//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2015 Hercules Dev Team //= Copyright (C) L0ne_W0lf //= Copyright (C) Nana //= Copyright (C) Akaru //= Copyright (C) Athena //= Copyright (C) Darkchild //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= Umbala Warp Script //================= Description =========================================== //= Warp Points for Umbala //================= Current Version ======================================= //= 1.3 //========================================================================= umbala,68,253,0 warp um_chief1-1 1,1,um_in,38,113 um_in,38,110,0 warp um_chief1-2 1,1,umbala,66,250 umbala,138,129,0 warp um_tool1-1 1,1,um_in,99,114 um_in,99,111,0 warp um_tool1-2 1,1,umbala,136,127 umbala,125,157,0 warp um_weapon1-1 1,1,um_in,155,114 um_in,155,111,0 warp um_weapon1-2 1,1,umbala,126,154 umbala,94,186,0 warp um_houseA1-1 1,1,um_in,141,42 um_in,141,39,0 warp um_houseA1-2 1,1,umbala,94,183 umbala,100,203,0 warp um_houseA2-1 1,1,um_in,163,69 um_in,166,69,0 warp um_houseA2-2 1,1,umbala,102,205 umbala,107,130,0 warp um_houseB1-1 1,1,um_in,99,66 um_in,99,63,0 warp um_houseB1-2 1,1,umbala,108,127 umbala,220,189,0 script um_shaman1-1 WARPNPC,1,1,{ OnTouch: if (event_umbala == 7) { warp "um_in",32,71; } end; } um_in,29,71,0 warp um_shaman2-1 1,1,umbala,217,186