/** * This file is part of Hercules. * http://herc.ws - http://github.com/HerculesWS/Hercules * * Copyright (C) 2012-2018 Hercules Dev Team * Copyright (C) Athena Dev Teams * * Hercules is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #define HERCULES_CORE #include "config/core.h" // GP_BOUND_ITEMS #include "int_storage.h" #include "char/char.h" #include "char/inter.h" #include "char/mapif.h" #include "common/memmgr.h" #include "common/mmo.h" #include "common/nullpo.h" #include "common/showmsg.h" #include "common/socket.h" #include "common/sql.h" #include "common/strlib.h" // StringBuf #include #include struct inter_storage_interface inter_storage_s; struct inter_storage_interface *inter_storage; /// Save storage data to sql int inter_storage_tosql(int account_id, const struct storage_data *p) { int i = 0, j = 0; bool matched_p[MAX_STORAGE] = { false }; int delete[MAX_STORAGE] = { 0 }; int total_deletes = 0, total_updates = 0, total_inserts = 0; int total_changes = 0; struct storage_data cp = { 0 }; StringBuf buf; nullpo_ret(p); VECTOR_INIT(cp.item); inter_storage->fromsql(account_id, &cp); StrBuf->Init(&buf); if (VECTOR_LENGTH(cp.item) > 0) { /** * Compare and update items, if any. */ for (i = 0; i < VECTOR_LENGTH(cp.item); i++) { struct item *cp_it = &VECTOR_INDEX(cp.item, i); struct item *p_it = NULL; ARR_FIND(0, VECTOR_LENGTH(p->item), j, matched_p[j] != true && (p_it = &VECTOR_INDEX(p->item, j)) != NULL && cp_it->nameid == p_it->nameid && cp_it->unique_id == p_it->unique_id && memcmp(p_it->card, cp_it->card, sizeof(short) * MAX_SLOTS) == 0 && memcmp(p_it->option, cp_it->option, 5 * MAX_ITEM_OPTIONS) == 0); if (j < VECTOR_LENGTH(p->item)) { int k = 0; if (memcmp(cp_it, p_it, sizeof(struct item)) != 0) { if (total_updates == 0) { StrBuf->Printf(&buf, "REPLACE INTO `%s` (`id`, `account_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`", storage_db); for (k = 0; k < MAX_SLOTS; k++) StrBuf->Printf(&buf, ", `card%d`", k); for (k = 0; k < MAX_ITEM_OPTIONS; k++) StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", k, k); StrBuf->AppendStr(&buf, ", `expire_time`, `bound`, `unique_id`) VALUES"); } StrBuf->Printf(&buf, "%s('%d', '%d', '%d', '%d', '%u', '%d', '%d', '%d'", total_updates > 0 ? ", " : "", cp_it->id, account_id, p_it->nameid, p_it->amount, p_it->equip, p_it->identify, p_it->refine, p_it->attribute); for (k = 0; k < MAX_SLOTS; k++) StrBuf->Printf(&buf, ", '%d'", p_it->card[k]); for (k = 0; k < MAX_ITEM_OPTIONS; ++k) StrBuf->Printf(&buf, ", '%d', '%d'", p_it->option[k].index, p_it->option[k].value); StrBuf->Printf(&buf, ", '%u', '%d', '%"PRIu64"')", p_it->expire_time, p_it->bound, p_it->unique_id); total_updates++; } matched_p[j] = true; } else { // Does not exist, so set for deletion. delete[total_deletes++] = cp_it->id; } } if (total_updates > 0 && SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) Sql_ShowDebug(inter->sql_handle); /** * Handle deletions, if any. */ if (total_deletes > 0) { StrBuf->Clear(&buf); StrBuf->Printf(&buf, "DELETE FROM `%s` WHERE `id` IN (", storage_db); for (i = 0; i < total_deletes; i++) { StrBuf->Printf(&buf, "%s'%d'", i == 0 ? "" : ", ", delete[i]); } StrBuf->AppendStr(&buf, ");"); if (SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) Sql_ShowDebug(inter->sql_handle); } } /** * Check