//===== rAthena Script ======================================= //= Izlude Guides //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.1 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= [Official Conversion] //= Guides for the city of Izlude //===== Additional Comments: ================================= //= 1.0 First version, Renewal guide. //= 1.1 Updated to match the new Izlude Map. [Masao] //============================================================ - script Guide#01izlude::GuideIzlude -1,{ cutin "prt_soldier",2; mes "[Izlude Guide]"; mes "Welcome to ^8B4513Izlude^000000,"; mes "Prontera's satellite town."; mes "Do you need help navigating the town?"; next; while (1) { switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) { case 1: set .@loop,1; while (.@loop) { switch(select("[ Marina ]:[ Airport ]:[ Arena ]:[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Swordsman Guild ]:[ Swordsman Association ]:Previous Menu")) { case 1: mes "[Izlude Guide]"; mes "You can use the northeast ^B9062FMarina^000000"; mes "to go to ^8B4513Alberta^000000 or ^8B4513Byalan Island^000000."; mes "Beware of ^8B4513Izlude Dungeon^000000"; mes "on Byalan Island since it is"; mes "filled with dreadful monsters."; mes "Would you like to check any other locations?"; viewpoint 1,197,205,0,0xFF0000; next; break; case 2: mes "[Izlude Guide]"; mes "The ^0000FFInternational Airship^000000 to the southeast"; mes "goes to ^8B4513Juno^000000 and ^8B4513Rachel^000000."; mes "Let me mark its location"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,204,75,1,0x0A82FF; next; break; case 3: mes "[Izlude Guide]"; mes "The ^FF5400Arena^000000 at the north"; mes "is a perfect place to"; mes "test your combat capabilities."; mes "Let me mark its location"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,128,255,2,0xFF5400; next; break; case 4: mes "[Izlude Guide]"; mes "Let me mark the location of the ^006400Tool Shop^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,160,125,3,0xAAFF00; next; break; case 5: mes "[Izlude Guide]"; mes "Let me mark the location of the ^7F3300Weapon & Armor Shop^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,109,182,4,0xD2691E; next; break; case 6: mes "[Izlude Guide]"; mes "The Swordsman Guild is where you can ^800080change your job to Swordsman.^000000"; mes "Let me mark its location"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,52,172,5,0xDA70D6; next; break; case 7: mes "[Izlude Guide]"; mes "Let me mark the location of the ^B9062FSwordsman Association^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,212,161,6,0xFF0000; next; break; case 8: set .@loop,0; break; } } break; case 2: set .@loop,1; while (.@loop) { switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Newlywed Helper ]:[ Bullet Merchant ]:[ Mercenary Guildsman ]:Previous Menu")) { case 1: mes "[Izlude Guide]"; mes "The ^0000FFEden Teleport Officer^000000"; mes "is currently staying inside"; mes "the Swordsman Guild building."; mes "Let me mark his location on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,131,148,7,0x0A82FF; next; break; case 2: mes "[Izlude Guide]"; mes "Let me mark the location of the"; mes "^FF5400Kafra Employee^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,128,148,8,0xFF5400; next; break; case 3: mes "[Izlude Guide]"; mes "If you'd like to go on a honeymoon to"; mes "^8B4513Jawaii^000000, the paradise of newlyweds,"; mes "please speak to the ^B9062FNewlywed Helper^000000."; mes "Would you like to check any other locations?"; viewpoint 1,180,224,9,0xFF0000; next; break; case 4: mes "[Izlude Guide]"; mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000"; mes "is located to the east."; mes "Let me mark his location"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,158,130,10,0xD2691E; next; break; case 5: mes "[Izlude Guide]"; mes "Let me mark the location of ^0000FFFencer Mercenary Manager^000000 and"; mes "^0000FFMercenary Goods Merchant^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,56,169,11,0xDA70D6; next; break; case 6: set .@loop,0; break; } } break; case 3: mes "[Izlude Guide]"; mes "Sure, I'll remove all marks from your mini-map."; mes "Is there anything else I can do for you?"; viewpoint 2,1,1,0,0xFFFF00; viewpoint 2,1,1,1,0x000000; viewpoint 2,1,1,2,0xFF0000; viewpoint 2,1,1,3,0xFFFF00; viewpoint 2,1,1,4,0xFFFF00; viewpoint 2,1,1,5,0xFFFF00; viewpoint 2,1,1,6,0xFFFF00; viewpoint 2,1,1,7,0xFFFF00; viewpoint 2,1,1,8,0xFFFF00; viewpoint 2,1,1,9,0xFFFF00; viewpoint 2,1,1,10,0xFFFF00; viewpoint 2,1,1,11,0xFFFF00; next; break; case 4: mes "[Izlude Guide]"; mes "Enjoy your stay."; mes "Bye~!"; close2; cutin "prt_soldier",255; end; } } } izlude,129,175,4 duplicate(GuideIzlude) Guide#02izlude 105 izlude,133,113,4 duplicate(GuideIzlude) Guide#03izlude 105 izlude,120,206,4 duplicate(GuideIzlude) Guide#04izlude 105