/** * This file is part of Hercules. * http://herc.ws - http://github.com/HerculesWS/Hercules * * Copyright (C) 2012-2018 Hercules Dev Team * Copyright (C) Athena Dev Teams * * Hercules is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #define HERCULES_CORE #include "mapif.h" #include "char/char.h" #include "char/int_auction.h" #include "char/int_clan.h" #include "char/int_guild.h" #include "char/int_homun.h" #include "char/int_elemental.h" #include "char/int_mail.h" #include "char/int_rodex.h" #include "char/inter.h" #include "common/cbasetypes.h" #include "common/mmo.h" #include "common/nullpo.h" #include "common/random.h" #include "common/showmsg.h" #include "common/socket.h" #include "common/sql.h" #include "common/strlib.h" #include void mapif_ban(int id, unsigned int flag, int status) { // send to all map-servers to disconnect the player unsigned char buf[11]; WBUFW(buf,0) = 0x2b14; WBUFL(buf,2) = id; WBUFB(buf,6) = flag; // 0: change of status, 1: ban WBUFL(buf,7) = status; // status or final date of a banishment mapif->sendall(buf, 11); } /// Initializes a server structure. void mapif_server_init(int id) { //memset(&chr->server[id], 0, sizeof(server[id])); chr->server[id].fd = -1; } /// Destroys a server structure. void mapif_server_destroy(int id) { if (chr->server[id].fd == -1) { sockt->close(chr->server[id].fd); chr->server[id].fd = -1; } } /// Resets all the data related to a server. void mapif_server_reset(int id) { int i, j; unsigned char buf[16384]; int fd = chr->server[id].fd; //Notify other map servers that this one is gone. [Skotlex] WBUFW(buf, 0) = 0x2b20; WBUFL(buf, 4) = htonl(chr->server[id].ip); WBUFW(buf, 8) = htons(chr->server[id].port); j = 0; for (i = 0; i < VECTOR_LENGTH(chr->server[id].maps); i++) { uint16 m = VECTOR_INDEX(chr->server[id].maps, i); if (m != 0) WBUFW(buf, 10 + (j++) * 4) = m; } if (j > 0) { WBUFW(buf, 2) = j * 4 + 10; mapif->sendallwos(fd, buf, WBUFW(buf, 2)); } if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `index`='%d'", ragsrvinfo_db, chr->server[id].fd)) Sql_ShowDebug(inter->sql_handle); chr->online_char_db->foreach(chr->online_char_db, chr->db_setoffline, id); //Tag relevant chars as 'in disconnected' server. mapif->server_destroy(id); mapif->server_init(id); } /// Called when the connection to a Map Server is disconnected. void mapif_on_disconnect(int id) { ShowStatus("Map-server #%d has disconnected.\n", id); mapif->server_reset(id); } void mapif_on_parse_accinfo(int account_id, int u_fd, int u_aid, int u_group, int map_fd) { Assert_retv(chr->login_fd > 0); WFIFOHEAD(chr->login_fd, 22); WFIFOW(chr->login_fd, 0) = 0x2740; WFIFOL(chr->login_fd, 2) = account_id; WFIFOL(chr->login_fd, 6) = u_fd; WFIFOL(chr->login_fd, 10) = u_aid; WFIFOL(chr->login_fd, 14) = u_group; WFIFOL(chr->login_fd, 18) = map_fd; WFIFOSET(chr->login_fd, 22); } void mapif_char_ban(int char_id, time_t timestamp) { unsigned char buf[11]; WBUFW(buf, 0) = 0x2b14; WBUFL(buf, 2) = char_id; WBUFB(buf, 6) = 2; WBUFL(buf, 7) = (unsigned int)timestamp; mapif->sendall(buf, 11); } int mapif_sendall(const unsigned char *buf, unsigned int len) { int i, c; nullpo_ret(buf); c = 0; for (i = 0; i < ARRAYLENGTH(chr->server); i++) { int fd; if ((fd = chr->server[i].fd) > 0) { WFIFOHEAD(fd, len); memcpy(WFIFOP(fd, 0), buf, len); WFIFOSET(fd, len); c++; } } return c; } int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len) { int i, c; nullpo_ret(buf); c = 0; for (i = 0; i < ARRAYLENGTH(chr->server); i++) { int fd; if ((fd = chr->server[i].fd) > 0 && fd != sfd) { WFIFOHEAD(fd, len); memcpy(WFIFOP(fd, 0), buf, len); WFIFOSET(fd, len); c++; } } return c; } int mapif_send(int fd, unsigned char *buf, unsigned int len) { nullpo_ret(buf); if (fd >= 0) { int i; ARR_FIND (0, ARRAYLENGTH(chr->server), i, fd == chr->server[i].fd); if (i < ARRAYLENGTH(chr->server)) { WFIFOHEAD(fd, len); memcpy(WFIFOP(fd, 0), buf, len); WFIFOSET(fd, len); return 1; } } return 0; } void mapif_send_users_count(int users) { uint8 buf[6]; // send number of players to all map-servers WBUFW(buf, 0) = 0x2b00; WBUFL(buf, 2) = users; mapif->sendall(buf, 6); } void mapif_auction_message(int char_id, unsigned char result) { unsigned char buf[74]; WBUFW(buf, 0) = 0x3854; WBUFL(buf, 2) = char_id; WBUFL(buf, 6) = result; mapif->sendall(buf, 7); } void mapif_auction_sendlist(int fd, int char_id, short count, short pages, unsigned char *buf) { int len = (sizeof(struct auction_data) * count) + 12; nullpo_retv(buf); WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0x3850; WFIFOW(fd, 2) = len; WFIFOL(fd, 4) = char_id; WFIFOW(fd, 8) = count; WFIFOW(fd, 10) = pages; memcpy(WFIFOP(fd, 12), buf, len - 12); WFIFOSET(fd, len); } void mapif_parse_auction_requestlist(int fd) { char searchtext[NAME_LENGTH]; int char_id = RFIFOL(fd, 4), len = sizeof(struct auction_data); int price = RFIFOL(fd, 10); short type = RFIFOW(fd, 8), page = max(1, RFIFOW(fd, 14)); unsigned char buf[5 * sizeof(struct