//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2015 Hercules Dev Team //= Copyright (C) Euphy //= Copyright (C) Masao //= Copyright (C) L0ne_W0lf //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= Eden Group Quests - Mission [26 - 40] //================= Description =========================================== //= Repetable Quests for Players between Baselevel 26 - 40. //================= Current Version ======================================= //= 1.2 //========================================================================= moc_para01,38,38,3 script Mission [26 - 40] 4_BOARD3,{ if (countitem(Para_Team_Mark) < 1 && countitem(Para_Team_Mark_) < 1) { mes "You are not a qualified member. You can not use the bulletin board."; close; } mes "[26 ~ 40 Lv. Mission Board]"; mes "- Many missions are -"; mes "- on the bulletin board. -"; next; if ((BaseLevel < 26) || (BaseLevel > 40)) { mes "Your level is not qualified. You can not use the bulletin board."; close; } switch(select("Hunting Mission", "Delivery Mission", "Gathering Mission", "Escort Mission")) { case 1: mes "[Hunting Mission Board]"; mes "- Hunting Mission details -"; mes "- are on the board. -"; next; switch(select("Hunting Poison Spore", "Hunting Smokie", "Hunting Elder Willow(Above Lv.30)", "Hunting Coco(Above Lv.35)", "Hunting Thara Frog(Above Lv.38)")) { case 1: callsub L_Quest,8266,0,"Hunting Poison Spore","Sponiac","Geffen","Hunt 10 Poison Spores"; case 2: callsub L_Quest,8267,0,"Hunting Smokie","Sponiac","Geffen","Hunt 10 Smokies"; case 3: callsub L_Quest,8268,30,"Hunting Elder Willow","Sponiac","Geffen","Hunt 10 Elder Willows"; case 4: callsub L_Quest,8269,35,"Hunting Coco","Sponiac","Geffen","Hunt 10 Cocos"; case 5: callsub L_Quest,8270,38,"Hunting Thara Frog","Sponiac","Geffen","Hunt 10 Thara Frogs"; } case 2: mes "[Delivery Mission Board]"; mes "- Delivery Mission details -"; mes "- are on the board. -"; next; switch(select("Deliver an Insecticide", "Deliver Honey", "Deliver Blanket(Above Lv.35)")) { case 1: callsub L_Quest,8271,0,"Deliver an Insecticide","Dieshin Man","Morroc Ruins","Get an 'Insecticide' from Dieshin Man and deliver it south east of Payon"; case 2: callsub L_Quest,8272,0,"Deliver Honey","Dieshin Man","Morroc Ruins","Get 'Honey' from Dieshin Man and deliver it west of St. Capitolina Abbey"; case 3: callsub L_Quest,8273,35,"Deliver Blanket","Dieshin Man","Morroc Ruins","Get Blankets from Dieshin Man and deliver to the field south of Lutie"; } case 3: mes "[Gathering Mission Board]"; mes "- Gathering Mission details -"; mes "- are on the board. -"; next; switch(select("Gather Bones", "Gather Animal Skins", "Gather Peelings(Above Lv.30)", "Gather Tails(Above Lv.32)", "Gather Cookies(Above Lv.35)", "Gather Mustaches(Above Lv.35)")) { case 1: callsub L_Quest,8274,0,"Gather Bones","Dashia","Payon","Gather '10 Skel-Bones' and give them to Dashia"; case 2: callsub L_Quest,8275,0,"Gather Animal Skins","Dashia","Payon","Gather '10 Bear's Footskins' and '5 Animal Skins' and give them to Dashia"; case 3: callsub L_Quest,8276,30,"Gather Peelings","Dashia","Payon","Gather '20 Worm Peelings' and '20 Garlets' and give them to Dashia"; case 4: callsub L_Quest,8277,32,"Gather Tails","Dashia","Payon","Gather '10 Yoyo Tails', '10 Acorns' and '10 Raccon Leafs' and give them to Dashia"; case 5: callsub L_Quest,8278,35,"Gather Cookies","Dashia","Payon","Gather '5 Well-baked Cookies' and '1 Piece of Cake' and give them to Dashia"; case 6: callsub L_Quest,8279,35,"Gather Mustaches","Dashia","Payon","Gather '5 Mole Whiskers' and '3 Mole Claws' and give them to Dashia"; } case 4: mes "[Escort Mission Board]"; mes "There are currently no Escort Missions registered on the