//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2015 Hercules Dev Team //= Copyright (C) Frost //= Copyright (C) rAthena Dev Team //= Copyright (C) Lemongrass //= Copyright (C) Streusel //= Copyright (C) Euphy //= Copyright (C) Joseph //= Copyright (C) eAthena Dev Team //= Copyright (C) Kenpachi //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= Shops (Renewal) //================= Description =========================================== //= Renewal-specific town shop NPCs. //================= Current Version ======================================= //= 1.9 //========================================================================= //== Comodo ================================================ comodo,106,213,5 trader Tropic Fruit Dealer 4_F_07,{ OnInit: sellitem Comodo_Tropic_Fruit; } comodo,196,162,3 trader Harive#candy 4_M_MINSTREL,{ OnInit: sellitem Protect_Neck_Candy; sellitem Heartbroken_Tears; } //== Dewata ================================================ dewata,218,164,4 trader Weapon Dealer 4_M_DEWMAN,{ OnInit: sellitem Main_Gauche; sellitem Stiletto; sellitem Blade; sellitem Ring_Pommel_Saber; sellitem Katana; sellitem Bastard_Sword; sellitem Pike; sellitem Partizan; sellitem Hammer; sellitem Chain; } dewata,182,164,6 trader Tool Dealer 4_M_DEWMAN,{ OnInit: sellitem Spectacles; sellitem Arrow; sellitem Red_Potion; sellitem Orange_Potion; sellitem Yellow_Potion; sellitem White_Potion; sellitem Center_Potion; sellitem Awakening_Potion; sellitem Wing_Of_Fly; sellitem Wing_Of_Butterfly; sellitem Booby_Trap; sellitem One_Eyed_Glass; sellitem Empty_Bottle; } dewata,145,267,6 trader Fruit Gardener 4_M_DEWOLDWOMAN,{ OnInit: sellitem Apple; sellitem Banana; sellitem Carrot; sellitem Sweet_Potato; sellitem Pumpkin; } dewata,158,182,6 trader Armor Dealer 4_M_DEWMAN,{ OnInit: sellitem Bandana; sellitem Sandals; sellitem Shoes; sellitem Hood; sellitem Muffler; sellitem Guard; sellitem Buckler; sellitem Adventure_Suit; sellitem Silk_Robe; sellitem Silver_Robe; sellitem Wooden_Mail; sellitem Belt; } //== Einbroch ============================================== einbroch,122,250,4 trader Black Marketeer#ein 1_M_03,{ OnInit: sellitem Flame_Thrower; sellitem Accelerator; sellitem Hovering_Booster; sellitem Suicidal_Device; sellitem Shape_Shifter; sellitem Cooling_Device; sellitem Mag_Field_Generator; sellitem Barrier_Builder; sellitem Repair_Kit; sellitem Cannon_Ball; sellitem Holy_Cannon_Ball; sellitem Dark_Cannon_Ball; sellitem Soul_Cannon_Ball; sellitem Iron_Cannon_Ball; sellitem Vulcan_Bullet; sellitem Magic_Gear_Fuel; sellitem Liquid_Condensed_Bullet; sellitem Monkey_Wrench; sellitem Camouflage_Generator; sellitem RepairA; sellitem RepairB; sellitem RepairC; } //== El Dicastes =========================================== dic_in01,238,107,5 trader Peddler#dic 4_M_HUMERCHANT,{ OnInit: sellitem Wing_Of_Fly; sellitem Wing_Of_Butterfly; sellitem