auction_data)]; struct DBIterator *iter = db_iterator(inter_auction->db); struct auction_data *auction; short i = 0, j = 0, pages = 1; memcpy(searchtext, RFIFOP(fd, 16), NAME_LENGTH); for (auction = dbi_first(iter); dbi_exists(iter); auction = dbi_next(iter)) { if ((type == 0 && auction->type != IT_ARMOR && auction->type != IT_PETARMOR) || (type == 1 && auction->type != IT_WEAPON) || (type == 2 && auction->type != IT_CARD) || (type == 3 && auction->type != IT_ETC) || (type == 4 && !strstr(auction->item_name, searchtext)) || (type == 5 && auction->price > price) || (type == 6 && auction->seller_id != char_id) || (type == 7 && auction->buyer_id != char_id)) continue; i++; if (i > 5) { // Counting Pages of Total Results (5 Results per Page) pages++; i = 1; // First Result of This Page } if (page != pages) continue; // This is not the requested Page memcpy(WBUFP(buf, j * len), auction, len); j++; // Found Results } dbi_destroy(iter); mapif->auction_sendlist(fd, char_id, j, pages, buf); } void mapif_auction_register(int fd, struct auction_data *auction) { int len = sizeof(struct auction_data) + 4; nullpo_retv(auction); WFIFOHEAD(fd,len); WFIFOW(fd, 0) = 0x3851; WFIFOW(fd, 2) = len; memcpy(WFIFOP(fd, 4), auction, sizeof(struct auction_data)); WFIFOSET(fd, len); } void mapif_parse_auction_register(int fd) { struct auction_data auction; if( RFIFOW(fd, 2) != sizeof(struct auction_data) + 4 ) return; memcpy(&auction, RFIFOP(fd, 4), sizeof(struct auction_data)); if( inter_auction->count(auction.seller_id, false) < 5 ) auction.auction_id = inter_auction->create(&auction); mapif->auction_register(fd, &auction); } void mapif_auction_cancel(int fd, int char_id, unsigned char result) { WFIFOHEAD(fd, 7); WFIFOW(fd, 0) = 0x3852; WFIFOL(fd, 2) = char_id; WFIFOB(fd, 6) = result; WFIFOSET(fd, 7); } void mapif_parse_auction_cancel(int fd) { int char_id = RFIFOL(fd, 2), auction_id = RFIFOL(fd, 6); struct auction_data *auction; if ((auction = (struct auction_data *)idb_get(inter_auction->db, auction_id)) == NULL) { mapif->auction_cancel(fd, char_id, 1); // Bid Number is Incorrect return; } if (auction->seller_id != char_id) { mapif->auction_cancel(fd, char_id, 2); // You cannot end the auction return; } if (auction->buyer_id > 0) { mapif->auction_cancel(fd, char_id, 3); // An auction with at least one bidder cannot be canceled return; } inter_mail->sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Auction canceled.", 0, &auction->item); inter_auction->delete_(auction); mapif->auction_cancel(fd, char_id, 0); // The auction has been canceled } void mapif_auction_close(int fd, int char_id, unsigned char result) { WFIFOHEAD(fd, 7); WFIFOW(fd, 0) = 0x3853; WFIFOL(fd, 2) = char_id; WFIFOB(fd, 6) = result; WFIFOSET(fd, 7); } void mapif_parse_auction_close(int fd) { int char_id = RFIFOL(fd, 2), auction_id = RFIFOL(fd, 6); struct auction_data *auction; if ((auction = (struct auction_data *)idb_get(inter_auction->db, auction_id)) == NULL) { mapif->auction_close(fd, char_id, 2); // Bid Number is Incorrect return; } if (auction->seller_id != char_id) { mapif->auction_close(fd, char_id, 1); // You cannot end the auction return; } if (auction->buyer_id == 0) { mapif->auction_close(fd, char_id, 1); // You cannot end the auction return; } // Send Money to Seller inter_mail->sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Auction closed.", auction->price, NULL); // Send Item to Buyer inter_mail->sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "Auction winner.", 0, &auction->item); mapif->auction_message(auction->buyer_id, 6); // You have won the auction inter_auction->delete_(auction); mapif->auction_close(fd, char_id, 0); // You have ended the auction } void mapif_auction_bid(int fd, int char_id, int bid, unsigned char result) { WFIFOHEAD(fd, 11); WFIFOW(fd, 0) = 0x3855; WFIFOL(fd, 2) = char_id; WFIFOL(fd, 6) = bid; // To Return Zeny WFIFOB(fd, 10) = result; WFIFOSET(fd, 11); } void mapif_parse_auction_bid(int fd) { int char_id = RFIFOL(fd, 4), bid = RFIFOL(fd, 12); unsigned int auction_id = RFIFOL(fd, 8); struct auction_data *auction; if ((auction = (struct auction_data *)idb_get(inter_auction->db, auction_id)) == NULL || auction->price >= bid || auction->seller_id == char_id) { mapif->auction_bid(fd, char_id, bid, 0); // You have failed to bid in the auction return; } if (inter_auction->count(char_id, true) > 4 && bid < auction->buynow && auction->buyer_id != char_id) { mapif->auction_bid(fd, char_id, bid, 9); // You cannot place more than 5 bids at a time return; } if (auction->buyer_id > 0) { // Send Money back to the previous Buyer if (auction->buyer_id != char_id) { inter_mail->sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "Someone has placed a higher bid.", auction->price, NULL); mapif->auction_message(auction->buyer_id, 7); // You have failed to win the auction } else { inter_mail->sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "You have placed a