//================= Hercules Script ======================================= //= _ _ _ //= | | | | | | //= | |_| | ___ _ __ ___ _ _| | ___ ___ //= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| //= | | | | __/ | | (__| |_| | | __/\__ \ //= \_| |_/\___|_| \___|\__,_|_|\___||___/ //================= License =============================================== //= This file is part of Hercules. //= http://herc.ws - http://github.com/HerculesWS/Hercules //= //= Copyright (C) 2012-2015 Hercules Dev Team //= Copyright (C) Euphy //= Copyright (C) L0ne_W0lf //= //= Hercules is free software: you can redistribute it and/or modify //= it under the terms of the GNU General Public License as published by //= the Free Software Foundation, either version 3 of the License, or //= (at your option) any later version. //= //= This program is distributed in the hope that it will be useful, //= but WITHOUT ANY WARRANTY; without even the implied warranty of //= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //= GNU General Public License for more details. //= //= You should have received a copy of the GNU General Public License //= along with this program. If not, see . //========================================================================= //= Lutie Guide (Renewal) //================= Description =========================================== //= Guide for the city of Lutie. //================= Current Version ======================================= //= 1.2 //========================================================================= xmas,140,137,3 script Lutie Guide#xmas 4_F_KID3,{ mes "[Lutie Guide]"; mes "Welcome to ^8B4513Lutie^000000,"; mes "the Snow Village."; mes "Do you need help navigating the village?"; F_Navi("[Lutie Guide]"); while (1) { next; switch(select("[ Gift Shop ]", "[ Church ]", "[ Weapon & Armor Shop ]", "[ Tool Shop ]", "[ Santa's House ]", "[ Toy Factory ]", "Remove Marks from Mini-Map", "Cancel")) { case 1: callsub L_Mark, F_Navi("Gift Shop","xmas,172,131","^008080"); viewpoint 1,172,131,2,0x008080; break; case 2: callsub L_Mark, F_Navi("Church","xmas,104,287","^006400"); viewpoint 1,104,287,1,0xAAFF00; break; case 3: callsub L_Mark, F_Navi("Weapon & Armor Shop","xmas,171,158","^FF1493"); viewpoint 1,171,158,3,0xFF1493; break; case 4: callsub L_Mark, F_Navi("Tool Shop","xmas,122,131","^8B4513"); viewpoint 1,122,131,4,0x8B4513; break; case 5: callsub L_Mark, F_Navi("Santa's House","xmas,149,237","^B9062F"),1; viewpoint 1,149,237,5,0x9400D3; break; case 6: callsub L_Mark, F_Navi("Toy Factory","xmas,143,312","^9400D3"); viewpoint 1,143,312,6,0xFF0000; break; case 7: mes "[Lutie Guide]"; mes "Sure, I'll remove all marks from your mini-map."; mes "Is there anything else I can do for you?"; viewpoint 2,1,1,0,0xFFFFFF; viewpoint 2,1,1,1,0xFFFFFF; viewpoint 2,1,1,2,0xFFFFFF; viewpoint 2,1,1,3,0xFFFFFF; viewpoint 2,1,1,4,0xFFFFFF; viewpoint 2,1,1,5,0xFFFFFF; viewpoint 2,1,1,6,0xFFFFFF; break; case 8: mes "[Lutie Guide]"; mes "Be safe on your travels."; close; } } end; L_Mark: mes "[Lutie Guide]"; mes "Let me mark the location of "+((getarg(1,0))?"":"the"); mes getarg(0)+"^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; return; }