// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #include "../common/mmo.h" #include "../common/malloc.h" #include "../common/showmsg.h" #include "../common/socket.h" #include "../common/strlib.h" #include "../common/sql.h" #include "../common/timer.h" #include "char.h" #include "inter.h" #include "int_quest.h" #include #include #include //Load entire questlog for a character int mapif_quests_fromsql(int char_id, struct quest questlog[]) { int i; struct quest tmp_quest; SqlStmt * stmt; stmt = SqlStmt_Malloc(sql_handle); if( stmt == NULL ) { SqlStmt_ShowDebug(stmt); return 0; } memset(&tmp_quest, 0, sizeof(struct quest)); if( SQL_ERROR == SqlStmt_Prepare(stmt, "SELECT `quest_id`, `state`, `time`, `mob1`, `count1`, `mob2`, `count2`, `mob3`, `count3` FROM `%s` WHERE `char_id`=? LIMIT %d", quest_db, MAX_QUEST_DB) || SQL_ERROR == SqlStmt_BindParam(stmt, 0, SQLDT_INT, &char_id, 0) || SQL_ERROR == SqlStmt_Execute(stmt) || SQL_ERROR == SqlStmt_BindColumn(stmt, 0, SQLDT_INT, &tmp_quest.quest_id, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 1, SQLDT_INT, &tmp_quest.state, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 2, SQLDT_UINT, &tmp_quest.time, 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 3, SQLDT_INT, &tmp_quest.mob[0], 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 4, SQLDT_INT, &tmp_quest.count[0], 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 5, SQLDT_INT, &tmp_quest.mob[1], 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 6, SQLDT_INT, &tmp_quest.count[1], 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 7, SQLDT_INT, &tmp_quest.mob[2], 0, NULL, NULL) || SQL_ERROR == SqlStmt_BindColumn(stmt, 8, SQLDT_INT, &tmp_quest.count[2], 0, NULL, NULL) ) SqlStmt_ShowDebug(stmt); for( i = 0; i < MAX_QUEST_DB && SQL_SUCCESS == SqlStmt_NextRow(stmt); ++i ) { memcpy(&questlog[i], &tmp_quest, sizeof(tmp_quest)); questlog[i].num_objectives = (!questlog[i].mob[0] ? 0 : !questlog[i].mob[1] ? 1 : !questlog[i].mob[2] ? 2 : 3); } SqlStmt_Free(stmt); return i; } //Delete a quest int mapif_parse_quest_delete(int fd) { bool success = true; int char_id = RFIFOL(fd,2); int quest_id = RFIFOL(fd,6); if ( SQL_ERROR == Sql_Query(sql_handle, "DELETE FROM `%s` WHERE `quest_id` = '%d' AND `char_id` = '%d'", quest_db, quest_id, char_id) ) { Sql_ShowDebug(sql_handle); success = false; } WFIFOHEAD(fd,11); WFIFOW(fd,0) = 0x3862; WFIFOL(fd,2) = char_id; WFIFOL(fd,6) = quest_id; WFIFOB(fd,10) = success?1:0; WFIFOSET(fd,11); return 0; } //Add a quest to a questlog int mapif_parse_quest_add(int fd) { StringBuf buf; bool success = true; int char_id = RFIFOL(fd,4); struct quest qd; memcpy(&qd, RFIFOP(fd,8), RFIFOW(fd,2)-8); StringBuf_Init(&buf); StringBuf_Printf(&buf, "INSERT INTO `%s`(`quest_id`, `char_id`, `state`, `time`, `mob1`, `count1`, `mob2`, `count2`, `mob3`, `count3`) VALUES ('%d', '%d', '%d','%d', '%d', '%d', '%d', '%d', '%d', '%d')", quest_db, qd.quest_id, char_id, qd.state, qd.time, qd.mob[0], qd.count[0], qd.mob[1], qd.count[1], qd.mob[2], qd.count[2]); if ( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) { Sql_ShowDebug(sql_handle); success = false; } WFIFOHEAD(fd,11); WFIFOW(fd,0) = 0x3861; WFIFOL(fd,2) = char_id; WFIFOL(fd,6) = qd.quest_id; WFIFOB(fd,10) = success?1:0; WFIFOSET(fd,11); StringBuf_Destroy(&buf); return 0; } //Update a questlog int mapif_parse_quest_update(int fd) { StringBuf buf; bool success = true; int char_id = RFIFOL(fd,4); struct quest qd; memcpy(&qd, RFIFOP(fd,8), RFIFOW(fd,2)-8); StringBuf_Init(&buf); StringBuf_Printf(&buf, "UPDATE `%s` SET `state`='%d', `count1`='%d', `count2`='%d', `count3`='%d' WHERE `quest_id` = '%d' AND `char_id` = '%d'", quest_db, qd.state, qd.count[0], qd.count[1], qd.count[2], qd.quest_id, char_id); if ( SQL_ERROR == Sql_QueryStr(sql_handle, StringBuf_Value(&buf)) ) { Sql_ShowDebug(sql_handle); success = false; } WFIFOHEAD(fd,11); WFIFOW(fd,0) = 0x3863; WFIFOL(fd,2) = char_id; WFIFOL(fd,6) = qd.quest_id; WFIFOB(fd,10) = success?1:0; WFIFOSET(fd,11); StringBuf_Destroy(&buf); return 0; } //Send questlog to map server int mapif_send_quests(int fd, int char_id) { struct quest tmp_questlog[MAX_QUEST_DB]; int num_quests, i, num_complete = 0; int complete[MAX_QUEST_DB]; memset(tmp_questlog, 0, sizeof(tmp_questlog)); memset(complete, 0, sizeof(complete)); num_quests = mapif_quests_fromsql(char_id, tmp_questlog); WFIFOHEAD(fd,num_quests*sizeof(struct quest)+8); WFIFOW(fd,0) = 0x3860; WFIFOW(fd,2) = num_quests*sizeof(struct quest)+8; WFIFOL(fd,4) = char_id; //Active and inactive quests for( i = 0; i < num_quests; i++ ) { if( tmp_questlog[i].state == Q_COMPLETE ) { complete[num_complete++] = i; continue; } memcpy(WFIFOP(fd,(i-num_complete)*sizeof(struct quest)+8), &tmp_questlog[i], sizeof(struct quest)); } // Completed quests for( i = num_quests - num_complete; i < num_quests; i++ ) memcpy(WFIFOP(fd,i*sizeof(struct quest)+8), &tmp_questlog[complete[i-num_quests+num_complete]], sizeof(struct quest)); WFIFOSET(fd,num_quests*sizeof(struct quest)+8); return 0; } //Map server requesting a character's quest log int mapif_parse_loadquestrequest(int fd) { mapif_send_quests(fd, RFIFOL(fd,2)); return 0; } int inter_quest_parse_frommap(int fd) { switch(RFIFOW(fd,0)) { case 0x3060: mapif_parse_loadquestrequest(fd); break; case 0x3061: mapif_parse_quest_add(fd); break; case 0x3062: mapif_parse_quest_delete(fd); break; case 0x3063: mapif_parse_quest_update(fd); break; default: return 0; } return 1; }