//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2015 Hercules Dev Team //= Copyright (C) Euphy //= Copyright (C) Nana //= Copyright (C) Athena //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= Izlude Dungeon Warp Script (Renewal) //================= Description =========================================== //= Warp Points for Byalan Island & Undersea Cave //================= Current Version ======================================= //= 1.3 //========================================================================= // Undersea Tunnel Warper //============================================================ iz_dun04,130,234,5 script Gatekeeper#iz_dun 4_M_CRU_SOLD,{ mes "[Gatekeeper]"; mes "Halt!"; mes "What brings you here, Adventurer?"; mes "We've discovered a new floor of this underwater city."; next; mes "[Gatekeeper]"; mes "Do you think you're up to the challenge?"; mes "The monsters here are between levels 110 and 124."; mes "And you must beware of the Kraken!"; next; switch(select("Release the Kraken!", "I'll stay here.")) { case 1: mes "[Gatekeeper]"; mes "Be cautious and good luck."; mes "If you see the Kraken be sure you have your friends to help or do what we do and run."; close2; warp "iz_dun05",141,187; end; case 2: mes "[Gatekeeper]"; mes "It's always best to be prepared before exploring a new area."; mes "Come back when you're ready to go."; close; } } iz_dun05,142,190,5 script Guard#iz_dun 4_M_CRU_SOLD,{ mes "[Gatekeeper]"; mes "So I guess you want to go back to the fifth floor?"; next; switch(select("Yes!", "No, I'll stay.")) { case 1: mes "[Gatekeeper]"; mes "Be safe, adventurer."; close2; warp "iz_dun04",129,232; end; case 2: mes "[Gatekeeper]"; mes "You're not going?"; mes "You're braver than I thought."; close; } }