/** * This file is part of Hercules. * http://herc.ws - http://github.com/HerculesWS/Hercules * * Copyright (C) 2012-2018 Hercules Dev Team * Copyright (C) Athena Dev Teams * * Hercules is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef CHAR_INT_GUILD_H #define CHAR_INT_GUILD_H #include "common/db.h" #include "common/mmo.h" enum { GS_BASIC = 0x0001, GS_MEMBER = 0x0002, GS_POSITION = 0x0004, GS_ALLIANCE = 0x0008, GS_EXPULSION = 0x0010, GS_SKILL = 0x0020, GS_EMBLEM = 0x0040, GS_CONNECT = 0x0080, GS_LEVEL = 0x0100, GS_MES = 0x0200, GS_MASK = 0x03FF, GS_BASIC_MASK = (GS_BASIC | GS_EMBLEM | GS_CONNECT | GS_LEVEL | GS_MES), GS_REMOVE = 0x8000, }; /** * inter_guild interface **/ struct inter_guild_interface { struct DBMap *guild_db; // int guild_id -> struct guild* struct DBMap *castle_db; unsigned int exp[MAX_GUILDLEVEL]; int (*save_timer) (int tid, int64 tick, int id, intptr_t data); int (*removemember_tosql) (int account_id, int char_id); int (*tosql) (struct guild *g, int flag); struct guild* (*fromsql) (int guild_id); int (*castle_tosql) (struct guild_castle *gc); struct guild_castle* (*castle_fromsql) (int castle_id); bool (*exp_parse_row) (char* split[], int column, int current); int (*CharOnline) (int char_id, int guild_id); int (*CharOffline) (int char_id, int guild_id); int (*sql_init) (void); int (*db_final) (union DBKey key, struct DBData *data, va_list ap); void (*sql_final) (void); int (*search_guildname) (const char *str); bool (*check_empty) (struct guild *g); unsigned int (*nextexp) (int level); int (*checkskill) (struct guild *g, int id); int (*calcinfo) (struct guild *g); int (*sex_changed) (int guild_id, int account_id, int char_id, short gender); int (*charname_changed) (int guild_id, int account_id, int char_id, char *name); int (*parse_frommap) (int fd); int (*broken) (int guild_id); struct guild *(*create) (const char *name, const struct guild_member *master); bool (*add_member) (int guild_id, const struct guild_member *member, int map_fd); bool (*leave) (int guild_id, int account_id, int char_id, int flag, const char *mes, int map_fd); bool (*update_member_info_short) (int guild_id, int account_id, int char_id, int online, int lv, int class); bool (*update_member_info) (int guild_id, int account_id, int char_id, int type, const char *data, int len); bool (*disband) (int guild_id); bool (*update_basic_info) (int guild_id, int type, const void *data, int len); bool (*update_position) (int guild_id, int idx, const struct guild_position *p); bool (*use_skill_point) (int guild_id, uint16 skill_id, int account_id, int max); bool (*remove_alliance) (struct guild *g, int guild_id, int account_id1, int account_id2, int flag); bool (*change_alliance) (int guild_id1, int guild_id2, int account_id1, int account_id2, int flag); bool (*update_notice) (int guild_id, const char *mes1, const char *mes2); bool (*update_emblem) (int len, int guild_id, const char *data); bool (*update_castle_data) (int castle_id, int index, int value); bool (*change_leader) (int guild_id, const char *name, int len); }; #ifdef HERCULES_CORE void inter_guild_defaults(void); #endif // HERCULES_CORE HPShared struct inter_guild_interface *inter_guild; #endif /* CHAR_INT_GUILD_H */