/**
* This file is part of Hercules.
* http://herc.ws - http://github.com/HerculesWS/Hercules
*
* Copyright (C) 2012-2016 Hercules Dev Team
* Copyright (C) Athena Dev Teams
*
* Hercules is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#define HERCULES_CORE
#include "config/core.h" // CONSOLE_INPUT
#include "char.h"
#include "char/HPMchar.h"
#include "char/geoip.h"
#include "char/int_auction.h"
#include "char/int_elemental.h"
#include "char/int_guild.h"
#include "char/int_homun.h"
#include "char/int_mail.h"
#include "char/int_mercenary.h"
#include "char/int_party.h"
#include "char/int_pet.h"
#include "char/int_quest.h"
#include "char/int_storage.h"
#include "char/inter.h"
#include "char/loginif.h"
#include "char/mapif.h"
#include "char/pincode.h"
#include "common/HPM.h"
#include "common/cbasetypes.h"
#include "common/conf.h"
#include "common/console.h"
#include "common/core.h"
#include "common/db.h"
#include "common/memmgr.h"
#include "common/mapindex.h"
#include "common/mmo.h"
#include "common/nullpo.h"
#include "common/showmsg.h"
#include "common/socket.h"
#include "common/strlib.h"
#include "common/sql.h"
#include "common/timer.h"
#include "common/utils.h"
#include
#include
#include
#include
#include
#include // stat()
#if MAX_MAP_SERVERS > 1
# ifdef _MSC_VER
# pragma message("WARNING: your settings allow more than one map server to connect, this is deprecated dangerous feature USE IT AT YOUR OWN RISK")
# else
# warning your settings allow more than one map server to connect, this is deprecated dangerous feature USE IT AT YOUR OWN RISK
# endif
#endif
// private declarations
char char_db[256] = "char";
char scdata_db[256] = "sc_data";
char cart_db[256] = "cart_inventory";
char inventory_db[256] = "inventory";
char charlog_db[256] = "charlog";
char storage_db[256] = "storage";
char interlog_db[256] = "interlog";
char skill_db[256] = "skill";
char memo_db[256] = "memo";
char guild_db[256] = "guild";
char guild_alliance_db[256] = "guild_alliance";
char guild_castle_db[256] = "guild_castle";
char guild_expulsion_db[256] = "guild_expulsion";
char guild_member_db[256] = "guild_member";
char guild_position_db[256] = "guild_position";
char guild_skill_db[256] = "guild_skill";
char guild_storage_db[256] = "guild_storage";
char party_db[256] = "party";
char pet_db[256] = "pet";
char mail_db[256] = "mail"; // MAIL SYSTEM
char auction_db[256] = "auction"; // Auctions System
char friend_db[256] = "friends";
char hotkey_db[256] = "hotkey";
char quest_db[256] = "quest";
char homunculus_db[256] = "homunculus";
char skill_homunculus_db[256] = "skill_homunculus";
char mercenary_db[256] = "mercenary";
char mercenary_owner_db[256] = "mercenary_owner";
char ragsrvinfo_db[256] = "ragsrvinfo";
char elemental_db[256] = "elemental";
char account_data_db[256] = "account_data";
char acc_reg_num_db[32] = "acc_reg_num_db";
char acc_reg_str_db[32] = "acc_reg_str_db";
char char_reg_str_db[32] = "char_reg_str_db";
char char_reg_num_db[32] = "char_reg_num_db";
struct char_interface char_s;
struct char_interface *chr;
char db_path[1024] = "db";
char wisp_server_name[NAME_LENGTH] = "Server";
char login_ip_str[128];
uint32 login_ip = 0;
uint16 login_port = 6900;
char char_ip_str[128];
char bind_ip_str[128];
uint32 bind_ip = INADDR_ANY;
int char_maintenance_min_group_id = 0;
bool enable_char_creation = true; ///< Whether to allow character creation.
bool name_ignoring_case = false; // Allow or not identical name for characters but with a different case by [Yor]
int char_name_option = 0; // Option to know which letters/symbols are authorized in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor]
char unknown_char_name[NAME_LENGTH] = "Unknown"; // Name to use when the requested name cannot be determined
#define TRIM_CHARS "\255\xA0\032\t\x0A\x0D " //The following characters are trimmed regardless because they cause confusion and problems on the servers. [Skotlex]
char char_name_letters[1024] = ""; // list of letters/symbols allowed (or not) in a character name. by [Yor]
int char_del_level = 0; ///< From which level you can delete character [Lupus]
int char_del_delay = 86400;
bool char_aegis_delete = false; ///< Verify if char is in guild/party or char and reacts as Aegis does (disallow deletion), @see chr->delete2_req.
int max_connect_user = -1;
int gm_allow_group = -1;
int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
int start_zeny = 0;
/// Start items for new characters
struct start_item_s {
int id;
int amount;
int loc;
bool stackable;
};
VECTOR_DECL(struct start_item_s) start_items;
int guild_exp_rate = 100;
//Custom limits for the fame lists. [Skotlex]
int fame_list_size_chemist = MAX_FAME_LIST;
int fame_list_size_smith = MAX_FAME_LIST;
int fame_list_size_taekwon = MAX_FAME_LIST;
// Char-server-side stored fame lists [DracoRPG]
struct fame_list smith_fame_list[MAX_FAME_LIST];
struct fame_list chemist_fame_list[MAX_FAME_LIST];
struct fame_list taekwon_fame_list[MAX_FAME_LIST];
// Initial position (it's possible to set it in conf file)
#ifdef RENEWAL
struct point start_point = { 0, 97, 90 };
#else
struct point start_point = { 0, 53, 111 };
#endif
unsigned short skillid2idx[MAX_SKILL_ID];
//-----------------------------------------------------
// Auth database
//-----------------------------------------------------
#define AUTH_TIMEOUT 30000
static struct DBMap *auth_db; // int account_id -> struct char_auth_node*
//-----------------------------------------------------
// Online User Database
//-----------------------------------------------------
/**
* @see DBCreateData
*/
static struct DBData char_create_online_char_data(union DBKey key, va_list args)
{
struct online_char_data* character;
CREATE(character, struct online_char_data, 1);
character->account_id = key.i;
character->char_id = -1;
character->server = -1;
character->pincode_enable = -1;
character->fd = -1;
character->waiting_disconnect = INVALID_TIMER;
return DB->ptr2data(character);
}
void char_set_account_online(int account_id)
{
WFIFOHEAD(chr->login_fd,6);
WFIFOW(chr->login_fd,0) = 0x272b;
WFIFOL(chr->login_fd,2) = account_id;
WFIFOSET(chr->login_fd,6);
}
void char_set_account_offline(int account_id)
{
WFIFOHEAD(chr->login_fd,6);
WFIFOW(chr->login_fd,0) = 0x272c;
WFIFOL(chr->login_fd,2) = account_id;
WFIFOSET(chr->login_fd,6);
}
void char_set_char_charselect(int account_id)
{
struct online_char_data* character;
character = (struct online_char_data*)idb_ensure(chr->online_char_db, account_id, chr->create_online_char_data);
if( character->server > -1 )
if( chr->server[character->server].users > 0 ) // Prevent this value from going negative.
chr->server[character->server].users--;
character->char_id = -1;
character->server = -1;
if(character->pincode_enable == -1)
character->pincode_enable = pincode->charselect + pincode->enabled;
if(character->waiting_disconnect != INVALID_TIMER) {
timer->delete(character->waiting_disconnect, chr->waiting_disconnect);
character->waiting_disconnect = INVALID_TIMER;
}
if (chr->login_fd > 0 && !sockt->session[chr->login_fd]->flag.eof)
chr->set_account_online(account_id);
}
void char_set_char_online(int map_id, int char_id, int account_id)
{
struct online_char_data* character;
struct mmo_charstatus *cp;
//Update DB
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online`='1' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
//Check to see for online conflicts
character = (struct online_char_data*)idb_ensure(chr->online_char_db, account_id, chr->create_online_char_data);
if( character->char_id != -1 && character->server > -1 && character->server != map_id )
{
ShowNotice("chr->set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n",
character->account_id, character->char_id, character->server, map_id, account_id, char_id);
mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server
}
//Update state data
character->char_id = char_id;
character->server = map_id;
if( character->server > -1 )
chr->server[character->server].users++;
//Get rid of disconnect timer
if(character->waiting_disconnect != INVALID_TIMER) {
timer->delete(character->waiting_disconnect, chr->waiting_disconnect);
character->waiting_disconnect = INVALID_TIMER;
}
//Set char online in guild cache. If char is in memory, use the guild id on it, otherwise seek it.
cp = (struct mmo_charstatus*)idb_get(chr->char_db_,char_id);
inter_guild->CharOnline(char_id, cp?cp->guild_id:-1);
//Notify login server
if (chr->login_fd > 0 && !sockt->session[chr->login_fd]->flag.eof)
chr->set_account_online(account_id);
}
void char_set_char_offline(int char_id, int account_id)
{
struct online_char_data* character;
if ( char_id == -1 )
{
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online`='0' WHERE `account_id`='%d'", char_db, account_id) )
Sql_ShowDebug(inter->sql_handle);
}
else
{
struct mmo_charstatus* cp = (struct mmo_charstatus*)idb_get(chr->char_db_,char_id);
inter_guild->CharOffline(char_id, cp?cp->guild_id:-1);
if (cp)
idb_remove(chr->char_db_,char_id);
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online`='0' WHERE `char_id`='%d' LIMIT 1", char_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
}
if ((character = (struct online_char_data*)idb_get(chr->online_char_db, account_id)) != NULL) {
//We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex]
if( character->server > -1 )
if( chr->server[character->server].users > 0 ) // Prevent this value from going negative.
chr->server[character->server].users--;
if(character->waiting_disconnect != INVALID_TIMER){
timer->delete(character->waiting_disconnect, chr->waiting_disconnect);
character->waiting_disconnect = INVALID_TIMER;
}
if(character->char_id == char_id)
{
character->char_id = -1;
character->server = -1;
character->pincode_enable = -1;
}
//FIXME? Why Kevin free'd the online information when the char was effectively in the map-server?
}
//Remove char if 1- Set all offline, or 2- character is no longer connected to char-server.
if (chr->login_fd > 0 && !sockt->session[chr->login_fd]->flag.eof && (char_id == -1 || character == NULL || character->fd == -1))
chr->set_account_offline(account_id);
}
/**
* @see DBApply
*/
static int char_db_setoffline(union DBKey key, struct DBData *data, va_list ap)
{
struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data);
int server_id = va_arg(ap, int);
nullpo_ret(character);
if (server_id == -1) {
character->char_id = -1;
character->server = -1;
if(character->waiting_disconnect != INVALID_TIMER){
timer->delete(character->waiting_disconnect, chr->waiting_disconnect);
character->waiting_disconnect = INVALID_TIMER;
}
} else if (character->server == server_id)
character->server = -2; //In some map server that we aren't connected to.
return 0;
}
/**
* @see DBApply
*/
static int char_db_kickoffline(union DBKey key, struct DBData *data, va_list ap)
{
struct online_char_data* character = (struct online_char_data*)DB->data2ptr(data);
int server_id = va_arg(ap, int);
nullpo_ret(character);
if (server_id > -1 && character->server != server_id)
return 0;
//Kick out any connected characters, and set them offline as appropriate.
if (character->server > -1 && character->server < MAX_MAP_SERVERS)
mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 1); // 1: Server closed
else if (character->waiting_disconnect == INVALID_TIMER)
chr->set_char_offline(character->char_id, character->account_id);
else
return 0; // fail
return 1;
}
void char_set_login_all_offline(void)
{
//Tell login-server to also mark all our characters as offline.
WFIFOHEAD(chr->login_fd,2);
WFIFOW(chr->login_fd,0) = 0x2737;
WFIFOSET(chr->login_fd,2);
}
void char_set_all_offline(int id)
{
if (id < 0)
ShowNotice("Sending all users offline.\n");
else
ShowNotice("Sending users of map-server %d offline.\n",id);
chr->online_char_db->foreach(chr->online_char_db,chr->db_kickoffline,id);
if (id >= 0 || chr->login_fd <= 0 || sockt->session[chr->login_fd]->flag.eof)
return;
chr->set_login_all_offline();
}
void char_set_all_offline_sql(void)
{
//Set all players to 'OFFLINE'
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online` = '0'", char_db) )
Sql_ShowDebug(inter->sql_handle);
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `online` = '0'", guild_member_db) )
Sql_ShowDebug(inter->sql_handle);
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `connect_member` = '0'", guild_db) )
Sql_ShowDebug(inter->sql_handle);
}
/**
* @see DBCreateData
*/
static struct DBData char_create_charstatus(union DBKey key, va_list args)
{
struct mmo_charstatus *cp;
cp = (struct mmo_charstatus *) aCalloc(1,sizeof(struct mmo_charstatus));
cp->char_id = key.i;
return DB->ptr2data(cp);
}
int char_mmo_char_tosql(int char_id, struct mmo_charstatus* p)
{
int i = 0;
int count = 0;
int diff = 0;
char save_status[128]; //For displaying save information. [Skotlex]
struct mmo_charstatus *cp;
int errors = 0; //If there are any errors while saving, "cp" will not be updated at the end.
StringBuf buf;
nullpo_ret(p);
if (char_id != p->char_id) return 0;
cp = idb_ensure(chr->char_db_, char_id, chr->create_charstatus);
StrBuf->Init(&buf);
memset(save_status, 0, sizeof(save_status));
//map inventory data
if( memcmp(p->inventory, cp->inventory, sizeof(p->inventory)) ) {
if (!chr->memitemdata_to_sql(p->inventory, MAX_INVENTORY, p->char_id, TABLE_INVENTORY))
strcat(save_status, " inventory");
else
errors++;
}
//map cart data
if( memcmp(p->cart, cp->cart, sizeof(p->cart)) ) {
if (!chr->memitemdata_to_sql(p->cart, MAX_CART, p->char_id, TABLE_CART))
strcat(save_status, " cart");
else
errors++;
}
//map storage data
if( memcmp(p->storage.items, cp->storage.items, sizeof(p->storage.items)) ) {
if (!chr->memitemdata_to_sql(p->storage.items, MAX_STORAGE, p->account_id, TABLE_STORAGE))
strcat(save_status, " storage");
else
errors++;
}
if (
(p->base_exp != cp->base_exp) || (p->base_level != cp->base_level) ||
(p->job_level != cp->job_level) || (p->job_exp != cp->job_exp) ||
(p->zeny != cp->zeny) ||
(p->last_point.map != cp->last_point.map) ||
(p->last_point.x != cp->last_point.x) || (p->last_point.y != cp->last_point.y) ||
(p->max_hp != cp->max_hp) || (p->hp != cp->hp) ||
(p->max_sp != cp->max_sp) || (p->sp != cp->sp) ||
(p->status_point != cp->status_point) || (p->skill_point != cp->skill_point) ||
(p->str != cp->str) || (p->agi != cp->agi) || (p->vit != cp->vit) ||
(p->int_ != cp->int_) || (p->dex != cp->dex) || (p->luk != cp->luk) ||
(p->option != cp->option) ||
(p->party_id != cp->party_id) || (p->guild_id != cp->guild_id) ||
(p->pet_id != cp->pet_id) || (p->weapon != cp->weapon) || (p->hom_id != cp->hom_id) ||
(p->ele_id != cp->ele_id) || (p->shield != cp->shield) || (p->head_top != cp->head_top) ||
(p->head_mid != cp->head_mid) || (p->head_bottom != cp->head_bottom) || (p->delete_date != cp->delete_date) ||
(p->rename != cp->rename) || (p->slotchange != cp->slotchange) || (p->robe != cp->robe) ||
(p->show_equip != cp->show_equip) || (p->allow_party != cp->allow_party) || (p->font != cp->font) ||
(p->uniqueitem_counter != cp->uniqueitem_counter) || (p->hotkey_rowshift != cp->hotkey_rowshift)
) {
//Save status
unsigned int opt = 0;
if( p->allow_party )
opt |= OPT_ALLOW_PARTY;
if( p->show_equip )
opt |= OPT_SHOW_EQUIP;
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `base_level`='%d', `job_level`='%d',"
"`base_exp`='%u', `job_exp`='%u', `zeny`='%d',"
"`max_hp`='%d',`hp`='%d',`max_sp`='%d',`sp`='%d',`status_point`='%d',`skill_point`='%d',"
"`str`='%d',`agi`='%d',`vit`='%d',`int`='%d',`dex`='%d',`luk`='%d',"
"`option`='%u',`party_id`='%d',`guild_id`='%d',`pet_id`='%d',`homun_id`='%d',`elemental_id`='%d',"
"`weapon`='%d',`shield`='%d',`head_top`='%d',`head_mid`='%d',`head_bottom`='%d',"
"`last_map`='%s',`last_x`='%d',`last_y`='%d',`save_map`='%s',`save_x`='%d',`save_y`='%d', `rename`='%d',"
"`delete_date`='%lu',`robe`='%d',`slotchange`='%d', `char_opt`='%u', `font`='%u', `uniqueitem_counter` ='%u',"
"`hotkey_rowshift`='%d'"
" WHERE `account_id`='%d' AND `char_id` = '%d'",
char_db, p->base_level, p->job_level,
p->base_exp, p->job_exp, p->zeny,
p->max_hp, p->hp, p->max_sp, p->sp, p->status_point, p->skill_point,
p->str, p->agi, p->vit, p->int_, p->dex, p->luk,
p->option, p->party_id, p->guild_id, p->pet_id, p->hom_id, p->ele_id,
p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom,
mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y,
mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, p->rename,
(unsigned long)p->delete_date, // FIXME: platform-dependent size
p->robe,p->slotchange,opt,p->font,p->uniqueitem_counter,
p->hotkey_rowshift,
p->account_id, p->char_id) )
{
Sql_ShowDebug(inter->sql_handle);
errors++;
} else
strcat(save_status, " status");
}
if( p->bank_vault != cp->bank_vault || p->mod_exp != cp->mod_exp || p->mod_drop != cp->mod_drop || p->mod_death != cp->mod_death ) {
if( SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s` (`account_id`,`bank_vault`,`base_exp`,`base_drop`,`base_death`) VALUES ('%d','%d','%d','%d','%d')",account_data_db,p->account_id,p->bank_vault,p->mod_exp,p->mod_drop,p->mod_death) ) {
Sql_ShowDebug(inter->sql_handle);
errors++;
} else
strcat(save_status, " accdata");
}
//Values that will seldom change (to speed up saving)
if (
(p->hair != cp->hair) || (p->hair_color != cp->hair_color) ||
(p->clothes_color != cp->clothes_color) || (p->body != cp->body) ||
(p->class_ != cp->class_) ||
(p->partner_id != cp->partner_id) || (p->father != cp->father) ||
(p->mother != cp->mother) || (p->child != cp->child) ||
(p->karma != cp->karma) || (p->manner != cp->manner) ||
(p->fame != cp->fame)
)
{
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `class`='%d',"
"`hair`='%d', `hair_color`='%d', `clothes_color`='%d', `body`='%d',"
"`partner_id`='%d', `father`='%d', `mother`='%d', `child`='%d',"
"`karma`='%d', `manner`='%d', `fame`='%d'"
" WHERE `account_id`='%d' AND `char_id` = '%d'",
char_db, p->class_,
p->hair, p->hair_color, p->clothes_color, p->body,
p->partner_id, p->father, p->mother, p->child,
p->karma, p->manner, p->fame,
p->account_id, p->char_id) )
{
Sql_ShowDebug(inter->sql_handle);
errors++;
} else
strcat(save_status, " status2");
}
/* Mercenary Owner */
if( (p->mer_id != cp->mer_id) ||
(p->arch_calls != cp->arch_calls) || (p->arch_faith != cp->arch_faith) ||
(p->spear_calls != cp->spear_calls) || (p->spear_faith != cp->spear_faith) ||
(p->sword_calls != cp->sword_calls) || (p->sword_faith != cp->sword_faith) )
{
if (inter_mercenary->owner_tosql(char_id, p))
strcat(save_status, " mercenary");
else
errors++;
}
//memo points
if( memcmp(p->memo_point, cp->memo_point, sizeof(p->memo_point)) )
{
char esc_mapname[NAME_LENGTH*2+1];
//`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, p->char_id) )
{
Sql_ShowDebug(inter->sql_handle);
errors++;
}
//insert here.
StrBuf->Clear(&buf);
StrBuf->Printf(&buf, "INSERT INTO `%s`(`char_id`,`map`,`x`,`y`) VALUES ", memo_db);
for( i = 0, count = 0; i < MAX_MEMOPOINTS; ++i )
{
if( p->memo_point[i].map )
{
if( count )
StrBuf->AppendStr(&buf, ",");
SQL->EscapeString(inter->sql_handle, esc_mapname, mapindex_id2name(p->memo_point[i].map));
StrBuf->Printf(&buf, "('%d', '%s', '%d', '%d')", char_id, esc_mapname, p->memo_point[i].x, p->memo_point[i].y);
++count;
}
}
if( count )
{
if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) )
{
Sql_ShowDebug(inter->sql_handle);
errors++;
}
}
strcat(save_status, " memo");
}
//skills
if( memcmp(p->skill, cp->skill, sizeof(p->skill)) ) {
//`skill` (`char_id`, `id`, `lv`)
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, p->char_id) ) {
Sql_ShowDebug(inter->sql_handle);
errors++;
}
StrBuf->Clear(&buf);
StrBuf->Printf(&buf, "INSERT INTO `%s`(`char_id`,`id`,`lv`,`flag`) VALUES ", skill_db);
//insert here.
for( i = 0, count = 0; i < MAX_SKILL; ++i ) {
if( p->skill[i].id != 0 && p->skill[i].flag != SKILL_FLAG_TEMPORARY ) {
if( p->skill[i].lv == 0 && ( p->skill[i].flag == SKILL_FLAG_PERM_GRANTED || p->skill[i].flag == SKILL_FLAG_PERMANENT ) )
continue;
if( p->skill[i].flag != SKILL_FLAG_PERMANENT && p->skill[i].flag != SKILL_FLAG_PERM_GRANTED && (p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0) == 0 )
continue;
if( count )
StrBuf->AppendStr(&buf, ",");
StrBuf->Printf(&buf, "('%d','%d','%d','%d')", char_id, p->skill[i].id,
( (p->skill[i].flag == SKILL_FLAG_PERMANENT || p->skill[i].flag == SKILL_FLAG_PERM_GRANTED) ? p->skill[i].lv : p->skill[i].flag - SKILL_FLAG_REPLACED_LV_0),
p->skill[i].flag == SKILL_FLAG_PERM_GRANTED ? p->skill[i].flag : 0);/* other flags do not need to be saved */
++count;
}
}
if( count )
{
if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) )
{
Sql_ShowDebug(inter->sql_handle);
errors++;
}
}
strcat(save_status, " skills");
}
diff = 0;
for(i = 0; i < MAX_FRIENDS; i++){
if(p->friends[i].char_id != cp->friends[i].char_id ||
p->friends[i].account_id != cp->friends[i].account_id){
diff = 1;
break;
}
}
if(diff == 1) {
//Save friends
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", friend_db, char_id) )
{
Sql_ShowDebug(inter->sql_handle);
errors++;
}
StrBuf->Clear(&buf);
StrBuf->Printf(&buf, "INSERT INTO `%s` (`char_id`, `friend_account`, `friend_id`) VALUES ", friend_db);
for( i = 0, count = 0; i < MAX_FRIENDS; ++i )
{
if( p->friends[i].char_id > 0 )
{
if( count )
StrBuf->AppendStr(&buf, ",");
StrBuf->Printf(&buf, "('%d','%d','%d')", char_id, p->friends[i].account_id, p->friends[i].char_id);
count++;
}
}
if( count )
{
if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) )
{
Sql_ShowDebug(inter->sql_handle);
errors++;
}
}
strcat(save_status, " friends");
}
#ifdef HOTKEY_SAVING
// hotkeys
StrBuf->Clear(&buf);
StrBuf->Printf(&buf, "REPLACE INTO `%s` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`) VALUES ", hotkey_db);
diff = 0;
for(i = 0; i < ARRAYLENGTH(p->hotkeys); i++){
if(memcmp(&p->hotkeys[i], &cp->hotkeys[i], sizeof(struct hotkey)))
{
if( diff )
StrBuf->AppendStr(&buf, ",");// not the first hotkey
StrBuf->Printf(&buf, "('%d','%u','%u','%u','%u')", char_id, (unsigned int)i, (unsigned int)p->hotkeys[i].type, p->hotkeys[i].id , (unsigned int)p->hotkeys[i].lv);
diff = 1;
}
}
if(diff) {
if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) )
{
Sql_ShowDebug(inter->sql_handle);
errors++;
} else
strcat(save_status, " hotkeys");
}
#endif
StrBuf->Destroy(&buf);
if (chr->show_save_log && save_status[0] != '\0')
ShowInfo("Saved char %d - %s:%s.\n", char_id, p->name, save_status);
if (!errors)
memcpy(cp, p, sizeof(struct mmo_charstatus));
return 0;
}
/**
* Saves an array of 'item' entries into the specified table.
*
* @param items The items array.
* @param max The array size.
* @param id The character/account/guild ID (depending on tableswitch).
* @param tableswitch The type of table (@see enum inventory_table_type).
* @return Error code.
* @retval 0 in case of success.
*/
int char_memitemdata_to_sql(const struct item items[], int max, int id, int tableswitch)
{
StringBuf buf;
struct SqlStmt *stmt = NULL;
int i, j;
const char *tablename = NULL;
const char *selectoption = NULL;
bool has_favorite = false;
struct item item = { 0 }; // temp storage variable
bool *flag = NULL; // bit array for inventory matching
bool found;
int errors = 0;
nullpo_ret(items);
switch (tableswitch) {
case TABLE_INVENTORY: tablename = inventory_db; selectoption = "char_id"; has_favorite = true; break;
case TABLE_CART: tablename = cart_db; selectoption = "char_id"; break;
case TABLE_STORAGE: tablename = storage_db; selectoption = "account_id"; break;
case TABLE_GUILD_STORAGE: tablename = guild_storage_db; selectoption = "guild_id"; break;
default:
ShowError("Invalid table name!\n");
Assert_retr(1, tableswitch);
}
// The following code compares inventory with current database values
// and performs modification/deletion/insertion only on relevant rows.
// This approach is more complicated than a trivial delete&insert, but
// it significantly reduces cpu load on the database server.
StrBuf->Init(&buf);
StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`");
for (j = 0; j < MAX_SLOTS; ++j)
StrBuf->Printf(&buf, ", `card%d`", j);
if (has_favorite)
StrBuf->AppendStr(&buf, ", `favorite`");
StrBuf->Printf(&buf, " FROM `%s` WHERE `%s`='%d'", tablename, selectoption, id);
stmt = SQL->StmtMalloc(inter->sql_handle);
if (SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
|| SQL_ERROR == SQL->StmtExecute(stmt)) {
SqlStmt_ShowDebug(stmt);
SQL->StmtFree(stmt);
StrBuf->Destroy(&buf);
return 1;
}
SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &item.id, 0, NULL, NULL);
SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &item.nameid, 0, NULL, NULL);
SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &item.amount, 0, NULL, NULL);
SQL->StmtBindColumn(stmt, 3, SQLDT_UINT, &item.equip, 0, NULL, NULL);
SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &item.identify, 0, NULL, NULL);
SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &item.refine, 0, NULL, NULL);
SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &item.attribute, 0, NULL, NULL);
SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &item.expire_time, 0, NULL, NULL);
SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR, &item.bound, 0, NULL, NULL);
SQL->StmtBindColumn(stmt, 9, SQLDT_UINT64, &item.unique_id, 0, NULL, NULL);
for (j = 0; j < MAX_SLOTS; ++j)
SQL->StmtBindColumn(stmt, 10+j, SQLDT_SHORT, &item.card[j], 0, NULL, NULL);
if (has_favorite)
SQL->StmtBindColumn(stmt, 10+MAX_SLOTS, SQLDT_UCHAR, &item.favorite, 0, NULL, NULL);
// bit array indicating which inventory items have already been matched
flag = aCalloc(max, sizeof(bool));
while (SQL_SUCCESS == SQL->StmtNextRow(stmt)) {
found = false;
// search for the presence of the item in the char's inventory
for (i = 0; i < max; ++i) {
// skip empty and already matched entries
if (items[i].nameid == 0 || flag[i])
continue;
if (items[i].nameid == item.nameid
&& items[i].unique_id == item.unique_id
&& items[i].card[0] == item.card[0]
&& items[i].card[2] == item.card[2]
&& items[i].card[3] == item.card[3]
) {
// They are the same item.
ARR_FIND(0, MAX_SLOTS, j, items[i].card[j] != item.card[j]);
if (j == MAX_SLOTS
&& items[i].amount == item.amount
&& items[i].equip == item.equip
&& items[i].identify == item.identify
&& items[i].refine == item.refine
&& items[i].attribute == item.attribute
&& items[i].expire_time == item.expire_time
&& items[i].bound == item.bound
&& (!has_favorite || items[i].favorite == item.favorite)
) {
; //Do nothing.
} else {
// update all fields.