Spectacles; sellitem Leaf_Of_Yggdrasil; } dicastes01,207,200,6 trader Points Merchant#dic 1_F_01,{ OnInit: sellitem Scarlet_Pts; sellitem Indigo_Pts; sellitem Yellow_Wish_Pts; sellitem Lime_Green_Pts; } //== Izlude ================================================ izlude,124,165,4 trader Fruit Gardener#iz 1_M_INNKEEPER,{ OnInit: sellitem Apple; sellitem Banana; sellitem Carrot; sellitem Sweet_Potato; } izlude_a,124,165,4 duplicate(Fruit Gardener#iz) Fruit Gardener#iz_a 1_M_INNKEEPER izlude_b,124,165,4 duplicate(Fruit Gardener#iz) Fruit Gardener#iz_b 1_M_INNKEEPER izlude_c,124,165,4 duplicate(Fruit Gardener#iz) Fruit Gardener#iz_c 1_M_INNKEEPER izlude_d,124,165,4 duplicate(Fruit Gardener#iz) Fruit Gardener#iz_d 1_M_INNKEEPER izlude,160,186,0 trader Butcher#iz 1_M_JOBGUIDER,{ OnInit: sellitem Meat; } izlude_a,160,186,0 duplicate(Butcher#iz) Butcher#iz_a 1_M_JOBGUIDER izlude_b,160,186,0 duplicate(Butcher#iz) Butcher#iz_b 1_M_JOBGUIDER izlude_c,160,186,0 duplicate(Butcher#iz) Butcher#iz_c 1_M_JOBGUIDER izlude_d,160,186,0 duplicate(Butcher#iz) Butcher#iz_d 1_M_JOBGUIDER izlude,128,158,7 trader Vendor from Milk Ranch#i 4_F_01,{ OnInit: sellitem Milk; } izlude_a,128,158,7 duplicate(Vendor from Milk Ranch#i) Vendor from Milk Ranch#a 4_F_01 izlude_b,128,158,7 duplicate(Vendor from Milk Ranch#i) Vendor from Milk Ranch#b 4_F_01 izlude_c,128,158,7 duplicate(Vendor from Milk Ranch#i) Vendor from Milk Ranch#c 4_F_01 izlude_d,128,158,7 duplicate(Vendor from Milk Ranch#i) Vendor from Milk Ranch#d 4_F_01 izlude_in,72,98,3 trader Pet Groomer#iz 4_F_TELEPORTER,{ OnInit: sellitem Pet_Food; sellitem Pet_Incubator; sellitem Backpack; sellitem Rocker_Glasses; sellitem Mojji; sellitem Vital_Flower_; sellitem Flame_Gemstone; sellitem Bun_; } izlude_in,57,110,0 trader Tool Dealer#iz 1_M_01,{ OnInit: sellitem Spectacles; sellitem Red_Potion; sellitem Orange_Potion; sellitem Yellow_Potion; sellitem White_Potion; sellitem Green_Potion; sellitem Center_Potion; sellitem Awakening_Potion; sellitem Wing_Of_Fly; sellitem Wing_Of_Butterfly; sellitem Booby_Trap; sellitem Arrow; } izlude_in,72,102,3 trader Trading Merchant#iz 4_M_HUMERCHANT,{ OnInit: sellitem Bullet; sellitem Silver_Bullet; sellitem Shell_Of_Blood; sellitem Branch; sellitem Crimson_Bolt; sellitem The_Cyclone; sellitem Rolling_Stone; sellitem Black_Rose; sellitem Long_Barrel; sellitem Jungle_Carbine; sellitem Thunder_P; } //== Juno ================================================== s_atelier,114,117,1 trader Part-Timer#sc_yuno 4_F_03,{ OnInit: sellitem Surface_Paint; sellitem Face_Paint; } //== Lighthalzen =========================================== lighthalzen,337,240,4 trader Trap Specialist#lhz 1_F_01,{ OnInit: sellitem Special_Alloy_Trap; sellitem Special_Alloy_Trap_Box; } lhz_in03,181,17,4 trader Black Marketeer#lhz 1_M_03,{ OnInit: sellitem Flame_Thrower; sellitem Accelerator; sellitem Hovering_Booster; sellitem