/** * This file is part of Hercules. * http://herc.ws - http://github.com/HerculesWS/Hercules * * Copyright (C) 2012-2018 Hercules Dev Team * Copyright (C) Athena Dev Teams * * Hercules is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #define HERCULES_CORE #include "chat.h" #include "map/atcommand.h" // msg_sd(sd,) #include "map/battle.h" // struct battle_config #include "map/clif.h" #include "map/map.h" #include "map/npc.h" // npc_event_do() #include "map/pc.h" #include "map/skill.h" // ext_skill_unit_onplace() #include "map/achievement.h" #include "common/cbasetypes.h" #include "common/memmgr.h" #include "common/mmo.h" #include "common/nullpo.h" #include "common/showmsg.h" #include "common/strlib.h" #include #include static struct chat_interface chat_s; struct chat_interface *chat; /// Initializes a chatroom object (common functionality for both pc and npc chatrooms). /// Returns a chatroom object on success, or NULL on failure. static struct chat_data *chat_createchat(struct block_list *bl, const char *title, const char *pass, int limit, bool pub, int trigger, const char *ev, int zeny, int min_level, int max_level) { struct chat_data* cd; nullpo_retr(NULL, bl); nullpo_retr(NULL, title); nullpo_retr(NULL, pass); nullpo_retr(NULL, ev); /* Given the overhead and the numerous instances (npc allocated or otherwise) wouldn't it be beneficial to have it use ERS? [Ind] */ CREATE(cd, struct chat_data, 1); safestrncpy(cd->title, title, sizeof(cd->title)); safestrncpy(cd->pass, pass, sizeof(cd->pass)); cd->pub = pub; cd->users = 0; cd->limit = min(limit, ARRAYLENGTH(cd->usersd)); cd->trigger = trigger; cd->zeny = zeny; cd->min_level = min_level; cd->max_level = max_level; memset(cd->usersd, 0, sizeof(cd->usersd)); cd->owner = bl; safestrncpy(cd->npc_event, ev, sizeof(cd->npc_event)); cd->bl.id = map->get_new_object_id(); cd->bl.m = bl->m; cd->bl.x = bl->x; cd->bl.y = bl->y; cd->bl.type = BL_CHAT; cd->bl.next = cd->bl.prev = NULL; if( cd->bl.id == 0 ) { aFree(cd); return NULL; } map->addiddb(&cd->bl); if( bl->type != BL_NPC ) cd->kick_list = idb_alloc(DB_OPT_BASE); return cd; } /*========================================== * player chatroom creation *------------------------------------------*/ static bool chat_createpcchat(struct map_session_data *sd, const char *title, const char *pass, int limit, bool pub) { struct chat_data* cd; nullpo_ret(sd); nullpo_ret(title); nullpo_ret(pass); if (sd->chat_id != 0) return false; //Prevent people abusing the chat system by creating multiple chats, as pointed out by End of Exam. [Skotlex] if (sd->state.vending || sd->state.prevend || sd->state.buyingstore) {// not chat, when you already have a store open return false; } if( map->list[sd->bl.m].flag.nochat ) { clif->message(sd->fd, msg_sd(sd,281)); // You can't create chat rooms in this map return false; } if (map->getcell(sd->bl.m, &sd->bl, sd->bl.x, sd->bl.y, CELL_CHKNOCHAT) ) { clif->message (sd->fd, msg_sd(sd,865)); // "Can't create chat rooms in this area." return false; } pc_stop_walking(sd, STOPWALKING_FLAG_FIXPOS); cd = chat->create(&sd->bl, title, pass, limit, pub, 0, "", 0, 1, MAX_LEVEL); if( cd ) { cd->users = 1; cd->usersd[0] = sd; pc_setchatid(sd,cd->bl.id); pc_stop_attack(sd); clif->createchat(sd,0); // 0 = success clif->dispchat(cd,0); achievement->validate_chatroom_create(sd); // Achievements [Smokexyz/Hercules] return true; } clif->createchat(sd,1); // 1 = Room limit exceeded return false; } /*========================================== * join an existing chatroom *------------------------------------------*/ static bool chat_joinchat(struct map_session_data *sd, int chatid, const char *pass) { struct chat_data* cd; nullpo_ret(sd); nullpo_ret(pass); cd = map->id2cd(chatid); if (cd == NULL || cd->bl.type != BL_CHAT || cd->bl.m != sd->bl.m || sd->state.vending || sd->state.prevend || sd->state.buyingstore || sd->chat_id != 0 || ((cd->owner->type == BL_NPC) ? cd->users+1 : cd->users) >= cd->limit ) { clif->joinchatfail(sd,0); // room full return false; } if( !cd->pub && strncmp(pass, cd->pass, sizeof(cd->pass)) != 0 && !pc_has_permission(sd, PC_PERM_JOIN_ALL_CHAT) ) { clif->joinchatfail(sd,1); // wrong password return