//===== rAthena Script ======================================= //= Alberta Guides //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= [Official Conversion] //= Guides for the city of Alberta //===== Additional Comments: ================================= //= 1.0 First version, Renewal guides. //============================================================ alberta,23,238,4 script Guide#01alberta::AlbertaGuide 105,{ cutin "prt_soldier",2; mes "[Alberta Guide]"; mes "Welcome to ^8B4513Alberta^000000,"; mes "the Port City."; mes "Do you need help navigating the city?"; next; while (1) { switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:[ Destination Ports ]:Remove Marks from Mini-Map:Cancel")) { case 1: set .@loop,1; while (.@loop) { switch(select("[ Tool Shop ]:[ Forge ]:[ Weapon & Armor Shop ]:[ Inn ]:[ Beauty Salon ]:[ Merchant Guild ]:Previous Menu")) { case 1: mes "[Alberta Guide]"; mes "Let me mark the location of the"; mes "the ^0000FFTool Shop^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,98,154,0,0x0A82FF; next; break; case 2: mes "[Alberta Guide]"; mes "The ^B9062FForge^000000 is currently"; mes "located inside the Merchant Guild building."; mes "Would you like to check any other locations?"; viewpoint 1,35,41,1,0xFF0000; next; break; case 3: mes "[Alberta Guide]"; mes "Let me mark the location of the"; mes "the ^FF5400Weapon & Armor Shop^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,117,37,2,0xFFB400; next; break; case 4: mes "[Alberta Guide]"; mes "Let me mark the location of the"; mes "the ^006400Inn^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,65,233,3,0xAAFF00; next; break; case 5: mes "[Alberta Guide]"; mes "Let me mark the location of the"; mes "the ^7F3300Beauty Salon^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,48,145,4,0xD2691E; next; break; case 6: mes "[Alberta Guide]"; mes "The Merchant Guild is where"; mes "you can change your job to ^800080Merchant."; mes "Let me mark its location"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,33,41,5,0xDA70D6; next; break; case 7: set .@loop,0; break; } } break; case 2: set .@loop,1; while (.@loop) { switch(select("[ Eden Teleport Officer ]:[ Kafra Employee ]:[ Cool Event Employee ]:[ Bullet Merchant ]:[ Cooking Ingredient Merchant ]:Previous Menu")) { case 1: mes "[Alberta Guide]"; mes "^B9062FEden Teleport Officers^000000 are located in south Alberta"; mes "and inside the Merchant Guild building."; mes "Let me mark their locations on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,33,41,6,0xFF0000; viewpoint 1,121,68,7,0xFF0000; next; break; case 2: mes "[Alberta Guide]"; mes "Let me mark the location of the"; mes "^0000FFKafra Employees^000000"; mes "on your mini-map."; mes "Would you like to check any other locations?"; viewpoint 1,33,41,8,0x0A82FF; viewpoint 1,113,60,9,0x0A82FF; next; break; case 3: mes "[Alberta Guide]"; mes "When you win event items,"; mes "you can claim them through the ^FF5400Cool Event Employee^000000."; mes "Would you like to check any other locations?"; viewpoint 1,148,57,10,0xFFB400; next; break; case 4: mes "[Alberta Guide]"; mes "The ^7F3300Bullet Merchants^000000 for ^7F3300Gunslingers^000000"; mes "are located"; mes "near the center of the city."; mes "Would you like to check any other locations?"; viewpoint 1,117,158,11,0xD2691E; next; break; case 5: mes "[Alberta Guide]"; mes "The ^006400Chef Assistant^000000 in Alberta"; mes "has many regular customers,"; mes "especially for his ^006400Delicious Fishes^000000."; mes "Would you like to check any other locations?"; viewpoint 1,167,135,12,0xAAFF00; next; break; case 6: set .