//===== Hercules Script ====================================== //= Renters //===== By: ================================================== //= Hercules Dev Team //===== Current Version: ===================================== //= 2.1 //===== Description: ========================================= //= [Official Conversion] //= Renewal-specific breeder NPCs. //===== Additional Comments: ================================= //= 2.1 Moved some renters to a separate renewal file. [Daegaladh] //= 2.2 Updated to match the official scripts. [Euphy] //============================================================ // Dragon Breeder //============================================================ job3_rune01,88,62,5 script Dragon Breeder 8W_SOLDIER,{ mes "[Dragon Breeder]"; if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) { mes "Welcome. Would you like to rent a Dragon?"; next; switch(select("Yes:No")) { case 1: //if (!getskilllv(RK_DRAGONTRAINING)) { if (!getskilllv(KN_RIDING)) { mes "[Dragon Breeder]"; mes "Please learn how to ride a Dragon first."; close; } else if (checkmount()) { mes "[Dragon Breeder]"; mes "You already have a Dragon."; close; } else if(hascashmount()) { mes "[Dragon Breeder]"; mes "Please remove your cash mount."; close; } setmount(MOUNT_DRAGON); close; case 2: mes "[Dragon Breeder]"; mes "I see. Then have a great day."; close; } } mes "What are you doing here?"; mes "Only Rune Knights can rent a Dragon."; close; } // Dragon/Gryphon Master //============================================================ prontera,130,213,5 script Riding Creature Master 8W_SOLDIER,{ mes "[Riding Creature Master]"; if (Class == Job_Rune_Knight || Class == Job_Rune_Knight_T || Class == Job_Baby_Rune) { mes "Welcome. Would you like to rent a Dragon?"; next; switch(select("Yes:No")) { case 1: //if (!getskilllv(RK_DRAGONTRAINING)) { if (!getskilllv(KN_RIDING)) { mes "[Riding Creature Master]"; mes "Please learn how to ride a Dragon first."; close; } else if (checkmount()) { mes "[Riding Creature Master]"; mes "You already have a Dragon."; close; } else if(hascashmount()) { mes "[Riding Creature Master]"; mes "Please remove your cash mount."; close; } setmount(MOUNT_DRAGON); close; case 2: mes "[Riding Creature Master]"; mes "I see. Then have a great day."; close; } } if (Class == Job_Royal_Guard || Class == Job_Royal_Guard_T || Class == Job_Baby_Guard) { mes "Welcome. Would you like to rent a Gryphon?"; next; switch(select("Yes:No")) { case 1: if(!getskilllv(KN_RIDING)) { mes "[Riding Creature Master]"; mes "Please learn how to ride a Gryphon first."; close; } else if (checkmount()) { mes "[Riding Creature Master]"; mes "You already have a Gryphon."; close; } else if(hascashmount()) { mes "[Riding Creature Master]"; mes "Please remove your cash mount."; close; } setmount(MOUNT_PECO); close; case 2: mes "[Riding Creature Master]"; mes "I see. Then have a great day."; close; } } mes "I'm here to provide Rune Knights and Royal Guards with riding creatures."; close; } // Peco removing NPC //============================================================ prontera,125,208,5 script Peco Peco Remover 8W_SOLDIER,{ mes "[Soldier]"; mes "If you're unable to dismount from a Peco Peco"; mes "for some unknown reason,"; mes "please feel free to use my services."; if (checkmount() == MOUNT_PECO) { next; mes "[Soldier]"; mes "You're riding a Peco Peco."; mes "Would you like to dismount?"; next; switch(select("Yes:No")) { case 1: setmount(MOUNT_NONE); mes "[Soldier]"; mes "Say, how does it feel to"; mes "step on the ground on your own"; mes "feet again?"; close; case 2: mes "[Soldier]"; mes "I see. Please feel free to ask me"; mes "if you change your mind."; close; } } close; } // Magic Gear Renter //============================================================ - script ::mgm -1,{ mes "[Magic Gear Master]"; if (Class == Job_Mechanic || Class == Job_Mechanic_T || Class == Job_Baby_Mechanic) { mes "Welcome, Mechanic."; mes "Would you like to rent a Pushcart or"; mes "ride a Magic Gear?"; next; switch(select("Rent a Pushcart:Ride a Magic Gear:Cancel")) { case 1: if (checkcart()) { mes "[Magic Gear Master]"; mes "I'm sorry, but you already"; mes "have a Pushcart."; close; } setcart; mes "[Magic Gear Master]"; mes "There you go!"; close; case 2: if (checkmount() == MOUNT_MADO) { mes "[Magic Gear Master]"; mes "I'm sorry, but you're already"; mes "riding a Magic Gear."; close; } else if (!getskilllv(NC_MADOLICENCE)) { mes "[Magic Gear Master]"; mes "Please learn the skill to get the Magic Gear License first."; close; } else if(hascashmount()) { mes "[Magic Gear Master]"; mes "Please remove your cash mount."; close; } setmount(MOUNT_MADO); mes "[Magic Gear Master]"; mes "Have fun, and please come again!"; close; case 3: close; } } mes "How may I help you?"; mes "Magic Gears are only available for Mechanics."; close; } prontera,163,178,3 duplicate(mgm) Magic Gear Master#prt 8W_SOLDIER geffen,103,55,5 duplicate(mgm) Magic Gear Master#gef 8W_SOLDIER payon,166,106,5 duplicate(mgm) Magic Gear Master#pay 8W_SOLDIER aldebaran,133,112,5 duplicate(mgm) Magic Gear Master#alde 8W_SOLDIER yuno,167,187,3 duplicate(mgm) Magic Gear Master#yuno 8W_SOLDIER rachel,106,134,5 duplicate(mgm) Magic Gear Master#ra 8W_SOLDIER dicastes01,187,207,3 duplicate(mgm) Magic Gear Master#dic 8W_SOLDIER manuk,273,212,5 duplicate(mgm) Magic Gear Master#man 8W_SOLDIER splendide,180,174,5 duplicate(mgm) Magic Gear Master#spl 8W_SOLDIER mid_camp,242,243,3 duplicate(mgm) Magic Gear Master#mid 8W_SOLDIER