//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2020 Hercules Dev Team //= Copyright (C) Euphy //= Copyright (C) L0ne_W0lf //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= Rachel Guides (Renewal) //================= Description =========================================== //= Guide for the city of Rachel. //================= Current Version ======================================= //= 1.1 //========================================================================= rachel,138,146,5 script Rachel Guide#rachel 4_M_RASWORD,{ mes "[Rachel Guide]"; mes "Welcome to the capital of Arunafeltz, ^8B4513Rachel^000000 where the warm breath of the goddess Freya reaches."; mes "If this is the first time for you to use the guide services, I suggest you ask many questions."; F_Navi("[Rachel Guide]"); next; while (1) { switch(select("[ Main Facilities ]", "[ Merchants & Helpers ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: .@loop = 1; while (.@loop) { switch(select("[ Inn ]", "[ Weapon Shop ]", "[ Tool Shop ]", "[ Airport ]", "[ Cheshrumnir ]", "[ Priest Zed's Mansion ]", "Previous Menu")) { case 1: mes "[Rachel Guide]"; mes "You can rest your fatigue of the journey in the "+F_Navi("Inn","rachel,115,144")+". The left building next to me is the Inn of Rachel."; mes "Would you like to check any other locations?"; viewpoint 1,115,144,0,0xFF0000; next; break; case 2: mes "[Rachel Guide]"; mes "Do you want to check out the weapons that are sold in Rachel? The "+F_Navi("Weapon Shop","rachel,42,82")+" is located near the west gate."; mes "Would you like to check any other locations?"; viewpoint 1,42,82,1,0xFF4500; next; break; case 3: mes "[Rachel Guide]"; mes "Rachel's "+F_Navi("Tool Shop","rachel,83,73")+" sells the best quality potions. It's located near the west gate."; mes "Would you like to check any other locations?"; viewpoint 1,83,73,2,0xDAA520; next; break; case 4: mes "[Rachel Guide]"; mes "The "+F_Navi("Airport","rachel,272,125")+" is located outside of the east gate."; mes "Would you like to check any other locations?"; viewpoint 1,272,125,3,0x008000; next; break; case 5: mes "[Rachel Guide]"; mes F_Navi("Cheshrumnir","rachel,150,243")+" is a holy ground where pope, the incarnation of goddess Freya stays."; mes "Take the road to the north to find the building."; mes "Would you like to check any other locations?"; viewpoint 1,150,243,4,0x0000FF; next; break; case 6: mes "[Rachel Guide]"; mes "I will mark the location"; mes "of the "+F_Navi("Priest Zed's Mansion","rachel,98,238","^000080"); mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,98,238,5,0x000080; next; break; case 7: .@loop = 0; break; } } break; case 2: .@loop = 1; while (.@loop) { switch(select("[ Cool Event Corp. Staff ]", "[ Eden Teleport Officer ]", "Previous Menu")) { case 1: mes "[Rachel Guide]"; mes "I will mark the location"; mes "of the "+F_Navi("Cool Event Corp. Staff","rachel,110,138","^803232"); mes "on your mini map."; mes "Would you like to check any other locations?"; viewpoint 1,110,138,7,0x803232; next; break; case 2: mes "[Rachel Guide]"; mes "I will mark the location"; mes "of the "+F_Navi("Eden Teleport Officer","rachel,125,144","^556B2F"); mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,125,144,8,0x556B2F; next; break; case 3: .@loop = 0; break; } } break; case 3: mes "[Rachel Guide]"; mes "Sure, I'll remove all marks from your mini-map."; mes "Is there anything else I can do for you?"; viewpoint 2,115,144,0,0xFFFFFF; viewpoint 2,42,82,1,0xFFFFFF; viewpoint 2,83,73,2,0xFFFFFF; viewpoint 2,272,125,3,0xFFFFFF; viewpoint 2,150,243,4,0xFFFFFF; viewpoint 2,98,238,5,0xFFFFFF; viewpoint 2,110,138,7,0xFFFFFF; viewpoint 2,125,144,8,0xFFFFFF; next; break; case 4: mes "[Rachel Guide]"; mes "Have a safe journey!"; close; } } }