higher bid.", auction->price, NULL); } } auction->buyer_id = char_id; safestrncpy(auction->buyer_name, RFIFOP(fd, 16), NAME_LENGTH); auction->price = bid; if (bid >= auction->buynow) { // Automatic won the auction mapif->auction_bid(fd, char_id, bid - auction->buynow, 1); // You have successfully bid in the auction inter_mail->sendmail(0, "Auction Manager", auction->buyer_id, auction->buyer_name, "Auction", "You have won the auction.", 0, &auction->item); mapif->auction_message(char_id, 6); // You have won the auction inter_mail->sendmail(0, "Auction Manager", auction->seller_id, auction->seller_name, "Auction", "Payment for your auction!.", auction->buynow, NULL); inter_auction->delete_(auction); return; } inter_auction->save(auction); mapif->auction_bid(fd, char_id, 0, 1); // You have successfully bid in the auction } void mapif_elemental_send(int fd, struct s_elemental *ele, unsigned char flag) { int size = sizeof(struct s_elemental) + 5; nullpo_retv(ele); WFIFOHEAD(fd, size); WFIFOW(fd, 0) = 0x387c; WFIFOW(fd, 2) = size; WFIFOB(fd, 4) = flag; memcpy(WFIFOP(fd, 5), ele, sizeof(struct s_elemental)); WFIFOSET(fd, size); } void mapif_parse_elemental_create(int fd, const struct s_elemental *ele) { struct s_elemental ele_; bool result; memcpy(&ele_, ele, sizeof(ele_)); result = inter_elemental->create(&ele_); mapif->elemental_send(fd, &ele_, result); } void mapif_parse_elemental_load(int fd, int ele_id, int char_id) { struct s_elemental ele; bool result = inter_elemental->load(ele_id, char_id, &ele); mapif->elemental_send(fd, &ele, result); } void mapif_elemental_deleted(int fd, unsigned char flag) { WFIFOHEAD(fd, 3); WFIFOW(fd, 0) = 0x387d; WFIFOB(fd, 2) = flag; WFIFOSET(fd, 3); } void mapif_parse_elemental_delete(int fd, int ele_id) { bool result = inter_elemental->delete(ele_id); mapif->elemental_deleted(fd, result); } void mapif_elemental_saved(int fd, unsigned char flag) { WFIFOHEAD(fd, 3); WFIFOW(fd, 0) = 0x387e; WFIFOB(fd, 2) = flag; WFIFOSET(fd, 3); } void mapif_parse_elemental_save(int fd, const struct s_elemental *ele) { bool result = inter_elemental->save(ele); mapif->elemental_saved(fd, result); } int mapif_guild_created(int fd, int account_id, struct guild *g) { WFIFOHEAD(fd, 10); WFIFOW(fd, 0) = 0x3830; WFIFOL(fd, 2) = account_id; if (g != NULL) { WFIFOL(fd, 6) = g->guild_id; ShowInfo("int_guild: Guild created (%d - %s)\n", g->guild_id, g->name); } else { WFIFOL(fd, 6) = 0; } WFIFOSET(fd, 10); return 0; } // Guild not found int mapif_guild_noinfo(int fd, int guild_id) { unsigned char buf[12]; WBUFW(buf, 0) = 0x3831; WBUFW(buf, 2) = 8; WBUFL(buf, 4) = guild_id; ShowWarning("int_guild: info not found %d\n", guild_id); if (fd < 0) mapif->sendall(buf, 8); else mapif->send(fd,buf, 8); return 0; } // Send guild info int mapif_guild_info(int fd, struct guild *g) { unsigned char buf[8 + sizeof(struct guild)]; nullpo_ret(g); WBUFW(buf, 0) = 0x3831; WBUFW(buf, 2) = 4 + sizeof(struct guild); memcpy(buf + 4, g, sizeof(struct guild)); if (fd < 0) mapif->sendall(buf, WBUFW(buf, 2)); else mapif->send(fd, buf, WBUFW(buf, 2)); return 0; } // ACK member add int mapif_guild_memberadded(int fd, int guild_id, int account_id, int char_id, int flag) { WFIFOHEAD(fd, 15); WFIFOW(fd, 0) = 0x3832; WFIFOL(fd, 2) = guild_id; WFIFOL(fd, 6) = account_id; WFIFOL(fd, 10) = char_id; WFIFOB(fd, 14) = flag; WFIFOSET(fd, 15); return 0; } // ACK member leave int mapif_guild_withdraw(int guild_id, int account_id, int char_id, int flag, const char *name, const char *mes) { unsigned char buf[55 + NAME_LENGTH]; nullpo_ret(name); nullpo_ret(mes); WBUFW(buf, 0) = 0x3834; WBUFL(buf, 2) = guild_id; WBUFL(buf, 6) = account_id; WBUFL(buf, 10) = char_id; WBUFB(buf, 14) = flag; memcpy(WBUFP(buf, 15), mes, 40); memcpy(WBUFP(buf, 55), name, NAME_LENGTH); mapif->sendall(buf, 55 + NAME_LENGTH); ShowInfo("int_guild: guild withdraw (%d - %d: %s - %s)\n", guild_id, account_id, name, mes); return 0; } // Send short member's info int mapif_guild_memberinfoshort(struct guild *g, int idx) { unsigned char buf[23]; nullpo_ret(g); Assert_ret(idx >= 0 && idx < MAX_GUILD); WBUFW(buf, 0) = 0x3835; WBUFL(buf, 2) = g->guild_id; WBUFL(buf, 6) = g->member[idx].account_id; WBUFL(buf, 10) = g->member[idx].char_id; WBUFB(buf, 14) = (unsigned char)g->member[idx].online; WBUFW(buf, 15) = g->member[idx].lv; WBUFW(buf, 17) = g->member[idx].class; WBUFL(buf, 19) = g->member[idx].last_login; mapif->sendall(buf, 23); return 0; } // Send guild broken int mapif_guild_broken(int guild_id, int flag) { unsigned char buf[7]; WBUFW(buf, 0) = 0x3836; WBUFL(buf, 2) = guild_id; WBUFB(buf, 6) = flag; mapif->sendall(buf, 7); ShowInfo("int_guild: Guild broken (%d)\n", guild_id); return 0; } // Send guild message int mapif_guild_message(int guild_id, int account_id, const char *mes, int len, int sfd) { unsigned char buf[512]; nullpo_ret(mes); if (len > 500) len = 500; WBUFW(buf, 0) = 0x3837; WBUFW(buf, 2) = len + 12; WBUFL(buf, 