false; } if (sd->status.base_level < cd->min_level || sd->status.base_level > cd->max_level) { if(sd->status.base_level < cd->min_level) clif->joinchatfail(sd,5); // too low level else clif->joinchatfail(sd,6); // too high level return false; } if( sd->status.zeny < cd->zeny ) { clif->joinchatfail(sd,4); // not enough zeny return false; } if( cd->owner->type != BL_NPC && idb_exists(cd->kick_list,sd->status.char_id) ) { clif->joinchatfail(sd,2); // You have been kicked out of the room. return false; } pc_stop_walking(sd, STOPWALKING_FLAG_FIXPOS); cd->usersd[cd->users] = sd; cd->users++; if (cd->owner->type == BL_PC) achievement->validate_chatroom_members(BL_UCAST(BL_PC, cd->owner), cd->users); pc_setchatid(sd,cd->bl.id); clif->joinchatok(sd, cd); //To the person who newly joined the list of all clif->addchat(cd, sd); //Reports To the person who already in the chat clif->dispchat(cd, 0); //Reported number of changes to the people around chat->trigger_event(cd); //Event return true; } /*========================================== * Leave a chatroom * Return * 0: User not found in chatroom/Missing data * 1: Success * 2: Chat room deleted (chat room empty) * 3: Owner changed (Owner left and a new one as assigned) *------------------------------------------*/ static int chat_leavechat(struct map_session_data *sd, bool kicked) { struct chat_data* cd; int i; int leavechar; nullpo_retr(0, sd); cd = map->id2cd(sd->chat_id); if (cd == NULL) { pc_setchatid(sd, 0); return 0; } ARR_FIND( 0, cd->users, i, cd->usersd[i] == sd ); if (i == cd->users) { // Not found in the chatroom? pc_setchatid(sd, 0); return 0; } clif->leavechat(cd, sd, kicked); pc_setchatid(sd, 0); cd->users--; leavechar = i; for( i = leavechar; i < cd->users; i++ ) cd->usersd[i] = cd->usersd[i+1]; if( cd->users == 0 && cd->owner->type == BL_PC ) { // Delete empty chatroom struct skill_unit* su; struct skill_unit_group* group; clif->clearchat(cd, 0); db_destroy(cd->kick_list); map->deliddb(&cd->bl); map->delblock(&cd->bl); map->freeblock(&cd->bl); su = map->find_skill_unit_oncell(&sd->bl, sd->bl.x, sd->bl.y, AL_WARP, NULL, 0); group = (su != NULL) ? su->group : NULL; if (group != NULL) skill->unit_onplace(su, &sd->bl, group->tick); return 2; } if( leavechar == 0 && cd->owner->type == BL_PC ) { // check if new location are CELL_CHKNOCHAT if (map->getcell(cd->usersd[0]->bl.m, NULL, cd->usersd[0]->bl.x, cd->usersd[0]->bl.y, CELL_CHKNOCHAT)) { for (i = (cd->users - 1); i >= 0; i--) chat->leave(cd->usersd[i], false); return 2; } // Set and announce new owner cd->owner = &cd->usersd[0]->bl; clif->changechatowner(cd, cd->usersd[0]); clif->clearchat(cd, 0); //Adjust Chat location after owner has been changed. map->delblock( &cd->bl ); cd->bl.x = cd->owner->x; cd->bl.y = cd->owner->y; map->addblock( &cd->bl ); clif->dispchat(cd,0); return 3; // Owner changed } clif->dispchat(cd,0); // refresh chatroom return 1; } /*========================================== * Change a chatroom's owner * Return * 0: User not found/Missing data * 1: Success *------------------------------------------*/ static bool chat_changechatowner(struct map_session_data *sd, const char *nextownername) { struct chat_data* cd; struct map_session_data* tmpsd; int i; nullpo_ret(sd); nullpo_ret(nextownername); cd = map->id2cd(sd->chat_id); if (cd == NULL || &sd->bl != cd->owner) return false; ARR_FIND( 1, cd->users, i, strncmp(cd->usersd[i]->status.name, nextownername, NAME_LENGTH) == 0 ); if( i == cd->users ) return false; // name not found // erase temporarily clif->clearchat(cd,0); // set new owner cd->owner = &cd->usersd[i]->bl; clif->changechatowner(cd,cd->usersd[i]); // swap the old and new owners' positions tmpsd = cd->usersd[i]; cd->usersd[i] = cd->usersd[0]; cd->usersd[0] = tmpsd; // set the new chatroom position map->delblock( &cd->bl ); cd->bl.x = cd->owner->x; cd->bl.y = cd->owner->y; map->addblock( &cd->bl ); // and display again clif->dispchat(cd,0); return true; } /*========================================== * Change a chatroom's status (title, etc) * Return * 0: Missing data * 1: Success *------------------------------------------*/ static bool chat_changechatstatus(struct map_session_data *sd, const