board."; close; } end; L_Quest: //QuestID,ReqLvl,Quest,Client,Loc,Desc if (BaseLevel < getarg(1,26)) { mes "Your level doesn't meet the requirements. You can't take the '"+getarg(2)+"' mission."; close; } mes "["+getarg(2)+" !!]"; mes "Client : "+getarg(3); mes "Client Location : "+getarg(4); mes "Requested Mission : "+getarg(5); mes " "; mes "Will you accept this mission?"; next; if(select("No, I won't accept it.", "Yes, I will accept it.") == 1) { mes "You have declined the "+getarg(2)+" mission."; close; } if (questprogress(getarg(0))) mes "You are already doing this mission."; else { setquest getarg(0); mes "You have accepted the "+getarg(2)+" mission."; } mes "You can get a reward from the client after you finish the mission."; next; mes "For more details, please press 'Alt + U', to get more information from the Quest Window."; close; } geffen,103,42,5 script Sponiac 4W_M_03,{ if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 3500) { mes "[Sponiac]"; mes "Why are you carrying so many items?"; mes "Are you in a training course or something?"; close; } mes "[Sponiac]"; mes "Lu~lu~lu~lu~"; mes "Lu~ Huh?"; next; mes "[Sponiac]"; mes "Wow, you must be a beginner, right?"; mes "What an innocent face! Ha~ hahaha."; emotion e_gg; next; mes "[Sponiac]"; mes "Why don't you do some hunting outside instead of walking around and wasting your time?"; next; if(select("I am about to leave now.", "I've got a Hunting Mission.") == 1) { mes "[Sponiac]"; mes "Oh, well. Then, go figure."; mes "Bye~ bye."; close; } mes "[Sponiac]"; mes "Oh, you are from the Eden Group?"; mes "What mission do you have?"; next; switch(select("Hunting Poison Spore", "Hunting Smokie", "Hunting Elder Willow", "Hunting Coco", "Hunting Thara Frog")) { case 1: callsub L_Quest,8266,"Hunting Poison Spore",1000,0,100,"You can find Poison Spores on the Geffen Dungeon 1F or northeast of Prontera. There are other spots but I'll leave it up to you to find out."; case 2: callsub L_Quest,8267,"Hunting Smokie",1000,0,100,"You can find Smokies northeast and northwest of Geffen. Oh, also the field east of Ayothaya is good spot to find them."; case 3: callsub L_Quest,8268,"Hunting Elder Willow",1000,100,110,"You can find Elder Willows northeast of Geffen, east of payon and southwest of Prontera."; case 4: callsub L_Quest,8269,"Hunting Coco",1000,200,150,"You can find Cocos around the east of Payon, southwest of Prontera and the field east of Ayothaya."; case 5: callsub L_Quest,8270,"Hunting Thara Frog",1500,300,200,"You can find Thara Frogs in the Cave east of Comodo or on Turtle Island."; } end; L_Quest: //QuestID,Quest,BExp,JExp,PotionAmt,Desc if (questprogress(getarg(0)) == 1) { if (questprogress(getarg(0),HUNTING) == 2) { mes "[Sponiac]"; mes getarg(1)+"!"; mes "Wow, I didn't expect you would do that mission. I was just about to give up. But you did good job. I appreciate it!"; next; mes "[Sponiac]"; mes "Well, I requested the mission and you did an excellent job."; mes "I will give you a reward as I promised."; next; mes "[Sponiac]"; mes "Here it is. Thank you very much. God bless you!"; getitem Novice_Potion,getarg(4); getexp getarg(2),getarg(3); erasequest getarg(0); close; } mes "[Sponiac]"; mes "Oh, you are right."; next; mes "[Sponiac]"; mes "But, you haven't done the mission yet. Why did you come to me now? You haven't completed the mission!"; mes "I will give you a reward if you complete the mission. Ok? Are we good?"; next; mes "[Sponiac]"; mes getarg(5); mes "You can check the world map by pressing 'ctrl + ~' key."; next; mes "[Sponiac]"; mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; close; } mes "[Sponiac]"; mes "Huh? Are you sure? Something is wrong..."; next; mes "[Sponiac]"; mes "It is weird."; mes "Please check your Quest Window by pressing 'alt + u'."; close; } moc_ruins,173,55,3 script Dieshin Man 4_M_ORIENT02,{ if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 3500) { mes "[Dieshin Man]"; mes "Why are you carrying so many items?"; mes "Are you in a training course or something?"; close; } mes "[Dieshin Man]"; mes "Hu hu~~ we are delivery men~"; mes "We are faster than any flight~!"; next; mes "[Dieshin Man]"; mes "Welcome~ welcome!"; mes "We are the fastest delivery company, Dieshin Corperation."; next; mes "[Dieshin Man]"; mes "How can I help you?"; next; if(select("I don't need help.", "I've got a Delivery Mission.") == 1) { mes "[Dieshin Man]"; mes "Oh, well. Then, go figure. Bye~!"; close; } mes "[Dieshin Man]"; mes "Oh, you are from the Eden Group?"; mes "What mission do you have?"; next; switch(select("Deliver an Insecticide.", "Deliver Honey.", "Deliver Blankets.")) { case 1: callsub L_Quest,8271; case 2: callsub L_Quest,8272; case 3: callsub L_Quest,8273; } end; L_Quest: if (questprogress(getarg(0)) != 1) { mes "[Dieshin Man]"; mes "Huh? Are you sure? Something is wrong..."; next; mes "[Dieshin Man]"; mes "It is weird."; mes "Please check your Quest Window by pressing 'alt + u'."; close; } if (countitem(Disin_Delivery_Box) > 0) { mes "[Dieshin Man]"; mes "Wait, but you already have a delivery box."; next; mes "[Dieshin Man]"; mes "We can't allow you to deliver two boxes at once. So, please finish your delivery first."; next; mes "[Dieshin Man]"; mes "If you forgot where to deliver, then please check Quest Window by pressing 'alt + u'."; close; } switch(getarg(0)) { case 8271: mes "[Dieshin Man]"; mes "Ah ha! I got it!"; mes "The insecticide? It must be the Zoologist on the southeast of Payon who ordered the Insecticide."; break; case 8272: mes "[Dieshin Man]"; mes "Ah ha! I got it!"; mes "Honey? It must be the Entomologist at the west of St. Capitolina Abbey, wich is northeast of Prontera who ordered the Honey."; break; case 8273: mes "[Dieshin Man]"; mes "Oh, Right!"; mes "The blankets! It must be the biologist in the south of Lutie field who ordered the blankets."; next; mes "[Dieshin Man]"; mes "You can can go to Lutie by asking Mr. Claus in the northeastern part of Al De Baran."; break; } next; mes "[Dieshin Man]"; mes "Dieshin's cooperation motive is to give the fastest and credited delivery. So please deliver it now without any delay."; next; mes "[Dieshin Man]"; mes "If you forgot where to make the delivery, then please check the Quest Window by pressing 'alt + u'."; getitem Disin_Delivery_Box,1; close; } pay_fild07,83,89,7 script Zoologist 4_M_ORIENT02,{ if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 3500) { mes "[Zoologist]"; mes "Why are you carrying so many items?"; mes "Are you in a training course or something?"; close; } mes "[Zoologist]"; mes "Have you heard of a monster named Bigfoot?"; mes "It looks like a bear with red fur and has a 'X' shape scar on his shoulder."; next; mes "[Zoologist]"; mes "According to the recent research, flies and Bigfoot monsters have a symbiotic relationship."; next; mes "[Zoologist]"; mes "I am currently studying about it and try to prove the theory. So I plan to kill the flies around Bigfoot and observe his reaction."; next; if(select("...I am not interested.", "Here is the Insecticide.") == 1) { mes "[Zoologist]"; mes "Oh, I need an Insecticide to continue the study."; close; } if (questprogress(8271) != 1) { mes "[Zoologist]"; mes "Huh?"; mes "You are not Dieshin's delivery man?"; next; mes "[Zoologist]"; mes "I am waiting for a special delivery."; close; } if (countitem(Disin_Delivery_Box) > 0) { mes "[Zoologist]"; mes "Oh ho! Yes! That one!"; next; mes "[Zoologist]"; mes "That is the Insecticide that I ordered! You were sent by Dieshin right?"; next; mes "[Zoologist]"; mes "I have been waiting for this!"; mes "Give it to me!"; next; mes "[Zoologist]"; mes "It arrived much faster than I thought. I want to test it right away!"; next; mes "[Zoologist]"; mes "Well done. Good Job! Thank you so much! Here is a little gift for you."; delitem Disin_Delivery_Box,1; erasequest 8271; getitem Novice_Potion,100; getexp 1000,0; close; } mes "[Zoologist]"; mes "I appreciate your kindness."; mes "But, what did you bring?"; next; mes "[Zoologist]"; mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing."; next; mes "[Zoologist]"; mes "Please bring my order. Dieshin will give you my product."; close; } prt_fild03,30,254,3 script Entomologist 4_M_01,{ if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 3500) { mes "[Entomologist]"; mes "Why are you carrying so many items?"; mes "Are you in a training course or something?"; close; } mes "[Entomologist]"; mes "Have you heard about the Horn monster?"; mes "It's shaped like an insect with black sleek skin and it has a giant horn it's head."; next; mes "[Entomologist]"; mes "Recent research came out and showed that this monster can be tamed and trained by Honey."; next; mes "[Entomologist]"; mes "I am currently studying about it and trying to prove the theory. So I plan to set a Honey trap on the places he usually passes and observe his reaction."; next; if(select("...I am not interested.", "Here is the Honey.") == 1) { mes "[Entomologist]"; mes "Oh, I need Honey to continue the study."; close; } if (questprogress(8272) != 1) { mes "[Entomologist]"; mes "Huh?"; mes "You are not Dieshin's delivery man?"; next; mes "[Entomologist]"; mes "I am waiting for a special delivery."; close; } if (countitem(Disin_Delivery_Box) > 0) { mes "[Entomologist]"; mes "Oh ho! Yes! That one!"; next; mes "[Entomologist]"; mes "That is the Honey that I ordered! You were sent by Dieshin right?"; next; mes "[Entomologist]"; mes "I have been waiting for this!"; mes "Give it to me!"; next; mes "[Entomologist]"; mes "It arrived much faster than I thought. I want to test it right away!"; next; mes "[Entomologist]"; mes "Well done. Good Job! Thank you so much! Here is a little gift for you."; delitem Disin_Delivery_Box,1; erasequest 8272; getitem Novice_Potion,100; getexp 1000,0; close; } mes "[Entomologist]"; mes "I appreciate your kindness."; mes "But, what did you bring?"; next; mes "[Entomologist]"; mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing."; next; mes "[Entomologist]"; mes "Please bring my order. Dieshin will give you my product."; close; } xmas_fild01,92,57,3 script Biologist 4W_M_01,{ if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 3500) { mes "[Biologist]"; mes "Why are you carrying so many items?"; mes "Are you in a training course or something?"; close; } mes "[Biologist]"; mes "Have you heard about the Marin monster?"; mes "It does look like the usual poring, but it has unique characteristic."; next; mes "[Biologist]"; mes "Porings steal items if they see them on the ground. However, Marin has no interest in dropped items. So I was wondering, how come Marin doesn't pay attention to gathering items even though they are the same kind of monster as Porings."; next; mes "[Biologist]"; mes "But, this place is freaking cold."; next; if(select("...I am not interested.", "Here are the blankets.") == 1) { mes "[Biologist]"; mes "Huh, whatever. But be careful! It's very slippery here."; close; } if (questprogress(8273) != 1) { mes "[Biologist]"; mes "Huh?"; mes "You are not Dieshin's delivery man?"; next; mes "[Biologist]"; mes "I am waiting for a special