StrBuf->Clear(&buf);
StrBuf->Printf(&buf, "UPDATE `%s` SET `amount`='%d', `equip`='%u', `identify`='%d', `refine`='%d',`attribute`='%d', `expire_time`='%u', `bound`='%d'",
tablename, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound);
for (j = 0; j < MAX_SLOTS; ++j)
StrBuf->Printf(&buf, ", `card%d`='%d'", j, items[i].card[j]);
if (has_favorite)
StrBuf->Printf(&buf, ", `favorite`='%d'", items[i].favorite);
StrBuf->Printf(&buf, " WHERE `id`='%d' LIMIT 1", item.id);
if (SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) {
Sql_ShowDebug(inter->sql_handle);
errors++;
}
}
found = flag[i] = true; //Item dealt with,
break; //skip to next item in the db.
}
}
if (!found) {
// Item not present in inventory, remove it.
if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE from `%s` where `id`='%d' LIMIT 1", tablename, item.id)) {
Sql_ShowDebug(inter->sql_handle);
errors++;
}
}
}
SQL->StmtFree(stmt);
StrBuf->Clear(&buf);
StrBuf->Printf(&buf, "INSERT INTO `%s`(`%s`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`", tablename, selectoption);
for (j = 0; j < MAX_SLOTS; ++j)
StrBuf->Printf(&buf, ", `card%d`", j);
if (has_favorite)
StrBuf->AppendStr(&buf, ", `favorite`");
StrBuf->AppendStr(&buf, ") VALUES ");
found = false;
// insert non-matched items into the db as new items
for (i = 0; i < max; ++i) {
// skip empty and already matched entries
if (items[i].nameid == 0 || flag[i])
continue;
if (found)
StrBuf->AppendStr(&buf, ",");
else
found = true;
StrBuf->Printf(&buf, "('%d', '%d', '%d', '%u', '%d', '%d', '%d', '%u', '%d', '%"PRIu64"'",
id, items[i].nameid, items[i].amount, items[i].equip, items[i].identify, items[i].refine, items[i].attribute, items[i].expire_time, items[i].bound, items[i].unique_id);
for (j = 0; j < MAX_SLOTS; ++j)
StrBuf->Printf(&buf, ", '%d'", items[i].card[j]);
if (has_favorite)
StrBuf->Printf(&buf, ", '%d'", items[i].favorite);
StrBuf->AppendStr(&buf, ")");
}
if (found && SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf))) {
Sql_ShowDebug(inter->sql_handle);
errors++;
}
StrBuf->Destroy(&buf);
aFree(flag);
return errors;
}
/**
* Returns the correct gender ID for the given character and enum value.
*
* If the per-character sex is defined but not supported by the current packetver, the database entries are corrected.
*
* @param sd Character data, if available.
* @param p Character status.
* @param sex Character sex (database enum)
*
* @retval SEX_MALE if the per-character sex is male
* @retval SEX_FEMALE if the per-character sex is female
* @retval 99 if the per-character sex is not defined or the current PACKETVER doesn't support it.
*/
int char_mmo_gender(const struct char_session_data *sd, const struct mmo_charstatus *p, char sex)
{
#if PACKETVER >= 20141016
(void)sd; (void)p; // Unused
switch (sex) {
case 'M':
return SEX_MALE;
case 'F':
return SEX_FEMALE;
case 'U':
default:
return 99;
}
#else
if (sex == 'M' || sex == 'F') {
if (!sd) {
// sd is not available, there isn't much we can do. Just return and print a warning.
ShowWarning("Character '%s' (CID: %d, AID: %d) has sex '%c', but PACKETVER does not support per-character sex. Defaulting to 'U'.\n",
p->name, p->char_id, p->account_id, sex);
return 99;
}
if ((sex == 'M' && sd->sex == SEX_FEMALE)
|| (sex == 'F' && sd->sex == SEX_MALE)) {
ShowWarning("Changing sex of character '%s' (CID: %d, AID: %d) to 'U' due to incompatible PACKETVER.\n", p->name, p->char_id, p->account_id);
chr->changecharsex(p->char_id, sd->sex);
} else {
ShowInfo("Resetting sex of character '%s' (CID: %d, AID: %d) to 'U' due to incompatible PACKETVER.\n", p->name, p->char_id, p->account_id);
}
if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `sex` = 'U' WHERE `char_id` = '%d'", char_db, p->char_id)) {
Sql_ShowDebug(inter->sql_handle);
}
}
return 99;
#endif
}
//=====================================================================================================
// Loads the basic character rooster for the given account. Returns total buffer used.
int char_mmo_chars_fromsql(struct char_session_data* sd, uint8* buf)
{
struct SqlStmt *stmt;
struct mmo_charstatus p;
int j = 0, i;
char last_map[MAP_NAME_LENGTH_EXT];
time_t unban_time = 0;
char sex[2];
nullpo_ret(sd);
nullpo_ret(buf);
stmt = SQL->StmtMalloc(inter->sql_handle);
if( stmt == NULL ) {
SqlStmt_ShowDebug(stmt);
return 0;
}
memset(&p, 0, sizeof(p));
for(i = 0 ; i < MAX_CHARS; i++ ) {
sd->found_char[i] = -1;
sd->unban_time[i] = 0;
}
// read char data
if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT "
"`char_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
"`status_point`,`skill_point`,`option`,`karma`,`manner`,`hair`,`hair_color`,"
"`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`rename`,`delete_date`,"
"`robe`,`slotchange`,`unban_time`,`sex`"
" FROM `%s` WHERE `account_id`='%d' AND `char_num` < '%d'", char_db, sd->account_id, MAX_CHARS)
|| SQL_ERROR == SQL->StmtExecute(stmt)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &p.char_id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_UCHAR, &p.slot, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_STRING, &p.name, sizeof(p.name), NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_SHORT, &p.class_, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_INT, &p.base_level, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_INT, &p.job_level, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_UINT, &p.base_exp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &p.job_exp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_INT, &p.zeny, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_SHORT, &p.str, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 10, SQLDT_SHORT, &p.agi, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 11, SQLDT_SHORT, &p.vit, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 12, SQLDT_SHORT, &p.int_, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 13, SQLDT_SHORT, &p.dex, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 14, SQLDT_SHORT, &p.luk, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 15, SQLDT_INT, &p.max_hp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 16, SQLDT_INT, &p.hp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 17, SQLDT_INT, &p.max_sp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 18, SQLDT_INT, &p.sp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 19, SQLDT_INT, &p.status_point, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 20, SQLDT_INT, &p.skill_point, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 21, SQLDT_UINT, &p.option, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 22, SQLDT_UCHAR, &p.karma, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 23, SQLDT_SHORT, &p.manner, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 24, SQLDT_SHORT, &p.hair, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 25, SQLDT_SHORT, &p.hair_color, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 26, SQLDT_SHORT, &p.clothes_color, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 27, SQLDT_SHORT, &p.body, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 28, SQLDT_SHORT, &p.weapon, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 29, SQLDT_SHORT, &p.shield, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 30, SQLDT_SHORT, &p.head_top, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 31, SQLDT_SHORT, &p.head_mid, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 32, SQLDT_SHORT, &p.head_bottom, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 33, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 34, SQLDT_USHORT, &p.rename, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 35, SQLDT_UINT32, &p.delete_date, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 36, SQLDT_SHORT, &p.robe, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 37, SQLDT_USHORT, &p.slotchange, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 38, SQLDT_LONG, &unban_time, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 39, SQLDT_ENUM, &sex, sizeof(sex), NULL, NULL)
) {
SqlStmt_ShowDebug(stmt);
SQL->StmtFree(stmt);
return 0;
}
for( i = 0; i < MAX_CHARS && SQL_SUCCESS == SQL->StmtNextRow(stmt); i++ ) {
if (p.slot >= MAX_CHARS)
continue;
p.last_point.map = mapindex->name2id(last_map);
sd->found_char[p.slot] = p.char_id;
sd->unban_time[p.slot] = unban_time;
p.sex = chr->mmo_gender(sd, &p, sex[0]);
j += chr->mmo_char_tobuf(WBUFP(buf, j), &p);
}
memset(sd->new_name,0,sizeof(sd->new_name));
SQL->StmtFree(stmt);
return j;
}
//=====================================================================================================
int char_mmo_char_fromsql(int char_id, struct mmo_charstatus* p, bool load_everything)
{
int i,j;
char t_msg[128] = "";
struct mmo_charstatus* cp;
StringBuf buf;
struct SqlStmt *stmt;
char last_map[MAP_NAME_LENGTH_EXT];
char save_map[MAP_NAME_LENGTH_EXT];
char point_map[MAP_NAME_LENGTH_EXT];
struct point tmp_point;
struct item tmp_item;
struct s_skill tmp_skill;
struct s_friend tmp_friend;
#ifdef HOTKEY_SAVING
struct hotkey tmp_hotkey;
int hotkey_num = 0;
#endif
unsigned int opt;
int account_id;
char sex[2];
nullpo_ret(p);
memset(p, 0, sizeof(struct mmo_charstatus));
if (chr->show_save_log)
ShowInfo("Char load request (%d)\n", char_id);
stmt = SQL->StmtMalloc(inter->sql_handle);
if( stmt == NULL )
{
SqlStmt_ShowDebug(stmt);
return 0;
}
// read char data
if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT "
"`char_id`,`account_id`,`char_num`,`name`,`class`,`base_level`,`job_level`,`base_exp`,`job_exp`,`zeny`,"
"`str`,`agi`,`vit`,`int`,`dex`,`luk`,`max_hp`,`hp`,`max_sp`,`sp`,"
"`status_point`,`skill_point`,`option`,`karma`,`manner`,`party_id`,`guild_id`,`pet_id`,`homun_id`,`elemental_id`,`hair`,"
"`hair_color`,`clothes_color`,`body`,`weapon`,`shield`,`head_top`,`head_mid`,`head_bottom`,`last_map`,`last_x`,`last_y`,"
"`save_map`,`save_x`,`save_y`,`partner_id`,`father`,`mother`,`child`,`fame`,`rename`,`delete_date`,`robe`,`slotchange`,"
"`char_opt`,`font`,`uniqueitem_counter`,`sex`,`hotkey_rowshift`"
" FROM `%s` WHERE `char_id`=? LIMIT 1", char_db)
|| SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SQL->StmtExecute(stmt)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &p->char_id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &p->account_id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_UCHAR, &p->slot, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_STRING, &p->name, sizeof(p->name), NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_SHORT, &p->class_, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_INT, &p->base_level, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_INT, &p->job_level, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &p->base_exp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_UINT, &p->job_exp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_INT, &p->zeny, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 10, SQLDT_SHORT, &p->str, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 11, SQLDT_SHORT, &p->agi, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 12, SQLDT_SHORT, &p->vit, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 13, SQLDT_SHORT, &p->int_, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 14, SQLDT_SHORT, &p->dex, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 15, SQLDT_SHORT, &p->luk, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 16, SQLDT_INT, &p->max_hp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 17, SQLDT_INT, &p->hp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 18, SQLDT_INT, &p->max_sp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 19, SQLDT_INT, &p->sp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 20, SQLDT_INT, &p->status_point, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 21, SQLDT_INT, &p->skill_point, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 22, SQLDT_UINT, &p->option, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 23, SQLDT_UCHAR, &p->karma, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 24, SQLDT_SHORT, &p->manner, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 25, SQLDT_INT, &p->party_id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 26, SQLDT_INT, &p->guild_id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 27, SQLDT_INT, &p->pet_id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 28, SQLDT_INT, &p->hom_id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 29, SQLDT_INT, &p->ele_id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 30, SQLDT_SHORT, &p->hair, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 31, SQLDT_SHORT, &p->hair_color, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 32, SQLDT_SHORT, &p->clothes_color, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 33, SQLDT_SHORT, &p->body, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 34, SQLDT_SHORT, &p->weapon, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 35, SQLDT_SHORT, &p->shield, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 36, SQLDT_SHORT, &p->head_top, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 37, SQLDT_SHORT, &p->head_mid, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 38, SQLDT_SHORT, &p->head_bottom, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 39, SQLDT_STRING, &last_map, sizeof(last_map), NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 40, SQLDT_SHORT, &p->last_point.x, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 41, SQLDT_SHORT, &p->last_point.y, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 42, SQLDT_STRING, &save_map, sizeof(save_map), NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 43, SQLDT_SHORT, &p->save_point.x, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 44, SQLDT_SHORT, &p->save_point.y, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 45, SQLDT_INT, &p->partner_id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 46, SQLDT_INT, &p->father, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 47, SQLDT_INT, &p->mother, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 48, SQLDT_INT, &p->child, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 49, SQLDT_INT, &p->fame, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 50, SQLDT_USHORT, &p->rename, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 51, SQLDT_UINT32, &p->delete_date, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 52, SQLDT_SHORT, &p->robe, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 53, SQLDT_USHORT, &p->slotchange, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 54, SQLDT_UINT, &opt, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 55, SQLDT_UCHAR, &p->font, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 56, SQLDT_UINT, &p->uniqueitem_counter, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 57, SQLDT_ENUM, &sex, sizeof(sex), NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 58, SQLDT_UCHAR, &p->hotkey_rowshift, 0, NULL, NULL)
) {
SqlStmt_ShowDebug(stmt);
SQL->StmtFree(stmt);
return 0;
}
if (SQL_SUCCESS != SQL->StmtNextRow(stmt))
{
ShowError("Requested non-existant character id: %d!\n", char_id);
SQL->StmtFree(stmt);
return 0;
}
p->sex = chr->mmo_gender(NULL, p, sex[0]);
account_id = p->account_id;
p->last_point.map = mapindex->name2id(last_map);
p->save_point.map = mapindex->name2id(save_map);
if( p->last_point.map == 0 ) {
p->last_point.map = (unsigned short)strdb_iget(mapindex->db, mapindex->default_map);
p->last_point.x = mapindex->default_x;
p->last_point.y = mapindex->default_y;
}
if( p->save_point.map == 0 ) {
p->save_point.map = (unsigned short)strdb_iget(mapindex->db, mapindex->default_map);
p->save_point.x = mapindex->default_x;
p->save_point.y = mapindex->default_y;
}
strcat(t_msg, " status");
if (!load_everything) // For quick selection of data when displaying the char menu
{
SQL->StmtFree(stmt);
return 1;
}
//read memo data
//`memo` (`memo_id`,`char_id`,`map`,`x`,`y`)
memset(&tmp_point, 0, sizeof(tmp_point));
if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `map`,`x`,`y` FROM `%s` WHERE `char_id`=? ORDER by `memo_id` LIMIT %d", memo_db, MAX_MEMOPOINTS)
|| SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SQL->StmtExecute(stmt)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_STRING, &point_map, sizeof(point_map), NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &tmp_point.x, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &tmp_point.y, 0, NULL, NULL)
)
SqlStmt_ShowDebug(stmt);
for( i = 0; i < MAX_MEMOPOINTS && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i ) {
tmp_point.map = mapindex->name2id(point_map);
memcpy(&p->memo_point[i], &tmp_point, sizeof(tmp_point));
}
strcat(t_msg, " memo");
//read inventory
//`inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, `expire_time`, `favorite`, `bound`, `unique_id`)
StrBuf->Init(&buf);
StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `favorite`, `bound`, `unique_id`");
for( i = 0; i < MAX_SLOTS; ++i )
StrBuf->Printf(&buf, ", `card%d`", i);
StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", inventory_db, MAX_INVENTORY);
memset(&tmp_item, 0, sizeof(tmp_item));
if (SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
|| SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SQL->StmtExecute(stmt)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_UINT, &tmp_item.equip, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_CHAR, &tmp_item.favorite, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_UCHAR, &tmp_item.bound, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 10, SQLDT_UINT64, &tmp_item.unique_id, 0, NULL, NULL)
)
SqlStmt_ShowDebug(stmt);
for( i = 0; i < MAX_SLOTS; ++i )
if( SQL_ERROR == SQL->StmtBindColumn(stmt, 11+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
for( i = 0; i < MAX_INVENTORY && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i )
memcpy(&p->inventory[i], &tmp_item, sizeof(tmp_item));
strcat(t_msg, " inventory");
//read cart
//`cart_inventory` (`id`,`char_id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `card0`, `card1`, `card2`, `card3`, expire_time`, `bound`, `unique_id`)
StrBuf->Clear(&buf);
StrBuf->AppendStr(&buf, "SELECT `id`, `nameid`, `amount`, `equip`, `identify`, `refine`, `attribute`, `expire_time`, `bound`, `unique_id`");
for( j = 0; j < MAX_SLOTS; ++j )
StrBuf->Printf(&buf, ", `card%d`", j);
StrBuf->Printf(&buf, " FROM `%s` WHERE `char_id`=? LIMIT %d", cart_db, MAX_CART);
memset(&tmp_item, 0, sizeof(tmp_item));
if (SQL_ERROR == SQL->StmtPrepareStr(stmt, StrBuf->Value(&buf))
|| SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SQL->StmtExecute(stmt)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &tmp_item.id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_SHORT, &tmp_item.nameid, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_SHORT, &tmp_item.amount, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_UINT, &tmp_item.equip, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 4, SQLDT_CHAR, &tmp_item.identify, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 5, SQLDT_CHAR, &tmp_item.refine, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 6, SQLDT_CHAR, &tmp_item.attribute, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 7, SQLDT_UINT, &tmp_item.expire_time, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 8, SQLDT_UCHAR, &tmp_item.bound, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 9, SQLDT_UINT64, &tmp_item.unique_id, 0, NULL, NULL)
) {
SqlStmt_ShowDebug(stmt);
}
for( i = 0; i < MAX_SLOTS; ++i )
if( SQL_ERROR == SQL->StmtBindColumn(stmt, 10+i, SQLDT_SHORT, &tmp_item.card[i], 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
for( i = 0; i < MAX_CART && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i )
memcpy(&p->cart[i], &tmp_item, sizeof(tmp_item));
strcat(t_msg, " cart");
//read storage
inter_storage->fromsql(p->account_id, &p->storage);
strcat(t_msg, " storage");
//read skill
//`skill` (`char_id`, `id`, `lv`)
memset(&tmp_skill, 0, sizeof(tmp_skill));
if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `id`, `lv`,`flag` FROM `%s` WHERE `char_id`=? LIMIT %d", skill_db, MAX_SKILL)
|| SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SQL->StmtExecute(stmt)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_USHORT, &tmp_skill.id , 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_UCHAR , &tmp_skill.lv , 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_UCHAR , &tmp_skill.flag, 0, NULL, NULL)
) {
SqlStmt_ShowDebug(stmt);
}
if( tmp_skill.flag != SKILL_FLAG_PERM_GRANTED )
tmp_skill.flag = SKILL_FLAG_PERMANENT;
for( i = 0; i < MAX_SKILL && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i ) {
if( skillid2idx[tmp_skill.id] )
memcpy(&p->skill[skillid2idx[tmp_skill.id]], &tmp_skill, sizeof(tmp_skill));
else
ShowWarning("chr->mmo_char_fromsql: ignoring invalid skill (id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", tmp_skill.id, tmp_skill.lv, p->name, p->account_id, p->char_id);
}
strcat(t_msg, " skills");
//read friends
//`friends` (`char_id`, `friend_account`, `friend_id`)
memset(&tmp_friend, 0, sizeof(tmp_friend));
if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT c.`account_id`, c.`char_id`, c.`name` FROM `%s` c LEFT JOIN `%s` f ON f.`friend_account` = c.`account_id` AND f.`friend_id` = c.`char_id` WHERE f.`char_id`=? LIMIT %d", char_db, friend_db, MAX_FRIENDS)
|| SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SQL->StmtExecute(stmt)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &tmp_friend.account_id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &tmp_friend.char_id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_STRING, &tmp_friend.name, sizeof(tmp_friend.name), NULL, NULL)
) {
SqlStmt_ShowDebug(stmt);
}
for( i = 0; i < MAX_FRIENDS && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i )
memcpy(&p->friends[i], &tmp_friend, sizeof(tmp_friend));
strcat(t_msg, " friends");
#ifdef HOTKEY_SAVING
//read hotkeys
//`hotkey` (`char_id`, `hotkey`, `type`, `itemskill_id`, `skill_lvl`
memset(&tmp_hotkey, 0, sizeof(tmp_hotkey));
if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `hotkey`, `type`, `itemskill_id`, `skill_lvl` FROM `%s` WHERE `char_id`=?", hotkey_db)
|| SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &char_id, 0)
|| SQL_ERROR == SQL->StmtExecute(stmt)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &hotkey_num, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_UCHAR, &tmp_hotkey.type, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_UINT, &tmp_hotkey.id, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_USHORT, &tmp_hotkey.lv, 0, NULL, NULL) )
SqlStmt_ShowDebug(stmt);
while( SQL_SUCCESS == SQL->StmtNextRow(stmt) )
{
if( hotkey_num >= 0 && hotkey_num < MAX_HOTKEYS )
memcpy(&p->hotkeys[hotkey_num], &tmp_hotkey, sizeof(tmp_hotkey));
else
ShowWarning("chr->mmo_char_fromsql: ignoring invalid hotkey (hotkey=%d,type=%u,id=%u,lv=%u) of character %s (AID=%d,CID=%d)\n", hotkey_num, tmp_hotkey.type, tmp_hotkey.id, tmp_hotkey.lv, p->name, p->account_id, p->char_id);
}
strcat(t_msg, " hotkeys");
#endif
/* Mercenary Owner DataBase */
inter_mercenary->owner_fromsql(char_id, p);
strcat(t_msg, " mercenary");
/* default */
p->mod_exp = p->mod_drop = p->mod_death = 100;
//`account_data` (`account_id`,`bank_vault`,`base_exp`,`base_drop`,`base_death`)
if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `bank_vault`,`base_exp`,`base_drop`,`base_death` FROM `%s` WHERE `account_id`=? LIMIT 1", account_data_db)
|| SQL_ERROR == SQL->StmtBindParam(stmt, 0, SQLDT_INT, &account_id, 0)
|| SQL_ERROR == SQL->StmtExecute(stmt)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &p->bank_vault, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 1, SQLDT_USHORT, &p->mod_exp, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 2, SQLDT_USHORT, &p->mod_drop, 0, NULL, NULL)
|| SQL_ERROR == SQL->StmtBindColumn(stmt, 3, SQLDT_USHORT, &p->mod_death, 0, NULL, NULL)
) {
SqlStmt_ShowDebug(stmt);
}
if( SQL_SUCCESS == SQL->StmtNextRow(stmt) )
strcat(t_msg, " accdata");
if (chr->show_save_log)
ShowInfo("Loaded char (%d - %s): %s\n", char_id, p->name, t_msg); //ok. all data load successfully!
SQL->StmtFree(stmt);
StrBuf->Destroy(&buf);
/* load options into proper vars */
if( opt & OPT_ALLOW_PARTY )
p->allow_party = true;
if( opt & OPT_SHOW_EQUIP )
p->show_equip = true;
cp = idb_ensure(chr->char_db_, char_id, chr->create_charstatus);
memcpy(cp, p, sizeof(struct mmo_charstatus));
return 1;
}
//==========================================================================================================
int char_mmo_char_sql_init(void)
{
chr->char_db_= idb_alloc(DB_OPT_RELEASE_DATA);
//the 'set offline' part is now in check_login_conn ...
//if the server connects to loginserver
//it will dc all off players
//and send the loginserver the new state....
// Force all users offline in sql when starting char-server
// (useful when servers crashes and don't clean the database)
chr->set_all_offline_sql();
return 0;
}
/* [Ind/Hercules] - special thanks to Yommy for providing the packet structure/data */
bool char_char_slotchange(struct char_session_data *sd, int fd, unsigned short from, unsigned short to) {
struct mmo_charstatus char_dat;
int from_id = 0;
nullpo_ret(sd);
if( from >= MAX_CHARS || to >= MAX_CHARS || ( sd->char_slots && to > sd->char_slots ) || sd->found_char[from] <= 0 )
return false;
if( !chr->mmo_char_fromsql(sd->found_char[from], &char_dat, false) ) // Only the short data is needed.
return false;
if( char_dat.slotchange == 0 )
return false;
from_id = sd->found_char[from];
if( sd->found_char[to] > 0 ) {/* moving char to occupied slot */
bool result = false;
/* update both at once */
if( SQL_SUCCESS != SQL->QueryStr(inter->sql_handle, "START TRANSACTION")
|| SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `char_num`='%d' WHERE `char_id`='%d' LIMIT 1", char_db, from, sd->found_char[to])
|| SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `char_num`='%d' WHERE `char_id`='%d' LIMIT 1", char_db, to, sd->found_char[from])
)
Sql_ShowDebug(inter->sql_handle);
else
result = true;
if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, (result == true) ? "COMMIT" : "ROLLBACK") ) {
Sql_ShowDebug(inter->sql_handle);
result = false;
}
if( !result )
return false;
} else {/* slot is free. */
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `char_num`='%d' WHERE `char_id`='%d' LIMIT 1", char_db, to, sd->found_char[from] ) ) {
Sql_ShowDebug(inter->sql_handle);
return false;
}
}
/* update count */
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `slotchange`=`slotchange`-1 WHERE `char_id`='%d' LIMIT 1", char_db, from_id ) ) {
Sql_ShowDebug(inter->sql_handle);
return false;
}
return true;
}
//-----------------------------------
// Function to change character's names
//-----------------------------------
int char_rename_char_sql(struct char_session_data *sd, int char_id)
{
struct mmo_charstatus char_dat;
char esc_name[NAME_LENGTH*2+1];
nullpo_retr(2, sd);
if( sd->new_name[0] == 0 ) // Not ready for rename
return 2;
if( !chr->mmo_char_fromsql(char_id, &char_dat, false) ) // Only the short data is needed.
return 2;
if (sd->account_id != char_dat.account_id) // Try rename not own char
return 2;
if( char_dat.rename == 0 )
return 1;
SQL->EscapeStringLen(inter->sql_handle, esc_name, sd->new_name, strnlen(sd->new_name, NAME_LENGTH));
// check if the char exist
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT 1 FROM `%s` WHERE `name` LIKE '%s' LIMIT 1", char_db, esc_name) )
{
Sql_ShowDebug(inter->sql_handle);
return 4;
}
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `name` = '%s', `rename` = '%d' WHERE `char_id` = '%d'", char_db, esc_name, --char_dat.rename, char_id) )
{
Sql_ShowDebug(inter->sql_handle);
return 3;
}
// Change character's name into guild_db.
if( char_dat.guild_id )
inter_guild->charname_changed(char_dat.guild_id, sd->account_id, char_id, sd->new_name);
safestrncpy(char_dat.name, sd->new_name, NAME_LENGTH);
memset(sd->new_name,0,sizeof(sd->new_name));
// log change
if (chr->enable_logs) {
if (SQL_ERROR == SQL->Query(inter->sql_handle,
"INSERT INTO `%s` (`time`, `char_msg`,`account_id`,`char_id`,`char_num`,`name`,`str`,`agi`,`vit`,`int`,`dex`,`luk`,`hair`,`hair_color`)"
"VALUES (NOW(), '%s', '%d', '%d', '%d', '%s', '0', '0', '0', '0', '0', '0', '0', '0')",
charlog_db, "change char name", sd->account_id, char_dat.char_id, char_dat.slot, esc_name))
Sql_ShowDebug(inter->sql_handle);
}
return 0;
}
int char_check_char_name(char * name, char * esc_name)
{
int i;
nullpo_retr(-2, name);
nullpo_retr(-2, esc_name);
// check length of character name
if (name[0] == '\0')
return -2; // empty character name
/**
* The client does not allow you to create names with less than 4 characters, however,
* the use of WPE can bypass this, and this fixes the exploit.
**/
if( strlen( name ) < 4 )
return -2;
// check content of character name
if( remove_control_chars(name) )
return -2; // control chars in name
// check for reserved names
if( strcmpi(name, wisp_server_name) == 0 )
return -1; // nick reserved for internal server messages
// Check Authorized letters/symbols in the name of the character
if( char_name_option == 1 )
{ // only letters/symbols in char_name_letters are authorized
for( i = 0; i < NAME_LENGTH && name[i]; i++ )
if( strchr(char_name_letters, name[i]) == NULL )
return -2;
}
else if( char_name_option == 2 )
{ // letters/symbols in char_name_letters are forbidden
for( i = 0; i < NAME_LENGTH && name[i]; i++ )
if( strchr(char_name_letters, name[i]) != NULL )
return -5;
}
if( name_ignoring_case ) {
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT 1 FROM `%s` WHERE BINARY `name` = '%s' LIMIT 1", char_db, esc_name) ) {
Sql_ShowDebug(inter->sql_handle);
return -2;
}
} else {
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT 1 FROM `%s` WHERE `name` = '%s' LIMIT 1", char_db, esc_name) ) {
Sql_ShowDebug(inter->sql_handle);
return -2;
}
}
if( SQL->NumRows(inter->sql_handle) > 0 )
return -1; // name already exists
return 0;
}
/**
* Creates a new character
* Return values:
* -1: 'Charname already exists'
* -2: 'Char creation denied'/ Unknown error
* -3: 'You are underaged'
* -4: 'You are not eligible to open the Character Slot.'
