// // original code from athena // SQL conversion by Jioh L. Jung // #include "char.h" #include "itemdb.h" #include #include #define STORAGE_MEMINC 16 // reset by inter_config_read() struct storage *storage_pt=NULL; struct guild_storage *guild_storage_pt=NULL; // storage data -> DB conversion int storage_tosql(int account_id,struct storage *p){ int i; int eqcount=1; int noteqcount=1; struct itemtemp mapitem; for(i=0;istorage[i].nameid>0){ if(itemdb_isequip(p->storage[i].nameid)==1){ mapitem.equip[eqcount].flag=0; mapitem.equip[eqcount].id = p->storage[i].id; mapitem.equip[eqcount].nameid=p->storage[i].nameid; mapitem.equip[eqcount].amount = p->storage[i].amount; mapitem.equip[eqcount].equip = p->storage[i].equip; mapitem.equip[eqcount].identify = p->storage[i].identify; mapitem.equip[eqcount].refine = p->storage[i].refine; mapitem.equip[eqcount].attribute = p->storage[i].attribute; mapitem.equip[eqcount].card[0] = p->storage[i].card[0]; mapitem.equip[eqcount].card[1] = p->storage[i].card[1]; mapitem.equip[eqcount].card[2] = p->storage[i].card[2]; mapitem.equip[eqcount].card[3] = p->storage[i].card[3]; eqcount++; } else if(itemdb_isequip(p->storage[i].nameid)==0){ mapitem.notequip[noteqcount].flag=0; mapitem.notequip[noteqcount].id = p->storage[i].id; mapitem.notequip[noteqcount].nameid=p->storage[i].nameid; mapitem.notequip[noteqcount].amount = p->storage[i].amount; mapitem.notequip[noteqcount].equip = p->storage[i].equip; mapitem.notequip[noteqcount].identify = p->storage[i].identify; mapitem.notequip[noteqcount].refine = p->storage[i].refine; mapitem.notequip[noteqcount].attribute = p->storage[i].attribute; mapitem.notequip[noteqcount].card[0] = p->storage[i].card[0]; mapitem.notequip[noteqcount].card[1] = p->storage[i].card[1]; mapitem.notequip[noteqcount].card[2] = p->storage[i].card[2]; mapitem.notequip[noteqcount].card[3] = p->storage[i].card[3]; noteqcount++; } } } memitemdata_to_sql(mapitem, eqcount, noteqcount, account_id,TABLE_STORAGE); //printf ("storage dump to DB - id: %d (total: %d)\n", account_id, j); return 0; } // DB -> storage data conversion int storage_fromsql(int account_id, struct storage *p){ int i=0; memset(p,0,sizeof(struct storage)); //clean up memory p->storage_amount = 0; p->account_id = account_id; // storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`} sprintf(tmp_sql,"SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`card0`,`card1`,`card2`,`card3` FROM `%s` WHERE `account_id`='%d'",storage_db, account_id); if(mysql_query(&mysql_handle, tmp_sql) ) { printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); } sql_res = mysql_store_result(&mysql_handle) ; if (sql_res) { while((sql_row = mysql_fetch_row(sql_res))) { //start to fetch p->storage[i].id= atoi(sql_row[0]); p->storage[i].nameid= atoi(sql_row[1]); p->storage[i].amount= atoi(sql_row[2]); p->storage[i].equip= atoi(sql_row[3]); p->storage[i].identify= atoi(sql_row[4]); p->storage[i].refine= atoi(sql_row[5]); p->storage[i].attribute= atoi(sql_row[6]); p->storage[i].card[0]= atoi(sql_row[7]); p->storage[i].card[1]= atoi(sql_row[8]); p->storage[i].card[2]= atoi(sql_row[9]); p->storage[i].card[3]= atoi(sql_row[10]); p->storage_amount = ++i; } mysql_free_result(sql_res); } printf ("storage load complete from DB - id: %d (total: %d)\n", account_id, p->storage_amount); return 1; } // Save guild_storage data to sql int guild_storage_tosql(int guild_id, struct guild_storage *p){ int i; int eqcount=1; int noteqcount=1; struct itemtemp mapitem; for(i=0;istorage[i].nameid>0){ if(itemdb_isequip(p->storage[i].nameid)==1){ mapitem.equip[eqcount].flag=0; mapitem.equip[eqcount].id = p->storage[i].id; mapitem.equip[eqcount].nameid=p->storage[i].nameid; mapitem.equip[eqcount].amount = p->storage[i].amount; mapitem.equip[eqcount].equip = p->storage[i].equip; mapitem.equip[eqcount].identify = p->storage[i].identify; mapitem.equip[eqcount].refine = p->storage[i].refine; mapitem.equip[eqcount].attribute = p->storage[i].attribute; mapitem.equip[eqcount].card[0] = p->storage[i].card[0]; mapitem.equip[eqcount].card[1] = p->storage[i].card[1]; mapitem.equip[eqcount].card[2] = p->storage[i].card[2]; mapitem.equip[eqcount].card[3] = p->storage[i].card[3]; eqcount++; } else if(itemdb_isequip(p->storage[i].nameid)==0){ mapitem.notequip[noteqcount].flag=0; mapitem.notequip[noteqcount].id = p->storage[i].id; mapitem.notequip[noteqcount].nameid=p->storage[i].nameid; mapitem.notequip[noteqcount].amount = p->storage[i].amount; mapitem.notequip[noteqcount].equip = p->storage[i].equip; mapitem.notequip[noteqcount].identify = p->storage[i].identify; mapitem.notequip[noteqcount].refine = p->storage[i].refine; mapitem.notequip[noteqcount].attribute = p->storage[i].attribute; mapitem.notequip[noteqcount].card[0] = p->storage[i].card[0]; mapitem.notequip[noteqcount].card[1] = p->storage[i].card[1]; mapitem.notequip[noteqcount].card[2] = p->storage[i].card[2]; mapitem.notequip[noteqcount].card[3] = p->storage[i].card[3]; noteqcount++; } } } memitemdata_to_sql(mapitem, eqcount, noteqcount, guild_id,TABLE_GUILD_STORAGE); printf ("guild storage save to DB - id: %d (total: %d)\n", guild_id,i); return 0; } // Load guild_storage data to mem int guild_storage_fromsql(int guild_id, struct guild_storage *p){ int i=0; struct guild_storage *gs=guild_storage_pt; p=gs; memset(p,0,sizeof(struct guild_storage)); //clean up memory p->storage_amount = 0; p->guild_id = guild_id; // storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`} sprintf(tmp_sql,"SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`card0`,`card1`,`card2`,`card3` FROM `%s` WHERE `guild_id`='%d'",guild_storage_db, guild_id); if(mysql_query(&mysql_handle, tmp_sql) ) { printf("DB server Error - %s\n", mysql_error(&mysql_handle) ); } sql_res = mysql_store_result(&mysql_handle) ; if (sql_res) { while((sql_row = mysql_fetch_row(sql_res))) { //start to fetch p->storage[i].id= atoi(sql_row[0]); p->storage[i].nameid= atoi(sql_row[1]); p->storage[i].amount= atoi(sql_row[2]); p->storage[i].equip= atoi(sql_row[3]); p->storage[i].identify= atoi(sql_row[4]); p->storage[i].refine= atoi(sql_row[5]); p->storage[i].attribute= atoi(sql_row[6]); p->storage[i].card[0]= atoi(sql_row[7]); p->storage[i].card[1]= atoi(sql_row[8]); p->storage[i].card[2]= atoi(sql_row[9]); p->storage[i].card[3]= atoi(sql_row[10]); p->storage_amount = ++i; } mysql_free_result(sql_res); } printf ("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount); return 0; } //--------------------------------------------------------- // storage data initialize int inter_storage_sql_init(){ //memory alloc printf("interserver storage memory initialize....(%d byte)\n",sizeof(struct storage)); storage_pt=calloc(sizeof(struct storage), 1); guild_storage_pt=calloc(sizeof(struct guild_storage), 1); memset(storage_pt,0,sizeof(struct storage)); memset(guild_storage_pt,0,sizeof(struct guild_storage)); return 1; } // 倉庫データ削除 int inter_storage_delete(int account_id) { sprintf(tmp_sql, "DELETE FROM `%s` WHERE `account_id`='%d'",storage_db, account_id); if(mysql_query(&mysql_handle, tmp_sql) ) { printf("DB server Error (delete `storage`)- %s\n", mysql_error(&mysql_handle) ); } return 0; } int inter_guild_storage_delete(int guild_id) { sprintf(tmp_sql, "DELETE FROM `%s` WHERE `guild_id`='%d'",guild_storage_db, guild_id); if(mysql_query(&mysql_handle, tmp_sql) ) { printf("DB server Error (delete `guild_storage`)- %s\n", mysql_error(&mysql_handle) ); } return 0; } //--------------------------------------------------------- // packet from map server // recive packet about storage data int mapif_load_storage(int fd,int account_id){ //load from DB