//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2015 Hercules Dev Team //= Copyright (C) L0ne_W0lf //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= War of Emperium Second Edition //================= Description =========================================== //= WoE SE Guild Flags in Juno and Rachel //================= Current Version ======================================= //= 1.0 //========================================================================= //== Juno ================================================== yuno,109,167,5 script Himinn GUILD_FLAG,{ end; OnAgitInit2: OnRecvCastleSc01: flagemblem getcastledata("schg_cas01",1); end; } yuno,110,171,5 script Andlangr GUILD_FLAG,{ end; OnAgitInit2: OnRecvCastleSc02: flagemblem getcastledata("schg_cas02",1); end; } yuno,111,175,5 script Viblainn GUILD_FLAG,{ end; OnAgitInit2: OnRecvCastleSc03: flagemblem getcastledata("schg_cas03",1); end; } yuno,112,179,5 script Hljod GUILD_FLAG,{ end; OnAgitInit2: OnRecvCastleSc04: flagemblem getcastledata("schg_cas04",1); end; } yuno,114,183,5 script Skidbladnir GUILD_FLAG,{ end; OnAgitInit2: OnRecvCastleSc05: flagemblem getcastledata("schg_cas05",1); end; } //== Arunafeltz ============================================ rachel,124,120,3 script Mardol GUILD_FLAG,{ end; OnAgitInit2: OnRecvCastleAr01: flagemblem getcastledata("arug_cas01",1); end; } rachel,136,120,5 script Cyr GUILD_FLAG,{ end; OnAgitInit2: OnRecvCastleAr02: flagemblem getcastledata("arug_cas02",1); end; } rachel,138,126,6 script Horn GUILD_FLAG,{ end; OnAgitInit2: OnRecvCastleAr03: flagemblem getcastledata("arug_cas03",1); end; } rachel,135,131,7 script Gefn GUILD_FLAG,{ end; OnAgitInit2: OnRecvCastleAr04: flagemblem getcastledata("arug_cas04",1); end; } rachel,124,130,1 script Banadis GUILD_FLAG,{ end; OnAgitInit2: OnRecvCastleAr05: flagemblem getcastledata("arug_cas05",1); end; }