delivery."; close; } if (countitem(Disin_Delivery_Box) > 0) { mes "[Biologist]"; mes "Oh ho! Yes! That one!"; next; mes "[Biologist]"; mes "Those are the Blankets that I ordered! You were sent by Dieshin right?"; next; mes "[Biologist]"; mes "I have been waiting for this!"; mes "Give it to me!"; next; mes "[Biologist]"; mes "It arrived much faster than I thought. I want to test them right away!"; next; mes "[Biologist]"; mes "Well done. Good Job! Thank you so much! Here is a little gift for you."; delitem Disin_Delivery_Box,1; erasequest 8273; getitem Novice_Potion,100; getexp 1000,0; close; } mes "[Biologist]"; mes "I appreciate your kindness."; mes "But, what did you bring?"; next; mes "[Biologist]"; mes "Hmm, I thought that Dieshin was fast and accurate, but you brought me an empty box. How disappointing."; next; mes "[Biologist]"; mes "Please bring my order. Dieshin will give you my product."; close; } payon,179,66,3 script Dashia 4_M_RACHMAN1,{ if (checkweight(Knife,1) == 0 || (MaxWeight - Weight) < 3500) { mes "[Dashia]"; mes "Why are you carrying so many items?"; mes "Are you in a training course or something?"; close; } mes "[Dashia]"; mes "Here is some hair~ a broken clock~!"; next; mes "[Dashia]"; mes "Broken clock..? Hu hu.."; next; mes "[Dashia]"; mes "Hey~! Dude! You look like a very rich adventurer."; next; if(select("I am a poor adventurer.", "I have a gathering mission.") == 1) { mes "[Dashia]"; mes "Really? Hmm, oh right. You don't look sophisticated."; next; mes "[Dashia]"; mes "You are a poor adventurer~! Good luck!"; close; } mes "[Dashia]"; mes "Oh, you are from the Eden Group?"; mes "What mission do you have?"; next; switch(select("Gather Bones", "Gather Animal Skin", "Gather Peelings", "Gather Tails", "Gather Cookies", "Gather Mustaches")) { case 1: callsub L_Quest,8274; if (countitem(Skel_Bone) > 9) { callsub L_Reward; delitem Skel_Bone,10; getitem Novice_Potion,100; getexp 1000,100; erasequest 8274; close; } mes "[Dashia]"; mes "I can see that you have a gathering mission."; mes "But, where are the Skel-Bones?"; next; mes "[Dashia]"; mes "You haven't done the mission yet. Why did you come back here?"; next; mes "[Dashia]"; mes "You don't have enough 'Skel-Bones'... You can find it when you hunt Skeletons."; next; mes "[Dashia]"; mes "To find Skeletons, you better check Payon Dungeon 1F, which is located in Archer Village, north of Payon."; break; case 2: callsub L_Quest,8275; if ((countitem(Bears_Foot) > 9) && (countitem(Animals_Skin) > 4)) { callsub L_Reward; getitem Novice_Potion,100; delitem Bears_Foot,10; delitem Animals_Skin,5; getexp 1000,100; erasequest 8275; close; } mes "[Dashia]"; mes "I can see that you have a gathering mission."; mes "But, where is the Bear's Footskins and Animal Skins?"; next; mes "[Dashia]"; mes "You haven't done the mission yet. Why did you come back here?"; next; mes "[Dashia]"; mes "You have to bring 10 Bear's Footskins' and '5 Animal Skins!"; mes "You can find Bear's Footskin from Bigfoot and Animal Skin from Animals."; next; mes "[Dashia]"; mes "Bigfoot is around the north of Geffen field or the southeast of Payon field."; break; case 3: callsub L_Quest,8276; if ((countitem(Worm_Peelings) > 19) && (countitem(Garlet) > 19)) { callsub L_Reward; delitem Worm_Peelings,20; delitem Garlet,20; getitem Novice_Potion,100; getexp 1000,100; erasequest 8276; close; } mes "[Dashia]"; mes "I can see that you have a gathering mission."; mes "But, where are the Worm Peelings and Garlets?"; next; mes "[Dashia]"; mes "You have to bring '20 Worm Peelings' and '20 Garlets' to complete the mission."; next; mes "[Dashia]"; mes "You can get those items from 'Piere', 'Andre', 'Deniro', 'Vitata', 'Thief Bug', 'Female