* -5: 'Symbols in Character Names are forbidden'
* char_id: Success
**/
int char_make_new_char_sql(struct char_session_data *sd, const char *name_, int str, int agi, int vit, int int_, int dex, int luk, int slot, int hair_color, int hair_style, short starting_job)
{
char name[NAME_LENGTH];
char esc_name[NAME_LENGTH*2+1];
int char_id, flag, i;
nullpo_retr(-2, sd);
nullpo_retr(-2, name_);
safestrncpy(name, name_, NAME_LENGTH);
normalize_name(name,TRIM_CHARS);
SQL->EscapeStringLen(inter->sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
flag = chr->check_char_name(name,esc_name);
if (flag < 0)
return flag;
switch (starting_job) {
case JOB_SUMMONER:
case JOB_NOVICE:
break;
default:
return -2; // Char Creation Denied
}
//check other inputs
#if PACKETVER >= 20120307
if(slot < 0 || slot >= sd->char_slots)
#else
if((slot < 0 || slot >= sd->char_slots) // slots
|| (str + agi + vit + int_ + dex + luk != 6*5 ) // stats
|| (str < 1 || str > 9 || agi < 1 || agi > 9 || vit < 1 || vit > 9 || int_ < 1 || int_ > 9 || dex < 1 || dex > 9 || luk < 1 || luk > 9) // individual stat values
|| (str + int_ != 10 || agi + luk != 10 || vit + dex != 10) ) // pairs
#endif
#if PACKETVER >= 20100413
return -4; // invalid slot
#else
return -2; // invalid input
#endif
// check char slot
if( sd->found_char[slot] != -1 )
return -2; /* character account limit exceeded */
#if PACKETVER >= 20120307
// Insert the new char entry to the database
if (SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `class`, `zeny`, `status_point`,`str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
"`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
"'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
char_db, sd->account_id , slot, esc_name, starting_job, start_zeny, 48, str, agi, vit, int_, dex, luk,
(40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color,
mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y) )
{
Sql_ShowDebug(inter->sql_handle);
return -2; //No, stop the procedure!
}
#else
//Insert the new char entry to the database
if( SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` (`account_id`, `char_num`, `name`, `class`, `zeny`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `max_hp`, `hp`,"
"`max_sp`, `sp`, `hair`, `hair_color`, `last_map`, `last_x`, `last_y`, `save_map`, `save_x`, `save_y`) VALUES ("
"'%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d','%d', '%d','%d', '%d', '%s', '%d', '%d', '%s', '%d', '%d')",
char_db, sd->account_id , slot, esc_name, starting_job, start_zeny, str, agi, vit, int_, dex, luk,
(40 * (100 + vit)/100) , (40 * (100 + vit)/100 ), (11 * (100 + int_)/100), (11 * (100 + int_)/100), hair_style, hair_color,
mapindex_id2name(start_point.map), start_point.x, start_point.y, mapindex_id2name(start_point.map), start_point.x, start_point.y) )
{
Sql_ShowDebug(inter->sql_handle);
return -2; //No, stop the procedure!
}
#endif
//Retrieve the newly auto-generated char id
char_id = (int)SQL->LastInsertId(inter->sql_handle);
if( !char_id )
return -2;
// Validation success, log result
if (chr->enable_logs) {
if (SQL_ERROR == SQL->Query(inter->sql_handle,
"INSERT INTO `%s` (`time`, `char_msg`, `account_id`, `char_id`, `char_num`, `class`, `name`, `str`, `agi`, `vit`, `int`, `dex`, `luk`, `hair`, `hair_color`)"
"VALUES (NOW(), '%s', '%d', '%d', '%d', '%d', '%s', '%d', '%d', '%d', '%d', '%d', '%d', '%d', '%d')",
charlog_db, "make new char", sd->account_id, char_id, slot, starting_job, esc_name, str, agi, vit, int_, dex, luk, hair_style, hair_color))
Sql_ShowDebug(inter->sql_handle);
}
//Give the char the default items
for (i = 0; i < VECTOR_LENGTH(start_items); i++) {
struct start_item_s *item = &VECTOR_INDEX(start_items, i);
if (item->stackable) {
if (SQL_ERROR == SQL->Query(inter->sql_handle,
"INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `identify`) VALUES ('%d', '%d', '%d', '%d')",
inventory_db, char_id, item->id, item->amount, 1))
Sql_ShowDebug(inter->sql_handle);
} else {
// Non-stackable items should have their own entries (issue: 7279)
int l, loc = item->loc;
for (l = 0; l < item->amount; l++) {
if (SQL_ERROR == SQL->Query(inter->sql_handle,
"INSERT INTO `%s` (`char_id`,`nameid`, `amount`, `equip`, `identify`) VALUES ('%d', '%d', '%d', '%d', '%d')",
inventory_db, char_id, item->id, 1, loc, 1))
Sql_ShowDebug(inter->sql_handle);
}
}
}
ShowInfo("Created char: account: %d, char: %d, slot: %d, name: %s\n", sd->account_id, char_id, slot, name);
return char_id;
}
/*----------------------------------------------------------------------------------------------------------*/
/* Divorce Players */
/*----------------------------------------------------------------------------------------------------------*/
int char_divorce_char_sql(int partner_id1, int partner_id2)
{
unsigned char buf[64];
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `partner_id`='0' WHERE `char_id`='%d' OR `char_id`='%d' LIMIT 2", char_db, partner_id1, partner_id2) )
Sql_ShowDebug(inter->sql_handle);
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE (`nameid`='%d' OR `nameid`='%d') AND (`char_id`='%d' OR `char_id`='%d') LIMIT 2", inventory_db, WEDDING_RING_M, WEDDING_RING_F, partner_id1, partner_id2) )
Sql_ShowDebug(inter->sql_handle);
WBUFW(buf,0) = 0x2b12;
WBUFL(buf,2) = partner_id1;
WBUFL(buf,6) = partner_id2;
mapif->sendall(buf,10);
return 0;
}
/*----------------------------------------------------------------------------------------------------------*/
/* Delete char - davidsiaw */
/*----------------------------------------------------------------------------------------------------------*/
/* Returns 0 if successful
* Returns < 0 for error
*/
int char_delete_char_sql(int char_id)
{
char name[NAME_LENGTH];
char esc_name[NAME_LENGTH*2+1]; //Name needs be escaped.
int account_id, party_id, guild_id, hom_id, base_level, partner_id, father_id, mother_id, elemental_id;
char *data;
size_t len;
if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `name`,`account_id`,`party_id`,`guild_id`,`base_level`,`homun_id`,`partner_id`,`father`,`mother`,`elemental_id` FROM `%s` WHERE `char_id`='%d'", char_db, char_id))
Sql_ShowDebug(inter->sql_handle);
if( SQL_SUCCESS != SQL->NextRow(inter->sql_handle) )
{
ShowError("chr->delete_char_sql: Unable to fetch character data, deletion aborted.\n");
SQL->FreeResult(inter->sql_handle);
return -1;
}
SQL->GetData(inter->sql_handle, 0, &data, &len); safestrncpy(name, data, NAME_LENGTH);
SQL->GetData(inter->sql_handle, 1, &data, NULL); account_id = atoi(data);
SQL->GetData(inter->sql_handle, 2, &data, NULL); party_id = atoi(data);
SQL->GetData(inter->sql_handle, 3, &data, NULL); guild_id = atoi(data);
SQL->GetData(inter->sql_handle, 4, &data, NULL); base_level = atoi(data);
SQL->GetData(inter->sql_handle, 5, &data, NULL); hom_id = atoi(data);
SQL->GetData(inter->sql_handle, 6, &data, NULL); partner_id = atoi(data);
SQL->GetData(inter->sql_handle, 7, &data, NULL); father_id = atoi(data);
SQL->GetData(inter->sql_handle, 8, &data, NULL); mother_id = atoi(data);
SQL->GetData(inter->sql_handle, 9, &data, NULL);
elemental_id = atoi(data);
SQL->EscapeStringLen(inter->sql_handle, esc_name, name, min(len, NAME_LENGTH));
SQL->FreeResult(inter->sql_handle);
//check for config char del condition [Lupus]
// TODO: Move this out to packet processing (0x68/0x1fb).
if( ( char_del_level > 0 && base_level >= char_del_level )
|| ( char_del_level < 0 && base_level <= -char_del_level )
) {
ShowInfo("Char deletion aborted: %s, BaseLevel: %i\n", name, base_level);
return -1;
}
/* Divorce [Wizputer] */
if( partner_id )
chr->divorce_char_sql(char_id, partner_id);
/* De-addopt [Zephyrus] */
if( father_id || mother_id )
{ // Char is Baby
unsigned char buf[64];
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `child`='0' WHERE `char_id`='%d' OR `char_id`='%d'", char_db, father_id, mother_id) )
Sql_ShowDebug(inter->sql_handle);
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `id` = '410'AND (`char_id`='%d' OR `char_id`='%d')", skill_db, father_id, mother_id) )
Sql_ShowDebug(inter->sql_handle);
WBUFW(buf,0) = 0x2b25;
WBUFL(buf,2) = father_id;
WBUFL(buf,6) = mother_id;
WBUFL(buf,10) = char_id; // Baby
mapif->sendall(buf,14);
}
//Make the character leave the party [Skotlex]
if (party_id)
inter_party->leave(party_id, account_id, char_id);
/* delete char's pet */
//Delete the hatched pet if you have one...
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `incubate` = '0'", pet_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
//Delete all pets that are stored in eggs (inventory + cart)
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, inventory_db, inventory_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` USING `%s` JOIN `%s` ON `pet_id` = `card1`|`card2`<<16 WHERE `%s`.char_id = '%d' AND card0 = -256", pet_db, pet_db, cart_db, cart_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
/* remove homunculus */
if( hom_id )
mapif->homunculus_delete(hom_id);
/* remove elemental */
if (elemental_id)
mapif->elemental_delete(elemental_id);
/* remove mercenary data */
inter_mercenary->owner_delete(char_id);
/* delete char's friends list */
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id` = '%d'", friend_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
/* delete char from other's friend list */
//NOTE: Won't this cause problems for people who are already online? [Skotlex]
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `friend_id` = '%d'", friend_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
#ifdef HOTKEY_SAVING
/* delete hotkeys */
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", hotkey_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
#endif
/* delete inventory */
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", inventory_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
/* delete cart inventory */
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", cart_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
/* delete memo areas */
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", memo_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
/* delete character registry */
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_reg_str_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_reg_num_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
/* delete skills */
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", skill_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
/* delete mails (only received) */
if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `dest_id`='%d'", mail_db, char_id))
Sql_ShowDebug(inter->sql_handle);
#ifdef ENABLE_SC_SAVING
/* status changes */
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, account_id, char_id) )
Sql_ShowDebug(inter->sql_handle);
#endif
/* delete character */
if (SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", char_db, char_id)) {
Sql_ShowDebug(inter->sql_handle);
} else if (chr->enable_logs) {
if (SQL_ERROR == SQL->Query(inter->sql_handle,
"INSERT INTO `%s`(`time`, `account_id`, `char_id`, `char_num`, `char_msg`, `name`)"
" VALUES (NOW(), '%d', '%d', '%d', 'Deleted character', '%s')",
charlog_db, account_id, char_id, 0, esc_name))
Sql_ShowDebug(inter->sql_handle);
}
/* No need as we used inter_guild->leave [Skotlex]
// Also delete info from guildtables.
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d'", guild_member_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
*/
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `guild_id` FROM `%s` WHERE `char_id` = '%d'", guild_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
else if( SQL->NumRows(inter->sql_handle) > 0 )
mapif->parse_BreakGuild(0,guild_id);
else if( guild_id )
inter_guild->leave(guild_id, account_id, char_id);// Leave your guild.
return 0;
}
//---------------------------------------------------------------------
// This function return the number of online players in all map-servers
//---------------------------------------------------------------------
int char_count_users(void)
{
int i, users;
users = 0;
for(i = 0; i < ARRAYLENGTH(chr->server); i++) {
if (chr->server[i].fd > 0) {
users += chr->server[i].users;
}
}
return users;
}
// Writes char data to the buffer in the format used by the client.
// Used in packets 0x6b (chars info) and 0x6d (new char info)
// Returns the size
#define MAX_CHAR_BUF 150 //Max size (for WFIFOHEAD calls)
int char_mmo_char_tobuf(uint8* buffer, struct mmo_charstatus* p) {
unsigned short offset = 0;
uint8* buf;
if( buffer == NULL || p == NULL )
return 0;
buf = WBUFP(buffer,0);
WBUFL(buf,0) = p->char_id;
WBUFL(buf,4) = min(p->base_exp, INT32_MAX);
WBUFL(buf,8) = p->zeny;
WBUFL(buf,12) = min(p->job_exp, INT32_MAX);
WBUFL(buf,16) = p->job_level;
WBUFL(buf,20) = 0; // probably opt1
WBUFL(buf,24) = 0; // probably opt2
WBUFL(buf,28) = (p->option &~ 0x40);
WBUFL(buf,32) = p->karma;
WBUFL(buf,36) = p->manner;
WBUFW(buf,40) = min(p->status_point, INT16_MAX);
#if PACKETVER > 20081217
WBUFL(buf,42) = p->hp;
WBUFL(buf,46) = p->max_hp;
offset+=4;
buf = WBUFP(buffer,offset);
#else
WBUFW(buf,42) = min(p->hp, INT16_MAX);
WBUFW(buf,44) = min(p->max_hp, INT16_MAX);
#endif
WBUFW(buf,46) = min(p->sp, INT16_MAX);
WBUFW(buf,48) = min(p->max_sp, INT16_MAX);
WBUFW(buf,50) = DEFAULT_WALK_SPEED; // p->speed;
WBUFW(buf,52) = p->class_;
WBUFW(buf,54) = p->hair;
#if PACKETVER >= 20141022
WBUFW(buf,56) = p->body;
offset+=2;
buf = WBUFP(buffer,offset);
#endif
//When the weapon is sent and your option is riding, the client crashes on login!?
// FIXME[Haru]: is OPTION_HANBOK intended to be part of this list? And if it is, should the list also include other OPTION_ costumes?
WBUFW(buf,56) = (p->option&(OPTION_RIDING|OPTION_DRAGON|OPTION_WUG|OPTION_WUGRIDER|OPTION_MADOGEAR|OPTION_HANBOK)) ? 0 : p->weapon;
WBUFW(buf,58) = p->base_level;
WBUFW(buf,60) = min(p->skill_point, INT16_MAX);
WBUFW(buf,62) = p->head_bottom;
WBUFW(buf,64) = p->shield;
WBUFW(buf,66) = p->head_top;
WBUFW(buf,68) = p->head_mid;
WBUFW(buf,70) = p->hair_color;
WBUFW(buf,72) = p->clothes_color;
memcpy(WBUFP(buf,74), p->name, NAME_LENGTH);
WBUFB(buf,98) = min(p->str, UINT8_MAX);
WBUFB(buf,99) = min(p->agi, UINT8_MAX);
WBUFB(buf,100) = min(p->vit, UINT8_MAX);
WBUFB(buf,101) = min(p->int_, UINT8_MAX);
WBUFB(buf,102) = min(p->dex, UINT8_MAX);
WBUFB(buf,103) = min(p->luk, UINT8_MAX);
WBUFW(buf,104) = p->slot;
#if PACKETVER >= 20061023
WBUFW(buf,106) = ( p->rename > 0 ) ? 0 : 1;
offset += 2;
#endif
#if (PACKETVER >= 20100720 && PACKETVER <= 20100727) || PACKETVER >= 20100803
mapindex->getmapname_ext(mapindex_id2name(p->last_point.map), WBUFP(buf,108));
offset += MAP_NAME_LENGTH_EXT;
#endif
#if PACKETVER >= 20100803
WBUFL(buf,124) = (int)p->delete_date;
offset += 4;
#endif
#if PACKETVER >= 20110111
WBUFL(buf,128) = p->robe;
offset += 4;
#endif
#if PACKETVER != 20111116 //2011-11-16 wants 136, ask gravity.
#if PACKETVER >= 20110928
WBUFL(buf,132) = ( p->slotchange > 0 ) ? 1 : 0; // change slot feature (0 = disabled, otherwise enabled)
offset += 4;
#endif
#if PACKETVER >= 20111025
WBUFL(buf,136) = ( p->rename > 0 ) ? 1 : 0; // (0 = disabled, otherwise displays "Add-Ons" sidebar)
offset += 4;
#endif
#if PACKETVER >= 20141016
WBUFB(buf,140) = p->sex;// sex - (0 = female, 1 = male, 99 = logindefined)
offset += 1;
#endif
#endif
return 106+offset;
}
/* Made Possible by Yommy~! <3 */
void char_mmo_char_send099d(int fd, struct char_session_data *sd)
{
// support added for client between 20121010 and 20130320
#if PACKETVER > 20120418
WFIFOHEAD(fd,4 + (MAX_CHARS*MAX_CHAR_BUF));
WFIFOW(fd,0) = 0x99d;
WFIFOW(fd,2) = chr->mmo_chars_fromsql(sd, WFIFOP(fd,4)) + 4;
WFIFOSET(fd,WFIFOW(fd,2));
#endif
}
/* Sends character ban list */
/* Made Possible by Yommy~! <3 */
void char_mmo_char_send_ban_list(int fd, struct char_session_data *sd) {
int i;
time_t now = time(NULL);
nullpo_retv(sd);
ARR_FIND(0, MAX_CHARS, i, sd->unban_time[i]);
if( i != MAX_CHARS ) {
int c;
WFIFOHEAD(fd, 4 + (MAX_CHARS*24));
WFIFOW(fd, 0) = 0x20d;
for(i = 0, c = 0; i < MAX_CHARS; i++) {
if( sd->unban_time[i] ) {
timestamp2string(WFIFOP(fd,8 + (28*c)), 20, sd->unban_time[i], "%Y-%m-%d %H:%M:%S");
if( sd->unban_time[i] > now )
WFIFOL(fd, 4 + (24*c)) = sd->found_char[i];
else {
/* reset -- client keeps this information even if you logout so we need to clear */
WFIFOL(fd, 4 + (24*c)) = 0;
/* also update on mysql */
sd->unban_time[i] = 0;
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `unban_time`='0' WHERE `char_id`='%d' LIMIT 1", char_db, sd->found_char[i]) )
Sql_ShowDebug(inter->sql_handle);
}
c++;
}
}
WFIFOW(fd, 2) = 4 + (24*c);
WFIFOSET(fd, WFIFOW(fd, 2));
}
}
//----------------------------------------
// [Ind/Hercules] notify client about charselect window data
//----------------------------------------
void char_mmo_char_send_slots_info(int fd, struct char_session_data* sd) {
nullpo_retv(sd);
WFIFOHEAD(fd,29);
WFIFOW(fd,0) = 0x82d;
WFIFOW(fd,2) = 29;
WFIFOB(fd,4) = sd->char_slots;
WFIFOB(fd,5) = MAX_CHARS - sd->char_slots;
WFIFOB(fd,6) = 0;
WFIFOB(fd,7) = sd->char_slots;
WFIFOB(fd,8) = sd->char_slots;
memset(WFIFOP(fd,9), 0, 20); // unused bytes
WFIFOSET(fd,29);
}
//----------------------------------------
// Function to send characters to a player
//----------------------------------------
int char_mmo_char_send_characters(int fd, struct char_session_data* sd)
{
int j, offset = 0;
nullpo_ret(sd);
#if PACKETVER >= 20100413
offset += 3;
#endif
if (chr->show_save_log)
ShowInfo("Loading Char Data ("CL_BOLD"%d"CL_RESET")\n",sd->account_id);
j = 24 + offset; // offset
WFIFOHEAD(fd,j + MAX_CHARS*MAX_CHAR_BUF);
WFIFOW(fd,0) = 0x6b;
#if PACKETVER >= 20100413
WFIFOB(fd,4) = MAX_CHARS; // Max slots.
WFIFOB(fd,5) = sd->char_slots; // Available slots. (aka PremiumStartSlot)
WFIFOB(fd,6) = MAX_CHARS; // Premium slots. AKA any existent chars past sd->char_slots but within MAX_CHARS will show a 'Premium Service' in red
#endif
memset(WFIFOP(fd,4 + offset), 0, 20); // unknown bytes
j+=chr->mmo_chars_fromsql(sd, WFIFOP(fd,j));
WFIFOW(fd,2) = j; // packet len
WFIFOSET(fd,j);
return 0;
}
int char_char_married(int pl1, int pl2)
{
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `partner_id` FROM `%s` WHERE `char_id` = '%d'", char_db, pl1) )
Sql_ShowDebug(inter->sql_handle);
else if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) )
{
char* data;
SQL->GetData(inter->sql_handle, 0, &data, NULL);
if( pl2 == atoi(data) )
{
SQL->FreeResult(inter->sql_handle);
return 1;
}
}
SQL->FreeResult(inter->sql_handle);
return 0;
}
int char_char_child(int parent_id, int child_id)
{
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `child` FROM `%s` WHERE `char_id` = '%d'", char_db, parent_id) )
Sql_ShowDebug(inter->sql_handle);
else if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) )
{
char* data;
SQL->GetData(inter->sql_handle, 0, &data, NULL);
if( child_id == atoi(data) )
{
SQL->FreeResult(inter->sql_handle);
return 1;
}
}
SQL->FreeResult(inter->sql_handle);
return 0;
}
int char_char_family(int cid1, int cid2, int cid3)
{
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `char_id`,`partner_id`,`child` FROM `%s` WHERE `char_id` IN ('%d','%d','%d')", char_db, cid1, cid2, cid3) )
Sql_ShowDebug(inter->sql_handle);
else while( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) )
{
int charid;
int partnerid;
int childid;
char* data;
SQL->GetData(inter->sql_handle, 0, &data, NULL); charid = atoi(data);
SQL->GetData(inter->sql_handle, 1, &data, NULL); partnerid = atoi(data);
SQL->GetData(inter->sql_handle, 2, &data, NULL); childid = atoi(data);
if( (cid1 == charid && ((cid2 == partnerid && cid3 == childid ) || (cid2 == childid && cid3 == partnerid))) ||
(cid1 == partnerid && ((cid2 == charid && cid3 == childid ) || (cid2 == childid && cid3 == charid ))) ||
(cid1 == childid && ((cid2 == charid && cid3 == partnerid) || (cid2 == partnerid && cid3 == charid ))) )
{
SQL->FreeResult(inter->sql_handle);
return childid;
}
}
SQL->FreeResult(inter->sql_handle);
return 0;
}
//----------------------------------------------------------------------
// Force disconnection of an online player (with account value) by [Yor]
//----------------------------------------------------------------------
void char_disconnect_player(int account_id)
{
int i;
struct char_session_data* sd;
// disconnect player if online on char-server
ARR_FIND( 0, sockt->fd_max, i, sockt->session[i] && (sd = (struct char_session_data*)sockt->session[i]->session_data) && sd->account_id == account_id );
if( i < sockt->fd_max )
sockt->eof(i);
}
void char_authfail_fd(int fd, int type)
{
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x81;
WFIFOB(fd,2) = type;
WFIFOSET(fd,3);
}
void char_request_account_data(int account_id)
{
WFIFOHEAD(chr->login_fd,6);
WFIFOW(chr->login_fd,0) = 0x2716;
WFIFOL(chr->login_fd,2) = account_id;
WFIFOSET(chr->login_fd,6);
}
static void char_auth_ok(int fd, struct char_session_data *sd)
{
struct online_char_data* character;
nullpo_retv(sd);
if( (character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id)) != NULL ) {
// check if character is not online already. [Skotlex]
if (character->server > -1) {
//Character already online. KICK KICK KICK
mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server
if (character->waiting_disconnect == INVALID_TIMER)
character->waiting_disconnect = timer->add(timer->gettick()+20000, chr->waiting_disconnect, character->account_id, 0);
character->pincode_enable = -1;
chr->authfail_fd(fd, 8);
return;
}
if (character->fd >= 0 && character->fd != fd) {
//There's already a connection from this account that hasn't picked a char yet.
chr->authfail_fd(fd, 8);
return;
}
character->fd = fd;
}
if (chr->login_fd > 0) {
chr->request_account_data(sd->account_id);
}
// mark session as 'authed'
sd->auth = true;
// set char online on charserver
chr->set_char_charselect(sd->account_id);
// continues when account data is received...
}
void char_ping_login_server(int fd)
{
WFIFOHEAD(fd,2);// sends a ping packet to login server (will receive pong 0x2718)
WFIFOW(fd,0) = 0x2719;
WFIFOSET(fd,2);
}
int char_parse_fromlogin_connection_state(int fd)
{
if (RFIFOB(fd,2)) {
//printf("connect login server error : %d\n", RFIFOB(fd,2));
ShowError("Can not connect to login-server.\n");
ShowError("The server communication passwords (default s1/p1) are probably invalid.\n");
ShowError("Also, please make sure your login db has the correct communication username/passwords and the gender of the account is S.\n");
ShowError("The communication passwords are set in /conf/map-server.conf and /conf/char/char-server.conf\n");
sockt->eof(fd);
return 1;
} else {
ShowStatus("Connected to login-server (connection #%d).\n", fd);
loginif->on_ready();
}
RFIFOSKIP(fd,3);
return 0;
}
// 0 - rejected from server
//
void char_auth_error(int fd, unsigned char flag)
{
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x6c;
WFIFOB(fd,2) = flag;
WFIFOSET(fd,3);
}
void char_parse_fromlogin_auth_state(int fd)
{
struct char_session_data* sd = NULL;
int account_id = RFIFOL(fd,2);
uint32 login_id1 = RFIFOL(fd,6);
uint32 login_id2 = RFIFOL(fd,10);
uint8 sex = RFIFOB(fd,14);
uint8 result = RFIFOB(fd,15);
int request_id = RFIFOL(fd,16);
uint32 version = RFIFOL(fd,20);
uint8 clienttype = RFIFOB(fd,24);
int group_id = RFIFOL(fd,25);
unsigned int expiration_time = RFIFOL(fd, 29);
RFIFOSKIP(fd,33);
if (sockt->session_is_active(request_id) && (sd=(struct char_session_data*)sockt->session[request_id]->session_data) &&
!sd->auth && sd->account_id == account_id && sd->login_id1 == login_id1 && sd->login_id2 == login_id2 && sd->sex == sex )
{
int client_fd = request_id;
sd->version = version;
sd->clienttype = clienttype;
switch( result ) {
case 0:// ok
/* restrictions apply */
if( chr->server_type == CST_MAINTENANCE && group_id < char_maintenance_min_group_id ) {
chr->auth_error(client_fd, 0);
break;
}
/* the client will already deny this request, this check is to avoid someone bypassing. */
if( chr->server_type == CST_PAYING && (time_t)expiration_time < time(NULL) ) {
chr->auth_error(client_fd, 0);
break;
}
chr->auth_ok(client_fd, sd);
break;
case 1:// auth failed
chr->auth_error(client_fd, 0);
break;
}
}
}
void char_parse_fromlogin_account_data(int fd)
{
struct char_session_data* sd = (struct char_session_data*)sockt->session[fd]->session_data;
int i;
// find the authenticated session with this account id
ARR_FIND( 0, sockt->fd_max, i, sockt->session[i] && (sd = (struct char_session_data*)sockt->session[i]->session_data) && sd->auth && sd->account_id == RFIFOL(fd,2) );
if( i < sockt->fd_max ) {
memcpy(sd->email, RFIFOP(fd,6), 40);
sd->expiration_time = (time_t)RFIFOL(fd,46);
sd->group_id = RFIFOB(fd,50);
sd->char_slots = RFIFOB(fd,51);
if( sd->char_slots > MAX_CHARS ) {
ShowError("Account '%d' `character_slots` column is higher than supported MAX_CHARS (%d), update MAX_CHARS in mmo.h! capping to MAX_CHARS...\n",sd->account_id,sd->char_slots);
sd->char_slots = MAX_CHARS;/* cap to maximum */
} else if ( sd->char_slots <= 0 )/* no value aka 0 in sql */
sd->char_slots = MAX_CHARS;/* cap to maximum */
safestrncpy(sd->birthdate, RFIFOP(fd,52), sizeof(sd->birthdate));
safestrncpy(sd->pincode, RFIFOP(fd,63), sizeof(sd->pincode));
sd->pincode_change = RFIFOL(fd,68);
// continued from chr->auth_ok...
if( (max_connect_user == 0 && sd->group_id != gm_allow_group) ||
( max_connect_user > 0 && chr->count_users() >= max_connect_user && sd->group_id != gm_allow_group ) ) {
// refuse connection (over populated)
chr->auth_error(i, 0);
} else {
// send characters to player
#if PACKETVER >= 20130000
chr->mmo_char_send_slots_info(i, sd);
chr->mmo_char_send_characters(i, sd);
#else
chr->mmo_char_send_characters(i, sd);
#endif
#if PACKETVER >= 20060819
chr->mmo_char_send_ban_list(i, sd);
#endif
#if PACKETVER >= 20110309
pincode->handle(i, sd);
#endif
}
}
RFIFOSKIP(fd,72);
}
void char_parse_fromlogin_login_pong(int fd)
{
RFIFOSKIP(fd,2);
if (sockt->session[fd])
sockt->session[fd]->flag.ping = 0;
}
void char_changesex(int account_id, int sex)
{
unsigned char buf[7];
WBUFW(buf,0) = 0x2b0d;
WBUFL(buf,2) = account_id;
WBUFB(buf,6) = sex;
mapif->sendall(buf, 7);
}
/**
* Performs the necessary operations when changing a character's sex, such as
* correcting the job class and unequipping items, and propagating the
* information to the guild data.
*
* @param sex The new sex (SEX_MALE or SEX_FEMALE).
* @param acc The character's account ID.
* @param char_id The character ID.
* @param class_ The character's current job class.
* @param guild_id The character's guild ID.