char *title, const char *pass, int limit, bool pub) { struct chat_data* cd; nullpo_ret(sd); nullpo_ret(title); nullpo_ret(pass); cd = map->id2cd(sd->chat_id); if (cd == NULL || &sd->bl != cd->owner) return false; safestrncpy(cd->title, title, CHATROOM_TITLE_SIZE); safestrncpy(cd->pass, pass, CHATROOM_PASS_SIZE); cd->limit = min(limit, ARRAYLENGTH(cd->usersd)); cd->pub = pub; clif->changechatstatus(cd); clif->dispchat(cd,0); return true; } /*========================================== * Kick an user from a chatroom * Return: * 0: User cannot be kicked (is gm)/Missing data * 1: Success *------------------------------------------*/ static bool chat_kickchat(struct map_session_data *sd, const char *kickusername) { struct chat_data* cd; int i; nullpo_ret(sd); nullpo_ret(kickusername); cd = map->id2cd(sd->chat_id); if (cd == NULL || &sd->bl != cd->owner) return false; ARR_FIND( 0, cd->users, i, strncmp(cd->usersd[i]->status.name, kickusername, NAME_LENGTH) == 0 ); if( i == cd->users ) // User not found return false; if (pc_has_permission(cd->usersd[i], PC_PERM_NO_CHAT_KICK)) return false; //gm kick protection [Valaris] idb_iput(cd->kick_list,cd->usersd[i]->status.char_id,1); chat->leave(cd->usersd[i], true); return true; } /*========================================== * Creates a chat room for the npc *------------------------------------------*/ static bool chat_createnpcchat(struct npc_data *nd, const char *title, int limit, bool pub, int trigger, const char *ev, int zeny, int min_level, int max_level) { struct chat_data* cd; nullpo_ret(nd); if( nd->chat_id ) { ShowError("chat_createnpcchat: npc '%s' already has a chatroom, cannot create new one!\n", nd->exname); return false; } if (zeny > MAX_ZENY || max_level > MAX_LEVEL) { ShowError("chat_createnpcchat: npc '%s' has a required lvl or amount of zeny over the max limit!\n", nd->exname); return false; } cd = chat->create(&nd->bl, title, "", limit, pub, trigger, ev, zeny, min_level, max_level); if( cd ) { nd->chat_id = cd->bl.id; clif->dispchat(cd,0); return true; } return false; } /*========================================== * Removes the chatroom from the npc. * Return: * 0: Missing data * 1: Success *------------------------------------------*/ static bool chat_deletenpcchat(struct npc_data *nd) { struct chat_data *cd; nullpo_ret(nd); cd = map->id2cd(nd->chat_id); if (cd == NULL) return false; chat->npc_kick_all(cd); clif->clearchat(cd, 0); map->deliddb(&cd->bl); map->delblock(&cd->bl); map->freeblock(&cd->bl); nd->chat_id = 0; return true; } /*========================================== * Trigger npc event when we enter the chatroom * Return * 0: Couldn't trigger / Missing data * 1: Success *------------------------------------------*/ static bool chat_triggerevent(struct chat_data *cd) { nullpo_ret(cd); if( cd->users >= cd->trigger && cd->npc_event[0] ) { npc->event_do(cd->npc_event); return true; } return false; } /// Enables the event of the chat room. /// At most, 127 users are needed to trigger the event. static bool chat_enableevent(struct chat_data *cd) { nullpo_ret(cd); cd->trigger &= 0x7f; chat->trigger_event(cd); return true; } /// Disables the event of the chat room static bool chat_disableevent(struct chat_data *cd) { nullpo_ret(cd); cd->trigger |= 0x80; return true; } /// Kicks all the users from the chat room. static bool chat_npckickall(struct chat_data *cd) { nullpo_ret(cd); while( cd->users > 0 ) chat->leave(cd->usersd[cd->users-1], false); return true; } /*===================================== * Default Functions : chat.h * Generated by HerculesInterfaceMaker * created by Susu *-------------------------------------*/ void chat_defaults(void) { chat = &chat_s; /* funcs */ chat->create_pc_chat = chat_createpcchat; chat->join = chat_joinchat; chat->leave = chat_leavechat; chat->change_owner = chat_changechatowner; chat->change_status = chat_changechatstatus; chat->kick = chat_kickchat; chat->create_npc_chat = chat_createnpcchat; chat->delete_npc_chat = chat_deletenpcchat; chat->enable_event = chat_enableevent; chat->disable_event = chat_disableevent; chat->npc_kick_all = chat_npckickall; chat->trigger_event = chat_triggerevent; chat->create = chat_createchat; }