// -------------------------------------------------------------- // - Hercules Renewal Primary Scripts File - // -------------------------------------------------------------- // The idea of this new system is to make scripts more organized // since the old system was rather messy with all the NPCs in one // file. Now scripts are organized in to files arraged by type. // Custom scripts are now in scripts_custom.conf, all other // scripts are deemed as 'official'. You should place your NPCs // in to scripts_custom.conf to follow the trend. // // Thanks, // Ancyker and the rest of the Hercules Team // // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. // // -------------------------------------------------------------- // ------------------ Global Scripts Functions ------------------ // Utilitarian functions used by many scripts. npc: npc/other/Global_Functions.txt // -------------------- Cash Shop Functions --------------------- // Used by cash shop items in the Item Database. npc: npc/other/CashShop_Functions.txt // ------------------- Common Script Files ---------------------- import: npc/scripts.conf import: npc/scripts_woe.conf import: npc/scripts_jobs.conf import: npc/scripts_mapflags.conf import: npc/scripts_monsters.conf import: npc/scripts_warps.conf // ------------------- Renewal Script Files --------------------- import: npc/re/scripts.conf import: npc/re/scripts_woe.conf import: npc/re/scripts_jobs.conf import: npc/re/scripts_monsters.conf import: npc/re/scripts_warps.conf // ----------- Development / Testing Script Files --------------- import: npc/scripts_dev.conf // ------------------- Custom Script Files ---------------------- // - Your NPCs go in this file! import: npc/scripts_custom.conf