*/
void char_change_sex_sub(int sex, int acc, int char_id, int class_, int guild_id)
{
// job modification
if (class_ == JOB_BARD || class_ == JOB_DANCER)
class_ = (sex == SEX_MALE ? JOB_BARD : JOB_DANCER);
else if (class_ == JOB_CLOWN || class_ == JOB_GYPSY)
class_ = (sex == SEX_MALE ? JOB_CLOWN : JOB_GYPSY);
else if (class_ == JOB_BABY_BARD || class_ == JOB_BABY_DANCER)
class_ = (sex == SEX_MALE ? JOB_BABY_BARD : JOB_BABY_DANCER);
else if (class_ == JOB_MINSTREL || class_ == JOB_WANDERER)
class_ = (sex == SEX_MALE ? JOB_MINSTREL : JOB_WANDERER);
else if (class_ == JOB_MINSTREL_T || class_ == JOB_WANDERER_T)
class_ = (sex == SEX_MALE ? JOB_MINSTREL_T : JOB_WANDERER_T);
else if (class_ == JOB_BABY_MINSTREL || class_ == JOB_BABY_WANDERER)
class_ = (sex == SEX_MALE ? JOB_BABY_MINSTREL : JOB_BABY_WANDERER);
else if (class_ == JOB_KAGEROU || class_ == JOB_OBORO)
class_ = (sex == SEX_MALE ? JOB_KAGEROU : JOB_OBORO);
if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `equip`='0' WHERE `char_id`='%d'", inventory_db, char_id))
Sql_ShowDebug(inter->sql_handle);
if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `class`='%d', `weapon`='0', `shield`='0', "
"`head_top`='0', `head_mid`='0', `head_bottom`='0' WHERE `char_id`='%d'",
char_db, class_, char_id))
Sql_ShowDebug(inter->sql_handle);
if (guild_id) // If there is a guild, update the guild_member data [Skotlex]
inter_guild->sex_changed(guild_id, acc, char_id, sex);
}
int char_parse_fromlogin_changesex_reply(int fd)
{
int char_id = 0, class_ = 0, guild_id = 0;
int i;
struct char_auth_node *node;
struct SqlStmt *stmt;
int acc = RFIFOL(fd,2);
int sex = RFIFOB(fd,6);
RFIFOSKIP(fd,7);
// This should _never_ happen
if (acc <= 0) {
ShowError("Received invalid account id from login server! (aid: %d)\n", acc);
return 1;
}
node = (struct char_auth_node*)idb_get(auth_db, acc);
if (node != NULL)
node->sex = sex;
// get characters
stmt = SQL->StmtMalloc(inter->sql_handle);
if (SQL_ERROR == SQL->StmtPrepare(stmt, "SELECT `char_id`,`class`,`guild_id` FROM `%s` WHERE `account_id` = '%d'", char_db, acc)
|| SQL_ERROR == SQL->StmtExecute(stmt)
) {
SqlStmt_ShowDebug(stmt);
SQL->StmtFree(stmt);
}
SQL->StmtBindColumn(stmt, 0, SQLDT_INT, &char_id, 0, NULL, NULL);
SQL->StmtBindColumn(stmt, 1, SQLDT_INT, &class_, 0, NULL, NULL);
SQL->StmtBindColumn(stmt, 2, SQLDT_INT, &guild_id, 0, NULL, NULL);
for (i = 0; i < MAX_CHARS && SQL_SUCCESS == SQL->StmtNextRow(stmt); ++i) {
char_change_sex_sub(sex, acc, char_id, class_, guild_id);
}
SQL->StmtFree(stmt);
// disconnect player if online on char-server
chr->disconnect_player(acc);
// notify all mapservers about this change
chr->changesex(acc, sex);
return 0;
}
void char_parse_fromlogin_account_reg2(int fd)
{
//Receive account_reg2 registry, forward to map servers.
mapif->sendall(RFIFOP(fd, 0), RFIFOW(fd,2));
RFIFOSKIP(fd, RFIFOW(fd,2));
}
void mapif_ban(int id, unsigned int flag, int status)
{
// send to all map-servers to disconnect the player
unsigned char buf[11];
WBUFW(buf,0) = 0x2b14;
WBUFL(buf,2) = id;
WBUFB(buf,6) = flag; // 0: change of status, 1: ban
WBUFL(buf,7) = status; // status or final date of a banishment
mapif->sendall(buf, 11);
}
void char_parse_fromlogin_ban(int fd)
{
mapif->ban(RFIFOL(fd,2), RFIFOB(fd,6), RFIFOL(fd,7));
// disconnect player if online on char-server
chr->disconnect_player(RFIFOL(fd,2));
RFIFOSKIP(fd,11);
}
void char_parse_fromlogin_kick(int fd)
{
int aid = RFIFOL(fd,2);
struct online_char_data* character = (struct online_char_data*)idb_get(chr->online_char_db, aid);
RFIFOSKIP(fd,6);
if( character != NULL )
{// account is already marked as online!
if( character->server > -1 ) {
//Kick it from the map server it is on.
mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server
if (character->waiting_disconnect == INVALID_TIMER)
character->waiting_disconnect = timer->add(timer->gettick()+AUTH_TIMEOUT, chr->waiting_disconnect, character->account_id, 0);
}
else
{// Manual kick from char server.
struct char_session_data *tsd;
int i;
ARR_FIND( 0, sockt->fd_max, i, sockt->session[i] && (tsd = (struct char_session_data*)sockt->session[i]->session_data) && tsd->account_id == aid );
if( i < sockt->fd_max )
{
chr->authfail_fd(i, 2);
sockt->eof(i);
}
else // still moving to the map-server
chr->set_char_offline(-1, aid);
}
}
idb_remove(auth_db, aid);// reject auth attempts from map-server
}
void char_update_ip(int fd)
{
WFIFOHEAD(fd,6);
WFIFOW(fd,0) = 0x2736;
WFIFOL(fd,2) = htonl(chr->ip);
WFIFOSET(fd,6);
}
void char_parse_fromlogin_update_ip(int fd)
{
unsigned char buf[2];
uint32 new_ip = 0;
WBUFW(buf,0) = 0x2b1e;
mapif->sendall(buf, 2);
new_ip = sockt->host2ip(login_ip_str);
if (new_ip && new_ip != login_ip)
login_ip = new_ip; //Update login ip, too.
new_ip = sockt->host2ip(char_ip_str);
if (new_ip && new_ip != chr->ip) {
//Update ip.
chr->ip = new_ip;
ShowInfo("Updating IP for [%s].\n", char_ip_str);
// notify login server about the change
chr->update_ip(fd);
}
RFIFOSKIP(fd,2);
}
void char_parse_fromlogin_accinfo2_failed(int fd)
{
mapif->parse_accinfo2(false, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14),
NULL, NULL, NULL, NULL, NULL, NULL, NULL, -1, 0, 0);
RFIFOSKIP(fd,18);
}
void char_parse_fromlogin_accinfo2_ok(int fd)
{
mapif->parse_accinfo2(true, RFIFOL(fd,167), RFIFOL(fd,171), RFIFOL(fd,175), RFIFOL(fd,179),
RFIFOP(fd,2), RFIFOP(fd,26), RFIFOP(fd,59), RFIFOP(fd,99), RFIFOP(fd,119),
RFIFOP(fd,151), RFIFOP(fd,156), RFIFOL(fd,115), RFIFOL(fd,143), RFIFOL(fd,147));
RFIFOSKIP(fd,183);
}
int char_parse_fromlogin(int fd) {
// only process data from the login-server
if( fd != chr->login_fd ) {
ShowDebug("chr->parse_fromlogin: Disconnecting invalid session #%d (is not the login-server)\n", fd);
sockt->close(fd);
return 0;
}
if( sockt->session[fd]->flag.eof ) {
sockt->close(fd);
chr->login_fd = -1;
loginif->on_disconnect();
return 0;
} else if ( sockt->session[fd]->flag.ping ) {/* we've reached stall time */
if( DIFF_TICK(sockt->last_tick, sockt->session[fd]->rdata_tick) > (sockt->stall_time * 2) ) {/* we can't wait any longer */
sockt->eof(fd);
return 0;
} else if( sockt->session[fd]->flag.ping != 2 ) { /* we haven't sent ping out yet */
chr->ping_login_server(fd);
sockt->session[fd]->flag.ping = 2;
}
}
while (RFIFOREST(fd) >= 2) {
uint16 command = RFIFOW(fd,0);
if (VECTOR_LENGTH(HPM->packets[hpParse_FromLogin]) > 0) {
int result = HPM->parse_packets(fd,command,hpParse_FromLogin);
if (result == 1)
continue;
if (result == 2)
return 0;
}
switch (command) {
// acknowledgment of connect-to-loginserver request
case 0x2711:
if (RFIFOREST(fd) < 3)
return 0;
if (chr->parse_fromlogin_connection_state(fd))
return 0;
break;
// acknowledgment of account authentication request
case 0x2713:
if (RFIFOREST(fd) < 33)
return 0;
{
chr->parse_fromlogin_auth_state(fd);
}
break;
case 0x2717: // account data
{
if (RFIFOREST(fd) < 72)
return 0;
chr->parse_fromlogin_account_data(fd);
}
break;
// login-server alive packet
case 0x2718:
if (RFIFOREST(fd) < 2)
return 0;
chr->parse_fromlogin_login_pong(fd);
break;
// changesex reply
case 0x2723:
if (RFIFOREST(fd) < 7)
return 0;
{
if (chr->parse_fromlogin_changesex_reply(fd))
return 0;
}
break;
// reply to an account_reg2 registry request
case 0x3804:
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
chr->parse_fromlogin_account_reg2(fd);
break;
// State change of account/ban notification (from login-server)
case 0x2731:
if (RFIFOREST(fd) < 11)
return 0;
chr->parse_fromlogin_ban(fd);
break;
// Login server request to kick a character out. [Skotlex]
case 0x2734:
if (RFIFOREST(fd) < 6)
return 0;
{
chr->parse_fromlogin_kick(fd);
}
break;
// ip address update signal from login server
case 0x2735:
{
chr->parse_fromlogin_update_ip(fd);
}
break;
case 0x2736: // Failed accinfo lookup to forward to mapserver
if (RFIFOREST(fd) < 18)
return 0;
chr->parse_fromlogin_accinfo2_failed(fd);
break;
case 0x2737: // Successful accinfo lookup to forward to mapserver
if (RFIFOREST(fd) < 183)
return 0;
chr->parse_fromlogin_accinfo2_ok(fd);
break;
default:
ShowError("Unknown packet 0x%04x received from login-server, disconnecting.\n", command);
sockt->eof(fd);
return 0;
}
}
RFIFOFLUSH(fd);
return 0;
}
int char_request_accreg2(int account_id, int char_id)
{
if (chr->login_fd > 0) {
WFIFOHEAD(chr->login_fd,10);
WFIFOW(chr->login_fd,0) = 0x272e;
WFIFOL(chr->login_fd,2) = account_id;
WFIFOL(chr->login_fd,6) = char_id;
WFIFOSET(chr->login_fd,10);
return 1;
}
return 0;
}
/**
* Handles global account reg saving that continues with chr->global_accreg_to_login_add and global_accreg_to_send
**/
void char_global_accreg_to_login_start (int account_id, int char_id) {
WFIFOHEAD(chr->login_fd, 60000 + 300);
WFIFOW(chr->login_fd,0) = 0x2728;
WFIFOW(chr->login_fd,2) = 14;
WFIFOL(chr->login_fd,4) = account_id;
WFIFOL(chr->login_fd,8) = char_id;
WFIFOW(chr->login_fd,12) = 0;/* count */
}
/**
* Completes global account reg saving that starts chr->global_accreg_to_login_start and continues with chr->global_accreg_to_login_add
**/
void char_global_accreg_to_login_send (void) {
WFIFOSET(chr->login_fd, WFIFOW(chr->login_fd,2));
}
/**
* Handles global account reg saving that starts chr->global_accreg_to_login_start and ends with global_accreg_to_send
**/
void char_global_accreg_to_login_add (const char *key, unsigned int index, intptr_t val, bool is_string) {
int nlen = WFIFOW(chr->login_fd, 2);
size_t len = strlen(key)+1;
WFIFOB(chr->login_fd, nlen) = (unsigned char)len;/* won't be higher; the column size is 32 */
nlen += 1;
safestrncpy(WFIFOP(chr->login_fd,nlen), key, len);
nlen += len;
WFIFOL(chr->login_fd, nlen) = index;
nlen += 4;
if( is_string ) {
WFIFOB(chr->login_fd, nlen) = val ? 2 : 3;
nlen += 1;
if( val ) {
char *sval = (char*)val;
len = strlen(sval)+1;
WFIFOB(chr->login_fd, nlen) = (unsigned char)len;/* won't be higher; the column size is 254 */
nlen += 1;
safestrncpy(WFIFOP(chr->login_fd,nlen), sval, len);
nlen += len;
}
} else {
WFIFOB(chr->login_fd, nlen) = val ? 0 : 1;
nlen += 1;
if( val ) {
WFIFOL(chr->login_fd, nlen) = (int)val;
nlen += 4;
}
}
WFIFOW(chr->login_fd,12) += 1;
WFIFOW(chr->login_fd, 2) = nlen;
if( WFIFOW(chr->login_fd, 2) > 60000 ) {
int account_id = WFIFOL(chr->login_fd,4), char_id = WFIFOL(chr->login_fd,8);
chr->global_accreg_to_login_send();
chr->global_accreg_to_login_start(account_id,char_id);/* prepare next */
}
}
void char_read_fame_list(void) {
int i;
char* data;
size_t len;
// Empty ranking lists
memset(smith_fame_list, 0, sizeof(smith_fame_list));
memset(chemist_fame_list, 0, sizeof(chemist_fame_list));
memset(taekwon_fame_list, 0, sizeof(taekwon_fame_list));
// Build Blacksmith ranking list
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_BLACKSMITH, JOB_WHITESMITH, JOB_BABY_BLACKSMITH, JOB_MECHANIC, JOB_MECHANIC_T, JOB_BABY_MECHANIC, fame_list_size_smith) )
Sql_ShowDebug(inter->sql_handle);
for( i = 0; i < fame_list_size_smith && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i )
{
// char_id
SQL->GetData(inter->sql_handle, 0, &data, NULL);
smith_fame_list[i].id = atoi(data);
// fame
SQL->GetData(inter->sql_handle, 1, &data, &len);
smith_fame_list[i].fame = atoi(data);
// name
SQL->GetData(inter->sql_handle, 2, &data, &len);
memcpy(smith_fame_list[i].name, data, min(len, NAME_LENGTH));
}
// Build Alchemist ranking list
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d' OR `class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_ALCHEMIST, JOB_CREATOR, JOB_BABY_ALCHEMIST, JOB_GENETIC, JOB_GENETIC_T, JOB_BABY_GENETIC, fame_list_size_chemist) )
Sql_ShowDebug(inter->sql_handle);
for( i = 0; i < fame_list_size_chemist && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i )
{
// char_id
SQL->GetData(inter->sql_handle, 0, &data, NULL);
chemist_fame_list[i].id = atoi(data);
// fame
SQL->GetData(inter->sql_handle, 1, &data, &len);
chemist_fame_list[i].fame = atoi(data);
// name
SQL->GetData(inter->sql_handle, 2, &data, &len);
memcpy(chemist_fame_list[i].name, data, min(len, NAME_LENGTH));
}
// Build Taekwon ranking list
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `char_id`,`fame`,`name` FROM `%s` WHERE `fame`>0 AND (`class`='%d') ORDER BY `fame` DESC LIMIT 0,%d", char_db, JOB_TAEKWON, fame_list_size_taekwon) )
Sql_ShowDebug(inter->sql_handle);
for( i = 0; i < fame_list_size_taekwon && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++i )
{
// char_id
SQL->GetData(inter->sql_handle, 0, &data, NULL);
taekwon_fame_list[i].id = atoi(data);
// fame
SQL->GetData(inter->sql_handle, 1, &data, &len);
taekwon_fame_list[i].fame = atoi(data);
// name
SQL->GetData(inter->sql_handle, 2, &data, &len);
memcpy(taekwon_fame_list[i].name, data, min(len, NAME_LENGTH));
}
SQL->FreeResult(inter->sql_handle);
}
// Send map-servers the fame ranking lists
int char_send_fame_list(int fd) {
int i, len = 8;
unsigned char buf[32000];
WBUFW(buf,0) = 0x2b1b;
for(i = 0; i < fame_list_size_smith && smith_fame_list[i].id; i++) {
memcpy(WBUFP(buf, len), &smith_fame_list[i], sizeof(struct fame_list));
len += sizeof(struct fame_list);
}
// add blacksmith's block length
WBUFW(buf, 6) = len;
for(i = 0; i < fame_list_size_chemist && chemist_fame_list[i].id; i++) {
memcpy(WBUFP(buf, len), &chemist_fame_list[i], sizeof(struct fame_list));
len += sizeof(struct fame_list);
}
// add alchemist's block length
WBUFW(buf, 4) = len;
for(i = 0; i < fame_list_size_taekwon && taekwon_fame_list[i].id; i++) {
memcpy(WBUFP(buf, len), &taekwon_fame_list[i], sizeof(struct fame_list));
len += sizeof(struct fame_list);
}
// add total packet length
WBUFW(buf, 2) = len;
if (fd != -1)
mapif->send(fd, buf, len);
else
mapif->sendall(buf, len);
return 0;
}
void char_update_fame_list(int type, int index, int fame) {
unsigned char buf[8];
WBUFW(buf,0) = 0x2b22;
WBUFB(buf,2) = type;
WBUFB(buf,3) = index;
WBUFL(buf,4) = fame;
mapif->sendall(buf, 8);
}
//Loads a character's name and stores it in the buffer given (must be NAME_LENGTH in size) and not NULL
//Returns 1 on found, 0 on not found (buffer is filled with Unknown char name)
int char_loadName(int char_id, char* name)
{
char* data;
size_t len;
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `name` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) )
Sql_ShowDebug(inter->sql_handle);
else if( SQL_SUCCESS == SQL->NextRow(inter->sql_handle) )
{
SQL->GetData(inter->sql_handle, 0, &data, &len);
safestrncpy(name, data, NAME_LENGTH);
return 1;
}
else
{
safestrncpy(name, unknown_char_name, NAME_LENGTH);
}
return 0;
}
/// Initializes a server structure.
void mapif_server_init(int id)
{
//memset(&chr->server[id], 0, sizeof(server[id]));
chr->server[id].fd = -1;
}
/// Destroys a server structure.
void mapif_server_destroy(int id)
{
if( chr->server[id].fd == -1 )
{
sockt->close(chr->server[id].fd);
chr->server[id].fd = -1;
}
}
/// Resets all the data related to a server.
void mapif_server_reset(int id)
{
int i,j;
unsigned char buf[16384];
int fd = chr->server[id].fd;
//Notify other map servers that this one is gone. [Skotlex]
WBUFW(buf,0) = 0x2b20;
WBUFL(buf,4) = htonl(chr->server[id].ip);
WBUFW(buf,8) = htons(chr->server[id].port);
j = 0;
for (i = 0; i < VECTOR_LENGTH(chr->server[id].maps); i++) {
uint16 m = VECTOR_INDEX(chr->server[id].maps, i);
if (m != 0)
WBUFW(buf,10+(j++)*4) = m;
}
if (j > 0) {
WBUFW(buf,2) = j * 4 + 10;
mapif->sendallwos(fd, buf, WBUFW(buf,2));
}
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `index`='%d'", ragsrvinfo_db, chr->server[id].fd) )
Sql_ShowDebug(inter->sql_handle);
chr->online_char_db->foreach(chr->online_char_db,chr->db_setoffline,id); //Tag relevant chars as 'in disconnected' server.
mapif->server_destroy(id);
mapif->server_init(id);
}
/// Called when the connection to a Map Server is disconnected.
void mapif_on_disconnect(int id)
{
ShowStatus("Map-server #%d has disconnected.\n", id);
mapif->server_reset(id);
}
void mapif_on_parse_accinfo(int account_id, int u_fd, int u_aid, int u_group, int map_fd) {
Assert_retv(chr->login_fd > 0);
WFIFOHEAD(chr->login_fd,22);
WFIFOW(chr->login_fd,0) = 0x2740;
WFIFOL(chr->login_fd,2) = account_id;
WFIFOL(chr->login_fd,6) = u_fd;
WFIFOL(chr->login_fd,10) = u_aid;
WFIFOL(chr->login_fd,14) = u_group;
WFIFOL(chr->login_fd,18) = map_fd;
WFIFOSET(chr->login_fd,22);
}
void char_parse_frommap_datasync(int fd)
{
sockt->datasync(fd, false);
RFIFOSKIP(fd,RFIFOW(fd,2));
}
void char_parse_frommap_skillid2idx(int fd)
{
int i;
int j = RFIFOW(fd, 2) - 4;
memset(&skillid2idx, 0, sizeof(skillid2idx));
if( j )
j /= 4;
for(i = 0; i < j; i++) {
if( RFIFOW(fd, 4 + (i*4)) > MAX_SKILL_ID ) {
ShowWarning("Error skillid2dx[%d] = %d failed, %d is higher than MAX_SKILL_ID (%d)\n",RFIFOW(fd, 4 + (i*4)), RFIFOW(fd, 6 + (i*4)),RFIFOW(fd, 4 + (i*4)),MAX_SKILL_ID);
continue;
}
skillid2idx[RFIFOW(fd, 4 + (i*4))] = RFIFOW(fd, 6 + (i*4));
}
RFIFOSKIP(fd, RFIFOW(fd, 2));
}
void char_map_received_ok(int fd)
{
WFIFOHEAD(fd, 3 + NAME_LENGTH);
WFIFOW(fd,0) = 0x2afb;
WFIFOB(fd,2) = 0;
memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH);
WFIFOSET(fd,3+NAME_LENGTH);
}
void char_send_maps(int fd, int id, int j)
{
int k,i;
if (j == 0) {
ShowWarning("Map-server %d has NO maps.\n", id);
} else {
unsigned char buf[16384];
// Transmitting maps information to the other map-servers
WBUFW(buf,0) = 0x2b04;
WBUFW(buf,2) = j * 4 + 10;
WBUFL(buf,4) = htonl(chr->server[id].ip);
WBUFW(buf,8) = htons(chr->server[id].port);
memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4);
mapif->sendallwos(fd, buf, WBUFW(buf,2));
}
// Transmitting the maps of the other map-servers to the new map-server
for(k = 0; k < ARRAYLENGTH(chr->server); k++) {
if (chr->server[k].fd > 0 && k != id) {
WFIFOHEAD(fd,10 + 4 * VECTOR_LENGTH(chr->server[k].maps));
WFIFOW(fd,0) = 0x2b04;
WFIFOL(fd,4) = htonl(chr->server[k].ip);
WFIFOW(fd,8) = htons(chr->server[k].port);
j = 0;
for(i = 0; i < VECTOR_LENGTH(chr->server[k].maps); i++) {
uint16 m = VECTOR_INDEX(chr->server[k].maps, i);
if (m != 0)
WFIFOW(fd,10+(j++)*4) = m;
}
if (j > 0) {
WFIFOW(fd,2) = j * 4 + 10;
WFIFOSET(fd,WFIFOW(fd,2));
}
}
}
}
void char_parse_frommap_map_names(int fd, int id)
{
int i;
VECTOR_CLEAR(chr->server[id].maps);
VECTOR_ENSURE(chr->server[id].maps, (RFIFOW(fd, 2) - 4) / 4, 1);
for (i = 4; i < RFIFOW(fd,2); i += 4) {
VECTOR_PUSH(chr->server[id].maps, RFIFOW(fd,i));
}
ShowStatus("Map-Server %d connected: %d maps, from IP %u.%u.%u.%u port %d.\n",
id, (int)VECTOR_LENGTH(chr->server[id].maps), CONVIP(chr->server[id].ip), chr->server[id].port);
ShowStatus("Map-server %d loading complete.\n", id);
// send name for wisp to player
chr->map_received_ok(fd);
chr->send_fame_list(fd); //Send fame list.
chr->send_maps(fd, id, (int)VECTOR_LENGTH(chr->server[id].maps));
RFIFOSKIP(fd,RFIFOW(fd,2));
}
void char_send_scdata(int fd, int aid, int cid)
{
#ifdef ENABLE_SC_SAVING
if( SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `type`, `tick`, `val1`, `val2`, `val3`, `val4` "
"FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'",
scdata_db, aid, cid) )
{
Sql_ShowDebug(inter->sql_handle);
return;
}
if( SQL->NumRows(inter->sql_handle) > 0 ) {
struct status_change_data scdata;
int count;
char* data;
memset(&scdata, 0, sizeof(scdata));
WFIFOHEAD(fd,14+50*sizeof(struct status_change_data));
WFIFOW(fd,0) = 0x2b1d;
WFIFOL(fd,4) = aid;
WFIFOL(fd,8) = cid;
for( count = 0; count < 50 && SQL_SUCCESS == SQL->NextRow(inter->sql_handle); ++count )
{
SQL->GetData(inter->sql_handle, 0, &data, NULL); scdata.type = atoi(data);
SQL->GetData(inter->sql_handle, 1, &data, NULL); scdata.tick = atoi(data);
SQL->GetData(inter->sql_handle, 2, &data, NULL); scdata.val1 = atoi(data);
SQL->GetData(inter->sql_handle, 3, &data, NULL); scdata.val2 = atoi(data);
SQL->GetData(inter->sql_handle, 4, &data, NULL); scdata.val3 = atoi(data);
SQL->GetData(inter->sql_handle, 5, &data, NULL); scdata.val4 = atoi(data);
memcpy(WFIFOP(fd, 14+count*sizeof(struct status_change_data)), &scdata, sizeof(struct status_change_data));
}
if (count >= 50)
ShowWarning("Too many status changes for %d:%d, some of them were not loaded.\n", aid, cid);
if (count > 0) {
WFIFOW(fd,2) = 14 + count*sizeof(struct status_change_data);
WFIFOW(fd,12) = count;
WFIFOSET(fd,WFIFOW(fd,2));
//Clear the data once loaded.
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid) )
Sql_ShowDebug(inter->sql_handle);
}
} else { //no sc (needs a response)
WFIFOHEAD(fd,14);
WFIFOW(fd,0) = 0x2b1d;
WFIFOW(fd,2) = 14;
WFIFOL(fd,4) = aid;
WFIFOL(fd,8) = cid;
WFIFOW(fd,12) = 0;
WFIFOSET(fd,WFIFOW(fd,2));
}
SQL->FreeResult(inter->sql_handle);
#endif
}
void char_parse_frommap_request_scdata(int fd)
{
#ifdef ENABLE_SC_SAVING
int aid = RFIFOL(fd,2);
int cid = RFIFOL(fd,6);
chr->send_scdata(fd, aid, cid);
#endif
RFIFOSKIP(fd, 10);
}
void char_parse_frommap_set_users_count(int fd, int id)
{
if (RFIFOW(fd,2) != chr->server[id].users) {
chr->server[id].users = RFIFOW(fd,2);
ShowInfo("User Count: %d (Server: %d)\n", chr->server[id].users, id);
}
RFIFOSKIP(fd, 4);
}
void char_parse_frommap_set_users(int fd, int id)
{
//TODO: When data mismatches memory, update guild/party online/offline states.
int i;
chr->server[id].users = RFIFOW(fd,4);
chr->online_char_db->foreach(chr->online_char_db,chr->db_setoffline,id); //Set all chars from this server as 'unknown'
for(i = 0; i < chr->server[id].users; i++) {
int aid = RFIFOL(fd,6+i*8);
int cid = RFIFOL(fd,6+i*8+4);
struct online_char_data *character = idb_ensure(chr->online_char_db, aid, chr->create_online_char_data);
if (character->server > -1 && character->server != id) {
ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n",
character->account_id, character->char_id, character->server, id, aid, cid);
mapif->disconnectplayer(chr->server[character->server].fd, character->account_id, character->char_id, 2); // 2: Already connected to server
}
character->server = id;
character->char_id = cid;
}
//If any chars remain in -2, they will be cleaned in the cleanup timer.
RFIFOSKIP(fd,RFIFOW(fd,2));
}
void char_save_character_ack(int fd, int aid, int cid)
{
WFIFOHEAD(fd,10);
WFIFOW(fd,0) = 0x2b21; //Save ack only needed on final save.
WFIFOL(fd,2) = aid;
WFIFOL(fd,6) = cid;
WFIFOSET(fd,10);
}
void char_parse_frommap_save_character(int fd, int id)
{
int aid = RFIFOL(fd,4), cid = RFIFOL(fd,8), size = RFIFOW(fd,2);
struct online_char_data* character;
if (size - 13 != sizeof(struct mmo_charstatus)) {
ShowError("parse_from_map (save-char): Size mismatch! %d != %"PRIuS"\n", size-13, sizeof(struct mmo_charstatus));
RFIFOSKIP(fd,size);
return;
}
//Check account only if this ain't final save. Final-save goes through because of the char-map reconnect
if (RFIFOB(fd,12)
|| ( (character = (struct online_char_data*)idb_get(chr->online_char_db, aid)) != NULL
&& character->char_id == cid)
) {
struct mmo_charstatus char_dat;
memcpy(&char_dat, RFIFOP(fd,13), sizeof(struct mmo_charstatus));
chr->mmo_char_tosql(cid, &char_dat);
} else {
//This may be valid on char-server reconnection, when re-sending characters that already logged off.