Thief Bug' and 'Male Thief Bug'."; next; mes "[Dashia]"; mes "'Piere', 'Andre', 'Deniro' and 'Vitata' are in Ant Hell which is located near the Saint Darmain Fortress soutwest of Morroc."; next; mes "[Dashia]"; mes "'Thief Bug', 'Female Thief Bug' and 'Male Thief Bug' are int he Prontere Culvert. To get there, you need to be a volunteer of the Prontera Culvert's punitive force."; break; case 4: callsub L_Quest,8277; if ((countitem(Yoyo_Tail) > 9) && (countitem(Acorn) > 9) && (countitem(Raccoon_Leaf) > 9)) { callsub L_Reward; delitem Yoyo_Tail,10; delitem Acorn,10; delitem Raccoon_Leaf,10; getitem Novice_Potion,150; getexp 1000,200; erasequest 8277; close; } mes "[Dashia]"; mes "I can see that you have a gathering mission."; mes "But, where are the Yoyo Tails, Acorns and Raccoon Leafs?"; next; mes "[Dashia]"; mes "You haven't done the mission yet. Why did you come back here?"; mes "You have to bring '10 Yoyo Tails,' '10 Acorns' and '10 Raccoon Leafs' to complete the mission."; next; mes "[Dashia]"; mes "You can get Yoyo Tails from 'Yoyo's', Acorn from 'Coco's' and Raccoon Leaf from 'Smokies'."; next; mes "[Dashia]"; mes "You can find them easily around fields, but the field east of Ayothya is the best spot for hunting all 3 monsters."; next; mes "[Dashia]"; mes "To get to Ayothaya, you better go to 'Aibakthing' in Alberta and pay his fare."; break; case 5: callsub L_Quest,8278; if ((countitem(Well_Baked_Cookie) > 4) && (countitem(Piece_Of_Cake) > 0)) { callsub L_Reward; delitem Well_Baked_Cookie,5; delitem Piece_Of_Cake,1; getitem Novice_Potion,150; getexp 1000,200; erasequest 8278; close; } mes "[Dashia]"; mes "I can see that you have a gathering mission."; mes "But, where are the Well-baked Cookies and the Piece of Cake?"; next; mes "[Dashia]"; mes "You haven't done the mission yet. Why did you come back here?"; mes "You have to bring '5 Well-baked Cookies' and '1 Piece of Cake' to complete the mission."; next; mes "[Dashia]"; mes "You can get Well-baked Cookie from 'Cookies' who wears red or green shirts."; mes "For getting Piece of Cake, you should look for 'Mystcases'."; next; mes "[Dashia]"; mes "Both monsters canbe found in the Toy Factory Warehouse or Toy Monitoring Room. To get there, ask Mr. Claus in the northeastern part of Al De Baran."; break; case 6: callsub L_Quest,8279; if ((countitem(Moustache_Of_Mole) > 4) && (countitem(Nail_Of_Mole) > 2)) { callsub L_Reward; delitem Moustache_Of_Mole,5; delitem Nail_Of_Mole,3; getitem Novice_Potion,150; getexp 1000,200; erasequest 8279; close; } mes "[Dashia]"; mes "I can see that you have a gathering mission."; mes "But, where are the Mole Whiskerss and Mole Claws??"; next; mes "[Dashia]"; mes "You haven't done the mission yet. Why did you come back here?"; mes "You have to bring '5 Mole Whiskers' and '3 Mole Claws' to complete the mission."; next; mes "[Dashia]"; mes "You can get those items from 'Martins'."; mes "Martins can be found in the Mjolnir Dead Pit, but the second floor is dangerous, so be careful!"; next; mes "[Dashia]"; mes "To get there, ask a Kafra Employee in Geffen, they can warp you there."; break; } next; mes "[Dashia]"; mes "Anyway, I will be here waiting for you. Please come back when you finish the mission!"; close; L_Quest: if (questprogress(getarg(0)) != 1) { mes "[Dashia]"; mes "Huh? Are you sure? Something is wrong..."; next; mes "[Dashia]"; mes "It is weird."; mes "Please check your Quest Window by pressing 'alt + u'."; close; } return; L_Reward: mes "[Dashia]"; mes "Wow~ you did an excellent job!"; next; mes "[Dashia]"; mes "Thank you very much. God bless you!"; emotion e_heh; next; mes "[Dashia]"; mes "Ha~! Ha~!"; mes "I will give you a reward as promised."; return; }