4) = guild_id; WBUFL(buf, 8) = account_id; memcpy(WBUFP(buf, 12), mes, len); mapif->sendallwos(sfd, buf, len + 12); return 0; } // Send basic info int mapif_guild_basicinfochanged(int guild_id, int type, const void *data, int len) { unsigned char buf[2048]; nullpo_ret(data); if (len > 2038) len = 2038; WBUFW(buf, 0) = 0x3839; WBUFW(buf, 2) = len + 10; WBUFL(buf, 4) = guild_id; WBUFW(buf, 8) = type; memcpy(WBUFP(buf, 10), data, len); mapif->sendall(buf, len + 10); return 0; } // Send member info int mapif_guild_memberinfochanged(int guild_id, int account_id, int char_id, int type, const void *data, int len) { unsigned char buf[2048]; nullpo_ret(data); if (len > 2030) len = 2030; WBUFW(buf, 0) = 0x383a; WBUFW(buf, 2) = len + 18; WBUFL(buf, 4) = guild_id; WBUFL(buf, 8) = account_id; WBUFL(buf, 12) = char_id; WBUFW(buf, 16) = type; memcpy(WBUFP(buf, 18), data, len); mapif->sendall(buf, len + 18); return 0; } // ACK guild skill up int mapif_guild_skillupack(int guild_id, uint16 skill_id, int account_id) { unsigned char buf[14]; WBUFW(buf, 0) = 0x383c; WBUFL(buf, 2) = guild_id; WBUFL(buf, 6) = skill_id; WBUFL(buf,10) = account_id; mapif->sendall(buf, 14); return 0; } // ACK guild alliance int mapif_guild_alliance(int guild_id1, int guild_id2, int account_id1, int account_id2, int flag, const char *name1, const char *name2) { unsigned char buf[19 + 2 * NAME_LENGTH]; nullpo_ret(name1); nullpo_ret(name2); WBUFW(buf, 0) = 0x383d; WBUFL(buf, 2) = guild_id1; WBUFL(buf, 6) = guild_id2; WBUFL(buf, 10) = account_id1; WBUFL(buf, 14) = account_id2; WBUFB(buf, 18) = flag; memcpy(WBUFP(buf, 19), name1, NAME_LENGTH); memcpy(WBUFP(buf, 19 + NAME_LENGTH), name2, NAME_LENGTH); mapif->sendall(buf,19 + 2 * NAME_LENGTH); return 0; } // Send a guild position desc int mapif_guild_position(struct guild *g, int idx) { unsigned char buf[12 + sizeof(struct guild_position)]; nullpo_ret(g); Assert_ret(idx >= 0 && idx < MAX_GUILDPOSITION); WBUFW(buf, 0) = 0x383b; WBUFW(buf, 2) = sizeof(struct guild_position)+12; WBUFL(buf, 4) = g->guild_id; WBUFL(buf, 8) = idx; memcpy(WBUFP(buf, 12), &g->position[idx], sizeof(struct guild_position)); mapif->sendall(buf, WBUFW(buf, 2)); return 0; } // Send the guild notice int mapif_guild_notice(struct guild *g) { unsigned char buf[256]; nullpo_ret(g); WBUFW(buf, 0) = 0x383e; WBUFL(buf, 2) = g->guild_id; memcpy(WBUFP(buf, 6), g->mes1, MAX_GUILDMES1); memcpy(WBUFP(buf, 66), g->mes2, MAX_GUILDMES2); mapif->sendall(buf, 186); return 0; } // Send emblem data int mapif_guild_emblem(struct guild *g) { unsigned char buf[12 + sizeof(g->emblem_data)]; nullpo_ret(g); WBUFW(buf, 0) = 0x383f; WBUFW(buf, 2) = g->emblem_len+12; WBUFL(buf, 4) = g->guild_id; WBUFL(buf, 8) = g->emblem_id; memcpy(WBUFP(buf, 12), g->emblem_data, g->emblem_len); mapif->sendall(buf, WBUFW(buf, 2)); return 0; } int mapif_guild_master_changed(struct guild *g, int aid, int cid) { unsigned char buf[14]; nullpo_ret(g); WBUFW(buf, 0) = 0x3843; WBUFL(buf, 2) = g->guild_id; WBUFL(buf, 6) = aid; WBUFL(buf, 10) = cid; mapif->sendall(buf, 14); return 0; } int mapif_guild_castle_dataload(int fd, int sz, const int *castle_ids) { struct guild_castle *gc = NULL; int num = (sz - 4) / sizeof(int); int len = 4 + num * sizeof(*gc); int i; nullpo_ret(castle_ids); WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0x3840; WFIFOW(fd, 2) = len; for (i = 0; i < num; i++) { gc = inter_guild->castle_fromsql(*(castle_ids++)); memcpy(WFIFOP(fd, 4 + i * sizeof(*gc)), gc, sizeof(*gc)); } WFIFOSET(fd, len); return 0; } // Guild creation request int mapif_parse_CreateGuild(int fd, int account_id, const char *name, const struct guild_member *master) { struct guild *g; nullpo_ret(name); nullpo_ret(master); g = inter_guild->create(name, master); // Report to client mapif->guild_created(fd,account_id,g); if (g != NULL) { mapif->guild_info(fd,g); } return 0; } // Return guild info to client int mapif_parse_GuildInfo(int fd, int guild_id) { struct guild * g = inter_guild->fromsql(guild_id); //We use this because on start-up the info of castle-owned guilds is required. [Skotlex] if (g != NULL) { if (!inter_guild->calcinfo(g)) mapif->guild_info(fd, g); } else { mapif->guild_noinfo(fd, guild_id); // Failed to load info } return 0; } // Add member to guild int mapif_parse_GuildAddMember(int fd, int guild_id, const struct guild_member *m) { nullpo_ret(m); if (!inter_guild->add_member(guild_id, m)) { mapif->guild_memberadded(fd, guild_id, m->account_id, m->char_id, 1); // 1: Failed to add } else { mapif->guild_memberadded(fd, guild_id, m->account_id, m->char_id, 0); // 0: success } return 0; } // Delete member from guild int mapif_parse_GuildLeave(int fd, int guild_id, int account_id, int char_id, int flag, const char *mes) { inter_guild->leave(guild_id, account_id, char_id, flag, mes, fd); return 0; } // Change member info int mapif_parse_GuildChangeMemberInfoShort(int fd, int guild_id, int account_id, int char_id, int online, int