for new items. */ for (i = 0; i < VECTOR_LENGTH(p->item); i++) { struct item *p_it = &VECTOR_INDEX(p->item, i); if (matched_p[i]) continue; // Item is not a new entry, so lets continue. // Store the remaining items. if (total_inserts == 0) { StrBuf->Clear(&buf); StrBuf->Printf(&buf, "INSERT INTO `%s` (`account_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`", storage_db); for (j = 0; j < MAX_SLOTS; ++j) StrBuf->Printf(&buf, ", `card%d`", j); for (j = 0; j < MAX_ITEM_OPTIONS; ++j) StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j); StrBuf->AppendStr(&buf, ") VALUES "); } StrBuf->Printf(&buf, "%s('%d', '%d', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'", total_inserts > 0 ? ", " : "", account_id, p_it->nameid, p_it->amount, p_it->equip, p_it->identify, p_it->refine, p_it->attribute, p_it->expire_time, p_it->bound, p_it->unique_id); for (j = 0; j < MAX_SLOTS; ++j) StrBuf->Printf(&buf, ", '%d'", p_it->card[j]); for (j = 0; j < MAX_ITEM_OPTIONS; ++j) StrBuf->Printf(&buf, ", '%d', '%d'", p_it->option[j].index, p_it->option[j].value); StrBuf->AppendStr(&buf, ")"); total_inserts++; } if (total_inserts > 0 && SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) Sql_ShowDebug(inter->sql_handle); StrBuf->Destroy(&buf); VECTOR_CLEAR(cp.item); total_changes = total_inserts + total_updates + total_deletes; ShowInfo("storage save complete - id: %d (total: %d)\n", account_id, total_changes); return total_changes; } /// Load storage data to mem int inter_storage_fromsql(int account_id, struct storage_data *p) { StringBuf buf; char* data; int i; int j; int num_rows = 0; nullpo_ret(p); if (VECTOR_LENGTH(p->item) > 0) VECTOR_CLEAR(p->item); // storage {`account_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`} StrBuf->Init(&buf); StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`expire_time`,`bound`,`unique_id`"); for (j = 0; j < MAX_SLOTS; ++j) StrBuf->Printf(&buf, ",`card%d`", j); for (j = 0; j < MAX_ITEM_OPTIONS; ++j) StrBuf->Printf(&buf, ",`opt_idx%d`,`opt_val%d`", j, j); StrBuf->Printf(&buf, " FROM `%s` WHERE `account_id`='%d' ORDER BY `nameid`", storage_db, account_id); if (SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) Sql_ShowDebug(inter->sql_handle); StrBuf->Destroy(&buf); if ((num_rows = (int)SQL->NumRows(inter->sql_handle)) != 0) { VECTOR_ENSURE(p->item, num_rows > MAX_STORAGE ? MAX_STORAGE : num_rows, 1); for (i = 0; i < MAX_STORAGE && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i) { struct item item = { 0 }; SQL->GetData(inter->sql_handle, 0, &data, NULL); item.id = atoi(data); SQL->GetData(inter->sql_handle, 1, &data, NULL); item.nameid = atoi(data); SQL->GetData(inter->sql_handle, 2, &data, NULL); item.amount = atoi(data); SQL->GetData(inter->sql_handle, 3, &data, NULL); item.equip = atoi(data); SQL->GetData(inter->sql_handle, 4, &data, NULL); item.identify = atoi(data); SQL->GetData(inter->sql_handle, 5, &data, NULL); item.refine = atoi(data); SQL->GetData(inter->sql_handle, 6, &data, NULL); item.attribute = atoi(data); SQL->GetData(inter->sql_handle, 7, &data, NULL); item.expire_time = (unsigned int)atoi(data); SQL->GetData(inter->sql_handle, 8, &data, NULL); item.bound = atoi(data); SQL->GetData(inter->sql_handle, 9, &data, NULL); item.unique_id = strtoull(data, NULL, 