /*========================================== * アイテム合成 *------------------------------------------ */ void clif_parse_ProduceMix(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); sd->state.produce_flag = 0; skill_produce_mix(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOW(fd,packet_db[cmd].pos[1]),RFIFOW(fd,packet_db[cmd].pos[2]),RFIFOW(fd,packet_db[cmd].pos[3])); } /*========================================== * *------------------------------------------ */ void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); sd->npc_menu=RFIFOB(fd,packet_db[cmd].pos[1]); npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[0])); } /*========================================== * *------------------------------------------ */ void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd, int cmd) { npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[0])); } /*========================================== * *------------------------------------------ */ void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); #define RFIFOL_(fd,pos) (*(int*)(session[fd]->rdata+session[fd]->rdata_pos+(pos))) //Input Value overflow Exploit FIX sd->npc_amount=RFIFOL(fd,packet_db[cmd].pos[1]); //fixed by Lupus. npc_amount is (int) but was RFIFOL changing it to (unsigned int) #undef RFIFOL_ npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[0])); } /*========================================== * *------------------------------------------ */ void clif_parse_NpcStringInput(int fd,struct map_session_data *sd, int cmd) { int len = RFIFOW(fd,packet_db[cmd].pos[0]); nullpo_retv(sd); if(len-packet_db[cmd].pos[2]+1 >= sizeof(sd->npc_str)){ printf("clif: input string too long !\n"); memcpy(sd->npc_str,RFIFOP(fd,packet_db[cmd].pos[2]),sizeof(sd->npc_str)); sd->npc_str[sizeof(sd->npc_str)-1]=0; }else strncpy(sd->npc_str,RFIFOP(fd,packet_db[cmd].pos[2]),256); npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[1])); } /*========================================== * *------------------------------------------ */ void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd, int cmd) { npc_scriptcont(sd,RFIFOL(fd,packet_db[cmd].pos[0])); } /*========================================== * アイテム鑑定 *------------------------------------------ */ void clif_parse_ItemIdentify(int fd,struct map_session_data *sd, int cmd) { pc_item_identify(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2); } /*========================================== * 矢作成 *------------------------------------------ */ void clif_parse_SelectArrow(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); sd->state.make_arrow_flag = 0; skill_arrow_create(sd,RFIFOW(fd,packet_db[cmd].pos[0])); } /*========================================== * オートスペル受信 *------------------------------------------ */ void clif_parse_AutoSpell(int fd,struct map_session_data *sd, int cmd) { skill_autospell(sd,RFIFOW(fd,packet_db[cmd].pos[0])); } /*========================================== * カード使用 *------------------------------------------ */ void clif_parse_UseCard(int fd,struct map_session_data *sd, int cmd) { clif_use_card(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2); } /*========================================== * カード挿入装備選択 *------------------------------------------ */ void clif_parse_InsertCard(int fd,struct map_session_data *sd, int cmd) { pc_insert_card(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOW(fd,packet_db[cmd].pos[1])-2); } /*========================================== * 0193 キャラID名前引き *------------------------------------------ */ void clif_parse_SolveCharName(int fd,struct map_session_data *sd, int cmd) { int char_id; char_id = RFIFOL(fd,packet_db[cmd].pos[0]); clif_solved_charname(sd,char_id); } /*========================================== * 0197 /resetskill /resetstate *------------------------------------------ */ void clif_parse_ResetChar(int fd, struct map_session_data *sd, int cmd) { nullpo_retv(sd); if (battle_config.atc_gmonly == 0 || pc_isGM(sd) >= get_atcommand_level(AtCommand_ResetState)) { switch(RFIFOW(fd,packet_db[cmd].pos[0])){ case 0: pc_resetstate(sd); break; case 1: pc_resetskill(sd); break; } } } /*========================================== * 019c /lb等 *------------------------------------------ */ void clif_parse_LGMmessage(int fd,struct map_session_data *sd, int cmd) { int len = RFIFOW(fd,packet_db[cmd].pos[0]); nullpo_retv(sd); if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && (pc_isGM(sd) >= get_atcommand_level(AtCommand_LocalBroadcast))) { WFIFOW(fd,0)=0x9a; WFIFOW(fd,2)=len; memcpy(WBUFP(fd,4), RFIFOP(fd,packet_db[cmd].pos[1]), len-packet_db[cmd].pos[1]); clif_send(WFIFOP(fd,0), len, &sd->bl, ALL_SAMEMAP); } } /*========================================== * カプラ倉庫へ入れる *------------------------------------------ */ void clif_parse_MoveToKafra(int fd, struct map_session_data *sd, int cmd) { int item_index, item_amount; nullpo_retv(sd); if (sd->npc_id != 0 || sd->vender_id != 0) return; item_index = RFIFOW(fd,packet_db[cmd].pos[0])-2; item_amount = RFIFOL(fd,packet_db[cmd].pos[1]); if(item_index < 0 || item_index > MAX_INVENTORY) return; if(item_amount <=0 ) return; if(itemdb_isdropable(sd->status.inventory[item_index].nameid) == 0) return; if (sd->state.storage_flag) storage_guild_storageadd(sd, item_index, item_amount); else storage_storageadd(sd, item_index, item_amount); } /*========================================== * カプラ倉庫から出す *------------------------------------------ */ void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd, int cmd) { int item_index,item_amount; nullpo_retv(sd); if(sd->npc_id!=0 || sd->vender_id != 0) return; item_index = RFIFOW(fd,packet_db[cmd].pos[0])-1; item_amount = RFIFOL(fd,packet_db[cmd].pos[1]); if(sd->state.storage_flag) storage_guild_storageget(sd,item_index,item_amount); else storage_storageget(sd,item_index,item_amount); } /*========================================== * カプラ倉庫へカートから入れる *------------------------------------------ */ void clif_parse_MoveToKafraFromCart(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); if (sd->npc_id != 0 || sd->vender_id != 0 || sd->trade_partner != 0) return; if(sd->state.storage_flag) storage_guild_storageaddfromcart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOL(fd,packet_db[cmd].pos[1])); else storage_storageaddfromcart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2,RFIFOL(fd,packet_db[cmd].pos[1])); } /*========================================== * カプラ倉庫から出す *------------------------------------------ */ void clif_parse_MoveFromKafraToCart(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); if(sd->npc_id!=0 || sd->vender_id != 0) return; if(sd->state.storage_flag) storage_guild_storagegettocart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-1,RFIFOL(fd,packet_db[cmd].pos[1])); else storage_storagegettocart(sd,RFIFOW(fd,packet_db[cmd].pos[0])-1,RFIFOL(fd,packet_db[cmd].pos[1])); } /*========================================== * カプラ倉庫を閉じる *------------------------------------------ */ void clif_parse_CloseKafra(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); if(sd->state.storage_flag) storage_guild_storageclose(sd); else storage_storageclose(sd); } /*========================================== * パーティを作る *------------------------------------------ */ void clif_parse_CreateParty(int fd, struct map_session_data *sd, int cmd) { if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7){ party_create(sd,RFIFOP(fd,packet_db[cmd].pos[0])); } else clif_skill_fail(sd,1,0,4); } /*========================================== * パーティを作る *------------------------------------------ */ void clif_parse_CreateParty2(int fd,struct map_session_data *sd, int cmd) { if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 7){ party_create(sd,RFIFOP(fd,packet_db[cmd].pos[0])); } else clif_skill_fail(sd,1,0,4); } /*========================================== * パーティに勧誘 *------------------------------------------ */ void