lv, int16 class) { inter_guild->update_member_info_short(guild_id, account_id, char_id, online, lv, class); return 0; } // BreakGuild int mapif_parse_BreakGuild(int fd, int guild_id) { inter_guild->disband(guild_id); return 0; } // Forward Guild message to others map servers int mapif_parse_GuildMessage(int fd, int guild_id, int account_id, const char *mes, int len) { return mapif->guild_message(guild_id,account_id,mes,len, fd); } /** * Changes basic guild information * The types are available in mmo.h::guild_basic_info **/ int mapif_parse_GuildBasicInfoChange(int fd, int guild_id, int type, const void *data, int len) { inter_guild->update_basic_info(guild_id, type, data, len); // Information is already sent in mapif->guild_info //mapif->guild_basicinfochanged(guild_id,type,data,len); return 0; } // Modification of the guild int mapif_parse_GuildMemberInfoChange(int fd, int guild_id, int account_id, int char_id, int type, const char *data, int len) { inter_guild->update_member_info(guild_id, account_id, char_id, type, data, len); return 0; } // Change a position desc int mapif_parse_GuildPosition(int fd, int guild_id, int idx, const struct guild_position *p) { nullpo_ret(p); inter_guild->update_position(guild_id, idx, p); return 0; } // Guild Skill UP int mapif_parse_GuildSkillUp(int fd, int guild_id, uint16 skill_id, int account_id, int max) { inter_guild->use_skill_point(guild_id, skill_id, account_id, max); return 0; } // Alliance modification int mapif_parse_GuildAlliance(int fd, int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) { inter_guild->change_alliance(guild_id1, guild_id2, account_id1, account_id2, flag); return 0; } // Change guild message int mapif_parse_GuildNotice(int fd, int guild_id, const char *mes1, const char *mes2) { inter_guild->update_notice(guild_id, mes1, mes2); return 0; } int mapif_parse_GuildEmblem(int fd, int len, int guild_id, int dummy, const char *data) { inter_guild->update_emblem(len, guild_id, data); return 0; } int mapif_parse_GuildCastleDataLoad(int fd, int len, const int *castle_ids) { return mapif->guild_castle_dataload(fd, len, castle_ids); } int mapif_parse_GuildCastleDataSave(int fd, int castle_id, int index, int value) { inter_guild->update_castle_data(castle_id, index, value); return 0; } int mapif_parse_GuildMasterChange(int fd, int guild_id, const char* name, int len) { inter_guild->change_leader(guild_id, name, len); return 0; } void mapif_homunculus_created(int fd, int account_id, const struct s_homunculus *sh, unsigned char flag); void mapif_homunculus_deleted(int fd, int flag); void mapif_homunculus_loaded(int fd, int account_id, struct s_homunculus *hd); void mapif_homunculus_saved(int fd, int account_id, bool flag); void mapif_homunculus_renamed(int fd, int account_id, int char_id, unsigned char flag, const char *name); bool mapif_homunculus_create(struct s_homunculus *hd); bool mapif_homunculus_save(const struct s_homunculus *hd); bool mapif_homunculus_load(int homun_id, struct s_homunculus* hd); bool mapif_homunculus_delete(int homun_id); bool mapif_homunculus_rename(const char *name); void mapif_parse_homunculus_create(int fd, int len, int account_id, const struct s_homunculus *phd); void mapif_parse_homunculus_delete(int fd, int homun_id); void mapif_parse_homunculus_load(int fd, int account_id, int homun_id); void mapif_parse_homunculus_save(int fd, int len, int account_id, const struct s_homunculus *phd); void mapif_parse_homunculus_rename(int fd, int account_id, int char_id, const char *name); void mapif_mail_sendinbox(int fd, int char_id, unsigned char flag, struct mail_data *md); void mapif_parse_mail_requestinbox(int fd); void mapif_parse_mail_read(int fd); void mapif_mail_sendattach(int fd, int char_id, struct mail_message *msg); void mapif_mail_getattach(int fd, int char_id, int mail_id); void mapif_parse_mail_getattach(int fd); void mapif_mail_delete(int fd, int char_id, int mail_id, bool failed); void mapif_parse_mail_delete(int fd); void mapif_mail_new(struct mail_message *msg); void mapif_mail_return(int fd, int char_id, int mail_id, int new_mail); void mapif_parse_mail_return(int fd); void mapif_mail_send(int fd, struct mail_message* msg); void mapif_parse_mail_send(int fd); bool mapif_mercenary_create(struct s_mercenary *merc); bool mapif_mercenary_save(const struct s_mercenary *merc); bool mapif_mercenary_load(int merc_id, int char_id, struct s_mercenary *merc); bool mapif_mercenary_delete(int merc_id); void mapif_mercenary_send(int fd, struct s_mercenary *merc, unsigned char flag); void mapif_parse_mercenary_create(int fd, const struct s_mercenary *merc); void mapif_parse_mercenary_load(int fd, int merc_id, int char_id); void mapif_mercenary_deleted(int fd, unsigned char flag); void mapif_parse_mercenary_delete(int fd, int merc_id); void mapif_mercenary_saved(int fd, unsigned char flag); void mapif_parse_mercenary_save(int fd, const struct s_mercenary *merc); int