10); /* Card Slots */ for (j = 0; j < MAX_SLOTS; ++j) { SQL->GetData(inter->sql_handle, 10 + j, &data, NULL); item.card[j] = atoi(data); } /* Item Options */ for (j = 0; j < MAX_ITEM_OPTIONS; ++j) { SQL->GetData(inter->sql_handle, 10 + MAX_SLOTS + j * 2, &data, NULL); item.option[j].index = atoi(data); SQL->GetData(inter->sql_handle, 11 + MAX_SLOTS + j * 2, &data, NULL); item.option[j].value = atoi(data); } VECTOR_PUSH(p->item, item); } } SQL->FreeResult(inter->sql_handle); ShowInfo("storage load complete from DB - id: %d (total: %d)\n", account_id, VECTOR_LENGTH(p->item)); return VECTOR_LENGTH(p->item); } /// Save guild_storage data to sql int inter_storage_guild_storage_tosql(int guild_id, const struct guild_storage *p) { nullpo_ret(p); chr->memitemdata_to_sql(p->items, guild_id, TABLE_GUILD_STORAGE); ShowInfo ("guild storage save to DB - guild: %d\n", guild_id); return 0; } /// Load guild_storage data to mem int inter_storage_guild_storage_fromsql(int guild_id, struct guild_storage* p) { StringBuf buf; char* data; int i; int j; nullpo_ret(p); memset(p, 0, sizeof(struct guild_storage)); //clean up memory p->storage_amount = 0; p->guild_id = guild_id; // storage {`guild_id`/`id`/`nameid`/`amount`/`equip`/`identify`/`refine`/`attribute`/`card0`/`card1`/`card2`/`card3`} StrBuf->Init(&buf); StrBuf->AppendStr(&buf, "SELECT `id`,`nameid`,`amount`,`equip`,`identify`,`refine`,`attribute`,`bound`,`unique_id`"); for (j = 0; j < MAX_SLOTS; ++j) StrBuf->Printf(&buf, ",`card%d`", j); for (j = 0; j < MAX_ITEM_OPTIONS; ++j) StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j); StrBuf->Printf(&buf, " FROM `%s` WHERE `guild_id`='%d' ORDER BY `nameid`", guild_storage_db, guild_id); if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) Sql_ShowDebug(inter->sql_handle); StrBuf->Destroy(&buf); for (i = 0; i < MAX_GUILD_STORAGE && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i) { struct item *item = &p->items[i]; SQL->GetData(inter->sql_handle, 0, &data, NULL); item->id = atoi(data); SQL->GetData(inter->sql_handle, 1, &data, NULL); item->nameid = atoi(data); SQL->GetData(inter->sql_handle, 2, &data, NULL); item->amount = atoi(data); SQL->GetData(inter->sql_handle, 3, &data, NULL); item->equip = atoi(data); SQL->GetData(inter->sql_handle, 4, &data, NULL); item->identify = atoi(data); SQL->GetData(inter->sql_handle, 5, &data, NULL); item->refine = atoi(data); SQL->GetData(inter->sql_handle, 6, &data, NULL); item->attribute = atoi(data); SQL->GetData(inter->sql_handle, 7, &data, NULL); item->bound = atoi(data); SQL->GetData(inter->sql_handle, 8, &data, NULL); item->unique_id = strtoull(data, NULL, 10); item->expire_time = 0; /* Card Slots */ for (j = 0; j < MAX_SLOTS; ++j) { SQL->GetData(inter->sql_handle, 9 + j, &data, NULL); item->card[j] = atoi(data); } /* Item Options */ for (j = 0; j < MAX_ITEM_OPTIONS; ++j) { SQL->GetData(inter->sql_handle, 9 + MAX_SLOTS + j * 2, &data, NULL); item->option[j].index = atoi(data); SQL->GetData(inter->sql_handle, 10 + MAX_SLOTS + j * 2, &data, NULL); item->option[j].value = atoi(data); } } p->storage_amount = i; SQL->FreeResult(inter->sql_handle); ShowInfo("guild storage load complete from DB - id: %d (total: %d)\n", guild_id, p->storage_amount); return 0; } //--------------------------------------------------------- // storage