Suicidal_Device; sellitem Shape_Shifter; sellitem Cooling_Device; sellitem Mag_Field_Generator; sellitem Barrier_Builder; sellitem Repair_Kit; sellitem Cannon_Ball; sellitem Holy_Cannon_Ball; sellitem Dark_Cannon_Ball; sellitem Soul_Cannon_Ball; sellitem Iron_Cannon_Ball; sellitem Vulcan_Bullet; sellitem Magic_Gear_Fuel; sellitem Liquid_Condensed_Bullet; sellitem Monkey_Wrench; sellitem Camouflage_Generator; sellitem RepairA; sellitem RepairB; sellitem RepairC; } s_atelier,15,65,5 trader Part-Timer#sc_lgt 4_M_ORIENT02,{ OnInit: sellitem Surface_Paint; sellitem Face_Paint; } //== Malangdo ============================================== malangdo,232,163,5 trader Tool Dealer Myo 4_CAT_ADV2,{ OnInit: sellitem Spectacles; sellitem Arrow; sellitem Center_Potion; sellitem Awakening_Potion; sellitem Wing_Of_Fly; sellitem Wing_Of_Butterfly; sellitem Booby_Trap; sellitem Empty_Bottle; } //== Mora ================================================== mora,100,118,4 trader Tool Dealer#mora 4_M_RAFLE_OLD,{ OnInit: sellitem Red_Raffle_Sap; sellitem Yellow_Raffle_Sap; sellitem White_Raffle_Sap; sellitem Wing_Of_Butterfly; sellitem Wing_Of_Fly; sellitem Spectacles; sellitem Arrow_Of_Elf; sellitem Hunting_Arrow; } mora,138,110,4 trader Mora Chef 4_F_RAFLE_PK,{ OnInit: sellitem Beef_Toast; } //== Mid Camp ============================================== mid_camp,129,284,4 trader Trap Specialist#mid 1_F_01,{ OnInit: sellitem Special_Alloy_Trap; sellitem Special_Alloy_Trap_Box; } mid_camp,184,263,4 trader Black Marketeer#mid 1_M_03,{ OnInit: sellitem Flame_Thrower; sellitem Accelerator; sellitem Hovering_Booster; sellitem Suicidal_Device; sellitem Shape_Shifter; sellitem Cooling_Device; sellitem Mag_Field_Generator; sellitem Barrier_Builder; sellitem Repair_Kit; sellitem Cannon_Ball; sellitem Holy_Cannon_Ball; sellitem Dark_Cannon_Ball; sellitem Soul_Cannon_Ball; sellitem Iron_Cannon_Ball; sellitem Vulcan_Bullet; sellitem Magic_Gear_Fuel; sellitem Liquid_Condensed_Bullet; sellitem Monkey_Wrench; sellitem Camouflage_Generator; sellitem RepairA; sellitem RepairB; sellitem RepairC; } //== Payon ================================================= payon,123,109,4 trader Trap Specialist#pay 1_F_01,{ OnInit: sellitem Special_Alloy_Trap; sellitem Special_Alloy_Trap_Box; } //== Port Malaya =========================================== ma_in01,73,22,3 trader Weapon Dealer#ma 4_M_DEWMAN,{ OnInit: sellitem Main_Gauche; sellitem Stiletto; sellitem Blade; sellitem Ring_Pommel_Saber; sellitem Katana; sellitem Bastard_Sword; sellitem Pike; sellitem Partizan; sellitem Hammer; sellitem Chain; } ma_in01,22,23,3 trader Tool Dealer#ma 4_M_DEWMAN,{ OnInit: sellitem Spectacles; sellitem Arrow; sellitem Red_Potion; sellitem Orange_Potion; sellitem Yellow_Potion; sellitem White_Potion; sellitem Center_Potion; sellitem Awakening_Potion; sellitem Wing_Of_Fly; sellitem Wing_Of_Butterfly; sellitem