//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2015 Hercules Dev Team //= Copyright (C) Euphy //= Copyright (C) Chilly //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= Bifrost Field Warp Script //================= Description =========================================== //= Warp Points for Bifrost Field //================= Current Version ======================================= //= 1.2 //========================================================================= splendide,275,390,0 warp bifrost_field0001 1,1,bif_fild01,316,50 bif_fild01,318,48,0 warp bifrost_field0002 1,1,splendide,271,382 mora,182,74,0 warp bifrost_field0003 1,1,bif_fild02,286,327 mora,20,159,0 warp bifrost_field0004 1,1,bif_fild02,99,308 mora,56,25,0 warp bifrost_field0005 1,1,bif_fild02,176,162 - script bifrost_field0000 FAKE_NPC,{ mes "At the end of the small path through the bright flower garden"; mes "is an entrance to something that looks like a small hill."; next; if(select("Knock-knock", "Is this a wormhole?") == 1) { mes "When you knock on the door-like thing just for fun,"; mes "the door clicks open and you feel some mysterious force pulling you inside."; close2; switch(atoi(charat(strnpcinfo(NPC_NAME_HIDDEN),9))) { case 1: warp "mora",179,74; end; case 2: warp "mora",22,157; end; case 3: warp "mora",58,27; end; } } close; OnTouch: specialeffect EF_LEVEL99_4; end; } bif_fild02,285,332,0 duplicate(bifrost_field0000) Small Hole#ep14_mora1 CLEAR_NPC bif_fild02,95,310,0 duplicate(bifrost_field0000) Small Hole#ep14_mora2 CLEAR_NPC bif_fild02,174,162,0 duplicate(bifrost_field0000) Small Hole#ep14_mora3 CLEAR_NPC