mapif_party_created(int fd, int account_id, int char_id, struct party *p); void mapif_party_noinfo(int fd, int party_id, int char_id); void mapif_party_info(int fd, struct party* p, int char_id); int mapif_party_memberadded(int fd, int party_id, int account_id, int char_id, int flag); int mapif_party_optionchanged(int fd, struct party *p, int account_id, int flag); int mapif_party_withdraw(int party_id,int account_id, int char_id); int mapif_party_membermoved(struct party *p, int idx); int mapif_party_broken(int party_id, int flag); int mapif_party_message(int party_id, int account_id, const char *mes, int len, int sfd); int mapif_parse_CreateParty(int fd, const char *name, int item, int item2, const struct party_member *leader); void mapif_parse_PartyInfo(int fd, int party_id, int char_id); int mapif_parse_PartyAddMember(int fd, int party_id, const struct party_member *member); int mapif_parse_PartyChangeOption(int fd,int party_id,int account_id,int exp,int item); int mapif_parse_PartyLeave(int fd, int party_id, int account_id, int char_id); int mapif_parse_PartyChangeMap(int fd, int party_id, int account_id, int char_id, unsigned short map, int online, unsigned int lv); int mapif_parse_BreakParty(int fd, int party_id); int mapif_parse_PartyMessage(int fd, int party_id, int account_id, const char *mes, int len); int mapif_parse_PartyLeaderChange(int fd, int party_id, int account_id, int char_id); int mapif_pet_created(int fd, int account_id, struct s_pet *p); int mapif_pet_info(int fd, int account_id, struct s_pet *p); int mapif_pet_noinfo(int fd, int account_id); int mapif_save_pet_ack(int fd, int account_id, int flag); int mapif_delete_pet_ack(int fd, int flag); int mapif_create_pet(int fd, int account_id, int char_id, short pet_class, short pet_lv, short pet_egg_id, short pet_equip, short intimate, short hungry, char rename_flag, char incubate, const char *pet_name); int mapif_load_pet(int fd, int account_id, int char_id, int pet_id); int mapif_save_pet(int fd, int account_id, const struct s_pet *data); int mapif_delete_pet(int fd, int pet_id); int mapif_parse_CreatePet(int fd); int mapif_parse_LoadPet(int fd); int mapif_parse_SavePet(int fd); int mapif_parse_DeletePet(int fd); struct quest *mapif_quests_fromsql(int char_id, int *count); bool mapif_quest_delete(int char_id, int quest_id); bool mapif_quest_add(int char_id, struct quest qd); bool mapif_quest_update(int char_id, struct quest qd); void mapif_quest_save_ack(int fd, int char_id, bool success); int mapif_parse_quest_save(int fd); void mapif_send_quests(int fd, int char_id, struct quest *tmp_questlog, int num_quests); int mapif_parse_quest_load(int fd); /* RoDEX */ int mapif_parse_rodex_requestinbox(int fd); void mapif_rodex_sendinbox(int fd, int char_id, int8 opentype, int8 flag, int count, int64 mail_id, struct rodex_maillist *mails); int mapif_parse_rodex_checkhasnew(int fd); void mapif_rodex_sendhasnew(int fd, int char_id, bool has_new); int mapif_parse_rodex_updatemail(int fd); int mapif_parse_rodex_send(int fd); void mapif_rodex_send(int fd, int sender_id, int receiver_id, int receiver_accountid, bool result); int mapif_parse_rodex_checkname(int fd); void mapif_rodex_checkname(int fd, int reqchar_id, int target_char_id, short target_class, int target_level, char *name); int mapif_load_guild_storage(int fd,int account_id,int guild_id, char flag); int mapif_save_guild_storage_ack(int fd, int account_id, int guild_id, int fail); int mapif_parse_LoadGuildStorage(int fd); int mapif_parse_SaveGuildStorage(int fd); int mapif_account_storage_load(int fd, int account_id); int mapif_parse_AccountStorageLoad(int fd); int mapif_parse_AccountStorageSave(int fd); void mapif_send_AccountStorageSaveAck(int fd, int account_id, bool save); int mapif_itembound_ack(int fd, int aid, int guild_id); int mapif_parse_ItemBoundRetrieve_sub(int fd); void mapif_parse_ItemBoundRetrieve(int fd); void mapif_parse_accinfo(int fd); void mapif_parse_accinfo2(bool success, int map_fd, int u_fd, int u_aid, int account_id, const char *userid, const char *user_pass, const char *email, const char *last_ip, const char *lastlogin, const char *pin_code, const char *birthdate, int group_id, int logincount, int state); int mapif_broadcast(const unsigned char *mes, int len, unsigned int fontColor, short fontType, short fontSize, short fontAlign, short fontY, int sfd); int mapif_wis_message(struct WisData *wd); void mapif_wis_response(int fd, const unsigned char *src, int flag); int mapif_wis_end(struct WisData *wd, int flag); int mapif_account_reg_reply(int fd,int account_id,int char_id, int type); int mapif_disconnectplayer(int fd, int account_id, int char_id, int reason); int mapif_parse_broadcast(int fd); int mapif_parse_WisRequest(int fd); int mapif_parse_WisReply(int fd); int mapif_parse_WisToGM(int fd); int mapif_parse_Registry(int fd); int mapif_parse_RegistryRequest(int fd); void mapif_namechange_ack(int fd, int account_id, int