clif_parse_PartyInvite(int fd,struct map_session_data *sd, int cmd) { party_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0])); } /*========================================== * パーティ勧誘返答 *------------------------------------------ */ void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd, int cmd) { if(battle_config.basic_skill_check == 0 || pc_checkskill(sd,NV_BASIC) >= 5){ party_reply_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1])); } else { party_reply_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0]),-1); clif_skill_fail(sd,1,0,4); } } /*========================================== * パーティ脱退要求 *------------------------------------------ */ void clif_parse_LeaveParty(int fd,struct map_session_data *sd, int cmd) { party_leave(sd); } /*========================================== * パーティ除名要求 *------------------------------------------ */ void clif_parse_RemovePartyMember(int fd,struct map_session_data *sd, int cmd) { party_removemember(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1])); } /*========================================== * パーティ設定変更要求 *------------------------------------------ */ void clif_parse_PartyChangeOption(int fd,struct map_session_data *sd, int cmd) { party_changeoption(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOW(fd,packet_db[cmd].pos[1])); } /*========================================== * パーティメッセージ送信要求 *------------------------------------------ */ void clif_parse_PartyMessage(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); if (is_atcommand(fd, sd, RFIFOP(fd, packet_db[cmd].pos[1]),0) != AtCommand_None) return; if(sd->sc_data && (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可 sd->sc_data[SC_NOCHAT].timer!=-1)) //チャット禁止 return; party_send_message(sd,RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOW(fd,packet_db[cmd].pos[0])-packet_db[cmd].pos[1]); } /*========================================== * 露店閉鎖 *------------------------------------------ */ void clif_parse_CloseVending(int fd,struct map_session_data *sd, int cmd) { vending_closevending(sd); } /*========================================== * 露店アイテムリスト要求 *------------------------------------------ */ void clif_parse_VendingListReq(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); vending_vendinglistreq(sd,RFIFOL(fd,packet_db[cmd].pos[0])); if(sd->npc_id) npc_event_dequeue(sd); } /*========================================== * 露店アイテム購入 *------------------------------------------ */ void clif_parse_PurchaseReq(int fd,struct map_session_data *sd, int cmd) { vending_purchasereq(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1]),RFIFOP(fd,packet_db[cmd].pos[2])); } /*========================================== * 露店開設 *------------------------------------------ */ void clif_parse_OpenVending(int fd,struct map_session_data *sd, int cmd) { vending_openvending(sd,RFIFOW(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOB(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3])); } /*========================================== * ギルドを作る *------------------------------------------ */ void clif_parse_CreateGuild(int fd,struct map_session_data *sd, int cmd) { guild_create(sd,RFIFOP(fd,packet_db[cmd].pos[0])); } /*========================================== * ギルドマスターかどうか確認 *------------------------------------------ */ void clif_parse_GuildCheckMaster(int fd,struct map_session_data *sd, int cmd) { clif_guild_masterormember(sd); } /*========================================== * ギルド情報要求 *------------------------------------------ */ void clif_parse_GuildRequestInfo(int fd,struct map_session_data *sd, int cmd) { switch(RFIFOL(fd,packet_db[cmd].pos[0])){ case 0: // ギルド基本情報、同盟敵対情報 clif_guild_basicinfo(sd); clif_guild_allianceinfo(sd); break; case 1: // メンバーリスト、役職名リスト clif_guild_positionnamelist(sd); clif_guild_memberlist(sd); break; case 2: // 役職名リスト、役職情報リスト clif_guild_positionnamelist(sd); clif_guild_positioninfolist(sd); break; case 3: // スキルリスト clif_guild_skillinfo(sd); break; case 