//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2020 Hercules Dev Team //= Copyright (C) Masao //= Copyright (C) L0ne_W0lf //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= War of Emperium (Rothenburg) //================= Description =========================================== //= NPCs that relate to Al De Baran Guild Castle 5 //================= Current Version ======================================= //= 1.2 //========================================================================= //== Guild Flags (Outside Castle) ========================== - script Rothenburg#1::OutsideFlagsA5 GUILD_FLAG,{ .@GID = getcastledata("aldeg_cas05",1); if (.@GID == 0) { mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "We declare that"; mes "there is no formal master of this castle."; mes " "; mes "2. To the one who can "; mes "overcome all trials"; mes "and destroy the Emperium,"; mes "the king will endow the one with"; mes "ownership of this castle."; close; } if (getcharid(CHAR_ID_GUILD) == .@GID) { mes "[ Echoing Voice ]"; mes "Brave ones..."; mes "Do you wish to return to your honorable place?"; next; if(select("Return to the guild castle.", "Quit.") == 1) { close2; if (getcharid(CHAR_ID_GUILD) == getcastledata("aldeg_cas05",1)) { warp "aldeg_cas05",167,225; end; } end; } close; } mes "[ Edict of the Divine Rune-Midgarts Kingdom ]"; mes " "; mes "1. Follow the ordinance of The Divine Rune-Midgarts Kingdom, "; mes "we approve that this place is in"; mes "the private prossession of ^ff0000"+getguildinfo(GUILDINFO_NAME, .@GID)+"^000000 Guild."; mes " "; mes "2. The guild Master of ^ff0000"+getguildinfo(GUILDINFO_NAME, .@GID)+"^000000 Guild is"; mes "^ff0000"+getguildinfo(GUILDINFO_MASTER_NAME, .@GID)+"^000000"; mes "If there is anyone who objects to this,"; mes "prove your strength and honor with a steel blade in your hand."; close; OnRecvCastleA05: flagemblem getcastledata("aldeg_cas05",1); end; } alde_gld,265,93,6 duplicate(OutsideFlagsA5) Rothenburg#1-2 GUILD_FLAG alde_gld,265,87,6 duplicate(OutsideFlagsA5) Rothenburg#2 GUILD_FLAG //== Guild Flags (Inside Castle) =========================== - script Rothenburg#3::InsideFlagsA5 GUILD_FLAG,{ end; OnRecvCastleA05: flagemblem getcastledata("aldeg_cas05",1); end; } aldeg_cas05,170,85,2 duplicate(InsideFlagsA5) Rothenburg#3-2 GUILD_FLAG aldeg_cas05,142,212,2 duplicate(InsideFlagsA5) Rothenburg#4 GUILD_FLAG aldeg_cas05,149,196,2 duplicate(InsideFlagsA5) Rothenburg#5 GUILD_FLAG aldeg_cas05,41,180,2 duplicate(InsideFlagsA5) Rothenburg#6 GUILD_FLAG aldeg_cas05,38,201,2 duplicate(InsideFlagsA5) Rothenburg#7 GUILD_FLAG aldeg_cas05,65,182,2 duplicate(InsideFlagsA5) Rothenburg#8 GUILD_FLAG aldeg_cas05,65,205,2 duplicate(InsideFlagsA5) Rothenburg#9 GUILD_FLAG aldeg_cas05,10,218,2 duplicate(InsideFlagsA5) Rothenburg#10 GUILD_FLAG aldeg_cas05,10,218,2 duplicate(InsideFlagsA5) Rothenburg#11 GUILD_FLAG aldeg_cas05,164,201,2 duplicate(InsideFlagsA5) Rothenburg#12 GUILD_FLAG aldeg_cas05,14,117,2 duplicate(InsideFlagsA5) Rothenburg#13 GUILD_FLAG aldeg_cas05,10,225,2 duplicate(InsideFlagsA5) Rothenburg#14 GUILD_FLAG aldeg_cas05,187,59,2 duplicate(InsideFlagsA5) Rothenburg#15 GUILD_FLAG aldeg_cas05,154,51,2 duplicate(InsideFlagsA5) Rothenburg#16 GUILD_FLAG aldeg_cas05,22,211,2 duplicate(InsideFlagsA5) Rothenburg#17 GUILD_FLAG aldeg_cas05,150,202,2 duplicate(InsideFlagsA5) Rothenburg#18 GUILD_FLAG //== Guild Flag (Town) ===================================== aldebaran,128,97,4 duplicate(InsideFlagsA5) Rothenburg#19 GUILD_FLAG //== Kafra Employee ======================================== aldeg_cas05,31,190,0 duplicate(guildkafra) Kafra Staff#aldeg_cas05 4_F_KAFRA1 //== Steward =============================================== aldeg_cas05,51,179,0 duplicate(cm) Esmarehk#aldeg_cas05 1_M_JOBTESTER //== Treasure Room Exit ==================================== aldeg_cas05,64,8,0 script #lever_A05 HIDDEN_NPC,{ mes " "; mes "There's a small lever. Will you pull it?"; next; if(select("Pull.", "Do not.") == 1) { close2; warp "aldeg_cas05",51,179; end; } close; } //== Guild Dungeon Switch ================================== aldeg_cas05,22,205,0 duplicate(gdlever) #aldeg_cas05 HIDDEN_NPC //== Guild Treasure Spawns ================================= aldeg_cas05,62,12,0 duplicate(Gld_Trea_Spawn) Treasure#aldeg_cas05 FAKE_NPC //== AGIT Manager ========================================== aldeg_cas05,28,102,0 duplicate(Gld_Agit_Manager) Agit#aldeg_cas05 FAKE_NPC //== Guardians ============================================= aldeg_cas05,52,179,0 duplicate(Gld_Guard_Template) Guardian#aldeg_cas05 FAKE_NPC