storage_fromsql(account_id, storage_pt); WFIFOW(fd,0)=0x3810; WFIFOW(fd,2)=sizeof(struct storage)+8; WFIFOL(fd,4)=account_id; memcpy(WFIFOP(fd,8),storage_pt,sizeof(struct storage)); WFIFOSET(fd,WFIFOW(fd,2)); return 0; } // send ack to map server which is "storage data save ok." int mapif_save_storage_ack(int fd,int account_id){ WFIFOW(fd,0)=0x3811; WFIFOL(fd,2)=account_id; WFIFOB(fd,6)=0; WFIFOSET(fd,7); return 0; } int mapif_load_guild_storage(int fd,int account_id,int guild_id) { int guild_exist=0; WFIFOW(fd,0)=0x3818; // Check if guild exists, I may write a function for this later, coz I use it several times. //printf("- Check if guild %d exists\n",g->guild_id); sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id); if(mysql_query(&mysql_handle, tmp_sql) ) { printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) ); } sql_res = mysql_store_result(&mysql_handle) ; if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { sql_row = mysql_fetch_row(sql_res); guild_exist = atoi (sql_row[0]); //printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes")); } mysql_free_result(sql_res) ; //resource free if(guild_exist==1) { guild_storage_fromsql(guild_id,guild_storage_pt); WFIFOW(fd,2)=sizeof(struct guild_storage)+12; WFIFOL(fd,4)=account_id; WFIFOL(fd,8)=guild_id; memcpy(WFIFOP(fd,12),guild_storage_pt,sizeof(struct guild_storage)); } else { WFIFOW(fd,2)=12; WFIFOL(fd,4)=account_id; WFIFOL(fd,8)=0; } WFIFOSET(fd,WFIFOW(fd,2)); return 0; } int mapif_save_guild_storage_ack(int fd,int account_id,int guild_id,int fail) { WFIFOW(fd,0)=0x3819; WFIFOL(fd,2)=account_id; WFIFOL(fd,6)=guild_id; WFIFOB(fd,10)=fail; WFIFOSET(fd,11); return 0; } //--------------------------------------------------------- // packet from map server // recive request about storage data int mapif_parse_LoadStorage(int fd){ mapif_load_storage(fd,RFIFOL(fd,2)); return 0; } // storage data recive and save int mapif_parse_SaveStorage(int fd){ int account_id=RFIFOL(fd,4); int len=RFIFOW(fd,2); if(sizeof(struct storage)!=len-8){ printf("inter storage: data size error %d %d\n",sizeof(struct storage),len-8); }else{ memcpy(&storage_pt[0],RFIFOP(fd,8),sizeof(struct storage)); storage_tosql(account_id, storage_pt); mapif_save_storage_ack(fd,account_id); } return 0; } int mapif_parse_LoadGuildStorage(int fd) { mapif_load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6)); return 0; } int mapif_parse_SaveGuildStorage(int fd) { int guild_exist=0; int guild_id=RFIFOL(fd,8); int len=RFIFOW(fd,2); if(sizeof(struct guild_storage)!=len-12){ printf("inter storage: data size error %d %d\n",sizeof(struct guild_storage),len-12); } else { // Check if guild exists, I may write a function for this later, coz I use it several times. //printf("- Check if guild %d exists\n",g->guild_id); sprintf(tmp_sql, "SELECT count(*) FROM `%s` WHERE `guild_id`='%d'",guild_db, guild_id); if(mysql_query(&mysql_handle, tmp_sql) ) { printf("DB server Error (delete `guild`)- %s\n", mysql_error(&mysql_handle) ); } sql_res = mysql_store_result(&mysql_handle) ; if (sql_res!=NULL && mysql_num_rows(sql_res)>0) { sql_row = mysql_fetch_row(sql_res); guild_exist = atoi (sql_row[0]); //printf("- Check if guild %d exists : %s\n",g->guild_id,((guild_exist==0)?"No":"Yes")); } mysql_free_result(sql_res) ; //resource free if(guild_exist==1) { memcpy(guild_storage_pt,RFIFOP(fd,12),sizeof(struct guild_storage)); guild_storage_tosql(guild_id,guild_storage_pt); mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,0); } else mapif_save_guild_storage_ack(fd,RFIFOL(fd,4),guild_id,1); } return 0; } int inter_storage_parse_frommap(int fd){ switch(RFIFOW(fd,0)){ case 0x3010: mapif_parse_LoadStorage(fd); break; case 0x3011: mapif_parse_SaveStorage(fd); break; case 0x3018: mapif_parse_LoadGuildStorage(fd); break; case 0x3019: mapif_parse_SaveGuildStorage(fd); break; default: return 0; } return 1; }