4: // 追放リスト clif_guild_explusionlist(sd); break; default: if(battle_config.error_log) printf("clif: guild request info: unknown type %d\n",RFIFOL(fd,packet_db[cmd].pos[0])); break; } } /*========================================== * ギルド役職変更 *------------------------------------------ */ void clif_parse_GuildChangePositionInfo(int fd,struct map_session_data *sd, int cmd) { int i; for(i=4;istatus.guild_id, RFIFOL(fd,i),RFIFOL(fd,i+4),RFIFOL(fd,i+8)); } } /*========================================== * ギルドエンブレム要求 *------------------------------------------ */ void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd, int cmd) { struct guild *g=guild_search(RFIFOL(fd,packet_db[cmd].pos[0])); if(g!=NULL) clif_guild_emblem(sd,g); } /*========================================== * ギルドエンブレム変更 *------------------------------------------ */ void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd, int cmd) { guild_change_emblem(sd,RFIFOW(fd,packet_db[cmd].pos[0])-packet_db[cmd].pos[1],RFIFOP(fd,packet_db[cmd].pos[1])); } /*========================================== * ギルド告知変更 *------------------------------------------ */ void clif_parse_GuildChangeNotice(int fd,struct map_session_data *sd, int cmd) { guild_change_notice(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOP(fd,packet_db[cmd].pos[2])); } /*========================================== * ギルド勧誘 *------------------------------------------ */ void clif_parse_GuildInvite(int fd,struct map_session_data *sd, int cmd) { guild_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0])); } /*========================================== * ギルド勧誘返信 *------------------------------------------ */ void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd, int cmd) { guild_reply_invite(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOB(fd,packet_db[cmd].pos[1])); } /*========================================== * ギルド脱退 *------------------------------------------ */ void clif_parse_GuildLeave(int fd,struct map_session_data *sd, int cmd) { guild_leave(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1]),RFIFOL(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3])); } /*========================================== * ギルド追放 *------------------------------------------ */ void clif_parse_GuildExplusion(int fd,struct map_session_data *sd, int cmd) { guild_explusion(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1]),RFIFOL(fd,packet_db[cmd].pos[2]),RFIFOP(fd,packet_db[cmd].pos[3])); } /*========================================== * ギルド会話 *------------------------------------------ */ void clif_parse_GuildMessage(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); if (is_atcommand(fd, sd, RFIFOP(fd, packet_db[cmd].pos[1]), 0) != AtCommand_None) return; if(sd->sc_data && (sd->sc_data[SC_BERSERK].timer!=-1 || //バーサーク時は会話も不可 sd->sc_data[SC_NOCHAT].timer!=-1)) //チャット禁止 return; guild_send_message(sd,RFIFOP(fd,packet_db[cmd].pos[1]),RFIFOW(fd,packet_db[cmd].pos[0])-packet_db[cmd].pos[1]); } /*========================================== * ギルド同盟要求 *------------------------------------------ */ void clif_parse_GuildRequestAlliance(int fd,struct map_session_data *sd, int cmd) { guild_reqalliance(sd,RFIFOL(fd,packet_db[cmd].pos[0])); } /*========================================== * ギルド同盟要求返信 *------------------------------------------ */ void clif_parse_GuildReplyAlliance(int fd,struct map_session_data *sd, int cmd) { guild_reply_reqalliance(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1])); } /*========================================== * ギルド関係解消 *------------------------------------------ */ void clif_parse_GuildDelAlliance(int fd,struct map_session_data *sd, int cmd) { guild_delalliance(sd,RFIFOL(fd,packet_db[cmd].pos[0]),RFIFOL(fd,packet_db[cmd].pos[1])); } /*========================================== * ギルド敵対 *------------------------------------------ */ void clif_parse_GuildOpposition(int fd,struct map_session_data *sd, int