@loop,0; break; } } break; case 3: set .@loop,1; while (.@loop) { switch(select("[ Port - Northern Dock ]:[ Port - Brasilis ]:[ Port - Amatsu ]:[ Port - Kunlun ]:[ Port - Moscovia ]:[ Port - Louyang ]:[ Port - Ayothaya ]:Previous Menu")) { case 1: mes "[Alberta Guide]"; mes "You can use"; mes "the ^B9062FNorthern Dock^000000"; mes "to go to the ^B9062FSunken Ship^000000 or ^B9062FIzlude Marina^000000."; mes "Would you like to check any other locations?"; viewpoint 1,192,151,13,0xFF0000; next; break; case 2: mes "[Alberta Guide]"; mes "Please talk to the ^800080Crewman^000000 at the Alberta Port"; mes "if you'd like to visit ^800080Brasilis^000000,"; mes "the City of Passion."; mes "Would you like to check any other locations?"; viewpoint 1,246,82,14,0xDA70D6; next; break; case 3: mes "[Alberta Guide]"; mes "Please talk to the"; mes "the ^0000FFSea Captain^000000 at the Alberta Port"; mes "if you'd like to enjoy viewing cherry blossoms"; mes "in ^0000FFAmatsu^000000."; mes "Would you like to check any other locations?"; viewpoint 1,246,74,15,0x0A82FF; next; break; case 4: mes "[Alberta Guide]"; mes "Please talk to the"; mes "^B9062FKunlun Envoy^000000 at the Alberta Port"; mes "if you'd like to experience the exotic atmosphere of ^B9062FKunlun^000000."; mes "Would you like to check any other locations?"; viewpoint 1,246,62,16,0xFF0000; next; break; case 5: mes "[Alberta Guide]"; mes "Please talk to the"; mes "^FF5400Moscovia P.R. Officer^000000 at the Alberta Port"; mes "if you'd like to move to"; mes "^FF5400Moscovia^000000,"; mes "the Eden on the ocean."; mes "Would you like to check any other locations?"; viewpoint 1,246,51,17,0xFFB400; next; break; case 6: mes "[Alberta Guide]"; mes "Please talk to the"; mes "^7F3300Girl^000000 at the Alberta Port"; mes "if you'd like to move to the historical city,"; mes "^7F3300Louyang^000000."; mes "Would you like to check any other locations?"; viewpoint 1,246,40,18,0xD2691E; next; break; case 7: mes "[Alberta Guide]"; mes "Please talk to"; mes "^800080Aibakthing^000000 at the Alberta Port"; mes "if you'd like to move to"; mes "^800080Ayothaya^000000,"; mes "the religious city."; mes "Would you like to check any other locations?"; viewpoint 1,246,29,19,0xDA70D6; next; break; case 8: set .@loop,0; break; } } break; case 4: mes "[Alberta Guide]"; mes "Sure, I'll remove all marks from your mini-map."; mes "Is there anything else I can do for you?"; viewpoint 2,1,1,0,0xFFFF00; viewpoint 2,1,1,1,0x000000; viewpoint 2,1,1,2,0xFF0000; viewpoint 2,1,1,3,0xFFFF00; viewpoint 2,1,1,4,0xFFFF00; viewpoint 2,1,1,5,0xFFFF00; viewpoint 2,1,1,6,0xFFFF00; viewpoint 2,1,1,7,0xFFFF00; viewpoint 2,1,1,8,0xFFFF00; viewpoint 2,1,1,9,0xFFFF00; viewpoint 2,1,1,10,0xFFFF00; viewpoint 2,1,1,11,0xFFFF00; viewpoint 2,1,1,12,0x000000; viewpoint 2,1,1,13,0xFFFF00; viewpoint 2,1,1,14,0xFFFF00; viewpoint 2,1,1,15,0xFFFF00; viewpoint 2,1,1,16,0xFFFF00; viewpoint 2,1,1,17,0xFFFF00; viewpoint 2,1,1,18,0xFFFF00; viewpoint 2,1,1,19,0xFFFF00; next; break; case 5: mes "[Alberta Guide]"; mes "Enjoy your stay."; close2; cutin "prt_soldier",255; end; } } } alberta,120,60,3 duplicate(AlbertaGuide) Guide#02alberta 105 alberta,184,143,4 duplicate(AlbertaGuide) Guide#03alberta 105