//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2015 Hercules Dev Team //= Copyright (C) Masao //= Copyright (C) L0ne_W0lf //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= War of Emperium (Bergel) //================= Description =========================================== //= NPCs that relate to Geffen Guild Castle 4 //================= Current Version ======================================= //= 1.2 //========================================================================= //== Guild Flags (Outside Castle) ========================== - script Bergel#1::OutsideFlagsG4 GUILD_FLAG,{ .@GID = getcastledata("gefg_cas04",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "We declare that"; mes "there is no formal master of this castle."; mes " "; mes "2. To the one who can "; mes "overcome all trials"; mes "and destroy the Emperium,"; mes "the king will endow the one with"; mes "ownership of this castle."; close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { mes "[ Echoing Voice ]"; mes "Brave ones..."; mes "Do you wish to return to your honorable place?"; next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; if (getcharid(CHAR_ID_GUILD) == getcastledata("gefg_cas04",1)) { warp "gefg_cas04",168,43; end; } end; } close; } mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; mes "the private prossession of ^ff0000"+getguildname(.@GID)+"^000000 Guild."; mes " "; mes "2. The guild Master of ^ff0000"+getguildname(.@GID)+"^000000 Guild is"; mes "^ff0000"+getguildmaster(.@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleG04: flagemblem getcastledata("gefg_cas04",1); end; } gef_fild13,190,283,3 duplicate(OutsideFlagsG4) Bergel#1-2 GUILD_FLAG gef_fild13,199,274,3 duplicate(OutsideFlagsG4) Bergel#2 GUILD_FLAG //== Guild Flags (Inside Castle) =========================== - script Bergel#3::InsideFlagsG4 GUILD_FLAG,{ end; OnRecvCastleG04: flagemblem getcastledata("gefg_cas04",1); end; } gefg_cas04,24,157,4 duplicate(InsideFlagsG4) Bergel#3-2 GUILD_FLAG gefg_cas04,35,158,4 duplicate(InsideFlagsG4) Bergel#4 GUILD_FLAG gefg_cas04,44,184,4 duplicate(InsideFlagsG4) Bergel#5 GUILD_FLAG gefg_cas04,51,184,4 duplicate(InsideFlagsG4) Bergel#6 GUILD_FLAG gefg_cas04,39,212,7 duplicate(InsideFlagsG4) Bergel#7 GUILD_FLAG gefg_cas04,29,212,1 duplicate(InsideFlagsG4) Bergel#8 GUILD_FLAG gefg_cas04,24,73,1 duplicate(InsideFlagsG4) Bergel#9 GUILD_FLAG gefg_cas04,35,73,4 duplicate(InsideFlagsG4) Bergel#10 GUILD_FLAG //== Guild Flag (Town) ===================================== geffen,127,130,7 duplicate(InsideFlagsG4) Bergel#11 GUILD_FLAG //== Kafra Employee ======================================== gefg_cas04,59,70,3 duplicate(guildkafra) Kafra Staff#gefg_cas04 4_F_KAFRA1 //== Steward =============================================== gefg_cas04,73,46,3 duplicate(cm) Kellvahni#gefg_cas04 1_M_JOBTESTER //== Treasure Room Exit ==================================== gefg_cas04,116,123,0 script #lever_G04 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; next; if(select("Pull.", "Do not.") == 1) { close2; warp "gefg_cas04",73,47; end; } close; } //== Guild Dungeon Switch ================================== gefg_cas04,58,75,0 duplicate(gdlever) #gefg_cas04 HIDDEN_NPC //== Guild Treasure Spawns ================================= gefg_cas04,116,119,0 duplicate(Gld_Trea_Spawn) Treasure#gefg_cas04 FAKE_NPC //== AGIT Manager ========================================== gefg_cas04,174,178,0 duplicate(Gld_Agit_Manager) Agit#gefg_cas04 FAKE_NPC //== Guardians ============================================= gefg_cas04,73,46,3 duplicate(Gld_Guard_Template) Guardian#gefg_cas04 FAKE_NPC