cmd) { guild_opposition(sd,RFIFOL(fd,packet_db[cmd].pos[0])); } /*========================================== * ギルド解散 *------------------------------------------ */ void clif_parse_GuildBreak(int fd,struct map_session_data *sd, int cmd) { guild_break(sd,RFIFOP(fd,packet_db[cmd].pos[0])); } // pet void clif_parse_PetMenu(int fd,struct map_session_data *sd, int cmd) { pet_menu(sd,RFIFOB(fd,packet_db[cmd].pos[0])); } void clif_parse_CatchPet(int fd,struct map_session_data *sd, int cmd) { pet_catch_process2(sd,RFIFOL(fd,packet_db[cmd].pos[0])); } void clif_parse_SelectEgg(int fd,struct map_session_data *sd, int cmd) { pet_select_egg(sd,RFIFOW(fd,packet_db[cmd].pos[0])-2); } void clif_parse_SendEmotion(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); if(sd->pd) clif_pet_emotion(sd->pd,RFIFOL(fd,packet_db[cmd].pos[0])); } void clif_parse_ChangePetName(int fd,struct map_session_data *sd, int cmd) { pet_change_name(sd,RFIFOP(fd,packet_db[cmd].pos[0])); } // Kick (right click menu for GM "(name) force to quit") void clif_parse_GMKick(int fd,struct map_session_data *sd, int cmd) { struct block_list *target; int tid = RFIFOL(fd,packet_db[cmd].pos[0]); nullpo_retv(sd); if ((battle_config.atc_gmonly == 0 || pc_isGM(sd)) && (pc_isGM(sd) >= get_atcommand_level(AtCommand_Kick))) { target = map_id2bl(tid); if(target) { if(target->type == BL_PC) { struct map_session_data *tsd = (struct map_session_data *)target; if(pc_isGM(sd) > pc_isGM(tsd)) clif_GM_kick(sd,tsd,1); else clif_GM_kickack(sd,0); } else if (target->type == BL_MOB) { struct mob_data *md = (struct mob_data *)target; sd->state.attack_type = 0; mob_damage(&sd->bl,md,md->hp,2); } else clif_GM_kickack(sd, 0); } else clif_GM_kickack(sd, 0); } } /*========================================== * GM funtions *------------------------------------------ */ void clif_parse_GMHide(int fd,struct map_session_data *sd, int cmd) { nullpo_retv(sd); if(pc_isGM(sd) >= get_atcommand_level(AtCommand_Hide)) { if(sd->status.option&0x40){ sd->status.option&=~0x40; clif_displaymessage(fd,"invisible off!"); }else{ sd->status.option|=0x40; clif_displaymessage(fd,"invisible!"); } clif_changeoption(&sd->bl); } } /*========================================== * GMによるチャット禁止時間付与 *------------------------------------------ */ void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd, int cmd) { int tid = RFIFOL(fd,packet_db[cmd].pos[0]); int type = RFIFOB(fd,packet_db[cmd].pos[1]); int limit = RFIFOW(fd,packet_db[cmd].pos[2]); struct block_list *bl = map_id2bl(tid); struct map_session_data *dstsd; int dstfd; nullpo_retv(sd); if(!battle_config.muting_players) { clif_displaymessage(fd, "Muting is disabled."); return; } if(type == 0) limit = 0 - limit; if(bl->type == BL_PC && (dstsd =(struct map_session_data *)bl)){ if((tid == bl->id && type == 2 && !pc_isGM(sd)) || (pc_isGM(sd) > pc_isGM(dstsd)) ){ dstfd = dstsd->fd; WFIFOW(dstfd,0)=0x14b; WFIFOB(dstfd,2)=(type==2)?1:type; memcpy(WFIFOP(dstfd,3),sd->status.name,24); WFIFOSET(dstfd,packet_db[0x14b].len); dstsd->status.manner -= limit; if(dstsd->status.manner < 0) skill_status_change_start(bl,SC_NOCHAT,0,0,0,0,0,0); else{ dstsd->status.manner = 0; skill_status_change_end(bl,SC_NOCHAT,-1); } printf("name:%s type:%d limit:%d manner:%d\n",dstsd->status.name,type,limit,dstsd->status.manner); } } return; } /*========================================== * GMによるチャット禁止時間参照(?) *------------------------------------------ */ void clif_parse_GMReqNoChatCount(int fd,struct map_session_data *sd, int cmd) { int tid = RFIFOL(fd,packet_db[cmd].pos[0]); WFIFOW(fd,0)=0x1e0; WFIFOL(fd,2)=tid; snprintf(WFIFOP(fd,6),24,"%d",tid); // memcpy(WFIFOP(fd,6),"TESTNAME",24); WFIFOSET(fd,packet_db[0x1e0].len); return; } int monk(struct map_session_data *sd, struct block_list *target, int type) { //R 01d1 L L L int fd=sd->fd; WFIFOW(fd,0)=0x1d1; WFIFOL(fd,2)=sd->bl.id; WFIFOL(fd,6)=target->id; WFIFOL(fd,10)=type; WFIFOSET(fd,packet_db[0x1d1].len); return 