// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #include "../common/cbasetypes.h" #include "../common/malloc.h" #include "../common/showmsg.h" #include "timer.h" #include #include #include #include #ifdef WIN32 #define WIN32_LEAN_AND_MEAN #include // GetTickCount() #else #include #include // struct timeval, gettimeofday() #endif // If the server can't handle processing thousands of monsters // or many connected clients, please increase TIMER_MIN_INTERVAL. #define TIMER_MIN_INTERVAL 50 // timers static struct TimerData* timer_data = NULL; static int timer_data_max = 0; static int timer_data_num = 0; // free timers static int* free_timer_list = NULL; static int free_timer_list_max = 0; static int free_timer_list_pos = 0; //NOTE: using a binary heap should improve performance [FlavioJS] // timer heap (ordered array of tid's) static int timer_heap_num = 0; static int timer_heap_max = 0; static int* timer_heap = NULL; // server startup time time_t start_time; unsigned int calc_times(void) { time_t temp = time(NULL); return (unsigned int)mktime(localtime(&temp)); } /*---------------------------- * Timer debugging *----------------------------*/ struct timer_func_list { struct timer_func_list* next; TimerFunc func; char* name; } *tfl_root = NULL; /// Sets the name of a timer function. int add_timer_func_list(TimerFunc func, char* name) { struct timer_func_list* tfl; if (name) { for( tfl=tfl_root; tfl != NULL; tfl=tfl->next ) {// check suspicious cases if( func == tfl->func ) ShowWarning("add_timer_func_list: duplicating function %08x(%s) as %s.\n",(int)tfl->func,tfl->name,name); else if( strcmp(name,tfl->name) == 0 ) ShowWarning("add_timer_func_list: function %08X has the same name as %08X(%s)\n",(int)func,(int)tfl->func,tfl->name); } CREATE(tfl,struct timer_func_list,1); tfl->next = tfl_root; tfl->func = func; tfl->name = aStrdup(name); tfl_root = tfl; } return 0; } /// Returns the name of the timer function. char* search_timer_func_list(TimerFunc func) { struct timer_func_list* tfl; for( tfl=tfl_root; tfl != NULL; tfl=tfl->next ) if (func == tfl->func) return tfl->name; return "unknown timer function"; } /*---------------------------- * Get tick time *----------------------------*/ /// platform-abstracted tick retrieval static unsigned int tick(void) { #if defined(WIN32) return GetTickCount(); #elif (defined(_POSIX_TIMERS) && _POSIX_TIMERS > 0 && defined(_POSIX_MONOTONIC_CLOCK) /* posix compliant */) || (defined(__FreeBSD_cc_version) && __FreeBSD_cc_version >= 500005 /* FreeBSD >= 5.1.0 */) struct timespec tval; clock_gettime(CLOCK_MONOTONIC, &tval); return tval.tv_sec * 1000 + tval.tv_nsec / 1000000; #else struct timeval tval; gettimeofday(&tval, NULL); return tval.tv_sec * 1000 + tval.tv_usec / 1000; #endif } ////////////////////////////////////////////////////////////////////////// #if defined(TICK_CACHE) && TICK_CACHE > 1 ////////////////////////////////////////////////////////////////////////// // tick is cached for TICK_CACHE calls static unsigned int gettick_cache; static int gettick_count = 1; unsigned int gettick_nocache(void) { gettick_count = TICK_CACHE; gettick_cache = tick(); return gettick_cache; } unsigned int gettick(void) { return ( --gettick_count == 0 ) ? gettick_nocache() : gettick_cache; } ////////////////////////////// #else ////////////////////////////// // tick doesn't get cached unsigned int gettick_nocache(void) { return tick(); } unsigned int gettick(void) { return tick(); } ////////////////////////////////////////////////////////////////////////// #endif ////////////////////////////////////////////////////////////////////////// /*====================================== * CORE : Timer Heap *--------------------------------------*/ // searches for the target tick's position and stores it in pos (binary search) #define HEAP_SEARCH(target,from,to,pos) \ do { \ int max,pivot; \ max = to; \ pos = from; \ while (pos < max) { \ pivot = (pos + max) / 2; \ if (DIFF_TICK(target, timer_data[timer_heap[pivot]].tick) < 0) \ pos = pivot + 1; \ else \ max = pivot; \ } \ } while(0) /// Adds a timer to the timer_heap static void push_timer_heap(int tid) { int pos; // check number of element if (timer_heap_num >= timer_heap_max) { if (timer_heap_max == 0) { timer_heap_max = 256; CREATE(timer_heap, int, 256); } else { timer_heap_max += 256; RECREATE(timer_heap, int, timer_heap_max); memset(timer_heap + (timer_heap_max - 256), 0, sizeof(int) * 256); } } // do a sorting from higher to lower if( timer_heap_num == 0 || DIFF_TICK(timer_data[tid].tick, timer_data[timer_heap[timer_heap_num - 1]].tick) < 0 ) timer_heap[timer_heap_num] = tid; // if lower actual item is higher than new else { // searching position HEAP_SEARCH(timer_data[tid].tick,0,timer_heap_num-1,pos); // move elements memmove(&timer_heap[pos + 1], &timer_heap[pos], sizeof(int) * (timer_heap_num - pos)); // save new element timer_heap[pos] = tid; } timer_heap_num++; } /*========================== * Timer Management *--------------------------*/ /// Returns a free timer id. static int acquire_timer(void) { int tid; if (free_timer_list_pos) { do { tid = free_timer_list[--free_timer_list_pos]; } while(tid >= timer_data_num && free_timer_list_pos > 0); } else tid = timer_data_num; if (tid >= timer_data_num) for (tid = timer_data_num; tid < timer_data_max && timer_data[tid].type; tid++); if (tid >= timer_data_num && tid >= timer_data_max) {// expand timer array if (timer_data_max == 0) {// create timer data (1st time) timer_data_max = 256; CREATE(timer_data, struct TimerData, timer_data_max); } else {// add more timers timer_data_max += 256; RECREATE(timer_data, struct TimerData, timer_data_max); memset(timer_data + (timer_data_max - 256), 0, sizeof(struct TimerData) * 256); } } if (tid >= timer_data_num) timer_data_num = tid + 1; return tid; } /// Starts a new timer that is deleted once it expires (single-use). /// Returns the timer's id. int add_timer(unsigned int tick, TimerFunc func, int id, int data) { int tid; tid = acquire_timer(); timer_data[tid].tick = tick; timer_data[tid].func = func; timer_data[tid].id = id; timer_data[tid].data = data; timer_data[tid].type = TIMER_ONCE_AUTODEL; timer_data[tid].interval = 1000; push_timer_heap(tid); return tid; } /// Starts a new timer that automatically restarts itself (infinite loop until manually removed). /// Returns the timer's id, or -1 if it fails. int add_timer_interval(unsigned int tick, TimerFunc func, int id, int data, int interval) { int tid; if( interval < 1 ) { ShowError("add_timer_interval : function %08x(%s) has invalid interval %d!\n", (int)func, search_timer_func_list(func), interval); return -1; } tid = acquire_timer(); timer_data[tid].tick = tick; timer_data[tid].func = func; timer_data[tid].id = id; timer_data[tid].data = data; timer_data[tid].type = TIMER_INTERVAL; timer_data[tid].interval = interval; push_timer_heap(tid); return tid; } /// Retrieves internal timer data //FIXME: for safety, the return value should be 'const' struct TimerData* get_timer(int tid) { return &timer_data[tid]; } /// Marks a timer specified by 'id' for immediate deletion once it expires. /// Param 'func' is used for debug/verification purposes. /// Returns 0 on success, < 0 on failure. int delete_timer(int tid, TimerFunc func) { if( tid <= 0 || tid >= timer_data_num ) { ShowError("delete_timer error : no such timer %d (%08x(%s))\n", tid, (int)func, search_timer_func_list(func)); return -1; } if( timer_data[tid].func != func ) { ShowError("delete_timer error : function mismatch %08x(%s) != %08x(%s)\n", (int)timer_data[tid].func, search_timer_func_list(timer_data[tid].func), (int)func, search_timer_func_list(func)); return -2; } timer_data[tid].func = NULL; timer_data[tid].type = TIMER_ONCE_AUTODEL; return 0; } /// Adjusts a timer's expiration time. /// Returns the new tick value, or -1 if it fails. int addtick_timer(int tid, unsigned int tick) { return settick_timer(tid, timer_data[tid].tick+tick); } /// Modifies a timer's expiration time (an alternative to deleting a timer and starting a new one). /// Returns the new tick value, or -1 if it fails. int settick_timer(int tid, unsigned int tick) { int old_pos,pos; unsigned int old_tick; old_tick = timer_data[tid].tick; if( old_tick == tick ) return tick; // search old_tick position HEAP_SEARCH(old_tick,0,timer_heap_num-1,old_pos); while( timer_heap[old_pos] != tid ) {// skip timers with the same tick if( old_tick != timer_data[timer_heap[old_pos]].tick ) { ShowError("settick_timer: no such timer %d (%08x(%s))\n", tid, (int)timer_data[tid].func, search_timer_func_list(timer_data[tid].func)); return -1; } ++old_pos; } if( DIFF_TICK(tick,timer_data[tid].tick) < 0 ) {// Timer is accelerated, shift timer near the end of the heap. if (old_pos == timer_heap_num-1) //Nothing to shift. pos = old_pos; else { HEAP_SEARCH(tick,old_pos+1,timer_heap_num-1,pos); --pos; if (pos != old_pos) memmove(&timer_heap[old_pos], &timer_heap[old_pos+1], (pos-old_pos)*sizeof(int)); } } else {// Timer is delayed, shift timer near the beginning of the heap. if (old_pos == 0) //Nothing to shift. pos = old_pos; else { HEAP_SEARCH(tick,0,old_pos-1,pos); ++pos; if (pos != old_pos) memmove(&timer_heap[pos+1], &timer_heap[pos], (old_pos-pos)*sizeof(int)); } } timer_heap[pos] = tid; timer_data[tid].tick = tick; return tick; } /// Executes all expired timers. /// Returns the value of the smallest non-expired timer (or 1 second if there aren't any). int do_timer(unsigned int tick) { int nextmin = 1000; // return value int i; // process all timers one by one while( timer_heap_num ) { i = timer_heap[timer_heap_num - 1]; // last element in heap (=>smallest) if( (nextmin = DIFF_TICK(timer_data[i].tick, tick)) > 0 ) break; // no more expired timers to process --timer_heap_num; // suppress the actual element from the table // mark timer as 'to be removed' timer_data[i].type |= TIMER_REMOVE_HEAP; if( timer_data[i].func ) { if( nextmin < -1000 ) // 1秒以上の大幅な遅延が発生しているので、 // timer処理タイミングを現在値とする事で // 呼び出し時タイミング(引数のtick)相対で処理してる // timer関数の次回処理タイミングを遅らせる timer_data[i].func(i, tick, timer_data[i].id, timer_data[i].data); else timer_data[i].func(i, timer_data[i].tick, timer_data[i].id, timer_data[i].data); } // in the case the function didn't change anything... if( timer_data[i].type & TIMER_REMOVE_HEAP ) { timer_data[i].type &= ~TIMER_REMOVE_HEAP; switch( timer_data[i].type ) { case TIMER_ONCE_AUTODEL: timer_data[i].type = 0; if (free_timer_list_pos >= free_timer_list_max) { free_timer_list_max += 256; RECREATE(free_timer_list,int,free_timer_list_max); memset(free_timer_list + (free_timer_list_max - 256), 0, 256 * sizeof(int)); } free_timer_list[free_timer_list_pos++] = i; break; case TIMER_INTERVAL: if (DIFF_TICK(timer_data[i].tick , tick) < -1000) { timer_data[i].tick = tick + timer_data[i].interval; } else { timer_data[i].tick += timer_data[i].interval; } timer_data[i].type &= ~TIMER_REMOVE_HEAP; push_timer_heap(i); break; } } } if( nextmin < TIMER_MIN_INTERVAL ) nextmin = TIMER_MIN_INTERVAL; return nextmin; } unsigned long get_uptime(void) { return (unsigned long)difftime(time(NULL), start_time); } void timer_init(void) { time(&start_time); } void timer_final(void) { struct timer_func_list *tfl; struct timer_func_list *next; for( tfl=tfl_root; tfl != NULL; tfl = next ) { next = tfl->next; // copy next pointer aFree(tfl->name); // free structures aFree(tfl); } if (timer_data) aFree(timer_data); if (timer_heap) aFree(timer_heap); if (free_timer_list) aFree(free_timer_list); }