// Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef CHAR_INT_GUILD_H #define CHAR_INT_GUILD_H #include "common/db.h" #include "common/mmo.h" enum { GS_BASIC = 0x0001, GS_MEMBER = 0x0002, GS_POSITION = 0x0004, GS_ALLIANCE = 0x0008, GS_EXPULSION = 0x0010, GS_SKILL = 0x0020, GS_EMBLEM = 0x0040, GS_CONNECT = 0x0080, GS_LEVEL = 0x0100, GS_MES = 0x0200, GS_MASK = 0x03FF, GS_BASIC_MASK = (GS_BASIC | GS_EMBLEM | GS_CONNECT | GS_LEVEL | GS_MES), GS_REMOVE = 0x8000, }; /** * inter_guild interface **/ struct inter_guild_interface { DBMap* guild_db; // int guild_id -> struct guild* DBMap* castle_db; unsigned int exp[MAX_GUILDLEVEL]; int (*save_timer) (int tid, int64 tick, int id, intptr_t data); int (*removemember_tosql) (int account_id, int char_id); int (*tosql) (struct guild *g, int flag); struct guild* (*fromsql) (int guild_id); int (*castle_tosql) (struct guild_castle *gc); struct guild_castle* (*castle_fromsql) (int castle_id); bool (*exp_parse_row) (char* split[], int column, int current); int (*CharOnline) (int char_id, int guild_id); int (*CharOffline) (int char_id, int guild_id); int (*sql_init) (void); int (*db_final) (DBKey key, DBData *data, va_list ap); void (*sql_final) (void); int (*search_guildname) (char *str); bool (*check_empty) (struct guild *g); unsigned int (*nextexp) (int level); int (*checkskill) (struct guild *g, int id); int (*calcinfo) (struct guild *g); int (*sex_changed) (int guild_id, int account_id, int char_id, short gender); int (*charname_changed) (int guild_id, int account_id, int char_id, char *name); int (*parse_frommap) (int fd); int (*leave) (int guild_id, int account_id, int char_id); int (*broken) (int guild_id); }; #ifdef HERCULES_CORE void inter_guild_defaults(void); #endif // HERCULES_CORE HPShared struct inter_guild_interface *inter_guild; #endif /* CHAR_INT_GUILD_H */