data initialize int inter_storage_sql_init(void) { return 1; } // storage data finalize void inter_storage_sql_final(void) { return; } // q?f[^? int inter_storage_delete(int account_id) { if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id`='%d'", storage_db, account_id) ) Sql_ShowDebug(inter->sql_handle); return 0; } int inter_storage_guild_storage_delete(int guild_id) { if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id`='%d'", guild_storage_db, guild_id) ) Sql_ShowDebug(inter->sql_handle); return 0; } //--------------------------------------------------------- // packet from map server int mapif_load_guild_storage(int fd, int account_id, int guild_id, char flag) { if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id) ) Sql_ShowDebug(inter->sql_handle); else if( SQL->NumRows(inter->sql_handle) > 0 ) {// guild exists WFIFOHEAD(fd, sizeof(struct guild_storage)+13); WFIFOW(fd,0) = 0x3818; WFIFOW(fd,2) = sizeof(struct guild_storage)+13; WFIFOL(fd,4) = account_id; WFIFOL(fd,8) = guild_id; WFIFOB(fd,12) = flag; //1 open storage, 0 don't open inter_storage->guild_storage_fromsql(guild_id, WFIFOP(fd,13)); WFIFOSET(fd, WFIFOW(fd,2)); return 0; } // guild does not exist SQL->FreeResult(inter->sql_handle); WFIFOHEAD(fd, 12); WFIFOW(fd,0) = 0x3818; WFIFOW(fd,2) = 12; WFIFOL(fd,4) = account_id; WFIFOL(fd,8) = 0; WFIFOSET(fd, 12); return 0; } int mapif_save_guild_storage_ack(int fd, int account_id, int guild_id, int fail) { WFIFOHEAD(fd,11); WFIFOW(fd,0)=0x3819; WFIFOL(fd,2)=account_id; WFIFOL(fd,6)=guild_id; WFIFOB(fd,10)=fail; WFIFOSET(fd,11); return 0; } //========================================================= // Account Storage //--------------------------------------------------------- /** * Parses account storage load request from map server. * @packet 0x3010 [in] .L * @param fd [in] file/socket descriptor * @return 1 on success, 0 on failure. */ int mapif_parse_AccountStorageLoad(int fd) { int account_id = RFIFOL(fd, 2); Assert_ret(fd > 0); Assert_ret(account_id > 0); mapif->account_storage_load(fd, account_id); return 1; } /** * Loads the account storage and send to the map server. * @packet 0x3805 [out] .L .P * @param fd [in] file/socket descriptor. * @param account_id [in] account id of the session. * @return 1 on success, 0 on failure. */ int mapif_account_storage_load(int fd, int account_id) { struct storage_data stor = { 0 }; int count = 0, i = 0, len = 0; Assert_ret(account_id > 0); VECTOR_INIT(stor.item); count = inter_storage->fromsql(account_id, &stor); len = 8 + count * sizeof(struct item); WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0x3805; WFIFOW(fd, 2) = (uint16) len; WFIFOL(fd, 4) = account_id; for (i = 0; i < count; i++) memcpy(WFIFOP(fd, 8 + i * sizeof(struct item)), &VECTOR_INDEX(stor.item, i), sizeof(struct item)); WFIFOSET(fd, len); VECTOR_CLEAR(stor.item); return 1; } /** * Parses an account storage save request from the map server. * @packet 0x3011 [in] .W .L .P * @param fd [in] file/socket descriptor. * @return 1 on success, 0 on failure. */ int mapif_parse_AccountStorageSave(int fd) { int payload_size = RFIFOW(fd, 2) - 8, account_id = RFIFOL(fd, 4); int i = 0, count = 0; struct storage_data p_stor = { 0 }; Assert_ret(fd > 0); Assert_ret(account_id > 