//===== Hercules Script ====================================== //= Prontera Guides //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= Hercules //===== Description: ========================================= //= [Official Conversion] //= Guides for the city of Prontera //===== Additional Comments: ================================= //= 1.0 First version, Renewal guides. //============================================================ prontera,154,187,4 script Guide#01prontera::GuideProntera 105,{ cutin "prt_soldier",2; mes "[Prontera Guide]"; mes "Welcome to ^8B4513Prontera^000000,"; mes "the beautiful capital of the"; mes "Rune-Midgarts Kingdom."; mes "Do you need help navigating the city?"; next; while (1) { switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { case 1: set .@loop,1; while (.@loop) { switch(select("[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Forge ]:[ Sanctuary ]:[ Chivalry Office ]:[ Inn ]:[ Tavern ]:[ Library ]:[ Prontera Castle ]:[ Job Agency ]:[ City Hall ]:Previous Menu")) { case 1: mes "[Prontera Guide]"; mes "Let me mark the location of the ^B9062FTool Shop^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,134,221,0,0xFF0000; next; break; case 2: mes "[Prontera Guide]"; mes "Let me mark the location of the ^0000FFWeapon & Armor Shop^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,175,220,1,0x0A82FF; next; break; case 3: mes "[Prontera Guide]"; mes "Let me mark the location of the ^FF5400Forge^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,179,184,2,0xFFB400; next; break; case 4: mes "[Prontera Guide]"; mes "The ^006400Prontera Sanctuary^000000 is"; mes "where you can change your job to Acolyte,"; mes "its located in the far northeast of Prontera."; mes "Let me mark the location on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,236,316,3,0xAAFF00; next; break; case 5: mes "[Prontera Guide]"; mes "The Chivalry Office is"; mes "where you can change your job to ^7F3300Knight^000000"; mes "or apply for the ^7F3300Culvert^000000 Subjugation Party."; mes "Would you like to check any other locations?"; viewpoint 1,46,345,4,0xD2691E; next; break; case 6: mes "[Prontera Guide]"; mes "Let me mark the location of the ^800080Inn^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,204,191,5,0xDA70D6; next; break; case 7: mes "[Prontera Guide]"; mes "Let me mark the location of the ^B9062FTaverns^000000"; mes "on your mini-map."; mes "Only the ^B9062Fnorthern^000000 tavern"; mes "is open for now."; mes "Would you like to check any other locations?"; viewpoint 1,208,154,6,0xFF0000; viewpoint 1,46,67,7,0xFF0000; next; break; case 8: mes "[Prontera Guide]"; mes "The ^0000FFLibrary^000000 is"; mes "where you can find useful information, like the Monster Encyclopedia."; mes "There are currently twi libaries available"; mes "in the northern area of Prontera."; mes "Would you like to check any other locations?"; viewpoint 1,120,264,8,0x0A82FF; viewpoint 1,192,264,9,0x0A82FF; next; break; case 9: mes "[Prontera Guide]"; mes "The ^FF5400Prontera Castle^000000 is north from here,"; mes "and its rear gate is connected to"; mes "the northern Prontera Fields."; mes "Let me mark the castle on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,156,360,10,0xFFB400; next; break; case 10: mes "[Prontera Guide]"; mes "Let me mark the location of the ^006400Job Agency^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,133,183,11,0xAAFF00; next; break; case 11: mes "[Prontera Guide]"; mes "Let me mark the location of ^7F3300City Hall^000000"; mes "on your mini-map."; mes "There's a hairstylist"; mes "there that can change your hair color."; mes "Would you like to check any other locations?"; viewpoint 1,75,91,12,0xD2691E; next; break; case 12: set .@loop,0; break; } } break; case 2: set .@loop,1; while (.