ShowError("parse_from_map (save-char): Received data for non-existing/offline character (%d:%d).\n", aid, cid);
chr->set_char_online(id, cid, aid);
}
if (RFIFOB(fd,12)) {
//Flag, set character offline after saving. [Skotlex]
chr->set_char_offline(cid, aid);
chr->save_character_ack(fd, aid, cid);
}
RFIFOSKIP(fd,size);
}
// 0 - not ok
// 1 - ok
void char_select_ack(int fd, int account_id, uint8 flag)
{
WFIFOHEAD(fd,7);
WFIFOW(fd,0) = 0x2b03;
WFIFOL(fd,2) = account_id;
WFIFOB(fd,6) = flag;
WFIFOSET(fd,7);
}
void char_parse_frommap_char_select_req(int fd)
{
int account_id = RFIFOL(fd,2);
uint32 login_id1 = RFIFOL(fd,6);
uint32 login_id2 = RFIFOL(fd,10);
uint32 ip = RFIFOL(fd,14);
int32 group_id = RFIFOL(fd, 18);
RFIFOSKIP(fd,22);
if( core->runflag != CHARSERVER_ST_RUNNING )
{
chr->select_ack(fd, account_id, 0);
}
else
{
struct char_auth_node* node;
// create temporary auth entry
CREATE(node, struct char_auth_node, 1);
node->account_id = account_id;
node->char_id = 0;
node->login_id1 = login_id1;
node->login_id2 = login_id2;
node->group_id = group_id;
//node->sex = 0;
node->ip = ntohl(ip);
/* sounds troublesome. */
//node->expiration_time = 0; // unlimited/unknown time by default (not display in map-server)
//node->gmlevel = 0;
idb_put(auth_db, account_id, node);
//Set char to "@ char select" in online db [Kevin]
chr->set_char_charselect(account_id);
chr->select_ack(fd, account_id, 1);
}
}
void char_change_map_server_ack(int fd, const uint8 *data, bool ok)
{
WFIFOHEAD(fd,30);
WFIFOW(fd,0) = 0x2b06;
memcpy(WFIFOP(fd,2), data, 28);
if (!ok)
WFIFOL(fd,6) = 0; //Set login1 to 0.
WFIFOSET(fd,30);
}
void char_parse_frommap_change_map_server(int fd)
{
int map_id, map_fd = -1;
struct mmo_charstatus* char_data;
map_id = chr->search_mapserver(RFIFOW(fd,18), ntohl(RFIFOL(fd,24)), ntohs(RFIFOW(fd,28))); //Locate mapserver by ip and port.
if (map_id >= 0)
map_fd = chr->server[map_id].fd;
//Char should just had been saved before this packet, so this should be safe. [Skotlex]
char_data = (struct mmo_charstatus*)uidb_get(chr->char_db_,RFIFOL(fd,14));
if (char_data == NULL) {
//Really shouldn't happen.
struct mmo_charstatus char_dat;
chr->mmo_char_fromsql(RFIFOL(fd,14), &char_dat, true);
char_data = (struct mmo_charstatus*)uidb_get(chr->char_db_,RFIFOL(fd,14));
}
if (core->runflag == CHARSERVER_ST_RUNNING && sockt->session_is_active(map_fd) && char_data) {
//Send the map server the auth of this player.
struct online_char_data* data;
struct char_auth_node* node;
//Update the "last map" as this is where the player must be spawned on the new map server.
char_data->last_point.map = RFIFOW(fd,18);
char_data->last_point.x = RFIFOW(fd,20);
char_data->last_point.y = RFIFOW(fd,22);
char_data->sex = RFIFOB(fd,30);
// create temporary auth entry
CREATE(node, struct char_auth_node, 1);
node->account_id = RFIFOL(fd,2);
node->char_id = RFIFOL(fd,14);
node->login_id1 = RFIFOL(fd,6);
node->login_id2 = RFIFOL(fd,10);
node->sex = RFIFOB(fd,30);
node->expiration_time = 0; // FIXME (this thing isn't really supported we could as well purge it instead of fixing)
node->ip = ntohl(RFIFOL(fd,31));
node->group_id = RFIFOL(fd,35);
node->changing_mapservers = 1;
idb_put(auth_db, RFIFOL(fd,2), node);
data = idb_ensure(chr->online_char_db, RFIFOL(fd,2), chr->create_online_char_data);
data->char_id = char_data->char_id;
data->server = map_id; //Update server where char is.
//Reply with an ack.
chr->change_map_server_ack(fd, RFIFOP(fd,2), true);
} else { //Reply with nak
chr->change_map_server_ack(fd, RFIFOP(fd,2), false);
}
RFIFOSKIP(fd,39);
}
void char_parse_frommap_remove_friend(int fd)
{
int char_id = RFIFOL(fd,2);
int friend_id = RFIFOL(fd,6);
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `char_id`='%d' AND `friend_id`='%d' LIMIT 1",
friend_db, char_id, friend_id) ) {
Sql_ShowDebug(inter->sql_handle);
}
RFIFOSKIP(fd,10);
}
void char_char_name_ack(int fd, int char_id)
{
WFIFOHEAD(fd,30);
WFIFOW(fd,0) = 0x2b09;
WFIFOL(fd,2) = char_id;
chr->loadName(char_id, WFIFOP(fd,6));
WFIFOSET(fd,30);
}
void char_parse_frommap_char_name_request(int fd)
{
chr->char_name_ack(fd, RFIFOL(fd,2));
RFIFOSKIP(fd,6);
}
void char_parse_frommap_change_email(int fd)
{
if (chr->login_fd > 0) { // don't send request if no login-server
WFIFOHEAD(chr->login_fd,86);
memcpy(WFIFOP(chr->login_fd,0), RFIFOP(fd,0),86); // 0x2722 .L .40B .40B
WFIFOW(chr->login_fd,0) = 0x2722;
WFIFOSET(chr->login_fd,86);
}
RFIFOSKIP(fd, 86);
}
void mapif_char_ban(int char_id, time_t timestamp)
{
unsigned char buf[11];
WBUFW(buf,0) = 0x2b14;
WBUFL(buf,2) = char_id;
WBUFB(buf,6) = 2;
WBUFL(buf,7) = (unsigned int)timestamp;
mapif->sendall(buf, 11);
}
void char_ban(int account_id, int char_id, time_t *unban_time, short year, short month, short day, short hour, short minute, short second)
{
time_t timestamp;
struct tm *tmtime;
struct SqlStmt *stmt = SQL->StmtMalloc(inter->sql_handle);
nullpo_retv(unban_time);
if (*unban_time == 0 || *unban_time < time(NULL))
timestamp = time(NULL); // new ban
else
timestamp = *unban_time; // add to existing ban
tmtime = localtime(×tamp);
tmtime->tm_year = tmtime->tm_year + year;
tmtime->tm_mon = tmtime->tm_mon + month;
tmtime->tm_mday = tmtime->tm_mday + day;
tmtime->tm_hour = tmtime->tm_hour + hour;
tmtime->tm_min = tmtime->tm_min + minute;
tmtime->tm_sec = tmtime->tm_sec + second;
timestamp = mktime(tmtime);
if( SQL_SUCCESS != SQL->StmtPrepare(stmt,
"UPDATE `%s` SET `unban_time` = ? WHERE `char_id` = ? LIMIT 1",
char_db)
|| SQL_SUCCESS != SQL->StmtBindParam(stmt, 0, SQLDT_LONG, ×tamp, sizeof(timestamp))
|| SQL_SUCCESS != SQL->StmtBindParam(stmt, 1, SQLDT_INT, &char_id, sizeof(char_id))
|| SQL_SUCCESS != SQL->StmtExecute(stmt)
) {
SqlStmt_ShowDebug(stmt);
}
SQL->StmtFree(stmt);
// condition applies; send to all map-servers to disconnect the player
if( timestamp > time(NULL) ) {
mapif->char_ban(char_id, timestamp);
// disconnect player if online on char-server
chr->disconnect_player(account_id);
}
}
void char_unban(int char_id, int *result)
{
/* handled by char server, so no redirection */
if( SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `unban_time` = '0' WHERE `char_id` = '%d' LIMIT 1", char_db, char_id) ) {
Sql_ShowDebug(inter->sql_handle);
if (result)
*result = 1;
}
}
void char_ask_name_ack(int fd, int acc, const char* name, int type, int result)
{
nullpo_retv(name);
WFIFOHEAD(fd,34);
WFIFOW(fd, 0) = 0x2b0f;
WFIFOL(fd, 2) = acc;
safestrncpy(WFIFOP(fd,6), name, NAME_LENGTH);
WFIFOW(fd,30) = type;
WFIFOW(fd,32) = result;
WFIFOSET(fd,34);
}
/**
* Changes a character's sex.
* The information is updated on database, and the character is kicked if it
* currently is online.
*
* @param char_id The character's ID.
* @param sex The new sex.
* @retval 0 in case of success.
* @retval 1 in case of failure.
*/
int char_changecharsex(int char_id, int sex)
{
int class_ = 0, guild_id = 0, account_id = 0;
char *data;
// get character data
if (SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`class`,`guild_id` FROM `%s` WHERE `char_id` = '%d'", char_db, char_id)) {
Sql_ShowDebug(inter->sql_handle);
return 1;
}
if (SQL->NumRows(inter->sql_handle) != 1 || SQL_ERROR == SQL->NextRow(inter->sql_handle)) {
SQL->FreeResult(inter->sql_handle);
return 1;
}
SQL->GetData(inter->sql_handle, 0, &data, NULL); account_id = atoi(data);
SQL->GetData(inter->sql_handle, 1, &data, NULL); class_ = atoi(data);
SQL->GetData(inter->sql_handle, 2, &data, NULL); guild_id = atoi(data);
SQL->FreeResult(inter->sql_handle);
if (SQL_ERROR == SQL->Query(inter->sql_handle, "UPDATE `%s` SET `sex` = '%c' WHERE `char_id` = '%d'", char_db, sex == SEX_MALE ? 'M' : 'F', char_id)) {
Sql_ShowDebug(inter->sql_handle);
return 1;
}
char_change_sex_sub(sex, account_id, char_id, class_, guild_id);
// disconnect player if online on char-server
chr->disconnect_player(account_id);
// notify all mapservers about this change
chr->changesex(account_id, sex);
return 0;
}
void char_parse_frommap_change_account(int fd)
{
int result = 0; // 0-login-server request done, 1-player not found, 2-gm level too low, 3-login-server offline
char esc_name[NAME_LENGTH*2+1];
int acc = RFIFOL(fd,2); // account_id of who ask (-1 if server itself made this request)
const char *name = RFIFOP(fd,6); // name of the target character
int type = RFIFOW(fd,30); // type of operation: 1-block, 2-ban, 3-unblock, 4-unban, 5 changesex, 6 charban, 7 charunban
short year = 0, month = 0, day = 0, hour = 0, minute = 0, second = 0;
int sex = SEX_MALE;
if (type == 2 || type == 6) {
year = RFIFOW(fd,32);
month = RFIFOW(fd,34);
day = RFIFOW(fd,36);
hour = RFIFOW(fd,38);
minute = RFIFOW(fd,40);
second = RFIFOW(fd,42);
} else if (type == 8) {
sex = RFIFOB(fd, 32);
}
RFIFOSKIP(fd,44);
SQL->EscapeStringLen(inter->sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
if(SQL_ERROR == SQL->Query(inter->sql_handle, "SELECT `account_id`,`char_id`,`unban_time` FROM `%s` WHERE `name` = '%s'", char_db, esc_name)) {
Sql_ShowDebug(inter->sql_handle);
} else if (SQL->NumRows(inter->sql_handle) == 0) {
SQL->FreeResult(inter->sql_handle);
result = 1; // 1-player not found
} else if (SQL_SUCCESS != SQL->NextRow(inter->sql_handle)) {
Sql_ShowDebug(inter->sql_handle);
SQL->FreeResult(inter->sql_handle);
result = 1; // 1-player not found
} else {
int account_id, char_id;
char *data;
time_t unban_time;
SQL->GetData(inter->sql_handle, 0, &data, NULL); account_id = atoi(data);
SQL->GetData(inter->sql_handle, 1, &data, NULL); char_id = atoi(data);
SQL->GetData(inter->sql_handle, 2, &data, NULL); unban_time = atol(data);
SQL->FreeResult(inter->sql_handle);
if( chr->login_fd <= 0 ) {
result = 3; // 3-login-server offline
#if 0 //FIXME: need to move this check to login server [ultramage]
} else if( acc != -1 && isGM(acc) < isGM(account_id) ) {
result = 2; // 2-gm level too low
#endif // 0
} else {
switch (type) {
case CHAR_ASK_NAME_BLOCK:
loginif->block_account(account_id, 5);
break;
case CHAR_ASK_NAME_BAN:
loginif->ban_account(account_id, year, month, day, hour, minute, second);
break;
case CHAR_ASK_NAME_UNBLOCK:
loginif->block_account(account_id, 0);
break;
case CHAR_ASK_NAME_UNBAN:
loginif->unban_account(account_id);
break;
case CHAR_ASK_NAME_CHANGESEX:
loginif->changesex(account_id);
break;
case CHAR_ASK_NAME_CHARBAN:
/* handled by char server, so no redirection */
chr->ban(account_id, char_id, &unban_time, year, month, day, hour, minute, second);
break;
case CHAR_ASK_NAME_CHARUNBAN:
chr->unban(char_id, &result);
break;
case CHAR_ASK_NAME_CHANGECHARSEX:
result = chr->changecharsex(char_id, sex);
break;
}
}
}
// send answer if a player ask, not if the server ask
if (acc != -1 && type != CHAR_ASK_NAME_CHANGESEX && type != CHAR_ASK_NAME_CHANGECHARSEX) { // Don't send answer for changesex
chr->ask_name_ack(fd, acc, name, type, result);
}
}
void char_parse_frommap_fame_list(int fd)
{
int cid = RFIFOL(fd, 2);
int fame = RFIFOL(fd, 6);
char type = RFIFOB(fd, 10);
int size;
struct fame_list* list;
int player_pos;
int fame_pos;
switch(type) {
case RANKTYPE_BLACKSMITH: size = fame_list_size_smith; list = smith_fame_list; break;
case RANKTYPE_ALCHEMIST: size = fame_list_size_chemist; list = chemist_fame_list; break;
case RANKTYPE_TAEKWON: size = fame_list_size_taekwon; list = taekwon_fame_list; break;
default: size = 0; list = NULL; break;
}
if (!list) {
RFIFOSKIP(fd, 11);
return;
}
ARR_FIND(0, size, player_pos, list[player_pos].id == cid);// position of the player
ARR_FIND(0, size, fame_pos, list[fame_pos].fame <= fame);// where the player should be
if( player_pos == size && fame_pos == size )
;// not on list and not enough fame to get on it
else if( fame_pos == player_pos ) {
// same position
list[player_pos].fame = fame;
chr->update_fame_list(type, player_pos, fame);
} else {
// move in the list
if( player_pos == size ) {
// new ranker - not in the list
ARR_MOVE(size - 1, fame_pos, list, struct fame_list);
list[fame_pos].id = cid;
list[fame_pos].fame = fame;
chr->loadName(cid, list[fame_pos].name);
} else {
// already in the list
if( fame_pos == size )
--fame_pos;// move to the end of the list
ARR_MOVE(player_pos, fame_pos, list, struct fame_list);
list[fame_pos].fame = fame;
}
chr->send_fame_list(-1);
}
RFIFOSKIP(fd,11);
}
void char_parse_frommap_divorce_char(int fd)
{
chr->divorce_char_sql(RFIFOL(fd,2), RFIFOL(fd,6));
RFIFOSKIP(fd,10);
}
void char_parse_frommap_ragsrvinfo(int fd)
{
char esc_server_name[sizeof(chr->server_name)*2+1];
SQL->EscapeString(inter->sql_handle, esc_server_name, chr->server_name);
if( SQL_ERROR == SQL->Query(inter->sql_handle, "INSERT INTO `%s` SET `index`='%d',`name`='%s',`exp`='%u',`jexp`='%u',`drop`='%u'",
ragsrvinfo_db, fd, esc_server_name, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)) )
{
Sql_ShowDebug(inter->sql_handle);
}
RFIFOSKIP(fd,14);
}
void char_parse_frommap_set_char_offline(int fd)
{
chr->set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6));
RFIFOSKIP(fd,10);
}
void char_parse_frommap_set_all_offline(int fd, int id)
{
chr->set_all_offline(id);
RFIFOSKIP(fd,2);
}
void char_parse_frommap_set_char_online(int fd, int id)
{
chr->set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6));
RFIFOSKIP(fd,10);
}
void char_parse_frommap_build_fame_list(int fd)
{
chr->read_fame_list();
chr->send_fame_list(-1);
RFIFOSKIP(fd,2);
}
void char_parse_frommap_save_status_change_data(int fd)
{
#ifdef ENABLE_SC_SAVING
int aid = RFIFOL(fd, 4);
int cid = RFIFOL(fd, 8);
int count = RFIFOW(fd, 12);
/* clear; ensure no left overs e.g. permanent */
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id`='%d'", scdata_db, aid, cid) )
Sql_ShowDebug(inter->sql_handle);
if( count > 0 )
{
struct status_change_data data;
StringBuf buf;
int i;
StrBuf->Init(&buf);
StrBuf->Printf(&buf, "INSERT INTO `%s` (`account_id`, `char_id`, `type`, `tick`, `val1`, `val2`, `val3`, `val4`) VALUES ", scdata_db);
for( i = 0; i < count; ++i )
{
memcpy (&data, RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data));
if( i > 0 )
StrBuf->AppendStr(&buf, ", ");
StrBuf->Printf(&buf, "('%d','%d','%hu','%d','%d','%d','%d','%d')", aid, cid,
data.type, data.tick, data.val1, data.val2, data.val3, data.val4);
}
if( SQL_ERROR == SQL->QueryStr(inter->sql_handle, StrBuf->Value(&buf)) )
Sql_ShowDebug(inter->sql_handle);
StrBuf->Destroy(&buf);
}
#endif
RFIFOSKIP(fd, RFIFOW(fd, 2));
}
void char_send_pong(int fd)
{
WFIFOHEAD(fd,2);
WFIFOW(fd,0) = 0x2b24;
WFIFOSET(fd,2);
}
void char_parse_frommap_ping(int fd)
{
chr->send_pong(fd);
RFIFOSKIP(fd,2);
}
void char_map_auth_ok(int fd, int account_id, struct char_auth_node* node, struct mmo_charstatus* cd)
{
nullpo_retv(cd);
WFIFOHEAD(fd,25 + sizeof(struct mmo_charstatus));
WFIFOW(fd,0) = 0x2afd;
WFIFOW(fd,2) = 25 + sizeof(struct mmo_charstatus);
WFIFOL(fd,4) = account_id;
if (node)
{
WFIFOL(fd,8) = node->login_id1;
WFIFOL(fd,12) = node->login_id2;
WFIFOL(fd,16) = (uint32)node->expiration_time; // FIXME: will wrap to negative after "19-Jan-2038, 03:14:07 AM GMT"
WFIFOL(fd,20) = node->group_id;
WFIFOB(fd,24) = node->changing_mapservers;
}
else
{
WFIFOL(fd,8) = 0;
WFIFOL(fd,12) = 0;
WFIFOL(fd,16) = 0;
WFIFOL(fd,20) = 0;
WFIFOB(fd,24) = 0;
}
memcpy(WFIFOP(fd,25), cd, sizeof(struct mmo_charstatus));
WFIFOSET(fd, WFIFOW(fd,2));
}
void char_map_auth_failed(int fd, int account_id, int char_id, int login_id1, char sex, uint32 ip)
{
WFIFOHEAD(fd,19);
WFIFOW(fd,0) = 0x2b27;
WFIFOL(fd,2) = account_id;
WFIFOL(fd,6) = char_id;
WFIFOL(fd,10) = login_id1;
WFIFOB(fd,14) = sex;
WFIFOL(fd,15) = htonl(ip);
WFIFOSET(fd,19);
}
void char_parse_frommap_auth_request(int fd, int id)
{
struct mmo_charstatus char_dat;
struct char_auth_node* node;
struct mmo_charstatus* cd;
int account_id = RFIFOL(fd,2);
int char_id = RFIFOL(fd,6);
int login_id1 = RFIFOL(fd,10);
char sex = RFIFOB(fd,14);
uint32 ip = ntohl(RFIFOL(fd,15));
char standalone = RFIFOB(fd, 19);
RFIFOSKIP(fd,20);
node = (struct char_auth_node*)idb_get(auth_db, account_id);
cd = (struct mmo_charstatus*)uidb_get(chr->char_db_,char_id);
if( cd == NULL ) { //Really shouldn't happen.
chr->mmo_char_fromsql(char_id, &char_dat, true);
cd = (struct mmo_charstatus*)uidb_get(chr->char_db_,char_id);
}
if( core->runflag == CHARSERVER_ST_RUNNING && cd && standalone ) {
cd->sex = sex;
chr->map_auth_ok(fd, account_id, NULL, cd);
chr->set_char_online(id, char_id, account_id);
return;
}
if( core->runflag == CHARSERVER_ST_RUNNING &&
cd != NULL &&
node != NULL &&
node->account_id == account_id &&
node->char_id == char_id &&
node->login_id1 == login_id1 /*&&
node->sex == sex &&
node->ip == ip*/ )
{// auth ok
if( cd->sex == 99 )
cd->sex = sex;
chr->map_auth_ok(fd, account_id, node, cd);
// only use the auth once and mark user online
idb_remove(auth_db, account_id);
chr->set_char_online(id, char_id, account_id);
}
else
{// auth failed
chr->map_auth_failed(fd, account_id, char_id, login_id1, sex, ip);
}
}
void char_parse_frommap_update_ip(int fd, int id)
{
chr->server[id].ip = ntohl(RFIFOL(fd, 2));
ShowInfo("Updated IP address of map-server #%d to %u.%u.%u.%u.\n", id, CONVIP(chr->server[id].ip));
RFIFOSKIP(fd,6);
}
void char_parse_frommap_request_stats_report(int fd)
{
int sfd;/* stat server fd */
struct hSockOpt opt;
RFIFOSKIP(fd, 2);/* we skip first 2 bytes which are the 0x3008, so we end up with a buffer equal to the one we send */
opt.silent = 1;
opt.setTimeo = 1;
if ((sfd = sockt->make_connection(sockt->host2ip("stats.herc.ws"),(uint16)25427,&opt) ) == -1) {
RFIFOSKIP(fd, RFIFOW(fd,2) );/* skip this packet */
RFIFOFLUSH(fd);
return;/* connection not possible, we drop the report */
}
sockt->session[sfd]->flag.server = 1;/* to ensure we won't drop our own packet */
sockt->realloc_fifo(sfd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
WFIFOHEAD(sfd, RFIFOW(fd,2) );
memcpy(WFIFOP(sfd,0), RFIFOP(fd, 0), RFIFOW(fd,2));
WFIFOSET(sfd, RFIFOW(fd,2) );
do {
sockt->flush(sfd);
HSleep(1);
} while( !sockt->session[sfd]->flag.eof && sockt->session[sfd]->wdata_size );
sockt->close(sfd);
RFIFOSKIP(fd, RFIFOW(fd,2) );/* skip this packet */
RFIFOFLUSH(fd);
}
void char_parse_frommap_scdata_update(int fd)
{
int account_id = RFIFOL(fd, 2);
int char_id = RFIFOL(fd, 6);
int val1 = RFIFOL(fd, 12);
int val2 = RFIFOL(fd, 16);
int val3 = RFIFOL(fd, 20);
int val4 = RFIFOL(fd, 24);
short type = RFIFOW(fd, 10);
if (SQL_ERROR == SQL->Query(inter->sql_handle, "REPLACE INTO `%s`"
" (`account_id`,`char_id`,`type`,`tick`,`val1`,`val2`,`val3`,`val4`)"
" VALUES ('%d','%d','%d','%d','%d','%d','%d','%d')",
scdata_db, account_id, char_id, type, INFINITE_DURATION, val1, val2, val3, val4)
) {
Sql_ShowDebug(inter->sql_handle);
}
RFIFOSKIP(fd, 28);
}
void char_parse_frommap_scdata_delete(int fd)
{
int account_id = RFIFOL(fd, 2);
int char_id = RFIFOL(fd, 6);
short type = RFIFOW(fd, 10);
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '%d' AND `char_id` = '%d' AND `type` = '%d' LIMIT 1",
scdata_db, account_id, char_id, type) )
{
Sql_ShowDebug(inter->sql_handle);
}
RFIFOSKIP(fd, 12);
}
int char_parse_frommap(int fd)
{
int id;
ARR_FIND( 0, ARRAYLENGTH(chr->server), id, chr->server[id].fd == fd );
if( id == ARRAYLENGTH(chr->server) ) {// not a map server
ShowDebug("chr->parse_frommap: Disconnecting invalid session #%d (is not a map-server)\n", fd);
sockt->close(fd);
return 0;
}
if( sockt->session[fd]->flag.eof ) {
sockt->close(fd);
chr->server[id].fd = -1;
mapif->on_disconnect(id);
return 0;
}
while (RFIFOREST(fd) >= 2) {
int packet_id = RFIFOW(fd,0);
if (VECTOR_LENGTH(HPM->packets[hpParse_FromMap]) > 0) {
int result = HPM->parse_packets(fd,packet_id,hpParse_FromMap);
if (result == 1) {
if (sockt->session[fd] == NULL)
return 0;
continue;
}
if (result == 2)
return 0;
}
switch (packet_id) {
case 0x2b0a:
if( RFIFOREST(fd) < RFIFOW(fd, 2) )
return 0;
chr->parse_frommap_datasync(fd);
break;
case 0x2b0b:
if( RFIFOREST(fd) < RFIFOW(fd, 2) )
return 0;
chr->parse_frommap_skillid2idx(fd);
break;
case 0x2afa: // Receiving map names list from the map-server
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
chr->parse_frommap_map_names(fd, id);
break;
case 0x2afc: //Packet command is now used for sc_data request. [Skotlex]
if (RFIFOREST(fd) < 10)
return 0;
{
chr->parse_frommap_request_scdata(fd);
}
break;
case 0x2afe: //set MAP user count
if (RFIFOREST(fd) < 4)
return 0;
chr->parse_frommap_set_users_count(fd, id);
break;
case 0x2aff: //set MAP users
if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
{
chr->parse_frommap_set_users(fd, id);
}
break;
case 0x2b01: // Receive character data from map-server for saving
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
{
chr->parse_frommap_save_character(fd, id);
}
break;
case 0x2b02: // req char selection
if( RFIFOREST(fd) < 22 )
return 0;
{
chr->parse_frommap_char_select_req(fd);
}
break;
case 0x2b05: // request "change map server"
if (RFIFOREST(fd) < 39)
return 0;
{
chr->parse_frommap_change_map_server(fd);
}
break;
case 0x2b07: // Remove RFIFOL(fd,6) (friend_id) from RFIFOL(fd,2) (char_id) friend list [Ind]
if (RFIFOREST(fd) < 10)
return 0;
{
chr->parse_frommap_remove_friend(fd);
}
break;
case 0x2b08: // char name request
if (RFIFOREST(fd) < 6)
return 0;
chr->parse_frommap_char_name_request(fd);
break;
case 0x2b0c: // Map server send information to change an email of an account -> login-server
if (RFIFOREST(fd) < 86)
return 0;
chr->parse_frommap_change_email(fd);
break;
case 0x2b0e: // Request from map-server to change an account's or character's status (accounts will just be forwarded to login server)
if (RFIFOREST(fd) < 44)
return 0;
{
chr->parse_frommap_change_account(fd);
}
break;
case 0x2b10: // Update and send fame ranking list
if (RFIFOREST(fd) < 11)
return 0;
{
chr->parse_frommap_fame_list(fd);
}
break;
// Divorce chars
case 0x2b11:
if( RFIFOREST(fd) < 10 )
return 0;
chr->parse_frommap_divorce_char(fd);
break;
case 0x2b16: // Receive rates [Wizputer]
if( RFIFOREST(fd) < 14 )
return 0;
{
chr->parse_frommap_ragsrvinfo(fd);
}
break;
case 0x2b17: // Character disconnected set online 0 [Wizputer]
if (RFIFOREST(fd) < 6)
return 0;
chr->parse_frommap_set_char_offline(fd);
break;
case 0x2b18: // Reset all chars to offline [Wizputer]
chr->parse_frommap_set_all_offline(fd, id);
break;
case 0x2b19: // Character set online [Wizputer]
if (RFIFOREST(fd) < 10)
return 0;
chr->parse_frommap_set_char_online(fd, id);
break;
case 0x2b1a: // Build and send fame ranking lists [DracoRPG]
if (RFIFOREST(fd) < 2)
return 0;
chr->parse_frommap_build_fame_list(fd);
break;
case 0x2b1c: //Request to save status change data. [Skotlex]
if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2))
return 0;
{
chr->parse_frommap_save_status_change_data(fd);
}
break;
case 0x2b23: // map-server alive packet
chr->parse_frommap_ping(fd);
break;
case 0x2b26: // auth request from map-server
if (RFIFOREST(fd) < 20)
return 0;
{
chr->parse_frommap_auth_request(fd, id);
}
break;
case 0x2736: // ip address update
if (RFIFOREST(fd) < 6) return 0;
chr->parse_frommap_update_ip(fd, id);
break;
case 0x3008:
if( RFIFOREST(fd) < RFIFOW(fd,4) )
return 0;/* packet wasn't fully received yet (still fragmented) */
else {
chr->parse_frommap_request_stats_report(fd);
}
break;
/* individual sc data insertion/update */
case 0x2740:
if( RFIFOREST(fd) < 28 )
return 0;
else {
chr->parse_frommap_scdata_update(fd);
}
break;
/* individual sc data delete */
case 0x2741:
if( RFIFOREST(fd) < 12 )
return 0;
else {
chr->parse_frommap_scdata_delete(fd);
}
break;
default:
{
// inter server - packet
int r = inter->parse_frommap(fd);
if (r == 1) break; // processed
if (r == 2) return 0; // need more packet
// no inter server packet. no char server packet -> disconnect
ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0));
sockt->eof(fd);
return 0;
}
} // switch
} // while
return 0;
}
void do_init_mapif(void)
{
int i;
for( i = 0; i < ARRAYLENGTH(chr->server); ++i )
mapif->server_init(i);
}
void do_final_mapif(void)
{
int i;
for( i = 0; i < ARRAYLENGTH(chr->server); ++i )
mapif->server_destroy(i);
}
// Searches for the mapserver that has a given map (and optionally ip/port, if not -1).