0; } /*========================================== * スパノビの/doridoriによるSPR2倍 *------------------------------------------ */ void clif_parse_sn_doridori(int fd, struct map_session_data *sd, int cmd) { if (sd) sd->doridori_counter = 1; return; } /*========================================== * スパノビの爆裂波動 *------------------------------------------ */ void clif_parse_sn_explosionspirits(int fd, struct map_session_data *sd, int cmd) { if(sd){ int nextbaseexp=pc_nextbaseexp(sd); struct pc_base_job s_class = pc_calc_base_job(sd->status.class); if (battle_config.etc_log){ if(nextbaseexp != 0) printf("SuperNovice explosionspirits!! %d %d %d %d\n",sd->bl.id,s_class.job,sd->status.base_exp,(int)((double)1000*sd->status.base_exp/nextbaseexp)); else printf("SuperNovice explosionspirits!! %d %d %d 000\n",sd->bl.id,s_class.job,sd->status.base_exp); } if(s_class.job == 23 && sd->status.base_exp > 0 && nextbaseexp > 0 && (int)((double)1000*sd->status.base_exp/nextbaseexp)%100==0){ clif_skill_nodamage(&sd->bl,&sd->bl,MO_EXPLOSIONSPIRITS,5,1); skill_status_change_start(&sd->bl,SkillStatusChangeTable[MO_EXPLOSIONSPIRITS],5,0,0,0,skill_get_time(MO_EXPLOSIONSPIRITS,5),0 ); } } return; } /*========================================== * Friends List (davidsiaw) *------------------------------------------ */ void clif_friends_list_send(struct map_session_data *sd) { unsigned char buf[1024]; int i,n=0; // Packet name WBUFW(buf,0)=0x201; // check all 20 friends. stop at 0 for (i=0;i<20;i++) { if (!sd->status.friend_id[i]) break; WBUFL(buf,4 + 32 * n + 1)=sd->status.friend_id[i]; //WBUFB(buf,4 + 32 * n + 5)=(online[n])?0:1; // <- We don't know this yet. I'd reckon its 5 but... i could be wrong. memcpy(WBUFP(buf,4 + 32 * n + 8),&sd->status.friend_name[i],23); n++; } WBUFW(buf,2) = 4 + 32 * n; memcpy(WFIFOP(sd->fd,0), buf, sizeof(buf)); WFIFOSET(sd->fd,sizeof(buf)); //clif_send(buf,WBUFW(buf,2),&sd->bl,SELF); } void clif_parse_friends_list_add(int fd,struct map_session_data *sd) { struct map_session_data *f_sd = map_nick2sd(RFIFOP(fd,2)); int i=0; while (sd->status.friend_id[i]) { // Find an empty slot if (sd->status.friend_id[i] == f_sd->status.char_id) { clif_displaymessage(fd,"Friend already exists"); // Friend already exists return; } i++; if (i==20) { clif_displaymessage(fd,"Friends list is full."); return; } } sd->status.friend_id[i] = f_sd->status.char_id; memcpy(sd->status.friend_name[i],f_sd->status.name,23); clif_displaymessage(fd,"Friend added."); for (i=i+1; i<20; i++) { sd->status.friend_id[i] = 0; } clif_friends_list_send(sd); //printf("clif_parse_friends_list_add"); } void clif_parse_friends_list_remove(int fd,struct map_session_data *sd) { // 0x203 int id = RFIFOL(fd,3); char mes[80]; int i=0; while (sd->status.friend_id[i] != id) { sprintf(mes, "Compare: %d and %d", id, sd->status.friend_id[i]); clif_displaymessage(fd,mes); i++; if (i==20) { clif_displaymessage (fd,"Name not found in list"); clif_friends_list_send(sd); return; } } sd->status.friend_id[i] = 0; memcpy(sd->status.friend_name[i],"",23); // move all chars up for (i=i+1; i<20; i++) { if(sd->status.friend_name[i]) { sd->status.friend_id[i] = sd->status.friend_id[i-1]; memcpy(sd->status.friend_name[i],sd->status.friend_name[i-1],23); } else { sd->status.friend_id[i] = 0; memcpy(sd->status.friend_name[i],"",23); } } clif_friends_list_send(sd); } /*========================================== * Whisper Ignoring [ /ex /in ] *------------------------------------------ */ int pstrcmp(const void *a, const void *b) { return strcmp((char *)a, (char *)b); } void clif_parse_wisexin(int fd,struct map_session_data *sd, int cmd) { int type = RFIFOB(fd,packet_db[cmd].pos[1]); int i,flag=1; if(sd){ qsort(sd->wis_refusal[0], MAX_WIS_REFUSAL, sizeof(sd->wis_refusal[0]), pstrcmp); if(type==0){ //ex for(i=0;iwis_refusal[i],RFIFOP(fd,packet_db[cmd].pos[0]))==0){ flag=0; clif_wisexin(sd, type, flag); return; } } for(i=0;iwis_refusal[i][0]==0){ memcpy(sd->wis_refusal[i],RFIFOP(fd,packet_db[cmd].pos[0]),24); flag=0; break; } } if(flag==1){ memcpy(sd->wis_refusal[MAX_WIS_REFUSAL-1],RFIFOP(fd,packet_db[cmd].pos[0]),24); flag=0; } }else{ //in for(i=0;iwis_refusal[i],RFIFOP(fd,packet_db[cmd].pos[0]))==0){ sd->wis_refusal[i][0]=0; flag=0; } } sd->wis_all = 0; } clif_wisexin(sd, type, flag); } return; } /*========================================== * View Whisper List [ /ex ] *------------------------------------------ */ void clif_parse_wisexlist(int fd,struct map_session_data *sd, int cmd) { int i,j=0,count=0; if(sd){ qsort(sd->wis_refusal[0], MAX_WIS_REFUSAL, sizeof(sd->wis_refusal[0]), pstrcmp); for(i=0;iwis_refusal[i][0]!=0) count++; } WFIFOW(fd,0)=0xd4; WFIFOW(fd,2)=4+(24*count); for(i=0;iwis_refusal[i][0]!=0){ memcpy(WFIFOP(fd,4+j*24),sd->wis_refusal[i],24); j++; } } WFIFOSET(fd,WFIFOW(fd,2)); if(count>=MAX_WIS_REFUSAL) //満タンなら最後の1個を消す sd->wis_refusal[MAX_WIS_REFUSAL-1][0]=0; } return; } /*========================================== * Block and Allow all Whispers /exall /inall *------------------------------------------ */ void clif_parse_wisall(int fd,struct map_session_data *sd, int cmd) { int type = RFIFOB(fd,packet_db[cmd].pos[0]); int i; if(sd){ if(type==0) //exall sd->wis_all = 1; else{ //inall for(i=0;iwis_refusal[i][0]=0; sd->wis_all = 0; } clif_wisall(sd, type, 0); } } /*========================================== * /killall *------------------------------------------ */ void clif_parse_GMkillall(int fd,struct map_session_data *sd, int cmd) { char message[50]; nullpo_retv(sd); strncpy(message,sd->status.name,24); is_atcommand(fd,sd,strcat(message," : @kickall"),0); return; } /*========================================== * /summon *------------------------------------------ */ void clif_parse_GMsummon(int fd,struct map_session_data *sd, int cmd) { char message[100]; nullpo_retv(sd); strncpy(message,sd->status.name,24); strcat(message," : @recall "); strncat(message,RFIFOP(fd,packet_db[cmd].pos[0]),24); is_atcommand(fd,sd,message,0); return; } /*========================================== * /shift *------------------------------------------ */ void clif_parse_GMshift(int fd,struct map_session_data *sd, int cmd) { char message[100]; nullpo_retv(sd); strncpy(message,sd->status.name,24); strcat(message," : @jumpto "); strncat(message,RFIFOP(fd,packet_db[cmd].pos[0]),24); is_atcommand(fd,sd,message,0); return; } /*========================================== * Debugging *------------------------------------------ */ void clif_parse_debug(int fd,struct map_session_data *sd, int cmd) { int i; printf("packet debug 0x%4X\n",cmd); printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); for(i=0;isession_data; // 接続が切れてるので後始末 if (!chrif_isconnect()) session[fd]->eof = 1; if(session[fd]->eof) { // char鯖に繋がってない間は接続禁止 (!chrif_isconnect()) if (sd && sd->state.auth) { clif_quitsave(fd, sd); if(sd->status.name!=NULL && battle_config.etc_log) printf("Player [%s] Has Logged Off Your Server.\n",sd->status.name); // Player logout display [Valaris] } else if (sd) { // not authentified! (refused by char-server or disconnect before to be authentified) // printf("Player with account [%d] has logged off your server (not auth account).\n", sd->bl.id); // Player logout display [Yor] map_deliddb(&sd->bl); // account_id has been included in the DB before auth answer } close(fd); delete_session(fd); return 0; } if(RFIFOREST(fd)<2) return 0; cmd = RFIFOW(fd,0); // 管理用パケット処理 if (cmd >= 30000) { switch(cmd) { case 0x7530: // Athena情報所得 WFIFOW(fd,0) = 0x7531; WFIFOB(fd,2) = ATHENA_MAJOR_VERSION; WFIFOB(fd,3) = ATHENA_MINOR_VERSION; WFIFOB(fd,4) = ATHENA_REVISION; WFIFOB(fd,5) = ATHENA_RELEASE_FLAG; WFIFOB(fd,6) = ATHENA_OFFICIAL_FLAG; WFIFOB(fd,7) = ATHENA_SERVER_MAP; WFIFOW(fd,8) = ATHENA_MOD_VERSION; WFIFOSET(fd,10); RFIFOSKIP(fd,2); break; case 0x7532: // 接続の切断 close(fd); session[fd]->eof = 1; break; } return 0; } // ゲーム用以外パケットか、認証を終える前に0072以外が来たら、切断する if(cmd>=MAX_PACKET_DB || packet_db[cmd].len==0 || ((!sd || (sd && sd->state.auth==0)) && packet_db[cmd].func!