@loop) { switch(select("[ Eden Teleport Officer ]:[ Peco Peco Breeder ]:[ Riding Creature Master ]:[ Magic Gear Master ]:[ Peco Peco Remover ]:[ Rune Salesman ]:[ Mercenary Guildsman ]:[ Hypnotist ]:[ Kafra Employee ]:[ Leablem ]:[ Apprentice Craftsman ]:Previous Menu")) { case 1: mes "[Prontera Guide]"; mes "Let me mark the location of the"; mes "^800080Eden Teleport Officer^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,124,76,13,0xDA70D6; next; break; case 2: mes "[Prontera Guide]"; mes "Two ^0000FFPeco Peco Breeders^000000 are available,"; mes "one for ^0000FFKnights^000000 to the ^0000FFnorthwest^000000"; mes "and the other for ^0000FFCrusaders^000000 to the ^0000FFnortheast^000000."; viewpoint 1,55,350,15,0x0A82FF; viewpoint 1,232,310,16,0x0A82FF; next; break; case 3: mes "[Prontera Guide]"; mes "The ^FF5400Riding Creature Master^000000 provides services for"; mes "^FF5400Rune Knights^000000 and ^FF5400Royal Guards^000000."; mes "Let me mark his location"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,131,213,17,0xFFB400; next; break; case 4: mes "[Prontera Guide]"; mes "The ^006400Magic Gear Master^000000"; mes "provides services for"; mes "^006400Mechanics^000000."; mes "Let me mark his location"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,163,178,18,0xAAFF00; next; break; case 5: mes "[Prontera Guide]"; mes "If your beloved Peco Peco refuses"; mes "to leave you,"; mes "please talk to the ^7F3300Peco Peco Remover^000000"; mes "near the central fountain."; mes "Would you like to check any other locations?"; viewpoint 1,125,208,19,0xD2691E; next; break; case 6: mes "[Prontera Guide]"; mes "Let me mark the location of"; mes "the ^800080Rune Salesman^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,168,228,20,0xDA70D6; next; break; case 7: mes "[Prontera Guide]"; mes "Let me mark the location of ^0000FFSpear Mercenary Manager^000000 and"; mes "^0000FFMercenary Goods Merchant^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,35,337,21,0x0A82FF; next; break; case 8: mes "[Prontera Guide]"; mes "The ^FF5400Hypnotist^000000"; mes "helps beginner adventurers"; mes "to reset their skills."; mes "Let me mark his location"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,146,232,22,0xFFB400; next; break; case 9: mes "[Prontera Guide]"; mes "Let me mark the location of the"; mes "^006400Kafra Employees^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,152,326,23,0xAAFF00; viewpoint 1,30,207,24,0xAAFF00; viewpoint 1,282,200,25,0xAAFF00; viewpoint 1,151,29,26,0xAAFF00; viewpoint 1,146,89,27,0xAAFF00; next; break; case 10: mes "[Prontera Guide]"; mes "^0000FFLeablem^000000"; mes "is a technician"; mes "who can create ^0000FFslots^000000 on weapons and armors,"; mes "As amazing as it sounds,"; mes "not all equipment can be slotted."; mes "Would you like to check any other locations?"; viewpoint 1,244,169,28,0x0A82FF; next; break; case 11: mes "[Prontera Guide]"; mes "Let me mark the location of the"; mes "^800080Apprentice Craftsman^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,165,60,29,0xDA70D6; next; break; case 12: set .@loop,0; break; } } break; case 3: mes "[Prontera Guide]"; mes "Sure, I'll remove all marks from your mini-map."; mes "Is there anything else I can do for you?"; viewpoint 2,1,1,0,0xFFFF00; viewpoint 2,1,1,1,0x000000; viewpoint 2,1,1,2,0xFF0000; viewpoint 2,1,1,3,0xFFFF00; viewpoint 2,1,1,4,0xFFFF00; viewpoint 2,1,1,5,0xFFFF00; viewpoint 2,1,1,6,0xFFFF00; viewpoint 2,1,1,7,0xFFFF00; viewpoint 2,1,1,8,0xFFFF00; viewpoint 2,1,1,9,0xFFFF00; viewpoint 2,1,1,10,0xFFFF00; viewpoint 2,1,1,11,0xFFFF00; viewpoint 2,1,1,12,0xFFFF00; viewpoint 2,1,1,13,0xFFFF00; viewpoint 2,1,1,14,0xFFFF00; viewpoint 2,1,1,15,0xFFFF00; viewpoint 2,1,1,16,0xFFFF00; viewpoint 2,1,1,17,0xFFFF00; viewpoint 2,1,1,18,0xFFFF00; viewpoint 2,1,1,19,0xFFFF00; viewpoint 2,1,1,20,0xFFFF00; viewpoint 2,1,1,21,0xFFFF00; viewpoint 2,1,1,22,0xFFFF00; viewpoint 2,1,1,23,0xFFFF00; viewpoint 2,1,1,24,0xFFFF00; viewpoint 2,1,1,25,0xFFFF00; viewpoint 2,1,1,26,0xFFFF00; viewpoint 2,1,1,27,0xFFFF00; viewpoint 2,1,1,28,0xFFFF00; viewpoint 2,1,1,29,0xFFFF00; next; break; case 4: mes "[Prontera Guide]"; mes "Enjoy your stay."; close2; cutin "prt_soldier",255; end; } } } prontera,282,208,2 duplicate(GuideProntera) Guide#02prontera 105 prontera,29,200,6 duplicate(GuideProntera) Guide#03prontera 105 prontera,160,29,0 duplicate(GuideProntera) Guide#04prontera 105 prontera,151,330,4 duplicate(GuideProntera) Guide#05prontera 105