// If found, returns the server's index in the 'server' array (otherwise returns -1).
int char_search_mapserver(unsigned short map, uint32 ip, uint16 port)
{
int i, j;
for(i = 0; i < ARRAYLENGTH(chr->server); i++)
{
if (chr->server[i].fd > 0
&& (ip == (uint32)-1 || chr->server[i].ip == ip)
&& (port == (uint16)-1 || chr->server[i].port == port)
) {
ARR_FIND(0, VECTOR_LENGTH(chr->server[i].maps), j, VECTOR_INDEX(chr->server[i].maps, j) == map);
if (j != VECTOR_LENGTH(chr->server[i].maps))
return i;
}
}
return -1;
}
// Initialization process (currently only initialization inter_mapif)
static int char_mapif_init(int fd)
{
return inter->mapif_init(fd);
}
/**
* Checks whether the given IP comes from LAN or WAN.
*
* @param ip IP address to check.
* @retval 0 if it is a WAN IP.
* @return the appropriate LAN server address to send, if it is a LAN IP.
*/
uint32 char_lan_subnet_check(uint32 ip)
{
struct s_subnet lan = {0};
if (sockt->lan_subnet_check(ip, &lan)) {
ShowInfo("Subnet check [%u.%u.%u.%u]: Matches "CL_CYAN"%u.%u.%u.%u/%u.%u.%u.%u"CL_RESET"\n", CONVIP(ip), CONVIP(lan.ip & lan.mask), CONVIP(lan.mask));
return lan.ip;
}
ShowInfo("Subnet check [%u.%u.%u.%u]: "CL_CYAN"WAN"CL_RESET"\n", CONVIP(ip));
return 0;
}
/// Answers to deletion request (HC_DELETE_CHAR3_RESERVED)
/// @param result
/// 0 (0x718): An unknown error has occurred.
/// 1: none/success
/// 3 (0x719): A database error occurred.
/// 4 (0x71a): To delete a character you must withdraw from the guild.
/// 5 (0x71b): To delete a character you must withdraw from the party.
/// Any (0x718): An unknown error has occurred.
void char_delete2_ack(int fd, int char_id, uint32 result, time_t delete_date)
{// HC: <0828>.W .L .L .L
WFIFOHEAD(fd,14);
WFIFOW(fd,0) = 0x828;
WFIFOL(fd,2) = char_id;
WFIFOL(fd,6) = result;
#if PACKETVER >= 20130000
WFIFOL(fd,10) = (int)(delete_date - time(NULL));
#else
WFIFOL(fd,10) = (int)delete_date;
#endif
WFIFOSET(fd,14);
}
void char_delete2_accept_actual_ack(int fd, int char_id, uint32 result)
{
WFIFOHEAD(fd,10);
WFIFOW(fd,0) = 0x82a;
WFIFOL(fd,2) = char_id;
WFIFOL(fd,6) = result;
WFIFOSET(fd,10);
}
/// @param result
/// 0 (0x718): An unknown error has occurred.
/// 1: none/success
/// 2 (0x71c): Due to system settings can not be deleted.
/// 3 (0x719): A database error occurred.
/// 4 (0x71d): Deleting not yet possible time.
/// 5 (0x71e): Date of birth do not match.
/// Any (0x718): An unknown error has occurred.
void char_delete2_accept_ack(int fd, int char_id, uint32 result)
{// HC: <082a>.W .L .L
#if PACKETVER >= 20130000 /* not sure the exact date -- must refresh or client gets stuck */
if( result == 1 ) {
struct char_session_data* sd = (struct char_session_data*)sockt->session[fd]->session_data;
chr->mmo_char_send099d(fd, sd);
}
#endif
chr->delete2_accept_actual_ack(fd, char_id, result);
}
/// @param result
/// 1 (0x718): none/success, (if char id not in deletion process): An unknown error has occurred.
/// 2 (0x719): A database error occurred.
/// Any (0x718): An unknown error has occurred.
void char_delete2_cancel_ack(int fd, int char_id, uint32 result)
{// HC: <082c>.W .L .L
WFIFOHEAD(fd,10);
WFIFOW(fd,0) = 0x82c;
WFIFOL(fd,2) = char_id;
WFIFOL(fd,6) = result;
WFIFOSET(fd,10);
}
static void char_delete2_req(int fd, struct char_session_data* sd)
{// CH: <0827>.W .L
int char_id, i;
char* data;
time_t delete_date;
char_id = RFIFOL(fd,2);
nullpo_retv(sd);
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
if( i == MAX_CHARS )
{// character not found
chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred
return;
}
if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "SELECT `delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != SQL->NextRow(inter->sql_handle) )
{
Sql_ShowDebug(inter->sql_handle);
chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred
return;
}
SQL->GetData(inter->sql_handle, 0, &data, NULL); delete_date = strtoul(data, NULL, 10);
if( delete_date ) {// character already queued for deletion
chr->delete2_ack(fd, char_id, 0, 0); // 0: An unknown error occurred
return;
}
// This check is imposed by Aegis to avoid dead entries in databases
// _it is not needed_ as we clear data properly
// see issue: 7338
if (char_aegis_delete) {
int party_id = 0, guild_id = 0;
if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "SELECT `party_id`, `guild_id` FROM `%s` WHERE `char_id`='%d'", char_db, char_id)
|| SQL_SUCCESS != SQL->NextRow(inter->sql_handle)
) {
Sql_ShowDebug(inter->sql_handle);
chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred
return;
}
SQL->GetData(inter->sql_handle, 0, &data, NULL); party_id = atoi(data);
SQL->GetData(inter->sql_handle, 1, &data, NULL); guild_id = atoi(data);
if( guild_id )
{
chr->delete2_ack(fd, char_id, 4, 0); // 4: To delete a character you must withdraw from the guild
return;
}
if( party_id )
{
chr->delete2_ack(fd, char_id, 5, 0); // 5: To delete a character you must withdraw from the party
return;
}
}
// success
delete_date = time(NULL)+char_del_delay;
if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `delete_date`='%lu' WHERE `char_id`='%d'", char_db, (unsigned long)delete_date, char_id) )
{
Sql_ShowDebug(inter->sql_handle);
chr->delete2_ack(fd, char_id, 3, 0); // 3: A database error occurred
return;
}
chr->delete2_ack(fd, char_id, 1, delete_date); // 1: success
}
static void char_delete2_accept(int fd, struct char_session_data* sd)
{// CH: <0829>.W .L .6B
char birthdate[8+1];
int char_id, i;
int base_level;
char* data;
time_t delete_date;
nullpo_retv(sd);
char_id = RFIFOL(fd,2);
ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, char_id);
// construct "YY-MM-DD"
birthdate[0] = RFIFOB(fd,6);
birthdate[1] = RFIFOB(fd,7);
birthdate[2] = '-';
birthdate[3] = RFIFOB(fd,8);
birthdate[4] = RFIFOB(fd,9);
birthdate[5] = '-';
birthdate[6] = RFIFOB(fd,10);
birthdate[7] = RFIFOB(fd,11);
birthdate[8] = 0;
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
if( i == MAX_CHARS )
{// character not found
chr->delete2_accept_ack(fd, char_id, 3); // 3: A database error occurred
return;
}
if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "SELECT `base_level`,`delete_date` FROM `%s` WHERE `char_id`='%d'", char_db, char_id) || SQL_SUCCESS != SQL->NextRow(inter->sql_handle) )
{// data error
Sql_ShowDebug(inter->sql_handle);
chr->delete2_accept_ack(fd, char_id, 3); // 3: A database error occurred
return;
}
SQL->GetData(inter->sql_handle, 0, &data, NULL); base_level = atoi(data);
SQL->GetData(inter->sql_handle, 1, &data, NULL); delete_date = strtoul(data, NULL, 10);
if( !delete_date || delete_date>time(NULL) )
{// not queued or delay not yet passed
chr->delete2_accept_ack(fd, char_id, 4); // 4: Deleting not yet possible time
return;
}
if( strcmp(sd->birthdate+2, birthdate) ) // +2 to cut off the century
{// birth date is wrong
chr->delete2_accept_ack(fd, char_id, 5); // 5: Date of birth do not match
return;
}
if ((char_del_level > 0 && base_level >= char_del_level) || (char_del_level < 0 && base_level <= -char_del_level)) {
// character level config restriction
chr->delete2_accept_ack(fd, char_id, 2); // 2: Due to system settings can not be deleted
return;
}
// success
if( chr->delete_char_sql(char_id) < 0 )
{
chr->delete2_accept_ack(fd, char_id, 3); // 3: A database error occurred
return;
}
// refresh character list cache
sd->found_char[i] = -1;
chr->delete2_accept_ack(fd, char_id, 1); // 1: success
}
static void char_delete2_cancel(int fd, struct char_session_data* sd)
{// CH: <082b>.W .L
int char_id, i;
nullpo_retv(sd);
char_id = RFIFOL(fd,2);
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == char_id );
if( i == MAX_CHARS )
{// character not found
chr->delete2_cancel_ack(fd, char_id, 2); // 2: A database error occurred
return;
}
// there is no need to check, whether or not the character was
// queued for deletion, as the client prints an error message by
// itself, if it was not the case (@see chr->delete2_cancel_ack)
if( SQL_SUCCESS != SQL->Query(inter->sql_handle, "UPDATE `%s` SET `delete_date`='0' WHERE `char_id`='%d'", char_db, char_id) )
{
Sql_ShowDebug(inter->sql_handle);
chr->delete2_cancel_ack(fd, char_id, 2); // 2: A database error occurred
return;
}
chr->delete2_cancel_ack(fd, char_id, 1); // 1: success
}
void char_send_account_id(int fd, int account_id)
{
WFIFOHEAD(fd,4);
WFIFOL(fd,0) = account_id;
WFIFOSET(fd,4);
}
void char_parse_char_connect(int fd, struct char_session_data* sd, uint32 ipl)
{
int account_id = RFIFOL(fd,2);
uint32 login_id1 = RFIFOL(fd,6);
uint32 login_id2 = RFIFOL(fd,10);
int sex = RFIFOB(fd,16);
struct char_auth_node* node;
RFIFOSKIP(fd,17);
ShowInfo("request connect - account_id:%d/login_id1:%u/login_id2:%u\n", account_id, login_id1, login_id2);
if (sd) {
//Received again auth packet for already authenticated account?? Discard it.
//TODO: Perhaps log this as a hack attempt?
//TODO: and perhaps send back a reply?
return;
}
CREATE(sockt->session[fd]->session_data, struct char_session_data, 1);
sd = (struct char_session_data*)sockt->session[fd]->session_data;
sd->account_id = account_id;
sd->login_id1 = login_id1;
sd->login_id2 = login_id2;
sd->sex = sex;
sd->auth = false; // not authed yet
// send back account_id
chr->send_account_id(fd, account_id);
if( core->runflag != CHARSERVER_ST_RUNNING ) {
chr->auth_error(fd, 0);
return;
}
// search authentication
node = (struct char_auth_node*)idb_get(auth_db, account_id);
if( node != NULL &&
node->account_id == account_id &&
node->login_id1 == login_id1 &&
node->login_id2 == login_id2 /*&&
node->ip == ipl*/ )
{// authentication found (coming from map server)
/* restrictions apply */
if( chr->server_type == CST_MAINTENANCE && node->group_id < char_maintenance_min_group_id ) {
chr->auth_error(fd, 0);
return;
}
/* the client will already deny this request, this check is to avoid someone bypassing. */
if( chr->server_type == CST_PAYING && (time_t)node->expiration_time < time(NULL) ) {
chr->auth_error(fd, 0);
return;
}
idb_remove(auth_db, account_id);
chr->auth_ok(fd, sd);
}
else
{// authentication not found (coming from login server)
if (chr->login_fd > 0) { // don't send request if no login-server
loginif->auth(fd, sd, ipl);
} else { // if no login-server, we must refuse connection
chr->auth_error(fd, 0);
}
}
}
void char_send_map_info(int fd, int i, uint32 subnet_map_ip, struct mmo_charstatus *cd)
{
nullpo_retv(cd);
WFIFOHEAD(fd,28);
WFIFOW(fd,0) = 0x71;
WFIFOL(fd,2) = cd->char_id;
mapindex->getmapname_ext(mapindex_id2name(cd->last_point.map), WFIFOP(fd,6));
WFIFOL(fd,22) = htonl((subnet_map_ip) ? subnet_map_ip : chr->server[i].ip);
WFIFOW(fd,26) = sockt->ntows(htons(chr->server[i].port)); // [!] LE byte order here [!]
WFIFOSET(fd,28);
}
void char_send_wait_char_server(int fd)
{
WFIFOHEAD(fd, 24);
WFIFOW(fd, 0) = 0x840;
WFIFOW(fd, 2) = 24;
safestrncpy(WFIFOP(fd,4), "0", 20);/* we can't send empty (otherwise the list will pop up) */
WFIFOSET(fd, 24);
}
int char_search_default_maps_mapserver(struct mmo_charstatus *cd)
{
int i;
int j;
nullpo_retr(-1, cd);
if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_PRONTERA)),-1,-1)) >= 0) {
cd->last_point.x = 273;
cd->last_point.y = 354;
} else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_GEFFEN)),-1,-1)) >= 0) {
cd->last_point.x = 120;
cd->last_point.y = 100;
} else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_MORROC)),-1,-1)) >= 0) {
cd->last_point.x = 160;
cd->last_point.y = 94;
} else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_ALBERTA)),-1,-1)) >= 0) {
cd->last_point.x = 116;
cd->last_point.y = 57;
} else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_PAYON)),-1,-1)) >= 0) {
cd->last_point.x = 87;
cd->last_point.y = 117;
} else if ((i = chr->search_mapserver((j=mapindex->name2id(MAP_IZLUDE)),-1,-1)) >= 0) {
cd->last_point.x = 94;
cd->last_point.y = 103;
}
if (i >= 0)
{
cd->last_point.map = j;
ShowWarning("Unable to find map-server for '%s', sending to major city '%s'.\n", mapindex_id2name(cd->last_point.map), mapindex_id2name(j));
}
return i;
}
void char_parse_char_select(int fd, struct char_session_data* sd, uint32 ipl) __attribute__((nonnull (2)));
void char_parse_char_select(int fd, struct char_session_data* sd, uint32 ipl)
{
struct mmo_charstatus char_dat;
struct mmo_charstatus *cd;
struct char_auth_node* node;
char* data;
int char_id;
int server_id = 0;
int i;
int map_fd;
uint32 subnet_map_ip;
int slot = RFIFOB(fd,2);
RFIFOSKIP(fd,3);
#if PACKETVER >= 20110309
if( pincode->enabled ){ // hack check
struct online_char_data* character;
character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id);
if( character && character->pincode_enable == -1){
chr->auth_error(fd, 0);
return;
}
}
#endif
ARR_FIND(0, ARRAYLENGTH(chr->server), server_id, chr->server[server_id].fd > 0 && VECTOR_LENGTH(chr->server[server_id].maps) > 0);
/* not available, tell it to wait (client wont close; char select will respawn).
* magic response found by Ind thanks to Yommy <3 */
if( server_id == ARRAYLENGTH(chr->server) ) {
chr->send_wait_char_server(fd);
return;
}
if (SQL_SUCCESS != SQL->Query(inter->sql_handle, "SELECT `char_id` FROM `%s` WHERE `account_id`='%d' AND `char_num`='%d'", char_db, sd->account_id, slot)
|| SQL_SUCCESS != SQL->NextRow(inter->sql_handle)
|| SQL_SUCCESS != SQL->GetData(inter->sql_handle, 0, &data, NULL)
) {
//Not found?? May be forged packet.
Sql_ShowDebug(inter->sql_handle);
SQL->FreeResult(inter->sql_handle);
chr->auth_error(fd, 0); // rejected from server
return;
}
char_id = atoi(data);
SQL->FreeResult(inter->sql_handle);
/* client doesn't let it get to this point if you're banned, so its a forged packet */
if( sd->found_char[slot] == char_id && sd->unban_time[slot] > time(NULL) ) {
chr->auth_error(fd, 0); // rejected from server
return;
}
/* set char as online prior to loading its data so 3rd party applications will realize the sql data is not reliable */
chr->set_char_online(-2,char_id,sd->account_id);
if( !chr->mmo_char_fromsql(char_id, &char_dat, true) ) { /* failed? set it back offline */
chr->set_char_offline(char_id, sd->account_id);
/* failed to load something. REJECT! */
chr->auth_error(fd, 0); // rejected from server
return;/* jump off this boat */
}
//Have to switch over to the DB instance otherwise data won't propagate [Kevin]
cd = (struct mmo_charstatus *)idb_get(chr->char_db_, char_id);
nullpo_retv(cd);
if( cd->sex == 99 )
cd->sex = sd->sex;
if (chr->enable_logs) {
char esc_name[NAME_LENGTH*2+1];
// FIXME: Why are we re-escaping the name if it was already escaped in rename/make_new_char? [Panikon]
SQL->EscapeStringLen(inter->sql_handle, esc_name, char_dat.name, strnlen(char_dat.name, NAME_LENGTH));
if (SQL_ERROR == SQL->Query(inter->sql_handle,
"INSERT INTO `%s`(`time`, `account_id`, `char_id`, `char_num`, `name`) VALUES (NOW(), '%d', '%d', '%d', '%s')",
charlog_db, sd->account_id, cd->char_id, slot, esc_name))
Sql_ShowDebug(inter->sql_handle);
}
ShowInfo("Selected char: (Account %d: %d - %s)\n", sd->account_id, slot, char_dat.name);
// searching map server
i = chr->search_mapserver(cd->last_point.map, -1, -1);
// if map is not found, we check major cities
if (i < 0 || !cd->last_point.map) {
unsigned short j;
//First check that there's actually a map server online.
ARR_FIND(0, ARRAYLENGTH(chr->server), j, chr->server[j].fd >= 0 && VECTOR_LENGTH(chr->server[j].maps) > 0);
if (j == ARRAYLENGTH(chr->server)) {
ShowInfo("Connection Closed. No map servers available.\n");
chr->authfail_fd(fd, 1); // 1 = Server closed
return;
}
i = chr->search_default_maps_mapserver(cd);
if (i < 0)
{
ShowInfo("Connection Closed. No map server available that has a major city, and unable to find map-server for '%s'.\n", mapindex_id2name(cd->last_point.map));
chr->authfail_fd(fd, 1); // 1 = Server closed
return;
}
}
//Send NEW auth packet [Kevin]
//FIXME: is this case even possible? [ultramage]
if ((map_fd = chr->server[i].fd) < 1 || sockt->session[map_fd] == NULL)
{
ShowError("chr->parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i);
chr->server[i].fd = -1;
memset(&chr->server[i], 0, sizeof(struct mmo_map_server));
chr->authfail_fd(fd, 1); // 1 = Server closed
return;
}
subnet_map_ip = chr->lan_subnet_check(ipl);
//Send player to map
chr->send_map_info(fd, i, subnet_map_ip, cd);
// create temporary auth entry
CREATE(node, struct char_auth_node, 1);
node->account_id = sd->account_id;
node->char_id = cd->char_id;
node->login_id1 = sd->login_id1;
node->login_id2 = sd->login_id2;
node->sex = sd->sex;
node->expiration_time = sd->expiration_time;
node->group_id = sd->group_id;
node->ip = ipl;
idb_put(auth_db, sd->account_id, node);
}
void char_creation_failed(int fd, int result)
{
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x6e;
/* Others I found [Ind] */
/* 0x02 = Symbols in Character Names are forbidden */
/* 0x03 = You are not eligible to open the Character Slot. */
/* 0x0B = This service is only available for premium users. */
switch (result) {
case -1: WFIFOB(fd,2) = 0x00; break; // 'Charname already exists'
case -2: WFIFOB(fd,2) = 0xFF; break; // 'Char creation denied'
case -3: WFIFOB(fd,2) = 0x01; break; // 'You are underaged'
case -4: WFIFOB(fd,2) = 0x03; break; // 'You are not eligible to open the Character Slot.'
case -5: WFIFOB(fd,2) = 0x02; break; // 'Symbols in Character Names are forbidden'
default:
ShowWarning("chr->parse_char: Unknown result received from chr->make_new_char_sql!\n");
WFIFOB(fd,2) = 0xFF;
break;
}
WFIFOSET(fd,3);
}
void char_creation_ok(int fd, struct mmo_charstatus *char_dat)
{
int len;
// send to player
WFIFOHEAD(fd,2+MAX_CHAR_BUF);
WFIFOW(fd,0) = 0x6d;
len = 2 + chr->mmo_char_tobuf(WFIFOP(fd,2), char_dat);
WFIFOSET(fd,len);
}
void char_parse_char_create_new_char(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_create_new_char(int fd, struct char_session_data* sd)
{
int result;
if (!enable_char_creation) {
//turn character creation on/off [Kevin]
result = -2;
} else {
#if PACKETVER >= 20151001
result = chr->make_new_char_sql(sd, RFIFOP(fd,2), 1, 1, 1, 1, 1, 1, RFIFOB(fd,26), RFIFOW(fd,27), RFIFOW(fd,29), RFIFOW(fd, 31));
#elif PACKETVER >= 20120307
result = chr->make_new_char_sql(sd, RFIFOP(fd,2), 1, 1, 1, 1, 1, 1, RFIFOB(fd,26), RFIFOW(fd,27), RFIFOW(fd,29), JOB_NOVICE);
#else
result = chr->make_new_char_sql(sd, RFIFOP(fd,2), RFIFOB(fd,26), RFIFOB(fd,27), RFIFOB(fd,28), RFIFOB(fd,29), RFIFOB(fd,30), RFIFOB(fd,31), RFIFOB(fd,32), RFIFOW(fd,33), RFIFOW(fd,35), JOB_NOVICE);
#endif
}
//'Charname already exists' (-1), 'Char creation denied' (-2) and 'You are underaged' (-3)
if (result < 0) {
chr->creation_failed(fd, result);
} else {
// retrieve data
struct mmo_charstatus char_dat;
chr->mmo_char_fromsql(result, &char_dat, false); //Only the short data is needed.
chr->creation_ok(fd, &char_dat);
// add new entry to the chars list
sd->found_char[char_dat.slot] = result; // the char_id of the new char
}
#if PACKETVER >= 20151001
RFIFOSKIP(fd, 36);
#elif PACKETVER >= 20120307
RFIFOSKIP(fd, 31);
#else
RFIFOSKIP(fd, 37);
#endif
}
// flag:
// 0 = Incorrect Email address
void char_delete_char_failed(int fd, int flag)
{
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x70;
WFIFOB(fd,2) = flag;
WFIFOSET(fd,3);
}
void char_delete_char_ok(int fd)
{
WFIFOHEAD(fd,2);
WFIFOW(fd,0) = 0x6f;
WFIFOSET(fd,2);
}
void char_parse_char_delete_char(int fd, struct char_session_data* sd, unsigned short cmd) __attribute__((nonnull (2)));
void char_parse_char_delete_char(int fd, struct char_session_data* sd, unsigned short cmd)
{
char email[40];
int cid = RFIFOL(fd,2);
int i;
#if PACKETVER >= 20110309
if (pincode->enabled) { // hack check
struct online_char_data* character;
character = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id);
if( character && character->pincode_enable == -1 ){
chr->auth_error(fd, 0);
RFIFOSKIP(fd,( cmd == 0x68) ? 46 : 56);
return;
}
}
#endif
ShowInfo(CL_RED"Request Char Deletion: "CL_GREEN"%d (%d)"CL_RESET"\n", sd->account_id, cid);
memcpy(email, RFIFOP(fd,6), 40);
RFIFOSKIP(fd,( cmd == 0x68) ? 46 : 56);
// Check if e-mail is correct
if (strcmpi(email, sd->email) != 0 /* emails don't match */
&& ( strcmp("a@a.com", sd->email) != 0 /* it's not the default email */
|| (strcmp("a@a.com", email) != 0 && strcmp("", email) != 0) /* sent email isn't the default */
)) {
//Fail
chr->delete_char_failed(fd, 0);
return;
}
// check if this char exists
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
if( i == MAX_CHARS )
{ // Such a character does not exist in the account
chr->delete_char_failed(fd, 0);
return;
}
// remove char from list and compact it
sd->found_char[i] = -1;
/* Delete character */
if(chr->delete_char_sql(cid)<0){
//can't delete the char
//either SQL error or can't delete by some CONFIG conditions
//del fail
chr->delete_char_failed(fd, 0);
return;
}
/* Char successfully deleted.*/
chr->delete_char_ok(fd);
}
void char_parse_char_ping(int fd)
{
RFIFOSKIP(fd,6);
}
void char_allow_rename(int fd, int flag)
{
WFIFOHEAD(fd, 4);
WFIFOW(fd,0) = 0x28e;
WFIFOW(fd,2) = flag;
WFIFOSET(fd,4);
}
void char_parse_char_rename_char(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_rename_char(int fd, struct char_session_data* sd)
{
int i, cid =RFIFOL(fd,2);
char name[NAME_LENGTH];
char esc_name[NAME_LENGTH*2+1];
safestrncpy(name, RFIFOP(fd,6), NAME_LENGTH);
RFIFOSKIP(fd,30);
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
if( i == MAX_CHARS )
return;
normalize_name(name,TRIM_CHARS);
SQL->EscapeStringLen(inter->sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
if( !chr->check_char_name(name,esc_name) ) {
i = 1;
safestrncpy(sd->new_name, name, NAME_LENGTH);
} else {
i = 0;
}
chr->allow_rename(fd, i);
}
void char_parse_char_rename_char2(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_rename_char2(int fd, struct char_session_data* sd)
{
int i, aid = RFIFOL(fd,2), cid =RFIFOL(fd,6);
char name[NAME_LENGTH];
char esc_name[NAME_LENGTH*2+1];
safestrncpy(name, RFIFOP(fd,10), NAME_LENGTH);
RFIFOSKIP(fd,34);
if( aid != sd->account_id )
return;
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
if( i == MAX_CHARS )
return;
normalize_name(name,TRIM_CHARS);
SQL->EscapeStringLen(inter->sql_handle, esc_name, name, strnlen(name, NAME_LENGTH));
if( !chr->check_char_name(name,esc_name) )
{
i = 1;
safestrncpy(sd->new_name, name, NAME_LENGTH);
}
else
i = 0;
chr->allow_rename(fd, i);
}
void char_rename_char_ack(int fd, int flag)
{
WFIFOHEAD(fd, 4);
WFIFOW(fd,0) = 0x290;
WFIFOW(fd,2) = flag;
WFIFOSET(fd,4);
}
void char_parse_char_rename_char_confirm(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_rename_char_confirm(int fd, struct char_session_data* sd)
{
int i;
int cid = RFIFOL(fd,2);
RFIFOSKIP(fd,6);
ARR_FIND( 0, MAX_CHARS, i, sd->found_char[i] == cid );
if( i == MAX_CHARS )
return;
i = chr->rename_char_sql(sd, cid);
chr->rename_char_ack(fd, i);
}
void char_captcha_notsupported(int fd)
{
WFIFOHEAD(fd,5);
WFIFOW(fd,0) = 0x7e9;
WFIFOW(fd,2) = 5;
WFIFOB(fd,4) = 1;
WFIFOSET(fd,5);
}
void char_parse_char_request_captcha(int fd)
{
chr->captcha_notsupported(fd);
RFIFOSKIP(fd,8);
}
void char_parse_char_check_captcha(int fd)
{
chr->captcha_notsupported(fd);
RFIFOSKIP(fd,32);
}
void char_parse_char_delete2_req(int fd, struct char_session_data* sd)
{
chr->delete2_req(fd, sd);
RFIFOSKIP(fd,6);
}
void char_parse_char_delete2_accept(int fd, struct char_session_data* sd)
{
chr->delete2_accept(fd, sd);
RFIFOSKIP(fd,12);
}
void char_parse_char_delete2_cancel(int fd, struct char_session_data* sd)
{
chr->delete2_cancel(fd, sd);
RFIFOSKIP(fd,6);
}
// flag:
// 0 - ok
// 3 - error
void char_login_map_server_ack(int fd, uint8 flag)
{
WFIFOHEAD(fd,3);
WFIFOW(fd,0) = 0x2af9;
WFIFOB(fd,2) = flag;
WFIFOSET(fd,3);
}
void char_parse_char_login_map_server(int fd, uint32 ipl)
{
char l_user[24], l_pass[24];
int i;
safestrncpy(l_user, RFIFOP(fd,2), 24);
safestrncpy(l_pass, RFIFOP(fd,26), 24);
ARR_FIND( 0, ARRAYLENGTH(chr->server), i, chr->server[i].fd <= 0 );
if (core->runflag != CHARSERVER_ST_RUNNING ||
i == ARRAYLENGTH(chr->server) ||
strcmp(l_user, chr->userid) != 0 ||
strcmp(l_pass, chr->passwd) != 0 ||
!sockt->allowed_ip_check(ipl))
{
chr->login_map_server_ack(fd, 3); // Failure
} else {
chr->login_map_server_ack(fd, 0); // Success
chr->server[i].fd = fd;
chr->server[i].ip = ntohl(RFIFOL(fd,54));
chr->server[i].port = ntohs(RFIFOW(fd,58));
chr->server[i].users = 0;
sockt->session[fd]->func_parse = chr->parse_frommap;
sockt->session[fd]->flag.server = 1;
sockt->realloc_fifo(fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
chr->mapif_init(fd);
}
sockt->datasync(fd, true);
RFIFOSKIP(fd,60);
}
void char_parse_char_pincode_check(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_pincode_check(int fd, struct char_session_data* sd)
{
if (RFIFOL(fd,2) == sd->account_id)
pincode->check(fd, sd);
RFIFOSKIP(fd, 10);
}
void char_parse_char_pincode_window(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_pincode_window(int fd, struct char_session_data* sd)
{
if (RFIFOL(fd,2) == sd->account_id)
pincode->sendstate(fd, sd, PINCODE_NOTSET);
RFIFOSKIP(fd, 6);
}
void char_parse_char_pincode_change(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_pincode_change(int fd, struct char_session_data* sd)
{
if (RFIFOL(fd,2) == sd->account_id)
pincode->change(fd, sd);
RFIFOSKIP(fd, 14);
}
void char_parse_char_pincode_first_pin(int fd, struct char_session_data* sd) __attribute__((nonnull (2)));
void char_parse_char_pincode_first_pin(int fd, struct char_session_data* sd)
{
if (RFIFOL(fd,2) == sd->account_id)
pincode->setnew (fd, sd);
RFIFOSKIP(fd, 10);
}
void char_parse_char_request_chars(int fd, struct char_session_data* sd)
{
chr->mmo_char_send099d(fd, sd);
RFIFOSKIP(fd,2);
}
void char_change_character_slot_ack(int fd, bool ret)
{
WFIFOHEAD(fd, 8);
WFIFOW(fd, 0) = 0x8d5;
WFIFOW(fd, 2) = 8;
WFIFOW(fd, 4) = ret?0:1;
WFIFOW(fd, 6) = 0;/* we enforce it elsewhere, go 0 */
WFIFOSET(fd, 8);
}
void char_parse_char_move_character(int fd, struct char_session_data* sd)
{
bool ret = chr->char_slotchange(sd, fd, RFIFOW(fd, 2), RFIFOW(fd, 4));
chr->change_character_slot_ack(fd, ret);
/* for some stupid reason it requires the char data again (gravity -_-) */
if( ret )
#if PACKETVER >= 20130000
chr->mmo_char_send099d(fd, sd);
#else
chr->mmo_char_send_characters(fd, sd);
#endif
RFIFOSKIP(fd, 8);
}
int char_parse_char_unknown_packet(int fd, uint32 ipl)
{
ShowError("chr->parse_char: Received unknown packet "CL_WHITE"0x%x"CL_RESET" from ip '"CL_WHITE"%s"CL_RESET"'! Disconnecting!\n", RFIFOW(fd,0), sockt->ip2str(ipl, NULL));
sockt->eof(fd);
return 1;
}
int char_parse_char(int fd)
{
unsigned short cmd;
struct char_session_data* sd;
uint32 ipl = sockt->session[fd]->client_addr;
sd = (struct char_session_data*)sockt->session[fd]->session_data;
// disconnect any player if no login-server.