=clif_parse_WantToConnection) ){ close(fd); session[fd]->eof = 1; if(packet_db[cmd].len==0) { printf("clif_parse : %d %d %x\n",fd,packet_db[cmd].len,cmd); printf("%x length 0 packet disconnect %d\n",cmd,fd); } return 0; } // パケット長を計算 packet_len = packet_db[cmd].len; if(packet_len==-1){ if(RFIFOREST(fd)<4) return 0; // 可変長パケットで長さの所までデータが来てない packet_len = RFIFOW(fd,2); if(packet_len<4 || packet_len>32768){ close(fd); session[fd]->eof =1; return 0; } } if (RFIFOREST(fd) < packet_len) return 0; // まだ1パケット分データが揃ってない if (sd && sd->state.auth == 1 && sd->state.waitingdisconnect == 1) { // 切断待ちの場合パケットを処理しない }else if(packet_db[cmd].func){ // パケット処理 packet_db[cmd].func(fd,sd,cmd); } else { // 不明なパケット if (battle_config.error_log) { if (fd) printf("\nclif_parse: session #%d, packet 0x%x, lenght %d\n", fd, cmd, packet_len); #ifdef DUMP_UNKNOWN_PACKET { int i; FILE *fp; char packet_txt[256] = "save/packet.txt"; time_t now; printf("---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); for(i=0;istate.auth) { if (sd->status.name != NULL) printf("\nAccount ID %d, character ID %d, player name %s.\n", sd->status.account_id, sd->status.char_id, sd->status.name); else printf("\nAccount ID %d.\n", sd->bl.id); } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified) printf("\nAccount ID %d.\n", sd->bl.id); if ((fp = fopen(packet_txt, "a")) == NULL) { printf("clif.c: cant write [%s] !!! data is lost !!!\n", packet_txt); return 1; } else { time(&now); if (sd && sd->state.auth) { if (sd->status.name != NULL) fprintf(fp, "%sPlayer with account ID %d (character ID %d, player name %s) sent wrong packet:\n", asctime(localtime(&now)), sd->status.account_id, sd->status.char_id, sd->status.name); else fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id); } else if (sd) // not authentified! (refused by char-server or disconnect before to be authentified) fprintf(fp, "%sPlayer with account ID %d sent wrong packet:\n", asctime(localtime(&now)), sd->bl.id); fprintf(fp, "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F"); for(i = 0; i < packet_len; i++) { if ((i & 15) == 0) fprintf(fp, "\n\t%04X ", i); fprintf(fp, "%02X ", RFIFOB(fd,i)); } fprintf(fp, "\n\n"); fclose(fp); } } #endif } } RFIFOSKIP(fd, packet_len); return 0; } /*========================================== * Read the Packet Database file. *------------------------------------------ */ static int packetdb_readdb(void) { FILE *fp; char line[1024]; int ln=0; int cmd,j; char *str[32],*p,*str2[32],*p2; memset(packet_db,0,sizeof(packet_db)); if( (fp=fopen("db/packet_db.txt","r"))==NULL ){ printf("can't read db/packet_db.txt\n"); exit(1); } while(fgets(line,1020,fp)){ if(line[0]=='/' && line[1]=='/') continue; memset(str,0,sizeof(str)); for(j=0,p=line;j<4 && p;j++){ str[j]=p; p=strchr(p,','); if(p) *p++=0; } if(str[0]==NULL) continue; cmd=strtol(str[0],(char **)NULL,0); if(cmd<=0 || cmd>=MAX_PACKET_DB) continue; if(str[1]==NULL){ printf("packet_db: packet len error\n"); exit(1); } packet_db[cmd].len = atoi(str[1]); if(str[2]==NULL){ ln++; continue; } for(j=0;j 2 && packet_db[cmd].pos[0] == 0) // printf("packet_db:? %d 0x%x %d %s %p\n",ln,cmd,packet_db[cmd].len,str[2],packet_db[cmd].func); } fclose(fp); printf("read db/packet_db.txt done (Packets=%d)\n",ln); return 0; } /*========================================== * *------------------------------------------ */ int do_final_clif(void) { delete_session(map_fd); return 0; } /*========================================== * *------------------------------------------ */ int do_init_clif(void) { int i; packetdb_readdb(); set_defaultparse(clif_parse); for(i = 0; i < 10; i++) { if (make_listen_port(map_port)) break; #ifdef _WIN32 Sleep(20000); #else sleep(20); #endif } if(i==10){ printf("cant bind game port\n"); exit(1); } add_timer_func_list(clif_waitclose, "clif_waitclose"); add_timer_func_list(clif_clearchar_delay_sub, "clif_clearchar_delay_sub"); return 0; }