0); count = payload_size/sizeof(struct item); VECTOR_INIT(p_stor.item); if (count > 0) { VECTOR_ENSURE(p_stor.item, count, 1); for (i = 0; i < count; i++) { const struct item *it = RFIFOP(fd, 8 + i * sizeof(struct item)); VECTOR_PUSH(p_stor.item, *it); } p_stor.aggregate = count; } inter_storage->tosql(account_id, &p_stor); VECTOR_CLEAR(p_stor.item); mapif->sAccountStorageSaveAck(fd, account_id, true); return 1; } /** * Sends an acknowledgement for the save * status of the account storage. * @packet 0x3808 [out] .L .B * @param fd [in] File/Socket Descriptor. * @param account_id [in] Account ID of the storage in question. * @param flag [in] Save flag, true for success and false for failure. */ void mapif_send_AccountStorageSaveAck(int fd, int account_id, bool flag) { WFIFOHEAD(fd, 7); WFIFOW(fd, 0) = 0x3808; WFIFOL(fd, 2) = account_id; WFIFOB(fd, 6) = flag ? 1 : 0; WFIFOSET(fd, 7); } //========================================================= // Guild Storage //--------------------------------------------------------- int mapif_parse_LoadGuildStorage(int fd) { RFIFOHEAD(fd); mapif->load_guild_storage(fd,RFIFOL(fd,2),RFIFOL(fd,6),1); return 0; } int mapif_parse_SaveGuildStorage(int fd) { int guild_id; int len; RFIFOHEAD(fd); guild_id = RFIFOL(fd,8); len = RFIFOW(fd,2); if (sizeof(struct guild_storage) != len - 12) { ShowError("inter storage: data size mismatch: %d != %"PRIuS"\n", len - 12, sizeof(struct guild_storage)); } else { if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `guild_id` FROM `%s` WHERE `guild_id`='%d'", guild_db, guild_id)) { Sql_ShowDebug(inter->sql_handle); } else if(SQL->NumRows(inter->sql_handle) > 0) { // guild exists SQL->FreeResult(inter->sql_handle); inter_storage->guild_storage_tosql(guild_id, RFIFOP(fd,12)); mapif->save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 0); return 0; } SQL->FreeResult(inter->sql_handle); } mapif->save_guild_storage_ack(fd, RFIFOL(fd,4), guild_id, 1); return 0; } int mapif_itembound_ack(int fd, int aid, int guild_id) { #ifdef GP_BOUND_ITEMS WFIFOHEAD(fd,8); WFIFOW(fd,0) = 0x3856; WFIFOL(fd,2) = aid;/* the value is not being used, drop? */ WFIFOW(fd,6) = guild_id; WFIFOSET(fd,8); #endif return 0; } //------------------------------------------------ //Guild bound items pull for offline characters [Akinari] //Revised by [Mhalicot] //------------------------------------------------ int mapif_parse_ItemBoundRetrieve_sub(int fd) { #ifdef GP_BOUND_ITEMS StringBuf buf; struct SqlStmt *stmt; struct item item; int j, i=0, s=0, bound_qt=0; struct item items[MAX_INVENTORY]; unsigned int bound_item[MAX_INVENTORY] = {0}; int char_id = RFIFOL(fd,2); int aid = RFIFOL(fd,6); int guild_id = RFIFOW(fd,10); StrBuf->Init(&buf); StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`"); for (j = 0; j < MAX_SLOTS; ++j) StrBuf->Printf(&buf, ", `card%d`", j); for (j = 0; j < MAX_ITEM_OPTIONS; ++j) StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", j, j); StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`='%d' AND `bound` = '%d'",inventory_db,char_id,IBT_GUILD); stmt = SQL->StmtMalloc(inter->sql_handle); if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) || SQL_ERROR == SQL->StmtExecute(stmt) ) { Sql_ShowDebug(inter->sql_handle); SQL->StmtFree(stmt); StrBuf->Destroy(&buf); return 