if(chr->login_fd < 0)
sockt->eof(fd);
if(sockt->session[fd]->flag.eof)
{
if( sd != NULL && sd->auth ) {
// already authed client
struct online_char_data* data = (struct online_char_data*)idb_get(chr->online_char_db, sd->account_id);
if( data != NULL && data->fd == fd)
data->fd = -1;
if( data == NULL || data->server == -1) //If it is not in any server, send it offline. [Skotlex]
chr->set_char_offline(-1,sd->account_id);
}
sockt->close(fd);
return 0;
}
while (RFIFOREST(fd) >= 2) {
cmd = RFIFOW(fd,0);
//For use in packets that depend on an sd being present [Skotlex]
#define FIFOSD_CHECK(rest) do { if(RFIFOREST(fd) < (rest)) return 0; if (sd==NULL || !sd->auth) { RFIFOSKIP(fd,(rest)); return 0; } } while (0)
if (VECTOR_LENGTH(HPM->packets[hpParse_Char]) > 0) {
int result = HPM->parse_packets(fd,cmd,hpParse_Char);
if (result == 1)
continue;
if (result == 2)
return 0;
}
switch (cmd) {
// request to connect
// 0065 .L .L .L ??>.W .B
case 0x65:
if( RFIFOREST(fd) < 17 )
return 0;
{
chr->parse_char_connect(fd, sd, ipl);
}
break;
// char select
case 0x66:
FIFOSD_CHECK(3);
{
chr->parse_char_select(fd, sd, ipl);
}
break;
// create new char
#if PACKETVER >= 20151001
// S 0a39 .24B .B .W .W .W .(W or 2 B's)??? .B
case 0xa39:
{
FIFOSD_CHECK(36);
#elif PACKETVER >= 20120307
// S 0970 .24B .B .W .W
case 0x970:
{
FIFOSD_CHECK(31);
#else
// S 0067 .24B .B .B .B .B .B .B .B .W .W
case 0x67:
{
FIFOSD_CHECK(37);
#endif
chr->parse_char_create_new_char(fd, sd);
}
break;
// delete char
case 0x68:
// 2004-04-19aSakexe+ langtype 12 char deletion packet
case 0x1fb:
if (cmd == 0x68) FIFOSD_CHECK(46);
if (cmd == 0x1fb) FIFOSD_CHECK(56);
{
chr->parse_char_delete_char(fd, sd, cmd);
}
break;
// client keep-alive packet (every 12 seconds)
// R 0187 .l
case 0x187:
if (RFIFOREST(fd) < 6)
return 0;
chr->parse_char_ping(fd);
break;
// char rename request
// R 08fc .l .24B
case 0x8fc:
FIFOSD_CHECK(30);
{
chr->parse_char_rename_char(fd, sd);
}
break;
// char rename request
// R 028d .l .l .24B
case 0x28d:
FIFOSD_CHECK(34);
{
chr->parse_char_rename_char2(fd, sd);
}
break;
//Confirm change name.
// 0x28f .L
case 0x28f:
// 0: Successful
// 1: This character's name has already been changed. You cannot change a character's name more than once.
// 2: User information is not correct.
// 3: You have failed to change this character's name.
// 4: Another user is using this character name, so please select another one.
FIFOSD_CHECK(6);
{
chr->parse_char_rename_char_confirm(fd, sd);
}
break;
// captcha code request (not implemented)
// R 07e5 >.w .l
case 0x7e5:
chr->parse_char_request_captcha(fd);
break;
// captcha code check (not implemented)
// R 07e7 .w .l .b10 >.b14
case 0x7e7:
chr->parse_char_check_captcha(fd);
break;
// deletion timer request
case 0x827:
FIFOSD_CHECK(6);
chr->parse_char_delete2_req(fd, sd);
break;
// deletion accept request
case 0x829:
FIFOSD_CHECK(12);
chr->parse_char_delete2_accept(fd, sd);
break;
// deletion cancel request
case 0x82b:
FIFOSD_CHECK(6);
chr->parse_char_delete2_cancel(fd, sd);
break;
// login as map-server
case 0x2af8:
if (RFIFOREST(fd) < 60)
return 0;
{
chr->parse_char_login_map_server(fd, ipl);
}
return 0; // avoid processing of follow-up packets here
// checks the entered pin
case 0x8b8:
FIFOSD_CHECK(10);
chr->parse_char_pincode_check(fd, sd);
break;
// request for PIN window
case 0x8c5:
FIFOSD_CHECK(6);
chr->parse_char_pincode_window(fd, sd);
break;
// pincode change request
case 0x8be:
FIFOSD_CHECK(14);
chr->parse_char_pincode_change(fd, sd);
break;
// activate PIN system and set first PIN
case 0x8ba:
FIFOSD_CHECK(10);
chr->parse_char_pincode_first_pin(fd, sd);
break;
case 0x9a1:
FIFOSD_CHECK(2);
chr->parse_char_request_chars(fd, sd);
break;
/* 0x8d4 .W .W .W (2+2+2+2) */
case 0x8d4:
FIFOSD_CHECK(8);
{
chr->parse_char_move_character(fd, sd);
}
break;
// unknown packet received
default:
if (chr->parse_char_unknown_packet(fd, ipl))
return 0;
}
}
RFIFOFLUSH(fd);
return 0;
}
int mapif_sendall(const unsigned char *buf, unsigned int len)
{
int i, c;
nullpo_ret(buf);
c = 0;
for(i = 0; i < ARRAYLENGTH(chr->server); i++) {
int fd;
if ((fd = chr->server[i].fd) > 0) {
WFIFOHEAD(fd,len);
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd,len);
c++;
}
}
return c;
}
int mapif_sendallwos(int sfd, unsigned char *buf, unsigned int len)
{
int i, c;
nullpo_ret(buf);
c = 0;
for(i = 0; i < ARRAYLENGTH(chr->server); i++) {
int fd;
if ((fd = chr->server[i].fd) > 0 && fd != sfd) {
WFIFOHEAD(fd,len);
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd,len);
c++;
}
}
return c;
}
int mapif_send(int fd, unsigned char *buf, unsigned int len)
{
nullpo_ret(buf);
if (fd >= 0) {
int i;
ARR_FIND( 0, ARRAYLENGTH(chr->server), i, fd == chr->server[i].fd );
if( i < ARRAYLENGTH(chr->server) )
{
WFIFOHEAD(fd,len);
memcpy(WFIFOP(fd,0), buf, len);
WFIFOSET(fd,len);
return 1;
}
}
return 0;
}
void mapif_send_users_count(int users)
{
uint8 buf[6];
// send number of players to all map-servers
WBUFW(buf,0) = 0x2b00;
WBUFL(buf,2) = users;
mapif->sendall(buf,6);
}
int char_broadcast_user_count(int tid, int64 tick, int id, intptr_t data) {
int users = chr->count_users();
// only send an update when needed
static int prev_users = 0;
if( prev_users == users )
return 0;
prev_users = users;
if( chr->login_fd > 0 && sockt->session[chr->login_fd] )
{
// send number of user to login server
loginif->send_users_count(users);
}
mapif->send_users_count(users);
return 0;
}
/**
* Load this character's account id into the 'online accounts' packet
* @see DBApply
*/
static int char_send_accounts_tologin_sub(union DBKey key, struct DBData *data, va_list ap)
{
struct online_char_data* character = DB->data2ptr(data);
int* i = va_arg(ap, int*);
nullpo_ret(character);
if(character->server > -1)
{
WFIFOL(chr->login_fd,8+(*i)*4) = character->account_id;
(*i)++;
return 1;
}
return 0;
}
int char_send_accounts_tologin(int tid, int64 tick, int id, intptr_t data) {
if (chr->login_fd > 0 && sockt->session[chr->login_fd])
{
// send account list to login server
int users = chr->online_char_db->size(chr->online_char_db);
int i = 0;
WFIFOHEAD(chr->login_fd,8+users*4);
WFIFOW(chr->login_fd,0) = 0x272d;
chr->online_char_db->foreach(chr->online_char_db, chr->send_accounts_tologin_sub, &i, users);
WFIFOW(chr->login_fd,2) = 8+ i*4;
WFIFOL(chr->login_fd,4) = i;
WFIFOSET(chr->login_fd,WFIFOW(chr->login_fd,2));
}
return 0;
}
int char_check_connect_login_server(int tid, int64 tick, int id, intptr_t data) {
if (chr->login_fd > 0 && sockt->session[chr->login_fd] != NULL)
return 0;
ShowInfo("Attempt to connect to login-server...\n");
if ((chr->login_fd = sockt->make_connection(login_ip, login_port, NULL)) == -1) { //Try again later. [Skotlex]
chr->login_fd = 0;
return 0;
}
sockt->session[chr->login_fd]->func_parse = chr->parse_fromlogin;
sockt->session[chr->login_fd]->flag.server = 1;
sockt->realloc_fifo(chr->login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
loginif->connect_to_server();
return 1;
}
//------------------------------------------------
//Invoked 15 seconds after mapif->disconnectplayer in case the map server doesn't
//replies/disconnect the player we tried to kick. [Skotlex]
//------------------------------------------------
static int char_waiting_disconnect(int tid, int64 tick, int id, intptr_t data) {
struct online_char_data* character;
if ((character = (struct online_char_data*)idb_get(chr->online_char_db, id)) != NULL && character->waiting_disconnect == tid) {
//Mark it offline due to timeout.
character->waiting_disconnect = INVALID_TIMER;
chr->set_char_offline(character->char_id, character->account_id);
}
return 0;
}
/**
* @see DBApply
*/
static int char_online_data_cleanup_sub(union DBKey key, struct DBData *data, va_list ap)
{
struct online_char_data *character= DB->data2ptr(data);
nullpo_ret(character);
if (character->fd != -1)
return 0; //Character still connected
if (character->server == -2) //Unknown server.. set them offline
chr->set_char_offline(character->char_id, character->account_id);
if (character->server < 0)
//Free data from players that have not been online for a while.
db_remove(chr->online_char_db, key);
return 0;
}
static int char_online_data_cleanup(int tid, int64 tick, int id, intptr_t data) {
chr->online_char_db->foreach(chr->online_char_db, chr->online_data_cleanup_sub);
return 0;
}
/**
* Reads the 'inter_configuration' config file and initializes required variables.
*
* @param filename Path to configuration file
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_sql_config_read(const char *filename, bool imported)
{
struct config_t config;
const struct config_setting_t *setting = NULL;
const char *import = NULL;
bool retval = true;
nullpo_retr(false, filename);
if (!libconfig->load_file(&config, filename))
return false; // Error message is already shown by libconfig->load_file
if ((setting = libconfig->lookup(&config, "inter_configuration/database_names")) == NULL) {
libconfig->destroy(&config);
if (imported)
return true;
ShowError("sql_config_read: inter_configuration/database_names was not found in %s!\n", filename);
return false;
}
libconfig->setting_lookup_mutable_string(setting, "char_db", char_db, sizeof(char_db));
libconfig->setting_lookup_mutable_string(setting, "interlog_db", interlog_db, sizeof(interlog_db));
libconfig->setting_lookup_mutable_string(setting, "ragsrvinfo_db", ragsrvinfo_db, sizeof(ragsrvinfo_db));
if (!chr->sql_config_read_registry(filename, &config, imported))
retval = false;
if (!chr->sql_config_read_pc(filename, &config, imported))
retval = false;
if (!chr->sql_config_read_guild(filename, &config, imported))
retval = false;
ShowInfo("Done reading %s.\n", filename);
// import should overwrite any previous configuration, so it should be called last
if (libconfig->lookup_string(&config, "import", &import) == CONFIG_TRUE) {
if (strcmp(import, filename) == 0 || strcmp(import, chr->SQL_CONF_NAME) == 0) {
ShowWarning("sql_config_read: Loop detected in %s! Skipping 'import'...\n", filename);
} else {
if (!chr->sql_config_read(import, true))
retval = false;
}
}
if (!HPM->parse_conf(&config, filename, HPCT_CHAR_INTER, imported))
retval = false;
libconfig->destroy(&config);
return retval;
}
/**
* Reads the 'inter_configuration/database_names/registry' config entry and initializes required variables.
*
* @param filename Path to configuration file (used in error and warning messages).
* @param config The current config being parsed.
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_sql_config_read_registry(const char *filename, const struct config_t *config, bool imported)
{
const struct config_setting_t *setting = NULL;
nullpo_retr(false, filename);
nullpo_retr(false, config);
if ((setting = libconfig->lookup(config, "inter_configuration/database_names/registry")) == NULL) {
if (imported)
return true;
ShowError("sql_config_read: inter_configuration/database_names/registry was not found in %s!\n", filename);
return false;
}
// Not all registries are read by char-server
libconfig->setting_lookup_mutable_string(setting, "char_reg_num_db", char_reg_num_db, sizeof(char_reg_num_db));
libconfig->setting_lookup_mutable_string(setting, "char_reg_str_db", char_reg_str_db, sizeof(char_reg_str_db));
libconfig->setting_lookup_mutable_string(setting, "acc_reg_str_db", acc_reg_str_db, sizeof(acc_reg_str_db));
libconfig->setting_lookup_mutable_string(setting, "acc_reg_num_db", acc_reg_num_db, sizeof(acc_reg_num_db));
return true;
}
/**
* Reads the 'inter_configuration/database_names/pc' config entry and initializes required variables.
*
* @param filename Path to configuration file (used in error and warning messages).
* @param config The current config being parsed.
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_sql_config_read_pc(const char *filename, const struct config_t *config, bool imported)
{
const struct config_setting_t *setting = NULL;
nullpo_retr(false, filename);
nullpo_retr(false, config);
if ((setting = libconfig->lookup(config, "inter_configuration/database_names/pc")) == NULL) {
if (imported)
return true;
ShowError("sql_config_read: inter_configuration/database_names/pc was not found in %s!\n", filename);
return false;
}
libconfig->setting_lookup_mutable_string(setting, "hotkey_db", hotkey_db, sizeof(hotkey_db));
libconfig->setting_lookup_mutable_string(setting, "scdata_db", scdata_db, sizeof(scdata_db));
libconfig->setting_lookup_mutable_string(setting, "inventory_db", inventory_db, sizeof(inventory_db));
libconfig->setting_lookup_mutable_string(setting, "cart_db", cart_db, sizeof(cart_db));
libconfig->setting_lookup_mutable_string(setting, "charlog_db", charlog_db, sizeof(charlog_db));
libconfig->setting_lookup_mutable_string(setting, "storage_db", storage_db, sizeof(storage_db));
libconfig->setting_lookup_mutable_string(setting, "skill_db", skill_db, sizeof(skill_db));
libconfig->setting_lookup_mutable_string(setting, "memo_db", memo_db, sizeof(memo_db));
libconfig->setting_lookup_mutable_string(setting, "party_db", party_db, sizeof(party_db));
libconfig->setting_lookup_mutable_string(setting, "pet_db", pet_db, sizeof(pet_db));
libconfig->setting_lookup_mutable_string(setting, "friend_db", friend_db, sizeof(friend_db));
libconfig->setting_lookup_mutable_string(setting, "mail_db", mail_db, sizeof(mail_db));
libconfig->setting_lookup_mutable_string(setting, "auction_db", auction_db, sizeof(auction_db));
libconfig->setting_lookup_mutable_string(setting, "quest_db", quest_db, sizeof(quest_db));
libconfig->setting_lookup_mutable_string(setting, "homunculus_db", homunculus_db, sizeof(homunculus_db));
libconfig->setting_lookup_mutable_string(setting, "skill_homunculus_db", skill_homunculus_db, sizeof(skill_homunculus_db));
libconfig->setting_lookup_mutable_string(setting, "mercenary_db", mercenary_db, sizeof(mercenary_db));
libconfig->setting_lookup_mutable_string(setting, "mercenary_owner_db", mercenary_owner_db, sizeof(mercenary_owner_db));
libconfig->setting_lookup_mutable_string(setting, "elemental_db", elemental_db, sizeof(elemental_db));
libconfig->setting_lookup_mutable_string(setting, "account_data_db", account_data_db, sizeof(account_data_db));
return true;
}
/**
* Reads the 'inter_configuration/database_names/guild' config entry and initializes required variables.
*
* @param filename Path to configuration file (used in error and warning messages).
* @param config The current config being parsed.
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_sql_config_read_guild(const char *filename, const struct config_t *config, bool imported)
{
const struct config_setting_t *setting = NULL;
nullpo_retr(false, filename);
nullpo_retr(false, config);
if ((setting = libconfig->lookup(config, "inter_configuration/database_names/guild")) == NULL) {
if (imported)
return true;
ShowError("sql_config_read: inter_configuration/database_names/guild was not found in %s!\n", filename);
return false;
}
libconfig->setting_lookup_mutable_string(setting, "main_db", guild_db, sizeof(guild_db));
libconfig->setting_lookup_mutable_string(setting, "alliance_db", guild_alliance_db, sizeof(guild_alliance_db));
libconfig->setting_lookup_mutable_string(setting, "castle_db", guild_castle_db, sizeof(guild_castle_db));
libconfig->setting_lookup_mutable_string(setting, "expulsion_db", guild_expulsion_db, sizeof(guild_expulsion_db));
libconfig->setting_lookup_mutable_string(setting, "member_db", guild_member_db, sizeof(guild_member_db));
libconfig->setting_lookup_mutable_string(setting, "skill_db", guild_skill_db, sizeof(guild_skill_db));
libconfig->setting_lookup_mutable_string(setting, "position_db", guild_position_db, sizeof(guild_position_db));
libconfig->setting_lookup_mutable_string(setting, "storage_db", guild_storage_db, sizeof(guild_storage_db));
return true;
}
/**
* Reads the 'char_configuration' config file and initializes required variables.
*
* @param filename Path to configuration file.
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_config_read(const char *filename, bool imported)
{
struct config_t config;
const char *import = NULL;
bool retval = true;
nullpo_retr(false, filename);
if (!libconfig->load_file(&config, filename))
return false; // Error message is already shown by libconfig->load_file
if (!chr->config_read_top(filename, &config, imported))
retval = false;
if (!chr->config_read_inter(filename, &config, imported))
retval = false;
if (!chr->config_read_permission(filename, &config, imported))
retval = false;
if (!chr->config_read_player(filename, &config, imported))
retval = false;
if (!chr->config_read_console(filename, &config, imported))
retval = false;
if (!chr->config_read_database(filename, &config, imported))
retval = false;
if (!inter->config_read_connection(filename, &config, imported))
retval = false;
if (!pincode->config_read(filename, &config, imported))
retval = false;
if (!HPM->parse_conf(&config, filename, HPCT_CHAR, imported))
retval = false;
ShowInfo("Done reading %s.\n", filename);
// import should overwrite any previous configuration, so it should be called last
if (libconfig->lookup_string(&config, "import", &import) == CONFIG_TRUE) {
if (strcmp(import, filename) == 0 || strcmp(import, chr->CHAR_CONF_NAME) == 0) {
ShowWarning("char_config_read: Loop detected in %s! Skipping 'import'...\n", filename);
} else {
if (!chr->config_read(import, true))
retval = false;
}
}
libconfig->destroy(&config);
return retval;
}
/**
* Reads the 'char_configuration' top level config entry and initializes required variables.
*
* @param filename Path to configuration file (used in error and warning messages).
* @param config The current config being parsed.
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_config_read_top(const char *filename, const struct config_t *config, bool imported)
{
const struct config_setting_t *setting = NULL;
nullpo_retr(false, filename);
nullpo_retr(false, config);
if ((setting = libconfig->lookup(config, "char_configuration")) == NULL) {
if (imported)
return true;
ShowError("char_config_read: char_configuration was not found in %s!\n", filename);
return false;
}
// char_configuration/server_name
if (libconfig->setting_lookup_mutable_string(setting, "server_name", chr->server_name, sizeof(chr->server_name)) == CONFIG_TRUE) {
ShowInfo("server name %s\n", chr->server_name);
} else if (!imported) {
ShowWarning("char_config_read: server_name was not set! Defaulting to 'Hercules'.\n");
safestrncpy(chr->server_name, "Hercules", sizeof(chr->server_name));
}
// char_configuration/wisp_server_name
if (libconfig->setting_lookup_mutable_string(setting, "wisp_server_name", wisp_server_name, sizeof(wisp_server_name)) == CONFIG_TRUE) {
// wisp_server_name should _always_ be equal or bigger than 4 characters!
if (strlen(wisp_server_name) < 4) { // TODO: This length should be a #define (i.e. MIN_NAME_LENGTH)
ShowWarning("char_config_read: char_configuration/wisp_server_name is too small! Defaulting to: Server.\n");
safestrncpy(chr->server_name, "Server", sizeof(chr->server_name));
}
}
// char_configuration/guild_exp_rate
libconfig->setting_lookup_int(setting, "guild_exp_rate", &guild_exp_rate);
return true;
}
/**
* Reads the 'char_configuration/inter' config entry and initializes required variables.
*
* @param filename Path to configuration file (used in error and warning messages).
* @param config The current config being parsed.
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_config_read_inter(const char *filename, const struct config_t *config, bool imported)
{
const struct config_setting_t *setting = NULL;
const char *str = NULL;
nullpo_retr(false, filename);
nullpo_retr(false, config);
if ((setting = libconfig->lookup(config, "char_configuration/inter")) == NULL) {
if (imported)
return true;
ShowError("char_config_read: char_configuration/inter was not found in %s!\n", filename);
return false;
}
// Login information
libconfig->setting_lookup_mutable_string(setting, "userid", chr->userid, sizeof(chr->userid));
libconfig->setting_lookup_mutable_string(setting, "passwd", chr->passwd, sizeof(chr->passwd));
// Login-server and character-server information
if (libconfig->setting_lookup_string(setting, "login_ip", &str) == CONFIG_TRUE)
chr->config_set_ip("Login server", str, &login_ip, login_ip_str);
if (libconfig->setting_lookup_string(setting, "char_ip", &str) == CONFIG_TRUE)
chr->config_set_ip("Character server", str, &chr->ip, char_ip_str);
if (libconfig->setting_lookup_string(setting, "bind_ip", &str) == CONFIG_TRUE)
chr->config_set_ip("Character server binding", str, &bind_ip, bind_ip_str);
libconfig->setting_lookup_uint16(setting, "login_port", &login_port);
libconfig->setting_lookup_uint16(setting, "char_port", &chr->port);
return true;
}
/**
* Reads the 'char_configuration/database' config entry and initializes required variables.
*
* @param filename Path to configuration file (used in error and warning messages).
* @param config The current config being parsed.
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_config_read_database(const char *filename, const struct config_t *config, bool imported)
{
const struct config_setting_t *setting = NULL;
nullpo_retr(false, filename);
nullpo_retr(false, config);
if ((setting = libconfig->lookup(config, "char_configuration/database")) == NULL) {
if (imported)
return true;
ShowError("char_config_read: char_configuration/database was not found in %s!\n", filename);
return false;
}
if (libconfig->setting_lookup_int(setting, "autosave_time", &autosave_interval) == CONFIG_TRUE) {
autosave_interval *= 1000;
if (autosave_interval <= 0)
autosave_interval = DEFAULT_AUTOSAVE_INTERVAL;
}
libconfig->setting_lookup_mutable_string(setting, "db_path", db_path, sizeof(db_path));
libconfig->setting_lookup_bool_real(setting, "log_char", &chr->enable_logs);
return true;
}
/**
* Reads the 'char_configuration/console' config entry and initializes required variables.
*
* @param filename Path to configuration file (used in error and warning messages).
* @param config The current config being parsed.
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_config_read_console(const char *filename, const struct config_t *config, bool imported)
{
const struct config_setting_t *setting;
nullpo_retr(false, filename);
nullpo_retr(false, config);
if ((setting = libconfig->lookup(config, "char_configuration/console")) == NULL) {
if (imported)
return true;
ShowError("char_config_read: char_configuration/console was not found in %s!\n", filename);
return false;
}
libconfig->setting_lookup_bool_real(setting, "stdout_with_ansisequence", &showmsg->stdout_with_ansisequence);
libconfig->setting_lookup_bool_real(setting, "save_log", &chr->show_save_log);
if (libconfig->setting_lookup_int(setting, "console_silent", &showmsg->silent) == CONFIG_TRUE) {
if (showmsg->silent) // only bother if its actually enabled
ShowInfo("Console Silent Setting: %d\n", showmsg->silent);
}
libconfig->setting_lookup_mutable_string(setting, "timestamp_format", showmsg->timestamp_format, sizeof(showmsg->timestamp_format));
return true;
}
/**
* Reads the 'char_configuration/player' config entry and initializes required variables.
*
* @param filename Path to configuration file (used in error and warning messages).
* @param config The current config being parsed.
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_config_read_player(const char *filename, const struct config_t *config, bool imported)
{
bool retval = true;
nullpo_retr(false, filename);
nullpo_retr(false, config);
if (!chr->config_read_player_new(filename, config, imported))
retval = false;
if (!chr->config_read_player_name(filename, config, imported))
retval = false;
if (!chr->config_read_player_deletion(filename, config, imported))
retval = false;
if (!chr->config_read_player_fame(filename, config, imported))
retval = false;
return retval;
}
/**
* Reads the 'char_configuration/player/fame' config entry and initializes required variables.
*
* @param filename Path to configuration file (used in error and warning messages).
* @param config The current config being parsed.