Booby_Trap; sellitem One_Eyed_Glass; } malaya,150,261,3 trader Fruit Gardener#ma 4_M_DEWOLDWOMAN,{ OnInit: sellitem Apple; sellitem Banana; sellitem Carrot; sellitem Sweet_Potato; sellitem Pumpkin; } ma_in01,67,13,5 trader Armor Dealer#ma 4_M_DEWMAN,{ OnInit: sellitem Bandana; sellitem Sandals; sellitem Shoes; sellitem Hood; sellitem Muffler; sellitem Guard; sellitem Buckler; sellitem Adventure_Suit; sellitem Silk_Robe; sellitem Silver_Robe; sellitem Wooden_Mail; sellitem Belt; } //== Prontera ============================================== /* prontera,104,88,5 trader Stuff Gimme 4_M_MASKMAN,{ OnInit: sellitem Old_Card_Album; } */ prt_in,109,68,4 trader Trap Specialist#prt 1_F_01,{ OnInit: sellitem Special_Alloy_Trap; sellitem Special_Alloy_Trap_Box; } prt_in,175,137,4 trader Black Marketeer#prt 1_M_03,{ OnInit: sellitem Flame_Thrower; sellitem Accelerator; sellitem Hovering_Booster; sellitem Suicidal_Device; sellitem Shape_Shifter; sellitem Cooling_Device; sellitem Mag_Field_Generator; sellitem Barrier_Builder; sellitem Repair_Kit; sellitem Cannon_Ball; sellitem Holy_Cannon_Ball; sellitem Dark_Cannon_Ball; sellitem Soul_Cannon_Ball; sellitem Iron_Cannon_Ball; sellitem Vulcan_Bullet; sellitem Magic_Gear_Fuel; sellitem Liquid_Condensed_Bullet; sellitem Monkey_Wrench; sellitem Camouflage_Generator; sellitem RepairA; sellitem RepairB; sellitem RepairC; } s_atelier,17,110,1 trader Part-Timer#sc_prt 1_F_02,{ OnInit: sellitem Surface_Paint; sellitem Face_Paint; } //- Ninja Shops - prontera,178,244,3 trader Amatsu Trader#nin 4_M_01,{ OnInit: sellitem Shuriken; sellitem Nimbus_Shuriken; sellitem Flash_Shuriken; sellitem Sharp_Leaf_Shuriken; sellitem Thorn_Needle_Shuriken; sellitem Explosive_Kunai; sellitem Makibishi; sellitem Arm_Guard; sellitem Fox_Armguard; sellitem Special_Ninja_Suit; sellitem Flame_Stone; sellitem Ice_Stone; sellitem Wind_Stone; sellitem Shadow_Orb; sellitem Charm_Fire; sellitem Charm_Ice; sellitem Charm_Wind; sellitem Charm_Earth; } //== Rachel ================================================ ra_in01,263,281,4 trader Trap Specialist#ra 1_F_01,{ OnInit: sellitem Special_Alloy_Trap; sellitem Special_Alloy_Trap_Box; } ra_in01,257,266,4 trader Black Marketeer#ra 1_M_03,{ OnInit: sellitem Flame_Thrower; sellitem Accelerator; sellitem Hovering_Booster; sellitem Suicidal_Device; sellitem Shape_Shifter; sellitem Cooling_Device; sellitem Mag_Field_Generator; sellitem Barrier_Builder; sellitem Repair_Kit; sellitem Cannon_Ball; sellitem Holy_Cannon_Ball; sellitem Dark_Cannon_Ball; sellitem Soul_Cannon_Ball; sellitem Iron_Cannon_Ball; sellitem Vulcan_Bullet; sellitem Magic_Gear_Fuel; sellitem Liquid_Condensed_Bullet; sellitem Monkey_Wrench; sellitem Camouflage_Generator; sellitem RepairA; sellitem RepairB; sellitem RepairC; } s_atelier,137,60,3 trader Part-Timer#sc_ra 1_F_GYPSY,{ OnInit: sellitem Surface_Paint; sellitem Face_Paint; }