// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _CHAR_SQL_H_ #define _CHAR_SQL_H_ #include "../common/core.h" // CORE_ST_LAST #ifndef TXT_SQL_CONVERT enum E_CHARSERVER_ST { CHARSERVER_ST_RUNNING = CORE_ST_LAST, CHARSERVER_ST_SHUTDOWN, CHARSERVER_ST_LAST }; #endif struct mmo_charstatus; #define MAX_MAP_SERVERS 30 #define DEFAULT_AUTOSAVE_INTERVAL 300*1000 enum { TABLE_INVENTORY, TABLE_CART, TABLE_STORAGE, TABLE_GUILD_STORAGE, }; int memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch); int mapif_sendall(unsigned char *buf,unsigned int len); int mapif_sendallwos(int fd,unsigned char *buf,unsigned int len); int mapif_send(int fd,unsigned char *buf,unsigned int len); int char_married(int pl1,int pl2); int char_child(int parent_id, int child_id); int char_family(int pl1,int pl2,int pl3); int request_accreg2(int account_id, int char_id); int save_accreg2(unsigned char* buf, int len); extern int char_name_option; extern char char_name_letters[]; extern bool char_gm_read; extern int autosave_interval; extern int save_log; extern char db_path[]; extern char char_db[256]; extern char scdata_db[256]; extern char cart_db[256]; extern char inventory_db[256]; extern char charlog_db[256]; extern char storage_db[256]; extern char interlog_db[256]; extern char reg_db[256]; extern char skill_db[256]; extern char memo_db[256]; extern char guild_db[256]; extern char guild_alliance_db[256]; extern char guild_castle_db[256]; extern char guild_expulsion_db[256]; extern char guild_member_db[256]; extern char guild_position_db[256]; extern char guild_skill_db[256]; extern char guild_storage_db[256]; extern char party_db[256]; extern char pet_db[256]; extern char mail_db[256]; extern char auction_db[256]; extern char quest_db[256]; extern int db_use_sqldbs; // added for sql item_db read for char server [Valaris] extern int guild_exp_rate; extern int log_inter; //Exported for use in the TXT-SQL converter. int mmo_char_tosql(int char_id, struct mmo_charstatus *p); void sql_config_read(const char *cfgName); #endif /* _CHAR_SQL_H_ */