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_config_read_player_fame(const char *filename, const struct config_t *config, bool imported)
{
const struct config_setting_t *setting = NULL;
nullpo_retr(false, filename);
nullpo_retr(false, config);
if ((setting = libconfig->lookup(config, "char_configuration/player/fame")) == NULL) {
if (imported)
return true;
ShowError("char_config_read: char_configuration/player/fame was not found in %s!\n", filename);
return false;
}
libconfig->setting_lookup_int(setting, "alchemist", &fame_list_size_chemist);
if (fame_list_size_chemist > MAX_FAME_LIST) {
ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST);
fame_list_size_chemist = MAX_FAME_LIST;
}
libconfig->setting_lookup_int(setting, "blacksmith", &fame_list_size_smith);
if (fame_list_size_smith > MAX_FAME_LIST) {
ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST);
fame_list_size_smith = MAX_FAME_LIST;
}
libconfig->setting_lookup_int(setting, "taekwon", &fame_list_size_taekwon);
if (fame_list_size_taekwon > MAX_FAME_LIST) {
ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST);
fame_list_size_taekwon = MAX_FAME_LIST;
}
return true;
}
/**
* Reads the 'char_configuration/player/deletion' config entry and initializes required variables.
*
* @param filename Path to configuration file (used in error and warning messages).
* @param config The current config being parsed.
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_config_read_player_deletion(const char *filename, const struct config_t *config, bool imported)
{
const struct config_setting_t *setting = NULL;
nullpo_retr(false, filename);
nullpo_retr(false, config);
if ((setting = libconfig->lookup(config, "char_configuration/player/deletion")) == NULL) {
if (imported)
return true;
ShowError("char_config_read: char_configuration/player/deletion was not found in %s!\n", filename);
return false;
}
libconfig->setting_lookup_int(setting, "level", &char_del_level);
libconfig->setting_lookup_int(setting, "delay", &char_del_delay);
libconfig->setting_lookup_bool_real(setting, "use_aegis_delete", &char_aegis_delete);
return true;
}
/**
* Reads the 'char_configuration/player/name' config entry and initializes required variables.
*
* @param filename Path to configuration file (used in error and warning messages).
* @param config The current config being parsed.
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_config_read_player_name(const char *filename, const struct config_t *config, bool imported)
{
const struct config_setting_t *setting = NULL;
nullpo_retr(false, filename);
nullpo_retr(false, config);
if ((setting = libconfig->lookup(config, "char_configuration/player/name")) == NULL) {
if (imported)
return true;
ShowError("char_config_read: char_configuration/player/name was not found in %s!\n", filename);
return false;
}
libconfig->setting_lookup_mutable_string(setting, "unknown_char_name", unknown_char_name, sizeof(unknown_char_name));
libconfig->setting_lookup_mutable_string(setting, "name_letters", char_name_letters, sizeof(char_name_letters));
libconfig->setting_lookup_int(setting, "name_option", &char_name_option);
libconfig->setting_lookup_bool_real(setting, "name_ignoring_case", &name_ignoring_case);
return true;
}
/**
* Defines start_items based on '(...)/player/new/start_item'.
*
* @param setting The already retrieved start_item setting.
*/
void char_config_set_start_item(const struct config_setting_t *setting)
{
int i, count;
nullpo_retv(setting);
VECTOR_CLEAR(start_items);
count = libconfig->setting_length(setting);
if (!count)
return;
VECTOR_ENSURE(start_items, count, 1);
for (i = 0; i < count; i++) {
const struct config_setting_t *t = libconfig->setting_get_elem(setting, i);
struct start_item_s start_item = { 0 };
if (t == NULL)
continue;
if (libconfig->setting_lookup_int(t, "id", &start_item.id) != CONFIG_TRUE) {
ShowWarning("char_config_read: entry (%d) is missing id! Ignoring...\n", i);
continue;
}
if (libconfig->setting_lookup_int(t, "amount", &start_item.amount) != CONFIG_TRUE) {
ShowWarning("char_config_read: entry (%d) is missing amount! Defaulting to 1...\n", i);
start_item.amount = 1;
}
if (libconfig->setting_lookup_bool_real(t, "stackable", &start_item.stackable) != CONFIG_TRUE) {
// Without knowing if the item is stackable or not we can't add it!
ShowWarning("char_config_read: entry (%d) is missing stackable! Ignoring...\n", i);
continue;
}
if (libconfig->setting_lookup_int(t, "loc", &start_item.loc) != CONFIG_TRUE)
start_item.loc = 0;
VECTOR_PUSH(start_items, start_item);
}
}
/**
* Reads the 'char_configuration/player/new' config entry and initializes required variables.
*
* @param filename Path to configuration file (used in error and warning messages).
* @param config The current config being parsed.
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_config_read_player_new(const char *filename, const struct config_t *config, bool imported)
{
const struct config_setting_t *setting = NULL, *setting2 = NULL;
#ifdef RENEWAL
const char *start_point_setting = "start_point_re";
#else
const char *start_point_setting = "start_point_pre";
#endif
int64 i64 = 0;
nullpo_retr(false, filename);
nullpo_retr(false, config);
if ((setting = libconfig->lookup(config, "char_configuration/player/new")) == NULL) {
if (imported)
return true;
ShowError("char_config_read: char_configuration/player/new was not found in %s!\n", filename);
return false;
}
if (libconfig->setting_lookup_int64(setting, "zeny", &i64) == CONFIG_TRUE) {
if (i64 > MAX_ZENY) {
ShowWarning("char_config_read: player/new/zeny is too big! Capping to MAX_ZENY.\n");
start_zeny = MAX_ZENY;
} else {
start_zeny = (int)i64;
}
}
if ((setting2 = libconfig->setting_get_member(setting, "start_items")))
chr->config_set_start_item(setting2);
// start_point / start_point_pre
if ((setting2 = libconfig->setting_get_member(setting, start_point_setting))) {
const char *str = NULL;
if (libconfig->setting_lookup_string(setting2, "map", &str) == CONFIG_TRUE) {
start_point.map = mapindex->name2id(str);
if (start_point.map == 0)
ShowError("char_config_read_player_new: Specified start_point %s not found in map-index cache.\n", str);
libconfig->setting_lookup_int16(setting2, "x", &start_point.x);
libconfig->setting_lookup_int16(setting2, "y", &start_point.y);
}
}
return true;
}
/**
* Reads the 'char_configuration/permission' config entry and initializes required variables.
*
* @param filename Path to configuration file (used in error and warning messages).
* @param config The current config being parsed.
* @param imported Whether the current config is imported from another file.
*
* @retval false in case of error.
*/
bool char_config_read_permission(const char *filename, const struct config_t *config, bool imported)
{
const struct config_setting_t *setting = NULL;
nullpo_retr(false, filename);
nullpo_retr(false, config);
if ((setting = libconfig->lookup(config, "char_configuration/permission")) == NULL) {
if (imported)
return true;
ShowError("char_config_read: char_configuration/permission was not found in %s!\n", filename);
return false;
}
libconfig->setting_lookup_bool_real(setting, "enable_char_creation", &enable_char_creation);
if (libconfig->setting_lookup_int16(setting, "display_new", &chr->new_display) != CONFIG_TRUE) {
// While normally true/false makes sense, we may accept any int16 here (it's passed as is to the client)
int i32 = 0;
if (libconfig->setting_lookup_bool(setting, "display_new", &i32) == CONFIG_TRUE)
chr->new_display = i32 == 0 ? 0 : 1;
}
libconfig->setting_lookup_int(setting, "max_connect_user", &max_connect_user);
libconfig->setting_lookup_int(setting, "gm_allow_group", &gm_allow_group);
libconfig->setting_lookup_int(setting, "maintenance_min_group_id", &char_maintenance_min_group_id);
if (libconfig->setting_lookup_int(setting, "server_type", &chr->server_type) == CONFIG_TRUE) {
if (chr->server_type < CST_NORMAL || chr->server_type >= CST_MAX) {
ShowWarning("char_config_read: Invalid permission/server_type %d, defaulting to CST_NORMAL.\n", chr->server_type);
chr->server_type = CST_NORMAL;
}
}
return true;
}
/**
* Loads an IP into 'out_ip' and shows status.
*
* @param type[in] String containing the type of IP being set (for logging purposes).
* @param value[in] New ip value to parse.
* @param out_ip[in] Pointer to numeric value that will be changed.
* @param out_ip_str[in,out] Pointer to str value that will be changed (expected to be already initialized, to display previous value, if any).
*
* @retval false in case of error.
*/
bool char_config_set_ip(const char *type, const char *value, uint32 *out_ip, char *out_ip_str)
{
uint32 ip = 0;
nullpo_retr(false, type);
nullpo_retr(false, value);
nullpo_retr(false, out_ip);
nullpo_retr(false, out_ip_str);
if ((ip = sockt->host2ip(value)) == 0)
return false;
*out_ip = ip;
ShowStatus("%s IP address : %s -> %s\n", type, out_ip_str[0] != '\0' ? out_ip_str : "0.0.0.0", sockt->ip2str(ip, NULL));
safestrncpy(out_ip_str, value, sizeof *out_ip_str);
return true;
}
int do_final(void) {
int i;
ShowStatus("Terminating...\n");
HPM->event(HPET_FINAL);
chr->set_all_offline(-1);
chr->set_all_offline_sql();
inter->final();
sockt->flush_fifos();
do_final_mapif();
loginif->final();
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s`", ragsrvinfo_db) )
Sql_ShowDebug(inter->sql_handle);
chr->char_db_->destroy(chr->char_db_, NULL);
chr->online_char_db->destroy(chr->online_char_db, NULL);
auth_db->destroy(auth_db, NULL);
if( chr->char_fd != -1 ) {
sockt->close(chr->char_fd);
chr->char_fd = -1;
}
HPM_char_do_final();
SQL->Free(inter->sql_handle);
mapindex->final();
for (i = 0; i < MAX_MAP_SERVERS; i++)
VECTOR_CLEAR(chr->server[i].maps);
VECTOR_CLEAR(start_items);
aFree(chr->CHAR_CONF_NAME);
aFree(chr->NET_CONF_NAME);
aFree(chr->SQL_CONF_NAME);
aFree(chr->INTER_CONF_NAME);
HPM->event(HPET_POST_FINAL);
ShowStatus("Finished.\n");
return EXIT_SUCCESS;
}
//------------------------------
// Function called when the server
// has received a crash signal.
//------------------------------
void do_abort(void)
{
}
void set_server_type(void) {
SERVER_TYPE = SERVER_TYPE_CHAR;
}
/// Called when a terminate signal is received.
void do_shutdown(void)
{
if( core->runflag != CHARSERVER_ST_SHUTDOWN )
{
int id;
core->runflag = CHARSERVER_ST_SHUTDOWN;
ShowStatus("Shutting down...\n");
// TODO proper shutdown procedure; wait for acks?, kick all characters, ... [FlavoJS]
for( id = 0; id < ARRAYLENGTH(chr->server); ++id )
mapif->server_reset(id);
loginif->check_shutdown();
sockt->flush_fifos();
core->runflag = CORE_ST_STOP;
}
}
/**
* --char-config handler
*
* Overrides the default char configuration file.
* @see cmdline->exec
*/
static CMDLINEARG(charconfig)
{
aFree(chr->CHAR_CONF_NAME);
chr->CHAR_CONF_NAME = aStrdup(params);
return true;
}
/**
* --inter-config handler
*
* Overrides the default inter-server configuration file.
* @see cmdline->exec
*/
static CMDLINEARG(interconfig)
{
aFree(chr->INTER_CONF_NAME);
chr->INTER_CONF_NAME = aStrdup(params);
return true;
}
/**
* --net-config handler
*
* Overrides the default network configuration file.
* @see cmdline->exec
*/
static CMDLINEARG(netconfig)
{
aFree(chr->NET_CONF_NAME);
chr->NET_CONF_NAME = aStrdup(params);
return true;
}
/**
* --run-once handler
*
* Causes the server to run its loop once, and shutdown. Useful for testing.
* @see cmdline->exec
*/
static CMDLINEARG(runonce)
{
core->runflag = CORE_ST_STOP;
return true;
}
/**
* Initializes the command line arguments handlers.
*/
void cmdline_args_init_local(void)
{
CMDLINEARG_DEF2(run-once, runonce, "Closes server after loading (testing).", CMDLINE_OPT_NORMAL);
CMDLINEARG_DEF2(char-config, charconfig, "Alternative char-server configuration.", CMDLINE_OPT_PARAM);
CMDLINEARG_DEF2(inter-config, interconfig, "Alternative inter-server configuration.", CMDLINE_OPT_PARAM);
CMDLINEARG_DEF2(net-config, netconfig, "Alternative network configuration.", CMDLINE_OPT_PARAM);
}
int do_init(int argc, char **argv) {
int i;
memset(&skillid2idx, 0, sizeof(skillid2idx));
char_load_defaults();
chr->CHAR_CONF_NAME = aStrdup("conf/char/char-server.conf");
chr->NET_CONF_NAME = aStrdup("conf/network.conf");
chr->SQL_CONF_NAME = aStrdup("conf/common/inter-server.conf");
chr->INTER_CONF_NAME = aStrdup("conf/common/inter-server.conf");
VECTOR_INIT(start_items);
for (i = 0; i < MAX_MAP_SERVERS; i++)
VECTOR_INIT(chr->server[i].maps);
HPM_char_do_init();
cmdline->exec(argc, argv, CMDLINE_OPT_PREINIT);
HPM->config_read();
HPM->event(HPET_PRE_INIT);
//Read map indexes
mapindex->init();
#ifdef RENEWAL
start_point.map = mapindex->name2id("iz_int");
#else
start_point.map = mapindex->name2id("new_1-1");
#endif
safestrncpy(chr->userid, "s1", sizeof(chr->userid));
safestrncpy(chr->passwd, "p1", sizeof(chr->passwd));
cmdline->exec(argc, argv, CMDLINE_OPT_NORMAL);
chr->config_read(chr->CHAR_CONF_NAME, false);
sockt->net_config_read(chr->NET_CONF_NAME);
chr->sql_config_read(chr->SQL_CONF_NAME, false);
{
// TODO: Remove this when no longer needed.
#define CHECK_OLD_LOCAL_CONF(oldname, newname) do { \
if (stat((oldname), &fileinfo) == 0 && fileinfo.st_size > 0) { \
ShowWarning("An old configuration file \"%s\" was found.\n", (oldname)); \
ShowWarning("If it contains settings you wish to keep, please merge them into \"%s\".\n", (newname)); \
ShowWarning("Otherwise, just delete it.\n"); \
ShowInfo("Resuming in 10 seconds...\n"); \
HSleep(10); \
} \
} while (0)
struct stat fileinfo;
CHECK_OLD_LOCAL_CONF("conf/import/char_conf.txt", "conf/import/char-server.conf");
CHECK_OLD_LOCAL_CONF("conf/import/inter_conf.txt", "conf/import/inter-server.conf");
CHECK_OLD_LOCAL_CONF("conf/import/packet_conf.txt", "conf/import/socket.conf");
#undef CHECK_OLD_LOCAL_CONF
}
#ifndef BUILDBOT
if (strcmp(chr->userid, "s1")==0 && strcmp(chr->passwd, "p1")==0) {
ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
ShowNotice("And then change the user/password to use in conf/char/char-server.conf (or conf/import/char-server.conf)\n");
}
#endif
inter->init_sql(chr->INTER_CONF_NAME); // inter server configuration
auth_db = idb_alloc(DB_OPT_RELEASE_DATA);
chr->online_char_db = idb_alloc(DB_OPT_RELEASE_DATA);
HPM->event(HPET_INIT);
chr->mmo_char_sql_init();
chr->read_fame_list(); //Read fame lists.
if ((sockt->naddr_ != 0) && (!login_ip || !chr->ip)) {
char ip_str[16];
sockt->ip2str(sockt->addr_[0], ip_str);
if (sockt->naddr_ > 1)
ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", ip_str);
else
ShowStatus("Defaulting to %s as our IP address\n", ip_str);
if (!login_ip) {
safestrncpy(login_ip_str, ip_str, sizeof(login_ip_str));
login_ip = sockt->str2ip(login_ip_str);
}
if (!chr->ip) {
safestrncpy(char_ip_str, ip_str, sizeof(char_ip_str));
chr->ip = sockt->str2ip(char_ip_str);
}
}
loginif->init();
do_init_mapif();
// periodically update the overall user count on all mapservers + login server
timer->add_func_list(chr->broadcast_user_count, "chr->broadcast_user_count");
timer->add_interval(timer->gettick() + 1000, chr->broadcast_user_count, 0, 0, 5 * 1000);
// Timer to clear (chr->online_char_db)
timer->add_func_list(chr->waiting_disconnect, "chr->waiting_disconnect");
// Online Data timers (checking if char still connected)
timer->add_func_list(chr->online_data_cleanup, "chr->online_data_cleanup");
timer->add_interval(timer->gettick() + 1000, chr->online_data_cleanup, 0, 0, 600 * 1000);
//Cleaning the tables for NULL entries @ startup [Sirius]
//Chardb clean
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `account_id` = '0'", char_db) )
Sql_ShowDebug(inter->sql_handle);
//guilddb clean
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_lv` = '0' AND `max_member` = '0' AND `exp` = '0' AND `next_exp` = '0' AND `average_lv` = '0'", guild_db) )
Sql_ShowDebug(inter->sql_handle);
//guildmemberdb clean
if( SQL_ERROR == SQL->Query(inter->sql_handle, "DELETE FROM `%s` WHERE `guild_id` = '0' AND `account_id` = '0' AND `char_id` = '0'", guild_member_db) )
Sql_ShowDebug(inter->sql_handle);
sockt->set_defaultparse(chr->parse_char);
if ((chr->char_fd = sockt->make_listen_bind(bind_ip,chr->port)) == -1) {
ShowFatalError("Failed to bind to port '"CL_WHITE"%d"CL_RESET"'\n",chr->port);
exit(EXIT_FAILURE);
}
Sql_HerculesUpdateCheck(inter->sql_handle);
#ifdef CONSOLE_INPUT
console->input->setSQL(inter->sql_handle);
console->display_gplnotice();
#endif
ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", chr->port);
if( core->runflag != CORE_ST_STOP )
{
core->shutdown_callback = do_shutdown;
core->runflag = CHARSERVER_ST_RUNNING;
}
HPM->event(HPET_READY);
return 0;
}
void char_load_defaults(void)
{
mapindex_defaults();
pincode_defaults();
char_defaults();
loginif_defaults();
mapif_defaults();
inter_auction_defaults();
inter_elemental_defaults();
inter_guild_defaults();
inter_homunculus_defaults();
inter_mail_defaults();
inter_mercenary_defaults();
inter_party_defaults();
inter_pet_defaults();
inter_quest_defaults();
inter_storage_defaults();
inter_defaults();
geoip_defaults();
}
void char_defaults(void)
{
chr = &char_s;
memset(chr->server, 0, sizeof(chr->server));
chr->login_fd = 0;
chr->char_fd = -1;
chr->online_char_db = NULL;
chr->char_db_ = NULL;
memset(chr->userid, 0, sizeof(chr->userid));
memset(chr->passwd, 0, sizeof(chr->passwd));
memset(chr->server_name, 0, sizeof(chr->server_name));
chr->ip = 0;
chr->port = 6121;
chr->server_type = 0;
chr->new_display = 0;
chr->show_save_log = true;
chr->enable_logs = true;
chr->waiting_disconnect = char_waiting_disconnect;
chr->delete_char_sql = char_delete_char_sql;
chr->create_online_char_data = char_create_online_char_data;
chr->set_account_online = char_set_account_online;
chr->set_account_offline = char_set_account_offline;
chr->set_char_charselect = char_set_char_charselect;
chr->set_char_online = char_set_char_online;
chr->set_char_offline = char_set_char_offline;
chr->db_setoffline = char_db_setoffline;
chr->db_kickoffline = char_db_kickoffline;
chr->set_login_all_offline = char_set_login_all_offline;
chr->set_all_offline = char_set_all_offline;
chr->set_all_offline_sql = char_set_all_offline_sql;
chr->create_charstatus = char_create_charstatus;
chr->mmo_char_tosql = char_mmo_char_tosql;
chr->memitemdata_to_sql = char_memitemdata_to_sql;
chr->mmo_gender = char_mmo_gender;
chr->mmo_chars_fromsql = char_mmo_chars_fromsql;
chr->mmo_char_fromsql = char_mmo_char_fromsql;
chr->mmo_char_sql_init = char_mmo_char_sql_init;
chr->char_slotchange = char_char_slotchange;
chr->rename_char_sql = char_rename_char_sql;
chr->check_char_name = char_check_char_name;
chr->make_new_char_sql = char_make_new_char_sql;
chr->divorce_char_sql = char_divorce_char_sql;
chr->count_users = char_count_users;
chr->mmo_char_tobuf = char_mmo_char_tobuf;
chr->mmo_char_send099d = char_mmo_char_send099d;
chr->mmo_char_send_ban_list = char_mmo_char_send_ban_list;
chr->mmo_char_send_slots_info = char_mmo_char_send_slots_info;
chr->mmo_char_send_characters = char_mmo_char_send_characters;
chr->char_married = char_char_married;
chr->char_child = char_char_child;
chr->char_family = char_char_family;
chr->disconnect_player = char_disconnect_player;
chr->authfail_fd = char_authfail_fd;
chr->request_account_data = char_request_account_data;
chr->auth_ok = char_auth_ok;
chr->ping_login_server = char_ping_login_server;
chr->parse_fromlogin_connection_state = char_parse_fromlogin_connection_state;
chr->auth_error = char_auth_error;
chr->parse_fromlogin_auth_state = char_parse_fromlogin_auth_state;
chr->parse_fromlogin_account_data = char_parse_fromlogin_account_data;
chr->parse_fromlogin_login_pong = char_parse_fromlogin_login_pong;
chr->changesex = char_changesex;
chr->parse_fromlogin_changesex_reply = char_parse_fromlogin_changesex_reply;
chr->parse_fromlogin_account_reg2 = char_parse_fromlogin_account_reg2;
chr->parse_fromlogin_ban = char_parse_fromlogin_ban;
chr->parse_fromlogin_kick = char_parse_fromlogin_kick;
chr->update_ip = char_update_ip;
chr->parse_fromlogin_update_ip = char_parse_fromlogin_update_ip;
chr->parse_fromlogin_accinfo2_failed = char_parse_fromlogin_accinfo2_failed;
chr->parse_fromlogin_accinfo2_ok = char_parse_fromlogin_accinfo2_ok;
chr->parse_fromlogin = char_parse_fromlogin;
chr->request_accreg2 = char_request_accreg2;
chr->global_accreg_to_login_start = char_global_accreg_to_login_start;
chr->global_accreg_to_login_send = char_global_accreg_to_login_send;
chr->global_accreg_to_login_add = char_global_accreg_to_login_add;
chr->read_fame_list = char_read_fame_list;
chr->send_fame_list = char_send_fame_list;
chr->update_fame_list = char_update_fame_list;
chr->loadName = char_loadName;
chr->parse_frommap_datasync = char_parse_frommap_datasync;
chr->parse_frommap_skillid2idx = char_parse_frommap_skillid2idx;
chr->map_received_ok = char_map_received_ok;
chr->send_maps = char_send_maps;
chr->parse_frommap_map_names = char_parse_frommap_map_names;
chr->send_scdata = char_send_scdata;
chr->parse_frommap_request_scdata = char_parse_frommap_request_scdata;
chr->parse_frommap_set_users_count = char_parse_frommap_set_users_count;
chr->parse_frommap_set_users = char_parse_frommap_set_users;
chr->save_character_ack = char_save_character_ack;
chr->parse_frommap_save_character = char_parse_frommap_save_character;
chr->select_ack = char_select_ack;
chr->parse_frommap_char_select_req = char_parse_frommap_char_select_req;
chr->change_map_server_ack = char_change_map_server_ack;
chr->parse_frommap_change_map_server = char_parse_frommap_change_map_server;
chr->parse_frommap_remove_friend = char_parse_frommap_remove_friend;
chr->char_name_ack = char_char_name_ack;
chr->parse_frommap_char_name_request = char_parse_frommap_char_name_request;
chr->parse_frommap_change_email = char_parse_frommap_change_email;
chr->ban = char_ban;
chr->unban = char_unban;
chr->ask_name_ack = char_ask_name_ack;
chr->changecharsex = char_changecharsex;
chr->parse_frommap_change_account = char_parse_frommap_change_account;
chr->parse_frommap_fame_list = char_parse_frommap_fame_list;
chr->parse_frommap_divorce_char = char_parse_frommap_divorce_char;
chr->parse_frommap_ragsrvinfo = char_parse_frommap_ragsrvinfo;
chr->parse_frommap_set_char_offline = char_parse_frommap_set_char_offline;
chr->parse_frommap_set_all_offline = char_parse_frommap_set_all_offline;
chr->parse_frommap_set_char_online = char_parse_frommap_set_char_online;
chr->parse_frommap_build_fame_list = char_parse_frommap_build_fame_list;
chr->parse_frommap_save_status_change_data = char_parse_frommap_save_status_change_data;
chr->send_pong = char_send_pong;
chr->parse_frommap_ping = char_parse_frommap_ping;
chr->map_auth_ok = char_map_auth_ok;
chr->map_auth_failed = char_map_auth_failed;
chr->parse_frommap_auth_request = char_parse_frommap_auth_request;
chr->parse_frommap_update_ip = char_parse_frommap_update_ip;
chr->parse_frommap_request_stats_report = char_parse_frommap_request_stats_report;
chr->parse_frommap_scdata_update = char_parse_frommap_scdata_update;
chr->parse_frommap_scdata_delete = char_parse_frommap_scdata_delete;
chr->parse_frommap = char_parse_frommap;
chr->search_mapserver = char_search_mapserver;
chr->mapif_init = char_mapif_init;
chr->lan_subnet_check = char_lan_subnet_check;
chr->delete2_ack = char_delete2_ack;
chr->delete2_accept_actual_ack = char_delete2_accept_actual_ack;
chr->delete2_accept_ack = char_delete2_accept_ack;
chr->delete2_cancel_ack = char_delete2_cancel_ack;
chr->delete2_req = char_delete2_req;
chr->delete2_accept = char_delete2_accept;
chr->delete2_cancel = char_delete2_cancel;
chr->send_account_id = char_send_account_id;
chr->parse_char_connect = char_parse_char_connect;
chr->send_map_info = char_send_map_info;
chr->send_wait_char_server = char_send_wait_char_server;
chr->search_default_maps_mapserver = char_search_default_maps_mapserver;
chr->parse_char_select = char_parse_char_select;
chr->creation_failed = char_creation_failed;
chr->creation_ok = char_creation_ok;
chr->parse_char_create_new_char = char_parse_char_create_new_char;
chr->delete_char_failed = char_delete_char_failed;
chr->delete_char_ok = char_delete_char_ok;
chr->parse_char_delete_char = char_parse_char_delete_char;
chr->parse_char_ping = char_parse_char_ping;
chr->allow_rename = char_allow_rename;
chr->parse_char_rename_char = char_parse_char_rename_char;
chr->parse_char_rename_char2 = char_parse_char_rename_char2;
chr->rename_char_ack = char_rename_char_ack;
chr->parse_char_rename_char_confirm = char_parse_char_rename_char_confirm;
chr->captcha_notsupported = char_captcha_notsupported;
chr->parse_char_request_captcha = char_parse_char_request_captcha;
chr->parse_char_check_captcha = char_parse_char_check_captcha;
chr->parse_char_delete2_req = char_parse_char_delete2_req;
chr->parse_char_delete2_accept = char_parse_char_delete2_accept;
chr->parse_char_delete2_cancel = char_parse_char_delete2_cancel;
chr->login_map_server_ack = char_login_map_server_ack;
chr->parse_char_login_map_server = char_parse_char_login_map_server;
chr->parse_char_pincode_check = char_parse_char_pincode_check;
chr->parse_char_pincode_window = char_parse_char_pincode_window;
chr->parse_char_pincode_change = char_parse_char_pincode_change;
chr->parse_char_pincode_first_pin = char_parse_char_pincode_first_pin;
chr->parse_char_request_chars = char_parse_char_request_chars;
chr->change_character_slot_ack = char_change_character_slot_ack;
chr->parse_char_move_character = char_parse_char_move_character;
chr->parse_char_unknown_packet = char_parse_char_unknown_packet;
chr->parse_char = char_parse_char;
chr->broadcast_user_count = char_broadcast_user_count;
chr->send_accounts_tologin_sub = char_send_accounts_tologin_sub;
chr->send_accounts_tologin = char_send_accounts_tologin;
chr->check_connect_login_server = char_check_connect_login_server;
chr->online_data_cleanup_sub = char_online_data_cleanup_sub;
chr->online_data_cleanup = char_online_data_cleanup;
chr->sql_config_read = char_sql_config_read;
chr->sql_config_read_registry = char_sql_config_read_registry;
chr->sql_config_read_pc = char_sql_config_read_pc;
chr->sql_config_read_guild = char_sql_config_read_guild;
chr->config_read = char_config_read;
chr->config_read_database = char_config_read_database;
chr->config_read_console = char_config_read_console;
chr->config_read_player_fame = char_config_read_player_fame;
chr->config_read_player_deletion = char_config_read_player_deletion;
chr->config_read_player_name = char_config_read_player_name;
chr->config_set_start_item = char_config_set_start_item;
chr->config_read_player_new = char_config_read_player_new;
chr->config_read_player = char_config_read_player;
chr->config_read_permission = char_config_read_permission;
chr->config_set_ip = char_config_set_ip;
chr->config_read_inter = char_config_read_inter;
chr->config_read_top = char_config_read_top;
}