char_id, int type, int flag, const char *const name); int mapif_parse_NameChangeRequest(int fd); // Clan System int mapif_parse_ClanMemberKick(int fd, int clan_id, int kick_interval) { int count = 0; if (inter_clan->kick_inactive_members(clan_id, kick_interval) == 1) count = inter_clan->count_members(clan_id, kick_interval); WFIFOHEAD(fd, 10); WFIFOW(fd, 0) = 0x3858; WFIFOL(fd, 2) = clan_id; WFIFOL(fd, 6) = count; WFIFOSET(fd, 10); return 0; } int mapif_parse_ClanMemberCount(int fd, int clan_id, int kick_interval) { WFIFOHEAD(fd, 10); WFIFOW(fd, 0) = 0x3858; WFIFOL(fd, 2) = clan_id; WFIFOL(fd, 6) = inter_clan->count_members(clan_id, kick_interval); WFIFOSET(fd, 10); return 0; } struct mapif_interface mapif_s; struct mapif_interface *mapif; void mapif_defaults(void) { mapif = &mapif_s; mapif->ban = mapif_ban; mapif->server_init = mapif_server_init; mapif->server_destroy = mapif_server_destroy; mapif->server_reset = mapif_server_reset; mapif->on_disconnect = mapif_on_disconnect; mapif->on_parse_accinfo = mapif_on_parse_accinfo; mapif->char_ban = mapif_char_ban; mapif->sendall = mapif_sendall; mapif->sendallwos = mapif_sendallwos; mapif->send = mapif_send; mapif->send_users_count = mapif_send_users_count; mapif->auction_message = mapif_auction_message; mapif->auction_sendlist = mapif_auction_sendlist; mapif->parse_auction_requestlist = mapif_parse_auction_requestlist; mapif->auction_register = mapif_auction_register; mapif->parse_auction_register = mapif_parse_auction_register; mapif->auction_cancel = mapif_auction_cancel; mapif->parse_auction_cancel = mapif_parse_auction_cancel; mapif->auction_close = mapif_auction_close; mapif->parse_auction_close = mapif_parse_auction_close; mapif->auction_bid = mapif_auction_bid; mapif->parse_auction_bid = mapif_parse_auction_bid; mapif->elemental_send = mapif_elemental_send; mapif->parse_elemental_create = mapif_parse_elemental_create; mapif->parse_elemental_load = mapif_parse_elemental_load; mapif->elemental_deleted = mapif_elemental_deleted; mapif->parse_elemental_delete = mapif_parse_elemental_delete; mapif->elemental_saved = mapif_elemental_saved; mapif->parse_elemental_save = mapif_parse_elemental_save; mapif->guild_created = mapif_guild_created; mapif->guild_noinfo = mapif_guild_noinfo; mapif->guild_info = mapif_guild_info; mapif->guild_memberadded = mapif_guild_memberadded; mapif->guild_withdraw = mapif_guild_withdraw; mapif->guild_memberinfoshort = mapif_guild_memberinfoshort; mapif->guild_broken = mapif_guild_broken; mapif->guild_message = mapif_guild_message; mapif->guild_basicinfochanged = mapif_guild_basicinfochanged; mapif->guild_memberinfochanged = mapif_guild_memberinfochanged; mapif->guild_skillupack = mapif_guild_skillupack; mapif->guild_alliance = mapif_guild_alliance; mapif->guild_position = mapif_guild_position; mapif->guild_notice = mapif_guild_notice; mapif->guild_emblem = mapif_guild_emblem; mapif->guild_master_changed = mapif_guild_master_changed; mapif->guild_castle_dataload = mapif_guild_castle_dataload; mapif->parse_CreateGuild = mapif_parse_CreateGuild; mapif->parse_GuildInfo = mapif_parse_GuildInfo; mapif->parse_GuildAddMember = mapif_parse_GuildAddMember; mapif->parse_GuildLeave = mapif_parse_GuildLeave; mapif->parse_GuildChangeMemberInfoShort = mapif_parse_GuildChangeMemberInfoShort; mapif->parse_BreakGuild = mapif_parse_BreakGuild; mapif->parse_GuildMessage = mapif_parse_GuildMessage; mapif->parse_GuildBasicInfoChange = mapif_parse_GuildBasicInfoChange; mapif->parse_GuildMemberInfoChange = mapif_parse_GuildMemberInfoChange; mapif->parse_GuildPosition = mapif_parse_GuildPosition; mapif->parse_GuildSkillUp = mapif_parse_GuildSkillUp; mapif->parse_GuildAlliance = mapif_parse_GuildAlliance; mapif->parse_GuildNotice = mapif_parse_GuildNotice; mapif->parse_GuildEmblem = mapif_parse_GuildEmblem; mapif->parse_GuildCastleDataLoad = mapif_parse_GuildCastleDataLoad; mapif->parse_GuildCastleDataSave = mapif_parse_GuildCastleDataSave; mapif->parse_GuildMasterChange = mapif_parse_GuildMasterChange; mapif->homunculus_created = mapif_homunculus_created; mapif->homunculus_deleted = mapif_homunculus_deleted; mapif->homunculus_loaded = mapif_homunculus_loaded; mapif->homunculus_saved = mapif_homunculus_saved; mapif->homunculus_renamed = mapif_homunculus_renamed; mapif->homunculus_create = mapif_homunculus_create; mapif->homunculus_save = mapif_homunculus_save; mapif->homunculus_load = mapif_homunculus_load; mapif->homunculus_delete = mapif_homunculus_delete; mapif->homunculus_rename = mapif_homunculus_rename; mapif->parse_homunculus_create = mapif_parse_homunculus_create; mapif->parse_homunculus_delete = mapif_parse_homunculus_delete; mapif->parse_homunculus_load = mapif_parse_homunculus_load; mapif->parse_homunculus_save = mapif_parse_homunculus_save; mapif->parse_homunculus_rename = mapif_parse_homunculus_rename; mapif->mail_sendinbox = mapif_mail_sendinbox; mapif->parse_mail_requestinbox = mapif_parse_mail_requestinbox; mapif->parse_mail_read = mapif_parse_mail_read; mapif->mail_sendattach = mapif_mail_sendattach; mapif->mail_getattach = mapif_mail_getattach; mapif->parse_mail_getattach = mapif_parse_mail_getattach; mapif->mail_delete = mapif_mail_delete; mapif->parse_mail_delete = mapif_parse_mail_delete; mapif->mail_new = mapif_mail_new; mapif->mail_return = mapif_mail_return; mapif->parse_mail_return = mapif_parse_mail_return; mapif->mail_send = mapif_mail_send; mapif->parse_mail_send = mapif_parse_mail_send; mapif->mercenary_create = mapif_mercenary_create; mapif->mercenary_save = mapif_mercenary_save; mapif->mercenary_load = mapif_mercenary_load; mapif->mercenary_delete = mapif_mercenary_delete; mapif->mercenary_send = mapif_mercenary_send; mapif->parse_mercenary_create = mapif_parse_mercenary_create; mapif->parse_mercenary_load = mapif_parse_mercenary_load; mapif->mercenary_deleted = mapif_mercenary_deleted; mapif->parse_mercenary_delete = mapif_parse_mercenary_delete; mapif->mercenary_saved = mapif_mercenary_saved; mapif->parse_mercenary_save = mapif_parse_mercenary_save; mapif->party_created = mapif_party_created; mapif->party_noinfo = mapif_party_noinfo; mapif->party_info = mapif_party_info; mapif->party_memberadded = mapif_party_memberadded; mapif->party_optionchanged = mapif_party_optionchanged; mapif->party_withdraw = mapif_party_withdraw; mapif->party_membermoved = mapif_party_membermoved; mapif->party_broken = mapif_party_broken; mapif->party_message = mapif_party_message; mapif->parse_CreateParty = mapif_parse_CreateParty; mapif->parse_PartyInfo = mapif_parse_PartyInfo; mapif->parse_PartyAddMember = mapif_parse_PartyAddMember; mapif->parse_PartyChangeOption = mapif_parse_PartyChangeOption; mapif->parse_PartyLeave = mapif_parse_PartyLeave; mapif->parse_PartyChangeMap = mapif_parse_PartyChangeMap; mapif->parse_BreakParty = mapif_parse_BreakParty; mapif->parse_PartyMessage = mapif_parse_PartyMessage; mapif->parse_PartyLeaderChange = mapif_parse_PartyLeaderChange; mapif->pet_created = mapif_pet_created; mapif->pet_info = mapif_pet_info; mapif->pet_noinfo = mapif_pet_noinfo; mapif->save_pet_ack = mapif_save_pet_ack; mapif->delete_pet_ack = mapif_delete_pet_ack; mapif->create_pet = mapif_create_pet; mapif->load_pet = mapif_load_pet; mapif->save_pet = mapif_save_pet; mapif->delete_pet = mapif_delete_pet; mapif->parse_CreatePet = mapif_parse_CreatePet; mapif->parse_LoadPet = mapif_parse_LoadPet; mapif->parse_SavePet = mapif_parse_SavePet; mapif->parse_DeletePet = mapif_parse_DeletePet; mapif->quests_fromsql = mapif_quests_fromsql; mapif->quest_delete = mapif_quest_delete; mapif->quest_add = mapif_quest_add; mapif->quest_update = mapif_quest_update; mapif->quest_save_ack = mapif_quest_save_ack; mapif->parse_quest_save = mapif_parse_quest_save; mapif->send_quests = mapif_send_quests; mapif->parse_quest_load = mapif_parse_quest_load; /* RoDEX */ mapif->parse_rodex_requestinbox = mapif_parse_rodex_requestinbox; mapif->rodex_sendinbox = mapif_rodex_sendinbox; mapif->parse_rodex_checkhasnew = mapif_parse_rodex_checkhasnew; mapif->rodex_sendhasnew = mapif_rodex_sendhasnew; mapif->parse_rodex_updatemail = mapif_parse_rodex_updatemail; mapif->parse_rodex_send = mapif_parse_rodex_send; mapif->rodex_send = mapif_rodex_send; mapif->parse_rodex_checkname = mapif_parse_rodex_checkname; mapif->rodex_checkname = mapif_rodex_checkname; mapif->load_guild_storage = mapif_load_guild_storage; mapif->save_guild_storage_ack = mapif_save_guild_storage_ack; mapif->parse_LoadGuildStorage = mapif_parse_LoadGuildStorage; mapif->parse_SaveGuildStorage = mapif_parse_SaveGuildStorage; mapif->pAccountStorageLoad = mapif_parse_AccountStorageLoad; mapif->pAccountStorageSave = mapif_parse_AccountStorageSave; mapif->sAccountStorageSaveAck = mapif_send_AccountStorageSaveAck; mapif->account_storage_load = mapif_account_storage_load; mapif->itembound_ack = mapif_itembound_ack; mapif->parse_ItemBoundRetrieve_sub = mapif_parse_ItemBoundRetrieve_sub; mapif->parse_ItemBoundRetrieve = mapif_parse_ItemBoundRetrieve; mapif->parse_accinfo = mapif_parse_accinfo; mapif->parse_accinfo2 = mapif_parse_accinfo2; mapif->broadcast = mapif_broadcast; mapif->wis_message = mapif_wis_message; mapif->wis_response = mapif_wis_response; mapif->wis_end = mapif_wis_end; mapif->account_reg_reply = mapif_account_reg_reply; mapif->disconnectplayer = mapif_disconnectplayer; mapif->parse_broadcast = mapif_parse_broadcast; mapif->parse_WisRequest = mapif_parse_WisRequest; mapif->parse_WisReply = mapif_parse_WisReply; mapif->parse_WisToGM = mapif_parse_WisToGM; mapif->parse_Registry = mapif_parse_Registry; mapif->parse_RegistryRequest = mapif_parse_RegistryRequest; mapif->namechange_ack = mapif_namechange_ack; mapif->parse_NameChangeRequest = mapif_parse_NameChangeRequest; /* Clan System */ mapif->parse_ClanMemberKick = mapif_parse_ClanMemberKick; mapif->parse_ClanMemberCount = mapif_parse_ClanMemberCount; }