# # Table structure for table `item_db2` # DROP TABLE IF EXISTS `item_db2`; CREATE TABLE `item_db2` ( `id` smallint(5) unsigned NOT NULL default '0', `name_english` varchar(50) NOT NULL default '', `name_japanese` varchar(50) NOT NULL default '', `type` tinyint(2) unsigned NOT NULL default '0', `price_buy` mediumint(10) unsigned default NULL, `price_sell` mediumint(10) unsigned default NULL, `weight` smallint(5) unsigned NOT NULL default '0', `attack` smallint(3) unsigned default NULL, `defence` tinyint(3) unsigned default NULL, `range` tinyint(2) unsigned default NULL, `slots` tinyint(2) unsigned default NULL, `equip_jobs` int(12) unsigned default NULL, `equip_upper` tinyint(8) unsigned default NULL, `equip_genders` tinyint(2) unsigned default NULL, `equip_locations` smallint(4) unsigned default NULL, `weapon_level` tinyint(2) unsigned default NULL, `equip_level` tinyint(3) unsigned default NULL, `refineable` tinyint(1) unsigned default NULL, `view` smallint(3) unsigned default NULL, `script` text, `equip_script` text, `unequip_script` text, PRIMARY KEY (`id`) ) ENGINE=MyISAM; # Items Additional Database - Custom Items go here # # Structure of Database: # REPLACE INTO `item_db` VALUES ( ID,'Name','Name',Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Upper,Gender,Loc,wLV,eLV,Refineable,View,' Script ',' OnEquip_Script ',' OnUnequip_Script '); # # THQ Quest Items # ============================================================= # REPLACE INTO `item_db2` VALUES (7950,'THG_Membership','THG Membership',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # REPLACE INTO `item_db2` VALUES (7951,'Token_Bag','Token Bag',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # REPLACE INTO `item_db2` VALUES (1998,'Jeramiah\'s_Jur','Jeramiah\'s Jur',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL); # REPLACE INTO `item_db2` VALUES (1999,'Zed\'s_Staff','Zed\'s Staff',3,NULL,10,10,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL,NULL);