//===== rAthena Script ======================================= //= El Dicastes Warp Script //===== By: ================================================== //= Chilly //===== Current Version: ===================================== //= 1.1 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= Warp Points for El Dicastes //===== Additional Comments: ================================= //= 1.0 First Version. //= 1.1 Added Elevators. //============================================================ // Town Warps dicastes01,283,285,0 warp eldicastes0001 1,1,dic_in01,45,31 dic_in01,45,28,0 warp eldicastes0002 1,1,dicastes01,281,283 dicastes01,163,297,0 warp eldicastes0003 1,1,dic_in01,372,102 dic_in01,372,99,0 warp eldicastes0004 1,1,dicastes01,163,294 dicastes01,94,259,0 warp eldicastes0005 1,1,dic_in01,390,52 dic_in01,390,55,0 warp eldicastes0006 1,1,dicastes01,96,257 dicastes01,136,103,0 warp eldicastes0007 1,1,dic_in01,26,99 dic_in01,26,96,0 warp eldicastes0008 1,1,dicastes01,136,106 dicastes01,255,175,0 warp eldicastes0009 1,1,dic_in01,345,271 dic_in01,342,271,0 warp eldicastes0010 1,1,dicastes01,255,172 dicastes01,198,353,0 warp eldicastes0011 1,1,dicastes02,120,81 dicastes02,120,77,0 warp eldicastes0012 1,1,dicastes01,198,349 dicastes02,120,237,0 warp eldicastes0013 1,1,dic_in01,45,247 dic_in01,45,244,0 warp eldicastes0014 1,1,dicastes02,120,234 dic_in01,138,226,0 warp eldicastes0015 1,1,dic_in01,242,177 dic_in01,242,180,0 warp eldicastes0016 1,1,dic_in01,138,223 dic_in01,300,248,0 warp eldicastes0017 1,1,dic_in01,262,191 // Elevators dic_in01,46,288,4 script Elevator#01 111,{ switch(select("Headquarters","Document Vault","General Command Room","Top Secret")) { case 1: warp "dic_in01",46,286; end; case 2: warp "dic_in01",36,212; end; case 3: warp "dic_in01",122,282; end; case 4: warp "dic_in01",122,201; end; } } dic_in01,36,214,4 script Elevator#02 111,{ switch(select("Headquarters","Document Vault","General Command Room","Top Secret")) { case 1: warp "dic_in01",46,286; end; case 2: warp "dic_in01",36,212; end; case 3: warp "dic_in01",122,282; end; case 4: warp "dic_in01",122,201; end; } } dic_in01,122,284,4 script Elevator#03 111,{ switch(select("Headquarters","Document Vault","General Command Room","Top Secret")) { case 1: warp "dic_in01",46,286; end; case 2: warp "dic_in01",36,212; end; case 3: warp "dic_in01",122,282; end; case 4: warp "dic_in01",122,201; end; } } dic_in01,123,205,4 script Elevator#04 111,{ switch(select("Headquarters","Document Vault","General Command Room","Top Secret")) { case 1: warp "dic_in01",46,286; end; case 2: warp "dic_in01",36,212; end; case 3: warp "dic_in01",122,282; end; case 4: warp "dic_in01",122,202; end; } } dic_in01,44,116,4 script Elevator#05 111,{ switch(select("1st Floor Residence","2nd Floor Residence","3rd Floor Residence","The Pub")) { case 1: warp "dic_in01",42,116; end; case 2: warp "dic_in01",110,108; end; case 3: warp "dic_in01",178,108; end; case 4: warp "dic_in01",260,116; end; } } dic_in01,112,108,4 script Elevator#06 111,{ switch(select("1st Floor Residence","2nd Floor Residence","3rd Floor Residence","The Pub")) { case 1: warp "dic_in01",42,116; end; case 2: warp "dic_in01",110,108; end; case 3: warp "dic_in01",178,108; end; case 4: warp "dic_in01",260,116; end; } } dic_in01,180,108,4 script Elevator#07 111,{ switch(select("1st Floor Residence","2nd Floor Residence","3rd Floor Residence","The Pub")) { case 1: warp "dic_in01",42,116; end; case 2: warp "dic_in01",110,108; end; case 3: warp "dic_in01",178,108; end; case 4: warp "dic_in01",260,116; end; } } dic_in01,262,116,4 script Elevator#08 111,{ switch(select("1st Floor Residence","2nd Floor Residence","3rd Floor Residence","The Pub")) { case 1: warp "dic_in01",42,116; end; case 2: warp "dic_in01",110,108; end; case 3: warp "dic_in01",178,108; end; case 4: warp "dic_in01",260,116; end; } } dic_in01,388,272,4 script Elevator#09 111,{ switch(select("Battle Room","Residence Area")) { case 1: warp "dic_in01",386,272; end; case 2: warp "dic_in01",386,208; end; } } dic_in01,388,208,4 script Elevator#10 111,{ switch(select("Battle Room","Residence Area")) { case 1: warp "dic_in01",386,272; end; case 2: warp "dic_in01",386,208; end; } }