1; } memset(&item, 0, sizeof(item)); SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &item.id, sizeof item.id, NULL, NULL); SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, sizeof item.nameid, NULL, NULL); SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &item.amount, sizeof item.amount, NULL, NULL); SQL->StmtBindColumn(stmt, 3, SQLDT_UINT, &item.equip, sizeof item.equip, NULL, NULL); SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &item.identify, sizeof item.identify, NULL, NULL); SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &item.refine, sizeof item.refine, NULL, NULL); SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, sizeof item.attribute, NULL, NULL); SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, sizeof item.expire_time, NULL, NULL); SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR, &item.bound, sizeof item.bound, NULL, NULL); SQL->StmtBindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, sizeof item.unique_id, NULL, NULL); /* Card Slots */ for (j = 0; j < MAX_SLOTS; ++j) SQL->StmtBindColumn(stmt, 10 + j, SQLDT_SHORT, &item.card[j], sizeof item.card[j], NULL, NULL); /* Item Options */ for (j = 0; j < MAX_ITEM_OPTIONS; ++j) { SQL->StmtBindColumn(stmt, 10 + MAX_SLOTS + j * 2, SQLDT_INT16, &item.option[j].index, sizeof item.option[j].index, NULL, NULL); SQL->StmtBindColumn(stmt, 11 + MAX_SLOTS + j * 2, SQLDT_INT16, &item.option[j].value, sizeof item.option[j].value, NULL, NULL); } while (SQL_SUCCESS == SQL->StmtNextRow(stmt)) { Assert_retb(i < MAX_INVENTORY); memcpy(&items[i],&item,sizeof(struct item)); i++; } SQL->FreeResult(inter->sql_handle); if (i == 0) { //No items found - No need to continue StrBuf->Destroy(&buf); SQL->StmtFree(stmt); return 0; } //First we delete the character's items StrBuf->Clear(&buf); StrBuf->Printf(&buf, "DELETE FROM `%s` WHERE",inventory_db); for(j=0; jAppendStr(&buf, " OR"); StrBuf->Printf(&buf, " `id`=%d",items[j].id); if( items[j].bound && items[j].equip ) { // Only the items that are also stored in `char` `equip` if( items[j].equip&EQP_HAND_R || items[j].equip&EQP_HAND_L || items[j].equip&EQP_HEAD_TOP || items[j].equip&EQP_HEAD_MID || items[j].equip&EQP_HEAD_LOW || items[j].equip&EQP_GARMENT ) { bound_item[bound_qt] = items[j].equip; bound_qt++; } } } if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) || SQL_ERROR == SQL->StmtExecute(stmt) ) { Sql_ShowDebug(inter->sql_handle); SQL->StmtFree(stmt); StrBuf->Destroy(&buf); return 1; } // Removes any view id that was set by an item that was removed if( bound_qt ) { #define CHECK_REMOVE(var,mask,token) do { /* Verifies equip bitmasks (see item.equip) and handles the sql statement */ \ if ((var)&(mask)) { \ if ((var) != (mask) && s) StrBuf->AppendStr(&buf, ","); \ StrBuf->AppendStr(&buf,"`"#token"`='0'"); \ (var) &= ~(mask); \ s++; \ } \ } while(0) StrBuf->Clear(&buf); StrBuf->Printf(&buf, "UPDATE `%s` SET ", char_db); for( j = 0; j < bound_qt; j++ ) { // Equips can be at more than one slot at the same time CHECK_REMOVE(bound_item[j],EQP_HAND_R,weapon); CHECK_REMOVE(bound_item[j],EQP_HAND_L,shield); CHECK_REMOVE(bound_item[j],EQP_HEAD_TOP,head_top); CHECK_REMOVE(bound_item[j],EQP_HEAD_MID,head_mid); CHECK_REMOVE(bound_item[j],EQP_HEAD_LOW,head_bottom); CHECK_REMOVE(bound_item[j],EQP_GARMENT,robe); } StrBuf->Printf(&buf, " WHERE `char_id`='%d'", char_id); if( SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) || SQL_ERROR == SQL->StmtExecute(stmt) ) { Sql_ShowDebug(inter->sql_handle); SQL->StmtFree(stmt); StrBuf->Destroy(&buf); return 1; } #undef CHECK_REMOVE } //Now let's update the guild storage with those deleted items /// TODO/FIXME: /// This approach is basically the same as the one from chr->memitemdata_to_sql, but /// the latter compares current database values and this is not needed in this case /// maybe sometime separate chr->memitemdata_to_sql into different methods in order to use /// call that function here as well [Panikon] StrBuf->Clear(&buf); StrBuf->Printf(&buf,"INSERT INTO `%s` (`guild_id`,`nameid`,`amount`,`equip`,`identify`,`refine`," "`attribute`,`expire_time`,`bound`,`unique_id`", guild_storage_db); for (s = 0; s < MAX_SLOTS; ++s) StrBuf->Printf(&buf, ", `card%d`", s); for (s = 0; s < MAX_ITEM_OPTIONS; ++s) StrBuf->Printf(&buf, ", `opt_idx%d`, `opt_val%d`", s, s); StrBuf->AppendStr(&buf," ) VALUES "); for (j = 0; j < i; ++j) { if (j != 0) StrBuf->AppendStr(&buf, ","); StrBuf->Printf(&buf, "('%d', '%d', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'", guild_id, items[j].nameid, items[j].amount, items[j].equip, items[j].identify, items[j].refine, items[j].attribute, items[j].expire_time, items[j].bound, items[j].unique_id); for (s = 0; s < MAX_SLOTS; ++s) StrBuf->Printf(&buf, ", '%d'", items[j].card[s]); for (s = 0; s < MAX_ITEM_OPTIONS; ++s) StrBuf->Printf(&buf, ", '%d', '%d'", items[j].option[s].index, items[j].option[s].value); StrBuf->AppendStr(&buf, ")"); } if (SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf)) || SQL_ERROR == SQL->StmtExecute(stmt)) { Sql_ShowDebug(inter->sql_handle); SQL->StmtFree(stmt); StrBuf->Destroy(&buf); return 1; } StrBuf->Destroy(&buf); SQL->StmtFree(stmt); //Finally reload storage and tell map we're done mapif->load_guild_storage(fd,aid,guild_id,0); // If character is logged in char, disconnect chr->disconnect_player(aid); #endif return 0; } void mapif_parse_ItemBoundRetrieve(int fd) { mapif->parse_ItemBoundRetrieve_sub(fd); /* tell map server the operation is over and it can unlock the storage */ mapif->itembound_ack(fd,RFIFOL(fd,6),RFIFOW(fd,10)); } int inter_storage_parse_frommap(int fd) { RFIFOHEAD(fd); switch(RFIFOW(fd,0)){ case 0x3010: mapif->pAccountStorageLoad(fd); break; case 0x3011: mapif->pAccountStorageSave(fd); break; case 0x3018: mapif->parse_LoadGuildStorage(fd); break; case 0x3019: mapif->parse_SaveGuildStorage(fd); break; #ifdef GP_BOUND_ITEMS case 0x3056: mapif->parse_ItemBoundRetrieve(fd); break; #endif default: return 0; } return 1; } void inter_storage_defaults(void) { inter_storage = &inter_storage_s; inter_storage->tosql = inter_storage_tosql; inter_storage->fromsql = inter_storage_fromsql; inter_storage->guild_storage_tosql = inter_storage_guild_storage_tosql; inter_storage->guild_storage_fromsql = inter_storage_guild_storage_fromsql; inter_storage->sql_init = inter_storage_sql_init; inter_storage->sql_final = inter_storage_sql_final; inter_storage->delete_ = inter_storage_delete; inter_storage->guild_storage_delete = inter_storage_guild_storage_delete; inter_storage->parse_frommap = inter_storage_parse_frommap; }